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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Level    : HidZone.map - "Hidden Zone"
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// Title    : Hidden Zone
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// Filename : HidZone.map
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// Author   : George-William Bernard & Mikko Sandt
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// Author   : George-William Bernard & Mikko Sandt
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// Map Date : 2007-02-27
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// mapmd4   : 6b242accac0227156f5b3ba4654f8811
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// mapmd4   : 6b242accac0227156f5b3ba4654f8811 // 2007-02-27
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// Curr. HRP: r5.3.639
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// Curr. HRP: r5.3.639
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/*
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/*
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Hidden Zone's tiles020.art conflicts with DukePlus and will cause a few visual 
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Hidden Zone's tiles020.art conflicts with DukePlus and will cause a few visual 
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glitches.
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glitches.
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To avoid this, get the User ART Compatibility Pack from here:
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To avoid this, get the User ART Compatibility Pack from here:
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  http://forums.duke4.net/index.php?showtopic=3513
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  http://forums.duke4.net/index.php?showtopic=3513
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Follow the instructions in the HiddenZone folder.
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Follow the instructions in the HiddenZone folder.
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*/
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*/
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sprite   464 angoff     256        // tile0994 pipe5
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sprite   464 angoff     256        // tile0994 pipe5
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sprite   487 angoff     128        // tile0028 shotgunsprite
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sprite   487 angoff     128        // tile0028 shotgunsprite
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sprite   485 angoff     1024       // tile1353 spacemarine
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sprite   485 angoff     1024       // tile1353 spacemarine
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sprite   421 angoff     640        // tile0556 chair1
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sprite   421 angoff     640        // tile0556 chair1
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sprite   489 angoff     1024       // tile0052 sixpack
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sprite   489 angoff     1024       // tile0052 sixpack
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sprite   488 angoff     1024       // tile0049 shotgunammo
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sprite   488 angoff     1024       // tile0049 shotgunammo
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sprite   488 pitch      48         // tile0049 shotgunammo
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sprite   488 pitch      48         // tile0049 shotgunammo
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sprite   495 angoff    -512        // tile0022 chaingunsprite
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sprite   495 angoff    -512        // tile0022 chaingunsprite
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sprite   495 mdzoff     500000     // tile0022 chaingunsprite
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sprite   495 mdzoff     500000     // tile0022 chaingunsprite
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sprite   495 pitch      1          // tile0022 chaingunsprite
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sprite   495 pitch      1          // tile0022 chaingunsprite
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sprite   495 roll       2          // tile0022 chaingunsprite
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sprite   495 roll       2          // tile0022 chaingunsprite
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sprite   490 angoff    -384        // tile0052 sixpack
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sprite   490 angoff    -384        // tile0052 sixpack
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sprite   491 angoff    -768        // tile1354 (luke)
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sprite   491 angoff    -768        // tile1354 (luke)
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sprite   494 angoff     1024       // tile0041 batteryammo
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sprite   494 angoff     1024       // tile0041 batteryammo
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sprite   545 angoff     1024       // tile0049 shotgunammo
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sprite   545 angoff     1024       // tile0049 shotgunammo
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sprite   545 roll      -256        // tile0049 shotgunammo
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sprite   545 roll      -256        // tile0049 shotgunammo
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sprite   507 angoff     1024       // tile0049 shotgunammo
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sprite   507 angoff     1024       // tile0049 shotgunammo
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sprite   507 roll      -256        // tile0049 shotgunammo
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sprite   507 roll      -256        // tile0049 shotgunammo
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sprite   508 angoff    -512        // tile0052 sixpack
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sprite   508 angoff    -512        // tile0052 sixpack
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sprite   540 angoff    -512        // tile0037 freezeammo
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sprite   540 angoff    -512        // tile0037 freezeammo
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sprite   535 mdzoff     500000     // tile2060 pigcopdeadsprite
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sprite   535 mdzoff     500000     // tile2060 pigcopdeadsprite
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sprite   535 pitch     -1          // tile2060 pigcopdeadsprite
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sprite   535 pitch     -1          // tile2060 pigcopdeadsprite
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sprite   536 angoff    -512        // tile0052 sixpack
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sprite   536 angoff    -512        // tile0052 sixpack
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sprite   536 mdzoff     300000     // tile0052 sixpack
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sprite   536 mdzoff     300000     // tile0052 sixpack
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sprite   536 pitch      1          // tile0052 sixpack
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sprite   536 pitch      1          // tile0052 sixpack
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sprite   537 angoff    -512        // tile0054 shield
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sprite   537 angoff    -512        // tile0054 shield
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sprite   537 mdzoff     1000000    // tile0054 shield
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sprite   537 mdzoff     1000000    // tile0054 shield
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sprite   537 pitch     -1          // tile0054 shield
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sprite   537 pitch     -1          // tile0054 shield
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sprite   533 angoff    -512        // tile0022 chaingunsprite
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sprite   533 angoff    -512        // tile0022 chaingunsprite
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sprite   533 mdzoff     200000     // tile0022 chaingunsprite
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sprite   533 mdzoff     200000     // tile0022 chaingunsprite
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sprite   533 pitch     -1          // tile0022 chaingunsprite
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sprite   533 pitch     -1          // tile0022 chaingunsprite
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sprite   531 angoff     1024       // tile1734 liztroopdsprite
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sprite   531 angoff     1024       // tile1734 liztroopdsprite
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sprite   531 mdzoff     1300000    // tile1734 liztroopdsprite
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sprite   531 mdzoff     1300000    // tile1734 liztroopdsprite
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sprite   531 pitch     -1          // tile1734 liztroopdsprite
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sprite   531 pitch     -1          // tile1734 liztroopdsprite
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sprite   532 angoff     176        // tile1734 liztroopdsprite
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sprite   532 angoff     176        // tile1734 liztroopdsprite
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sprite   532 mdzoff     1500000    // tile1734 liztroopdsprite
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sprite   532 mdzoff     1500000    // tile1734 liztroopdsprite
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sprite   532 roll       1          // tile1734 liztroopdsprite
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sprite   532 roll       1          // tile1734 liztroopdsprite
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sprite   534 angoff     512        // tile0049 shotgunammo
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sprite   534 angoff     512        // tile0049 shotgunammo
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sprite   534 mdzoff     100000     // tile0049 shotgunammo
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sprite   534 mdzoff     100000     // tile0049 shotgunammo
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sprite   534 pitch     -1          // tile0049 shotgunammo
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sprite   534 pitch     -1          // tile0049 shotgunammo
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sprite   534 roll       3          // tile0049 shotgunammo
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sprite   534 roll       3          // tile0049 shotgunammo
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sprite   268 angoff     768        // tile0557 chair2
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sprite   268 angoff     768        // tile0557 chair2
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sprite   269 angoff     128        // tile0557 chair2
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sprite   269 angoff     128        // tile0557 chair2
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sprite   374 angoff     0          // tile0060 accesscard blue
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sprite   374 angoff     0          // tile0060 accesscard blue
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sprite   530 angoff    -320        // tile0047 hbombammo
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sprite   530 angoff    -320        // tile0047 hbombammo
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sprite   289 angoff    -512        // tile0051 cola
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sprite   289 angoff    -512        // tile0051 cola
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sprite   290 angoff    -512        // tile0040 ammo
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sprite   290 angoff    -512        // tile0040 ammo
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sprite   309 mdxoff    -130000     // tile0054 shield
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sprite   309 mdxoff    -130000     // tile0054 shield
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sprite   309 mdzoff     800000     // tile0054 shield
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sprite   309 mdzoff     800000     // tile0054 shield
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sprite   309 pitch      1          // tile0054 shield
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sprite   309 pitch      1          // tile0054 shield
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sprite   308 mdzoff     100000     // tile0022 chaingunsprite
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sprite   308 mdzoff     100000     // tile0022 chaingunsprite
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sprite   308 roll       1          // tile0022 chaingunsprite
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sprite   308 roll       1          // tile0022 chaingunsprite
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sprite   307 mdzoff     50000      // tile0060 accesscard red
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sprite   307 mdzoff     50000      // tile0060 accesscard red
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sprite   307 pitch      2          // tile0060 accesscard red
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sprite   307 pitch      2          // tile0060 accesscard red
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sprite   307 roll      -1          // tile0060 accesscard red
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sprite   307 roll      -1          // tile0060 accesscard red
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sprite   165 angoff     256        // tile0995 pipe6
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sprite   165 angoff     256        // tile0995 pipe6
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sprite   167 angoff    -640        // tile0996 pipe4
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sprite   167 angoff    -640        // tile0996 pipe4
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sprite   166 angoff    -896        // tile0994 pipe5
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sprite   166 angoff    -896        // tile0994 pipe5
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sprite   171 angoff     1024       // tile0407 fansprite
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sprite   171 angoff     1024       // tile0407 fansprite
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sprite   517 mdxoff     50000      // tile1353 spacemarine
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sprite   517 mdxoff     50000      // tile1353 spacemarine
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sprite   517 pitch      1          // tile1353 spacemarine
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sprite   517 pitch      1          // tile1353 spacemarine
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sprite   519 angoff     512        // tile0052 sixpack
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sprite   519 angoff     512        // tile0052 sixpack
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sprite   519 mdzoff     700000     // tile0052 sixpack
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sprite   519 mdzoff     700000     // tile0052 sixpack
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sprite   519 roll      -1          // tile0052 sixpack
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sprite   519 roll      -1          // tile0052 sixpack
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sprite     8 angoff     512        // tile0042 devistatorammo
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sprite     8 angoff     512        // tile0042 devistatorammo
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sprite     8 mdzoff     700000     // tile0042 devistatorammo
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sprite     8 mdzoff     700000     // tile0042 devistatorammo
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sprite     8 pitch     -1          // tile0042 devistatorammo
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sprite     8 pitch     -1          // tile0042 devistatorammo
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sprite     8 roll       1          // tile0042 devistatorammo
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sprite     8 roll       1          // tile0042 devistatorammo
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sprite   542 angoff     512        // tile0042 devistatorammo
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sprite   542 angoff     512        // tile0042 devistatorammo
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sprite   542 mdzoff     500000     // tile0042 devistatorammo
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sprite   542 mdzoff     500000     // tile0042 devistatorammo
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sprite   542 pitch     -1          // tile0042 devistatorammo
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sprite   542 pitch     -1          // tile0042 devistatorammo
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sprite   542 roll       1          // tile0042 devistatorammo
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sprite   542 roll       1          // tile0042 devistatorammo
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sprite   522 angoff     512        // tile1353 spacemarine
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sprite   522 angoff     512        // tile1353 spacemarine
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sprite   522 mdxoff     50000      // tile1353 spacemarine
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sprite   522 mdxoff     50000      // tile1353 spacemarine
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sprite   522 mdzoff     400000     // tile1353 spacemarine
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sprite   522 mdzoff     400000     // tile1353 spacemarine
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sprite   522 pitch      1          // tile1353 spacemarine
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sprite   522 pitch      1          // tile1353 spacemarine
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sprite   521 mdyoff    -50000      // tile1353 spacemarine
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sprite   521 mdyoff    -50000      // tile1353 spacemarine
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sprite   521 mdzoff     500000     // tile1353 spacemarine
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sprite   521 mdzoff     500000     // tile1353 spacemarine
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sprite   521 pitch     -3          // tile1353 spacemarine
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sprite   521 pitch     -3          // tile1353 spacemarine
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sprite   521 roll      -1          // tile1353 spacemarine
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sprite   521 roll      -1          // tile1353 spacemarine
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sprite   526 mdzoff     500000     // tile0049 shotgunammo
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sprite   526 mdzoff     500000     // tile0049 shotgunammo
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sprite   526 pitch     -1          // tile0049 shotgunammo
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sprite   526 pitch     -1          // tile0049 shotgunammo
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