Subversion Repositories eduke32

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Ignore whitespace Rev 8670 → Rev 8671

/source/kenbuild/src/game.cpp
4045,7 → 4045,7
//position into tposx, tposy, and tang (tpos.z == cpos.z)
//Must call renderPrepareMirror before drawrooms and
// renderCompleteMirror after drawrooms
renderPrepareMirror(cpos.x,cpos.y,cpos.z,fix16_from_int(cang),choriz,
renderPrepareMirror(cpos.x,cpos.y,cpos.z,fix16_from_int(cang),fix16_from_int(choriz),
mirrorwall[i],/*mirrorsector[i],*/ &tposx,&tposy,&tang);
 
ovisibility = g_visibility;