Subversion Repositories eduke32

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Ignore whitespace Rev 8518 → Rev 8519

/source/kenbuild/src/game.cpp
1970,7 → 1970,7
{
int i, j=0, k, *intptr;
vec3_t *ospr;
uspritetype *tspr;
tspriteptr_t tspr;
 
//This function is called between drawrooms() and renderDrawMasks()
//It has a list of possible sprites that may be drawn on this frame
3705,7 → 3705,7
short cang, csect;
fix16_t tang;
char ch, *ptr, *ptr2, *ptr3, *ptr4;
uspritetype *tspr;
tspriteptr_t tspr;
 
smoothratio = max(min(dasmoothratio,65536),0);