Subversion Repositories eduke32

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Ignore whitespace Rev 8473 → Rev 8474

/source/kenbuild/src/game.cpp
553,10 → 553,7
option[4] = (numplayers >= 2);
 
artLoadFiles("tiles000.art",1048576); //Load artwork
if (!qloadkvx(nextvoxid,"voxel000.kvx"))
tiletovox[PLAYER] = nextvoxid++;
if (!qloadkvx(nextvoxid,"voxel001.kvx"))
tiletovox[BROWNMONSTER] = nextvoxid++;
Ken_LoadVoxels();
if (!loaddefinitionsfile(G_DefFile())) buildputs("Definitions file loaded.\n");
 
if (enginePostInit())