Subversion Repositories eduke32

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Ignore whitespace Rev 1671 → Rev 1672

/polymer/eduke32/Makefile.deps
1,4 → 1,4
duke3d_h=$(EINC)/build.h $(EINC)/polymer.h $(EINC)/pragmas.h $(EINC)/compat.h $(EINC)/cache1d.h $(EINC)/baselayer.h $(SRC)/jmact/file_lib.h $(SRC)/jmact/util_lib.h $(SRC)/jmact/keyboard.h $(SRC)/jmact/control.h $(INC)/gamedefs.h $(INC)/function.h $(INC)/config.h $(INC)/sounds.h $(INC)/rts.h $(INC)/_rts.h $(INC)/soundefs.h $(JAUDIOLIBDIR)/include/fx_man.h $(JAUDIOLIBDIR)/include/music.h $(INC)/namesdyn.h $(INC)/funct.h $(INC)/duke3d.h
duke3d_h=$(EINC)/build.h $(EINC)/polymer.h $(EINC)/pragmas.h $(EINC)/compat.h $(EINC)/cache1d.h $(EINC)/baselayer.h $(SRC)/jmact/file_lib.h $(SRC)/jmact/keyboard.h $(SRC)/jmact/control.h $(INC)/gamedefs.h $(INC)/function.h $(INC)/config.h $(INC)/sounds.h $(INC)/rts.h $(INC)/_rts.h $(INC)/soundefs.h $(JAUDIOLIBDIR)/include/fx_man.h $(JAUDIOLIBDIR)/include/music.h $(INC)/namesdyn.h $(INC)/funct.h $(INC)/duke3d.h
gamedef_h=$(SRC)/gamedef.h
 
$(OBJ)/game.$o: $(SRC)/game.c $(SRC)/jmact/scriplib.h $(duke3d_h) $(INC)/osdfuncs.h $(INC)/osdcmds.h $(INC)/grpscan.h
36,14 → 36,13
 
 
# jMACT objects
$(OBJ)/animlib.$o: $(SRC)/jmact/animlib.c $(SRC)/jmact/util_lib.h $(SRC)/jmact/animlib.h $(EINC)/compat.h
$(OBJ)/util_lib.$o: $(SRC)/jmact/util_lib.c $(SRC)/jmact/util_lib.h $(EINC)/compat.h
$(OBJ)/animlib.$o: $(SRC)/jmact/animlib.c $(SRC)/jmact/animlib.h $(EINC)/compat.h
$(OBJ)/file_lib.$o: $(SRC)/jmact/file_lib.c $(SRC)/jmact/file_lib.h
$(OBJ)/control.$o: $(SRC)/jmact/control.c $(SRC)/jmact/control.h $(SRC)/jmact/keyboard.h $(SRC)/jmact/mouse.h $(EINC)/baselayer.h
$(OBJ)/keyboard.$o: $(SRC)/jmact/keyboard.c $(SRC)/jmact/keyboard.h $(EINC)/compat.h $(EINC)/baselayer.h
$(OBJ)/mouse.$o: $(SRC)/jmact/mouse.c $(SRC)/jmact/mouse.h $(EINC)/baselayer.h
$(OBJ)/mathutil.$o: $(SRC)/jmact/mathutil.c
$(OBJ)/scriplib.$o: $(SRC)/jmact/scriplib.c $(SRC)/jmact/scriplib.h $(SRC)/jmact/util_lib.h $(SRC)/jmact/_scrplib.h $(EINC)/compat.h
$(OBJ)/scriplib.$o: $(SRC)/jmact/scriplib.c $(SRC)/jmact/scriplib.h $(SRC)/jmact/_scrplib.h $(EINC)/compat.h
 
# jAudioLib objects