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// Props for Duke It Out In D.C.
1
// Props for Duke It Out In D.C.
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texture 912 { pal 0 { file "dukedc/sprites/props/0912.png" } }
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texture 912 { pal 0 { file "dukedc/sprites/props/0912.png" } }
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// Cone flasks (3585, 3586, 3606)
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// Cone flasks (3585, 3586, 3606)
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model "dukedc/sprites/props/flasks/3585_flask.md3" { 
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model "dukedc/sprites/props/flasks/3585_flask.md3" { 
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   scale 0.4 shade 1 
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   scale 0.4 shade 1 
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   skin { pal 0 surface 1 file "dukedc/sprites/props/flasks/flask.png" }
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   skin { pal 0 surface 1 file "dukedc/sprites/props/flasks/flask.png" }
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   skin { pal 0 surface 0 file "highres/common/transp.png" }
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   skin { pal 0 surface 0 file "highres/common/transp.png" }
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   frame { name "frame00" tile 3585 }
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   frame { name "frame00" tile 3585 }
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   skin { pal 0 surface 0 file "dukedc/sprites/props/flasks/liquid_blue.png" }
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   skin { pal 0 surface 0 file "dukedc/sprites/props/flasks/liquid_blue.png" }
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   frame { name "frame00" tile 3586 }
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   frame { name "frame00" tile 3586 }
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   skin { pal 0 surface 0 file "dukedc/sprites/props/flasks/liquid_green.png" }
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   skin { pal 0 surface 0 file "dukedc/sprites/props/flasks/liquid_green.png" }
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   frame { name "frame00" tile 3606 }
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   frame { name "frame00" tile 3606 }
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}
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}
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// Cylinder flasks (3587, 3588, 3618)
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// Cylinder flasks (3587, 3588, 3618)
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model "dukedc/sprites/props/flasks/3587_flask2.md3" { 
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model "dukedc/sprites/props/flasks/3587_flask2.md3" { 
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   scale 0.4 shade 1 
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   scale 0.4 shade 1 
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   skin { pal 0 surface 1 file "dukedc/sprites/props/flasks/flask.png" }
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   skin { pal 0 surface 1 file "dukedc/sprites/props/flasks/flask.png" }
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   skin { pal 0 surface 0 file "highres/common/transp.png" }
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   skin { pal 0 surface 0 file "highres/common/transp.png" }
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   frame { name "frame00" tile 3587 }
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   frame { name "frame00" tile 3587 }
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   skin { pal 0 surface 0 file "dukedc/sprites/props/flasks/liquid_blue.png" }
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   skin { pal 0 surface 0 file "dukedc/sprites/props/flasks/liquid_blue.png" }
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   frame { name "frame00" tile 3588 }
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   frame { name "frame00" tile 3588 }
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   skin { pal 0 surface 0 file "dukedc/sprites/props/flasks/liquid_yellow.png" }
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   skin { pal 0 surface 0 file "dukedc/sprites/props/flasks/liquid_yellow.png" }
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   frame { name "frame00" tile 3618 }
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   frame { name "frame00" tile 3618 }
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}
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}
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// Tall flasks (3589, 3590, 3619)
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// Tall flasks (3589, 3590, 3619)
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model "dukedc/sprites/props/flasks/3589_flask3.md3" { 
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model "dukedc/sprites/props/flasks/3589_flask3.md3" { 
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   scale 0.4 shade 1 
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   scale 0.4 shade 1 
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   skin { pal 0 surface 1 file "dukedc/sprites/props/flasks/holder.png" }
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   skin { pal 0 surface 1 file "dukedc/sprites/props/flasks/holder.png" }
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   skin { pal 0 surface 2 file "dukedc/sprites/props/flasks/flask.png" }
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   skin { pal 0 surface 2 file "dukedc/sprites/props/flasks/flask.png" }
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   skin { pal 0 surface 0 file "highres/common/transp.png" }
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   skin { pal 0 surface 0 file "highres/common/transp.png" }
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   frame { name "frame00" tile 3589 }
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   frame { name "frame00" tile 3589 }
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   skin { pal 0 surface 0 file "dukedc/sprites/props/flasks/liquid_blue.png" }
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   skin { pal 0 surface 0 file "dukedc/sprites/props/flasks/liquid_blue.png" }
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   frame { name "frame00" tile 3590 }
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   frame { name "frame00" tile 3590 }
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   skin { pal 0 surface 0 file "dukedc/sprites/props/flasks/liquid_yellow.png" }
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   skin { pal 0 surface 0 file "dukedc/sprites/props/flasks/liquid_yellow.png" }
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   frame { name "frame00" tile 3619 }
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   frame { name "frame00" tile 3619 }
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}
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}
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// Flasks holder (3593, 3625)
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// Flasks holder (3593, 3625)
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model "dukedc/sprites/props/flasks/3593_holder.md3" { 
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model "dukedc/sprites/props/flasks/3593_holder.md3" { 
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   scale 0.4 shade 1 zadd 45
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   scale 0.4 shade 1 zadd 45
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   skin { pal 0 surface 4 file "dukedc/sprites/props/flasks/flask.png" }
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   skin { pal 0 surface 4 file "dukedc/sprites/props/flasks/flask.png" }
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   skin { pal 0 surface 5 file "dukedc/sprites/props/flasks/holder.png" }
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   skin { pal 0 surface 5 file "dukedc/sprites/props/flasks/holder.png" }
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   skin { pal 0 surface 0 file "highres/common/transp.png" }
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   skin { pal 0 surface 0 file "highres/common/transp.png" }
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   skin { pal 0 surface 1 file "dukedc/sprites/props/flasks/liquid_blue.png" }
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   skin { pal 0 surface 1 file "dukedc/sprites/props/flasks/liquid_blue.png" }
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   skin { pal 0 surface 2 file "highres/common/transp.png" }
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   skin { pal 0 surface 2 file "highres/common/transp.png" }
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   skin { pal 0 surface 3 file "highres/common/transp.png" }
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   skin { pal 0 surface 3 file "highres/common/transp.png" }
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   frame { name "frame00" tile 3593 }
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   frame { name "frame00" tile 3593 }
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   skin { pal 0 surface 0 file "dukedc/sprites/props/flasks/liquid_blue.png" }
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   skin { pal 0 surface 0 file "dukedc/sprites/props/flasks/liquid_blue.png" }
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   skin { pal 0 surface 1 file "highres/common/transp.png" }
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   skin { pal 0 surface 1 file "highres/common/transp.png" }
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   skin { pal 0 surface 2 file "dukedc/sprites/props/flasks/liquid_green.png" }
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   skin { pal 0 surface 2 file "dukedc/sprites/props/flasks/liquid_green.png" }
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   skin { pal 0 surface 3 file "dukedc/sprites/props/flasks/liquid_yellow.png" }
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   skin { pal 0 surface 3 file "dukedc/sprites/props/flasks/liquid_yellow.png" }
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   frame { name "frame00" tile 3625 }
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   frame { name "frame00" tile 3625 }
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}
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}
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// Flasks holder 2 (3594, 3624)
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// Flasks holder 2 (3594, 3624)
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model "dukedc/sprites/props/flasks/3594_holder2.md3" { 
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model "dukedc/sprites/props/flasks/3594_holder2.md3" { 
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   scale 0.4 shade 1 
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   scale 0.4 shade 1 
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   skin { pal 0 surface 2 file "dukedc/sprites/props/flasks/flask.png" }
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   skin { pal 0 surface 2 file "dukedc/sprites/props/flasks/flask.png" }
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   skin { pal 0 surface 3 file "dukedc/sprites/props/flasks/holder.png" }
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   skin { pal 0 surface 3 file "dukedc/sprites/props/flasks/holder.png" }
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   skin { pal 0 surface 0 file "dukedc/sprites/props/flasks/liquid_yellow.png" }
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   skin { pal 0 surface 0 file "dukedc/sprites/props/flasks/liquid_yellow.png" }
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   skin { pal 0 surface 1 file "dukedc/sprites/props/flasks/liquid_green.png" }
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   skin { pal 0 surface 1 file "dukedc/sprites/props/flasks/liquid_green.png" }
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   frame { name "frame00" tile 3594 }
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   frame { name "frame00" tile 3594 }
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   skin { pal 0 surface 0 file "dukedc/sprites/props/flasks/liquid_blue.png" }
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   skin { pal 0 surface 0 file "dukedc/sprites/props/flasks/liquid_blue.png" }
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   skin { pal 0 surface 1 file "dukedc/sprites/props/flasks/liquid_blue.png" }
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   skin { pal 0 surface 1 file "dukedc/sprites/props/flasks/liquid_blue.png" }
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   frame { name "frame00" tile 3624 }
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   frame { name "frame00" tile 3624 }
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}
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}
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72
 
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// Lift lights (3596)
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// Lift lights (3596)
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model "dukedc/sprites/props/3596_liftlights.md3" { 
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model "dukedc/sprites/props/3596_liftlights.md3" { 
75
   scale 13 shade 0 zadd -0.8
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   scale 13 shade 0 zadd -0.8
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   skin { pal 0 file "dukedc/sprites/props/3596_liftlights.png" } 
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   skin { pal 0 file "dukedc/sprites/props/3596_liftlights.png" } 
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   frame { name "frame_1" tile 3596 }
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   frame { name "frame_1" tile 3596 }
78
}
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}
79
 
79
 
-
 
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// Horseman statue (3599)
-
 
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model "dukedc/sprites/props/3599_statue.md3" { 
-
 
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   scale 18 shade 0 zadd 0
-
 
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   skin { pal 0 file "dukedc/sprites/props/3599_statue.png" specpower 1 specfactor 0.5 } 
-
 
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   frame { name "frame_1" tile 3599 }
-
 
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}
-
 
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texture 3603 { pal 0 { file "dukedc/sprites/props/3603.png" } }
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texture 3603 { pal 0 { file "dukedc/sprites/props/3603.png" } }
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88
 
82
// Desk lamp (3626)
89
// Desk lamp (3626)
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model "dukedc/sprites/props/3626_lamp.md3" { 
90
model "dukedc/sprites/props/3626_lamp.md3" { 
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   scale 1 shade 3 
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   scale 1 shade 3 
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   skin { pal 0 file "dukedc/sprites/props/3626_lamp.png" } 
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   skin { pal 0 file "dukedc/sprites/props/3626_lamp.png" } 
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   frame { name "frame00" tile 3626 }
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   frame { name "frame00" tile 3626 }
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}
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}
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95
 
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// Wall mounted phone (3640)
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// Wall mounted phone (3640)
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model "dukedc/sprites/props/3640_wallphone.md3" { 
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model "dukedc/sprites/props/3640_wallphone.md3" { 
91
   scale 0.55 shade 0 
98
   scale 0.55 shade 0 
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   skin { pal 0 file "dukedc/sprites/props/3649_deskphone.jpg" } 
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   skin { pal 0 file "dukedc/sprites/props/3649_deskphone.jpg" } 
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   frame { name "Frame0" tile 3640 }
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   frame { name "Frame0" tile 3640 }
94
}
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}
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texture 3645 { pal 0 { file "dukedc/sprites/props/3645.png" } }
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texture 3645 { pal 0 { file "dukedc/sprites/props/3645.png" } }
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texture 3646 { pal 0 { file "dukedc/sprites/props/3646.png" } }
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texture 3646 { pal 0 { file "dukedc/sprites/props/3646.png" } }
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texture 3647 { pal 0 { file "dukedc/sprites/props/3647.png" } }
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texture 3647 { pal 0 { file "dukedc/sprites/props/3647.png" } }
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texture 3648 { pal 0 { file "dukedc/sprites/props/3648.png" } }
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texture 3648 { pal 0 { file "dukedc/sprites/props/3648.png" } }
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107
 
101
// Desk phone (3649)
108
// Desk phone (3649)
102
model "dukedc/sprites/props/3649_deskphone.md3" { 
109
model "dukedc/sprites/props/3649_deskphone.md3" { 
103
   scale 0.55 shade 0 
110
   scale 0.55 shade 0 
104
   skin { pal 0 file "dukedc/sprites/props/3649_deskphone.jpg" } 
111
   skin { pal 0 file "dukedc/sprites/props/3649_deskphone.jpg" } 
105
   frame { name "Frame0" tile 3649 }
112
   frame { name "Frame0" tile 3649 }
106
}
113
}
107
 
114
 
108
// Tree 5 (3656)
115
// Tree 5 (3656)
109
model "dukedc/sprites/props/3656_tree.md3" { 
116
model "dukedc/sprites/props/3656_tree.md3" { 
110
   scale 0.8 shade 0 
117
   scale 0.8 shade 0 
111
   skin { pal 0 file "dukedc/sprites/props/3656_tree.png" } 
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   skin { pal 0 file "dukedc/sprites/props/3656_tree.png" } 
112
   frame { name "FRAME1" tile 3656 }
119
   frame { name "FRAME1" tile 3656 }
113
}
120
}
114
 
121
 
115
// US flag 1/2 (3664/3465)
122
// US flag 1/2 (3664/3465)
116
model "dukedc/sprites/props/3664_flag.md2" {
123
model "dukedc/sprites/props/3664_flag.md2" {
117
   scale 0.9 shade 0
124
   scale 0.9 shade 0
118
   skin { pal 0 file "dukedc/sprites/props/3664_flag.jpg" }
125
   skin { pal 0 file "dukedc/sprites/props/3664_flag.jpg" }
119
   frame { name "idle" tile 3664 }
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   frame { name "idle" tile 3664 }
120
   skin { pal 0 file "dukedc/sprites/props/3665_flag.jpg" }
127
   skin { pal 0 file "dukedc/sprites/props/3665_flag.jpg" }
121
   frame { name "idle" tile 3665 }
128
   frame { name "idle" tile 3665 }
122
}
129
}
123
 
130
 
124
// Chandelier (3667)
131
// Chandelier (3667)
125
model "dukedc/sprites/props/3667_chandelier.md3" { 
132
model "dukedc/sprites/props/3667_chandelier.md3" { 
126
   scale 7 shade 0 zadd 11 
133
   scale 7 shade 0 zadd 11 
127
   skin { pal 0 file "dukedc/sprites/props/3667_chandelier.png" } 
134
   skin { pal 0 file "dukedc/sprites/props/3667_chandelier.png" } 
128
   specular { pal 0 file "dukedc/sprites/props/3667_chandelier_s.png" } 
135
   specular { pal 0 file "dukedc/sprites/props/3667_chandelier_s.png" } 
129
   frame { name "frame_1" tile 3667 }
136
   frame { name "frame_1" tile 3667 }
130
}
137
}
131
 
138
 
132
// US flag 3 (3669)
139
// US flag 3 (3669)
133
model "dukedc/sprites/props/3669_dcflag.md3" {
140
model "dukedc/sprites/props/3669_dcflag.md3" {
134
   scale 1.2 shade 0
141
   scale 1.2 shade 0
135
   skin { pal 0 file "dukedc/sprites/props/3664_flag.jpg" }
142
   skin { pal 0 file "dukedc/sprites/props/3664_flag.jpg" }
136
   frame { name "FRAME1" tile 3669 }
143
   frame { name "FRAME1" tile 3669 }
137
}
144
}
138
 
145
 
139
// Window (3670)
146
// Window (3670)
140
model "dukedc/sprites/props/3670_window.md3" { 
147
model "dukedc/sprites/props/3670_window.md3" { 
141
   scale 10 shade 0 zadd 5
148
   scale 10 shade 0 zadd 5
142
   skin { pal 0 file "dukedc/sprites/props/3670_d.png" }
149
   skin { pal 0 file "dukedc/sprites/props/3670_d.png" }
143
   normal { file "dukedc/sprites/props/3670_n.png" parallaxbias 0.01 parallaxscale 0.01 }
150
   normal { file "dukedc/sprites/props/3670_n.png" parallaxbias 0.01 parallaxscale 0.01 }
144
   specular { file "dukedc/sprites/props/3670_s.png" } 
151
   specular { file "dukedc/sprites/props/3670_s.png" } 
145
   frame { name "frame_1" tile 3670 }
152
   frame { name "frame_1" tile 3670 }
146
}
153
}
147
 
154
 
148
// Plane (3683)
155
// Plane (3683)
149
model "dukedc/sprites/props/3683_aeroplane.md3" { 
156
model "dukedc/sprites/props/3683_aeroplane.md3" { 
150
   scale 15 shade 0 zadd 0
157
   scale 15 shade 0 zadd 0
151
   skin { pal 0 file "dukedc/sprites/props/3683_aeroplane.png" specpower 5 specfactor 1 }
158
   skin { pal 0 file "dukedc/sprites/props/3683_aeroplane.png" specpower 5 specfactor 1 }
152
   specular { file "dukedc/sprites/props/3683_aeroplane_s.png" } 
159
   specular { file "dukedc/sprites/props/3683_aeroplane_s.png" } 
153
   frame { name "frame_1" tile 3683 }
160
   frame { name "frame_1" tile 3683 }
154
}
161
}
155
 
162
 
156
// Buckler & Sword (3686)
163
// Buckler & Sword (3686)
157
model "dukedc/sprites/props/3686_bucksword.md3" { 
164
model "dukedc/sprites/props/3686_bucksword.md3" { 
158
   scale 5.5 shade 0 zadd 9.5
165
   scale 5.5 shade 0 zadd 9.5
159
   skin { pal 0 surface 2 file "dukedc/sprites/props/3687_buckler.png" }
166
   skin { pal 0 surface 2 file "dukedc/sprites/props/3687_buckler.png" }
160
   skin { pal 0 surface 0 file "dukedc/sprites/props/3686_sword.png" }
167
   skin { pal 0 surface 0 file "dukedc/sprites/props/3686_sword.png" }
161
   skin { pal 0 surface 1 file "dukedc/sprites/props/3686_sword.png" }  
168
   skin { pal 0 surface 1 file "dukedc/sprites/props/3686_sword.png" }  
162
   frame { name "frame_1" tile 3686 }
169
   frame { name "frame_1" tile 3686 }
163
}
170
}
164
 
171
 
165
// Buckler (3687)
172
// Buckler (3687)
166
model "dukedc/sprites/props/3687_buckler.md3" { 
173
model "dukedc/sprites/props/3687_buckler.md3" { 
167
   scale 5.5 shade 0 zadd 9.5
174
   scale 5.5 shade 0 zadd 9.5
168
   skin { pal 0 file "dukedc/sprites/props/3687_buckler.png" } 
175
   skin { pal 0 file "dukedc/sprites/props/3687_buckler.png" } 
169
   frame { name "frame_1" tile 3687 }
176
   frame { name "frame_1" tile 3687 }
170
}
177
}
171
 
178
 
172
texture 3700 { pal 0 { file "dukedc/sprites/props/3700.jpg" } }
179
texture 3700 { pal 0 { file "dukedc/sprites/props/3700.jpg" } }
173
 
180
 
174
// DukeCan (3716)
181
// DukeCan (3716)
175
model "dukedc/sprites/props/3716_dukecan.md3" {
182
model "dukedc/sprites/props/3716_dukecan.md3" {
176
   scale 8 shade 1
183
   scale 8 shade 1
177
   skin { pal 0 file "dukedc/sprites/props/3716_dukecan.jpg" }
184
   skin { pal 0 file "dukedc/sprites/props/3716_dukecan.jpg" }
178
   frame { name "FRAME1" tile 3716 }
185
   frame { name "FRAME1" tile 3716 }
179
}
186
}
180
 
187
 
181
// DukeCan (3717)
188
// DukeCan (3717)
182
model "dukedc/sprites/props/3717_dukecan_bust.md3" {
189
model "dukedc/sprites/props/3717_dukecan_bust.md3" {
183
   scale 7 shade 1
190
   scale 7 shade 1
184
   skin { pal 0 file "dukedc/sprites/props/3717_dukecan_bust.jpg" }
191
   skin { pal 0 file "dukedc/sprites/props/3717_dukecan_bust.jpg" }
185
   frame { name "FRAME1" tile 3717 }
192
   frame { name "FRAME1" tile 3717 }
186
}
193
}
187
 
194
 
188
// TV antenna (3748)
195
// TV antenna (3748)
189
model "dukedc/sprites/props/3748_antenna.md3" {
196
model "dukedc/sprites/props/3748_antenna.md3" {
190
  scale 6 shade 0
197
  scale 6 shade 0
191
  skin { pal 0 file "dukedc/sprites/props/3748_antenna.png" }
198
  skin { pal 0 file "dukedc/sprites/props/3748_antenna.png" }
192
  frame { name "Frame0" tile 3748 }
199
  frame { name "Frame0" tile 3748 }
193
  anim { frame0 "Frame0" frame1 "Frame0" fps 1 flag 0 }
200
  anim { frame0 "Frame0" frame1 "Frame0" fps 1 flag 0 }
194
}
201
}
195
 
202
 
196
// Lamppost (3769)
203
// Lamppost (3769)
197
model "dukedc/sprites/props/3769_lamppost.md3" {
204
model "dukedc/sprites/props/3769_lamppost.md3" {
198
   scale 5 shade 0 zadd 3
205
   scale 5 shade 0 zadd 3
199
   skin { pal 0 surface 0 file "highres/sprites/props/0979_hanglight.png" }
206
   skin { pal 0 surface 0 file "highres/sprites/props/0979_hanglight.png" }
200
   skin { pal 0 surface 1 file "dukedc/sprites/props/3769_lamppost.png" }
207
   skin { pal 0 surface 1 file "dukedc/sprites/props/3769_lamppost.png" }
201
   frame { name "frame00" tile 3769 }
208
   frame { name "frame00" tile 3769 }
202
}
209
}
203
 
210