Subversion Repositories eduke32

Compare Revisions

Regard whitespace Rev 8672 → Rev 8673

/source/kenbuild/src/game.cpp
3960,7 → 3960,9
{
tiltlock = screentilt;
// Ken loves to interpolate
#ifdef USE_OPENGL
renderSetRollAngle(oscreentilt + mulscale16(((screentilt-oscreentilt+1024)&2047)-1024,smoothratio));
#endif
}
 
if ((gotpic[FLOORMIRROR>>3]&(1<<(FLOORMIRROR&7))) > 0)
/source/kenbuild/src/game.h
55,7 → 55,6
void drawtilebackground(/*int thex, int they,*/ short tilenum, signed char shade, int cx1, int cy1, int cx2, int cy2, char dapalnum);
 
extern short brightness;
extern int fullscreen;
#define NUMOPTIONS 8
#define NUMGAMEKEYS 20
extern unsigned char option[NUMOPTIONS];