Subversion Repositories sw_hrp

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Regard whitespace Rev 9 → Rev 10

/highres/detail/rust.png
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/highres/detail/rock.png
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/highres/detail/marble.png
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/highres/detail/paper_crumpled.png
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/highres/detail/metal.png
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/highres/detail/concrete.png
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/highres/detail/alien_paint_0.png
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/highres/detail/wood_h3.png
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/highres/detail/metal_fine.png
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/highres/detail/alien_paint_1.png
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/highres/detail/alien_rock.png
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/highres/detail/metal_worn.png
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/highres/detail/paint.png
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/highres/detail/concrete_smooth2.png
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/highres/detail/asphalt2.png
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/highres/detail/grass.png
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/highres/detail/wood_v3.png
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/highres/detail/alien_rust_0.png
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/highres/detail/dirt2.png
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/highres/detail/alien_rust_1.png
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/highres/detail/sand.png
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/highres/detail/fabric.png
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/highres/detail/alien.png
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/highres/detail/alien_concrete_0.png
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/highres/detail/alien_metal_0.png
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/highres/detail/alien_concrete_1.png
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/highres/detail/alien_metal_1.png
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/highres/detail/concrete8.png
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/highres/common/black.png
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/highres/common/transp.png
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/highres/sprites/switches.def
1,7 → 1,7
// Lightswitch (551,552) from Duke Hrp
model "highres/sprites/switches/0551_lightswitch.md3"
{
scale 1.1 shade 0
 
// Lightswitch (551/552) from Duke 3D HRP
model "highres/sprites/switches/0551_lightswitch.md3" {
scale 1.575 shade 0
skin { pal 0 file "highres/sprites/switches/0551_lightswitch.png" }
frame { name "off" tile 551 }
frame { name "on" tile 552 }
/highres/sprites/switches/0551_lightswitch.md3
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svn:mime-type = application/octet-stream
/highres/sprites/switches/0551_lightswitch.png
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svn:mime-type = application/octet-stream
/highres/sprites/props.def
182,13 → 182,13
frame { name "idle" tile 2682 }
}
 
// Wall Clock (3448) Model from Duke Hrp, skin modified by Warhammer
model "highres/sprites/props/3448_clock.md2" {
// Wall Clock (3448) Model from Duke 3D HRP, skin modified by Warhammer
model "highres/sprites/props/3448_clock.md3" {
scale 2.0
skin { pal 0 file "highres/sprites/props/3448_clock.png" }
frame { name "idle" tile 3448 }
frame { name "Frame0" tile 3448 }
skin { pal 0 file "highres/sprites/props/3451_clockbroken.png" }
frame { name "idle" tile 3451 }
frame { name "Frame0" tile 3451 }
}
 
texture 3508 { pal 0 { file "highres/sprites/props/3508.png" } }
203,11 → 203,11
frame { name "idle" tile 5043 }
}
 
// Feces (5050) from Duke HRP
model "highres/sprites/props/5050_feces.md2" {
// Feces (5050) from Duke 3D HRP
model "highres/sprites/props/5050_feces.md3" {
scale 1 shade 0
skin { pal 0 file "highres/sprites/props/5050_feces.png" }
frame { name "frame02" tile 5050 }
frame { name "frame00" tile 5050 }
}
 
// Axes (5060) by nicram_kl
/highres/sprites/props/5050_feces.md3
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/highres/sprites/props/3448_clock.md3
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