Subversion Repositories eduke32

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Ignore whitespace Rev 8050 → Rev 8051

/source/kenbuild/src/game.cpp
2354,6 → 2354,8
}
}
 
static FORCE_INLINE int32_t sqr(int32_t a) { return a * a; }
 
void statuslistcode(void)
{
short p, target, hitobject, daang, osectnum, movestat;