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         ==================================================================
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         |            DUKE NUKEM 3D HIGH RESOLUTION PACK (HRP)            |
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         |            DUKE NUKEM 3D HIGH RESOLUTION PACK (HRP)            |
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         |                                                                |
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         |                                                                |
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         |                   A Duke3D Community Project                   |
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         |                   A Duke3D Community Project                   |
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         |                                                                |                      
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         |                                                                |                      
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         |                Compiled by Parkar & NightFright                |
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         |                Compiled by Parkar & NightFright                |
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         ==================================================================
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         ==================================================================
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         |                   Version 5.0 (??? ?, 2011)                    |
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         |                   Version 5.0 (May 6, 2011)                    |
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         ==================================================================
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         ==================================================================
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=======================
13
=======================
14
CONTENTS OF THIS README
14
CONTENTS OF THIS README
15
=======================
15
=======================
16
 
16
 
17
1) About
17
1) About
18
2) Installation
18
2) Installation
19
3) Notes
19
3) Notes
20
   3.1) WIP release
20
   3.1) WIP release
-
 
21
   3.2) Highlights of this release
21
   3.2) Known issues
22
   3.3) Known issues
22
   3.3) Title screen art
23
   3.4) Title screen art
23
   3.4) EDuke32 port
24
   3.5) EDuke32 port
24
4) License
25
4) License
25
   4.1) HRP
26
   4.1) HRP
26
   4.2) Others
27
   4.2) Others
27
5) Contact/Links
28
5) Contact/Links
28
6) Credits
29
6) Credits
29
 
30
 
30
 
31
 
31
 
32
 
32
 
33
 
33
========
34
========
34
1) ABOUT
35
1) ABOUT
35
========
36
========
36
 
37
 
37
Remember "Duke Nukem 3D", the great first-person shooter 3D Realms released back in 
38
Remember "Duke Nukem 3D", the great first-person shooter 3D Realms released back in 
38
1996? Its cool protagonist, ingame atmosphere, original weaponry and many other 
39
1996? Its cool protagonist, ingame atmosphere, original weaponry and many other 
39
features make it worth playing even today.
40
features make it worth playing even today.
40
 
41
 
41
For all Duke fans who want to play the game again in a modern Windows environment 
42
For all Duke fans who want to play the game again in a modern Windows environment 
42
with 3D accelerated graphics, the Duke3D community has created the High Resolution 
43
with 3D accelerated graphics, the Duke3D community has created the High Resolution 
43
Pack (HRP). Utilizing the amazing skills of various texturing and modelling artists, 
44
Pack (HRP). Utilizing the amazing skills of various texturing and modelling artists, 
44
the project´s goal is to replace all textures and sprites with high-res versions, 
45
the project´s goal is to replace all textures and sprites with high-res versions, 
45
optimizing it for latest OpenGL ports.
46
optimizing it for latest OpenGL ports.
46
 
47
 
47
All you need is the "duke3d.grp" file from your original Duke3D v1.3d or 
48
All you need is the "duke3d.grp" file from your original Duke3D v1.3d or 
48
Atomic (v1.5) CD-ROM. You can also play with the shareware version available 
49
Atomic (v1.5) CD-ROM. You can also play with the shareware version available 
49
over at http://www.3drealms.com/downloads.html . 
50
over at http://www.3drealms.com/downloads.html . 
50
 
51
 
51
Here's what the Duke3D HRP has to offer: 
52
Here's what the Duke3D HRP has to offer: 
52
   - EDuke32 port for Duke Nukem 3D (by TerminX and Plagman, based on JFDuke3D by 
53
   - EDuke32 port for Duke Nukem 3D (by TerminX and Plagman, based on JFDuke3D by 
53
     Jonathon "JonoF" Fowler). Supports older Polymost renderer as well as the more
54
     Jonathon "JonoF" Fowler). Supports older Polymost renderer as well as the more
54
     advanced Polymer renderer (with advanced effects like normal/specular mapping,
55
     advanced Polymer renderer (with advanced effects like normal/specular mapping,
55
     per-pixel dynamic lighting, real-time shadows etc). 
56
     per-pixel dynamic lighting, real-time shadows etc). 
56
     For more info about these ports, check out JonoF's JFDuke3D and the EDuke32 site. 
57
     For more info about these ports, check out JonoF's JFDuke3D and the EDuke32 site. 
57
   - 32-bit high resolution textures with 4-8 times the detail of the original textures. 
58
   - 32-bit high resolution textures with 4-8 times the detail of the original textures. 
58
   - Models instead of the old sprites. 
59
   - Models instead of the old sprites. 
59
 
60
 
60
While the HRP is still "work in progress" and missing quite a few textures and 
61
While the HRP is still "work in progress" and missing quite a few textures and 
61
models, you can check the Duke Nukem 3D source code forums for additional content 
62
models, you can check the Duke Nukem 3D source code forums for additional content 
62
or even better contributing something of your own.
63
or even better contributing something of your own.
63
 
64
 
64
The community's goal is to issue a new HRP version once in 1-2 year(s).
65
The community's goal is to issue a new HRP version once in 1-2 year(s).
65
 
66
 
66
 
67
 
67
 
68
 
68
===============
69
===============
69
2) INSTALLATION
70
2) INSTALLATION
70
===============
71
===============
71
 
72
 
72
Installing is easy:
73
Installing is easy:
73
 
74
 
74
First make sure you have your Duke3D CD in your CD/DVD drive or an existing 
75
First make sure you have your Duke3D CD in your CD/DVD drive or an existing 
75
installation of the game. You can also just have the "duke3d.grp" file somewere 
76
installation of the game. You can also just have the "duke3d.grp" file somewere 
76
on your system.
77
on your system.
77
 
78
 
78
Then run the installer (the file you downloaded/got from a friend or whatever) 
79
Then run the installer (the file you downloaded/got from a friend or whatever) 
79
by double-clicking it. Then just follow the onscreen instructions.
80
by double-clicking it. Then just follow the onscreen instructions.
80
 
81
 
81
After installation, you start the game using the shortcut in the Duke3D folder, 
82
After installation, you start the game using the shortcut in the Duke3D folder, 
82
desktop or start menu called "Duke3D High Resolution Pack". Starting the game 
83
desktop or start menu called "Duke3D High Resolution Pack". Starting the game 
83
directly will start JFDuke3D (or EDuke32) without textures and models.
84
directly will start EDuke32 without textures and models.
84
 
85
 
85
IMPORTANT: To see the high resolution textures and models you have to change the 
86
IMPORTANT: To see the high resolution textures and models you have to change the 
86
           render mode to 32-bit Polymost in the "Video Settings" under "Options" 
87
           render mode to 32-bit Polymer in the "Video Settings" under "Options" 
87
           in the game menu. Otherwise, HRP content will not work!
88
           in the game menu. Otherwise, HRP content will not work (properly)!
88
 
89
 
89
It is recommended to run the setup utility in order to set up your video, audio 
90
It is recommended to run the setup utility in order to set up your video, audio 
90
and controls for optimum quality and gameplay experience. However, most of the 
91
and controls for optimum quality and gameplay experience. However, most of the 
91
settings can be changed with EDuke32 ingame menu as well.
92
settings can be changed with EDuke32 ingame menu as well.
92
 
93
 
93
 
94
 
94
 
95
 
95
========
96
========
96
3) NOTES
97
3) NOTES
97
========
98
========
98
 
99
 
99
 
100
 
100
----------------
101
----------------
101
3.1) WIP release
102
3.1) WIP release
102
---------------- 
103
---------------- 
103
Since this is a work in progress version of the pack which has not been tested 
104
Since this is a work in progress version of the pack which has not been tested 
104
extensively, there are probably some issues that need fixing. Please let us 
105
extensively, there are probably some issues that need fixing. Please let us 
105
know of any problems with it so they can be sorted out in future versions. Also 
106
know of any problems with it so they can be sorted out in future versions. Also 
106
notify us if we are missing any art that’s been released prior to the packs 
107
notify us if we are missing any art that’s been released prior to the packs 
107
release date, even though we have skipped some stuff since we simply did not like 
108
release date, even though we have skipped some stuff since we simply did not like 
108
it, there is maybe some stuff that has been missed to include.
109
it, there is maybe some stuff that has been missed to include.
109
 
110
 
110
Please also be aware of the fact that we are still missing models and textures
111
Please also be aware of the fact that we are still missing models and textures
111
because these have not been remade yet by the community. They will probably
112
because these have not been remade yet by the community. They will probably
112
be featured in upcoming releases of the HRP (or updates).
113
be featured in upcoming releases of the HRP (or updates).
113
 
114
 
114
For a full summary of what's left to do, you may have a look at the HRP Wiki
115
For a full summary of what's left to do, you may have a look at the HRP Wiki
115
todo-list: http://hrp.duke4.net/wiki/doku.php?id=other:next_hrp_release
116
todo-list: http://hrp.duke4.net/wiki/doku.php?id=other:next_hrp_release
116
 
117
 
117
 
118
 
-
 
119
-------------------------------
-
 
120
3.2) Highlights of this release
-
 
121
-------------------------------
-
 
122
Compared to previous release (HRP v4), you can expect the following changes:
-
 
123
 
-
 
124
> Full Polymer lighting support (with maphacks)
-
 
125
> Polymer support for many textures (normal/specular mapping)
-
 
126
> Polymer support for HUD weapons: Chaingun, RPG, Devastator
-
 
127
> Increased resolution for several textures and model skins (beyond standard 512x512 HRP res)
-
 
128
> New model for Lunar Overlord (ep.2 boss)
-
 
129
> Improvements to the ingame menu (new font, some new screens)
-
 
130
> Hundreds of new textures, dozens of new models - overall HRP size increased from 285 MB to over 550+ MB! 
-
 
131
 
-
 
132
IMPORTANT!
-
 
133
----------
-
 
134
Please note that all HRP v5 contents has been optimized for usage with Polymer renderer.
-
 
135
This means that if you use the older Polymost renderer, you WILL encounter problems (HUD 
-
 
136
weapons rendered incorrectly or other display glitches). Polymer requirements offer advanced
-
 
137
graphics effects but demand much better hardware. If you are forced to use Polymost due to
-
 
138
having a weaker machine, you have to download a different HRP build! 
-
 
139
 
-
 
140
 
118
-----------------
141
-----------------
119
3.2) Known issues
142
3.3) Known issues
120
----------------- 
143
----------------- 
121
Although we tried hard to eliminate or avoid any glitches, unfortunately 
144
Although we tried hard to eliminate or avoid any glitches, unfortunately 
122
some of them could not be removed in this release. Here are those we know of:
145
some of them could not be removed in this release. Here are those we know of:
123
 
146
 
-
 
147
- Current EDuke32 problems (might get fixed in future versions):
-
 
148
     > At the end of episodes 1-3, you will not see the end screen after the
-
 
149
       cinematic. Instead, only a black screen will show up.
-
 
150
     > The startup/loading screens are not optimized for widescreen resolutions 
-
 
151
       and might show black stripes on both sides and possibly some distortions,
-
 
152
       depending on your display.
-
 
153
 
124
- Rarely you will still find props, pickup weapons or the like that are
154
- Rarely you will still find props, pickup weapons or the like that are
125
  clipping into walls, often preventing you from seeing them completely. 
155
  clipping into walls, often preventing you from seeing them completely. 
126
  Maphacks can fix these glitches, so don't hesitate to report anything you 
156
  Maphacks can fix these glitches, so don't hesitate to report anything you 
127
  consider worthy of correcting.
157
  consider worthy of correcting.
128
 
158
 
129
- Slime babe #1323 has a transparency/clipping bug with her hair. Updating
159
- Slime babe #1323 has a transparency/clipping bug with her hair. Updating
130
  the model should solve that problem.
160
  the model should solve that problem.
131
 
161
 
132
- If you use OpenGL texture compression/disk caching in EDuke32, the skyboxes 
162
- If you use OpenGL texture compression/disk caching in EDuke32, the skyboxes 
133
  will lose detail, i.e. look more pixellated than intended. This can be 
163
  will lose detail, i.e. look more pixellated than intended. This can be 
134
  especially noticed with L.A. Night skybox (as seen in E1L1) when looking at
164
  especially noticed with L.A. Night skybox (as seen in E1L1) when looking at
135
  the clouds. Right now, your only choice to fix this is to deactivate texture 
165
  the clouds. Right now, your only choice to fix this is to deactivate texture 
136
  compression in the menu. Note that this will also deactivate disk caching, so 
166
  compression in the menu. Note that this will also deactivate disk caching, so 
137
  you will have to deal with increased level loading times and possibly jerky 
167
  you will have to deal with increased level loading times and possibly jerky 
138
  framerates in some situations.
168
  framerates in some situations.
139
 
169
 
140
 
170
 
141
---------------------
171
---------------------
142
3.3) Title screen art
172
3.4) Title screen art
143
---------------------
173
---------------------
144
The front screen is a slightly modified and enhanced version of 3DRealms original
174
The front screen is a slightly modified and enhanced version of 3DRealms original
145
art work used with permission.
175
art work used with permission.
146
 
176
 
147
 
177
 
148
-----------------
178
-----------------
149
3.4) EDuke32 port
179
3.5) EDuke32 port
150
-----------------
180
-----------------
151
The EDuke32 port is an enhanced version of JonoF's initial JFDuke3D port and
181
The EDuke32 port is an enhanced version of JonoF's initial JFDuke3D port and
152
features enhanced mod support together with tons of newly-added code. It is 
182
features enhanced mod support together with tons of newly-added code. It is 
153
released and maintained by TerminX.
183
released and maintained by TerminX.
154
For the time being, we recommend using EDuke32 for running HRP because the port 
184
We are using EDuke32 for running HRP now because the port gets updated frequently,
155
gets updated much more often and HRP content has been optimized for it.
185
it offers advanced features for which HRP contents has been optimized.
156
 
186
 
157
 
187
 
158
 
188
 
159
===========
189
===========
160
4) LICENSES
190
4) LICENSES
161
===========
191
===========
162
 
192
 
163
 
193
 
164
--------
194
--------
165
4.1) HRP 
195
4.1) HRP 
166
--------
196
--------
167
 
197
 
168
The contents of the High Resolution Pack are licensed under these three licenses:
198
The contents of the High Resolution Pack are licensed under these three licenses:
169
 
199
 
170
- The build engine is licensed under Ken Silverman's Build License which can be 
200
- The build engine is licensed under Ken Silverman's Build License which can be 
171
  found in "BUILDLIC.TXT".
201
  found in "BUILDLIC.TXT".
172
- The EDuke32 port is licensed under the GNU Public license which can be found 
202
- The EDuke32 port is licensed under the GNU Public license which can be found 
173
  in "GNU.TXT".
203
  in "GNU.TXT".
174
- The art content is licensed under the High Resolution Pack Art License which can 
204
- The art content is licensed under the High Resolution Pack Art License which can 
175
  be found in "hrp_art_license.txt".
205
  be found in "hrp_art_license.txt".
176
 
206
 
177
 
207
 
178
-----------
208
-----------
179
4.2) Others
209
4.2) Others
180
-----------
210
-----------
181
 
211
 
182
Some textures in this pack are based on source textures copyrighted by 
212
Some textures in this pack are based on source textures copyrighted by 
183
CGTextures.com. Permission to use and distribute these specific textures has 
213
CGTextures.com. Permission to use and distribute these specific textures has 
184
been granted to the author(s) of this texture pack. Textures downloaded from 
214
been granted to the author(s) of this texture pack. Textures downloaded from 
185
CGTextures.com are copyrighted and may NOT be redistributed or sold. For 
215
CGTextures.com are copyrighted and may NOT be redistributed or sold. For 
186
more information and the full license, please visit http://www.cgtextures.com.
216
more information and the full license, please visit http://www.cgtextures.com.
187
 
217
 
188
This disclaimer applies to the following textures:
218
This disclaimer applies to the following textures:
189
- highres\sprites\props: 585
219
- highres\sprites\props: 585
190
- highres\sprites\signs: 4420, 4949, 4955
220
- highres\sprites\signs: 4420, 4949, 4955
191
- highres\textures: 1120
221
- highres\textures: 1120
192
 
222
 
193
 
223
 
194
 
224
 
195
================
225
================
196
5) CONTACT/LINKS
226
5) CONTACT/LINKS
197
================
227
================
198
 
228
 
199
 
229
 
200
Pär "Parkar" Karlsson 
230
Pär "Parkar" Karlsson 
201
(HRP author) ....................................... parkar82 [at] gmail.com
231
(HRP author) ....................................... parkar82 [at] gmail.com
202
 
232
 
203
 
233
 
204
Robin "NightFright" Reisinger
234
Robin "NightFright" Reisinger
205
(HRP co-author) .................................... hrp_update [at] fastmail.fm
235
(HRP co-author) .................................... hrp_update [at] fastmail.fm
206
 
236
 
207
 
237
 
208
Richard "TerminX" Gobeille
238
Richard "TerminX" Gobeille
209
(EDuke32 port author) .............................. terminx [at] gmail.com
239
(EDuke32 port author) .............................. terminx [at] gmail.com
210
 
240
 
211
 
241
 
212
--------------
242
--------------
213
Message boards
243
Message boards
214
--------------
244
--------------
215
http://forums.duke4.net
245
http://forums.duke4.net
216
 
246
 
217
The texture and model projects can be found in the Duke Nukem 3D source board:
247
The texture and model projects can be found in the Duke Nukem 3D source board:
218
http://forums.duke4.net/topic/779-duke3d-hrp-newupdated-art-assets-thread/
248
http://forums.duke4.net/topic/779-duke3d-hrp-newupdated-art-assets-thread/
219
 
249
 
220
 
250
 
221
------------
251
------------
222
IRC channels
252
IRC channels
223
------------
253
------------
224
- 3D Realms IRC Fan Channel ..... #3dr@irc.quakenet.org
254
- 3D Realms IRC Fan Channel ..... #3dr@irc.quakenet.org
225
- JFDuke3D @ IRC ................ #jfduke@irc.freenode.net
255
- JFDuke3D @ IRC ................ #jfduke@irc.freenode.net
226
 
256
 
227
 
257
 
228
----------------
258
----------------
229
Visit us online!
259
Visit us online!
230
----------------
260
----------------
231
- Duke3D High Resolution Pack ... http://hrp.duke4.net
261
- Duke3D High Resolution Pack ... http://hrp.duke4.net
232
- EDuke32 port (by TerminX) ..... http://eduke32.com
262
- EDuke32 port (by TerminX) ..... http://eduke32.com
233
- Duke4.net ..................... http://www.duke4.net
263
- Duke4.net ..................... http://www.duke4.net
234
 
264
 
235
 
265
 
236
 
266
 
237
==========
267
==========
238
6) CREDITS
268
6) CREDITS
239
==========
269
==========
240
 
270
 
241
All the following people are involved in this release. They all have our gratitude,
271
All the following people are involved in this release. They all have our gratitude,
242
for nothing of the great artwork (or pretty much anything else) would have been 
272
for nothing of the great artwork (or pretty much anything else) would have been 
243
possible to include without their support and effort.  
273
possible to include without their support and effort.  
244
Please notify us if you did contribute to this project without being listed here!
274
Please notify us if you did contribute to this project without being listed here!
245
 
275
 
246
 
276
 
247
-------------
277
-------------
248
JFDuke3D Port
278
JFDuke3D Port
249
-------------
279
-------------
250
JonoF
280
JonoF
251
Ken Silverman
281
Ken Silverman
252
 
282
 
253
 
283
 
254
------------
284
------------
255
EDuke32 Port
285
EDuke32 Port
256
------------
286
------------
257
Plagman
287
Plagman
258
TerminX
288
TerminX
259
 
289
 
260
 
290
 
261
----------------
291
----------------
262
Highres Textures
292
Highres Textures
263
----------------
293
----------------
264
0815Jack
294
0815Jack
265
ADM
295
ADM
266
Alexander Filippov
296
Alexander Filippov
267
AlgorithMan
297
AlgorithMan
268
Conrad Coldwood 
298
Conrad Coldwood 
269
Another Duke Fan
299
Another Duke Fan
270
Armando
300
Armando
271
Audiocraz
301
Audiocraz
272
BlitZ
302
BlitZ
273
Cage
303
Cage
274
chicken
304
chicken
275
Daedolon
305
Daedolon
276
Devastator
306
Devastator
277
Ding Bat
307
Ding Bat
278
DLT
308
DLT
279
dood!
309
dood!
280
Dreams
310
Dreams
281
DukeAtomic
311
DukeAtomic
282
Ecmaster76
312
Ecmaster76
283
endmilled
313
endmilled
284
Fearpi
314
Fearpi
285
Flacken.WS
315
Flacken.WS
286
Gambini
316
Gambini
287
Gman
317
Gman
288
gt1750
318
gt1750
289
Hendricks266
319
Hendricks266
290
Impact
320
Impact
291
JaJo
321
JaJo
292
Jblade
322
Jblade
293
jimbob
323
jimbob
294
Kef Nukem
324
Kef Nukem
295
Kev_Hectic
325
Kev_Hectic
296
Kevin9er
326
Kevin9er
297
Killd a ton
327
Killd a ton
298
L2theKING
328
L2theKING
299
Lemming
329
Lemming
300
Marked
330
Marked
301
Megadeus
331
Megadeus
302
motionblur
332
motionblur
303
NightFright
333
NightFright
304
Night Hacker 
334
Night Hacker 
305
nyne
335
nyne
306
ooppee
336
ooppee
307
ozz
337
ozz
308
Parkar
338
Parkar
309
Piccolo
339
Piccolo
310
Piterplus
340
Piterplus
311
princetonEO
341
princetonEO
312
Rellik66
342
Rellik66
313
Roger
343
Roger
314
Quakis
344
Quakis
315
Semicharm
345
Semicharm
316
Sky Fox
346
Sky Fox
317
Steveeeie
347
Steveeeie
318
SwissCM
348
SwissCM
319
Tesserex
349
Tesserex
320
theRobot
350
theRobot
321
toadie2k
351
toadie2k
322
Tip
352
Tip
323
Vasilinka
353
Vasilinka
324
Viciarg
354
Viciarg
325
WarHammer
355
WarHammer
326
White Alven
356
White Alven
327
yossa
357
yossa
328
 
358
 
329
 
359
 
330
-------------------
360
-------------------
331
3D Models and Skins
361
3D Models and Skins
332
-------------------
362
-------------------
333
alandog
363
alandog
334
AlgorithMan
364
AlgorithMan
335
Besli
365
Besli
336
Blunty 
366
Blunty 
337
Cipher
367
Cipher
338
Conrad Coldwood
368
Conrad Coldwood
339
dood!
369
dood!
340
Dr. Kill
370
Dr. Kill
341
DukeAtomic
371
DukeAtomic
342
drvarek 
372
drvarek 
343
Ecmaster76
373
Ecmaster76
344
efikkan
374
efikkan
345
empyrock
375
empyrock
346
Eric R
376
Eric R
347
escapist
377
escapist
348
Esslan
378
Esslan
349
FlackenWS
379
FlackenWS
350
Forder
380
Forder
351
General Failure
381
General Failure
352
GodBlitZor
382
GodBlitZor
353
gt1750
383
gt1750
354
Hellbound
384
Hellbound
355
ilovefoxes
385
ilovefoxes
356
Jean Gorospe
386
Jean Gorospe
357
Jokke_r
387
Jokke_r
358
Killd a ton
388
Killd a ton
359
Kralex
389
Kralex
360
L2theKING
390
L2theKING
361
Madaut
391
Madaut
362
MagNet
392
MagNet
363
Mean Person
393
Mean Person
364
Millenia
394
Millenia
365
motionblur
395
motionblur
366
Mr.Fibbles
396
Mr.Fibbles
367
ozz
397
ozz
368
Parkar
398
Parkar
369
Piterplus
399
Piterplus
370
Plagman
400
Plagman
371
Radar1013
401
Radar1013
372
Renegado 
402
Renegado 
373
Roma Loom
403
Roma Loom
374
Sky Fox
404
Sky Fox
375
Soul Collector
405
Soul Collector
376
Spiker
406
Spiker
377
Swiss Cheeseman/SwissCM
407
Swiss Cheeseman/SwissCM
378
Tea Monster
408
Tea Monster
379
vakooja
409
vakooja
380
Vasilinka
410
Vasilinka
381
YicklePigeon
411
YicklePigeon
382
zilppuri
412
zilppuri
383
 
413
 
384
 
414
 
385
--------
415
--------
386
Maphacks
416
Maphacks
387
--------
417
--------
388
 
418
 
389
> Initial Release
419
> Initial Release
390
Dave-ros
420
Dave-ros
391
DSotM
421
DSotM
392
Ecmaster76
422
Ecmaster76
393
endmilled
423
endmilled
394
ikkejw
424
ikkejw
395
Killd a ton
425
Killd a ton
396
Night Hacker
426
Night Hacker
397
noctrun
427
noctrun
398
Okira
428
Okira
399
Piterplus
429
Piterplus
400
Renegado
430
Renegado
401
Zebius
431
Zebius
402
 
432
 
403
> "Reloaded" Release
433
> "Reloaded" Release
404
Hunter_rus
434
Hunter_rus
405
NightFright
435
NightFright
406
 
436
 
407
> Polymer Lighting
437
> Polymer Lighting
408
Devastator
438
Devastator
409
Micky C
439
Micky C
410
Roma Loom
440
Roma Loom
411
 
441
 
412
 
442
 
413
------------
443
------------
414
HRP Assembly
444
HRP Assembly
415
------------
445
------------
416
NightFright
446
NightFright
417
Parkar
447
Parkar
418
 
448
 
419
 
449
 
420
-----------------
450
-----------------
421
Special thanks to
451
Special thanks to
422
-----------------
452
-----------------
423
- 3D Realms, for making this great game in the first place!
453
- 3D Realms, for making this great game in the first place!
424
- The guys at Duke4.net for hosting and help building the HRP website.
454
- The guys at Duke4.net for hosting and help building the HRP website.
425
- All of you who support and contribute to the project.
455
- All of you who support and contribute to the project.
426
- All the mirrors and seeders.
456
- All the mirrors and seeders.
427
 
457
 
428

Generated by GNU Enscript 1.6.5.90.
458

Generated by GNU Enscript 1.6.5.90.
429
 
459
 
430
 
460
 
431
 
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