Subversion Repositories eduke32

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Ignore whitespace Rev 881 → Rev 885

/polymer/eduke32/source/menus.c
2430,15 → 2430,15
"-",
"Anisotropic filtering",
"-",
"Hightile textures",
"Precache textures",
"Enable hires textures",
"Precache hires textures",
"GL texture compression",
"Cache textures on disk",
"Compress disk cache",
"Detail mapping",
"Glow mapping",
"Use detail textures",
"Use glow textures",
"-",
"Models",
"Use models",
"-",
"-",
"-",
2502,7 → 2502,7
case 2:
if (x==io) usehightile = 1-usehightile;
modval(0,1,(int *)&usehightile,1,probey==io);
gametextpal(d,yy, usehightile ? "On" : "Off", MENUHIGHLIGHT(io), 0);
gametextpal(d,yy, usehightile ? "Yes" : "No", MENUHIGHLIGHT(io), 0);
break;
case 3:
enabled = usehightile;
2532,18 → 2532,18
enabled = usehightile;
if (enabled && x==io) r_detailmapping = !r_detailmapping;
if (enabled) modval(0,1,(int *)&r_detailmapping,1,probey==io);
gametextpal(d,yy, r_detailmapping && enabled ? "On" : "Off", enabled?MENUHIGHLIGHT(io):DISABLEDMENUSHADE, 0);
gametextpal(d,yy, r_detailmapping && enabled ? "Yes" : "No", enabled?MENUHIGHLIGHT(io):DISABLEDMENUSHADE, 0);
break;
case 8:
enabled = usehightile;
if (enabled && x==io) r_glowmapping = !r_glowmapping;
if (enabled) modval(0,1,(int *)&r_glowmapping,1,probey==io);
gametextpal(d,yy, r_glowmapping && enabled ? "On" : "Off", enabled?MENUHIGHLIGHT(io):DISABLEDMENUSHADE, 0);
gametextpal(d,yy, r_glowmapping && enabled ? "Yes" : "No", enabled?MENUHIGHLIGHT(io):DISABLEDMENUSHADE, 0);
break;
case 9:
if (x==io) usemodels = 1-usemodels;
modval(0,1,(int *)&usemodels,1,probey==io);
gametextpal(d,yy, usemodels ? "On" : "Off", MENUHIGHLIGHT(io), 0);
gametextpal(d,yy, usemodels ? "Yes" : "No", MENUHIGHLIGHT(io), 0);
break;
default:
break;
3333,7 → 3333,7
#if defined(POLYMOST) && defined(USE_OPENGL)
else
{
menutext(c,50+62+16+16,MENUHIGHLIGHT(5),bpp==8,"TEX FILTERING");
menutext(c,50+62+16+16,MENUHIGHLIGHT(5),bpp==8,"FILTERING");
switch (gltexfiltermode)
{
case 0: