Subversion Repositories duke3d_hrp

Rev

Rev 37 | Rev 81 | Go to most recent revision | Only display areas with differences | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 37 Rev 54
1
         ==================================================================
1
         ==================================================================
2
         |            DUKE NUKEM 3D HIGH RESOLUTION PACK (HRP)            |
2
         |            DUKE NUKEM 3D HIGH RESOLUTION PACK (HRP)            |
3
         |                                                                |
3
         |                                                                |
4
         |                   A Duke3D Community project                   |
4
         |                   A Duke3D Community project                   |
5
         |                                                                |                      
5
         |                                                                |                      
6
         |                compiled by Parkar & NightFright                |
6
         |                compiled by Parkar & NightFright                |
7
         ==================================================================
7
         ==================================================================
8
         |                 Version 4.2.037 (Dec 10, 2009)                 |
8
         |                 Version 4.2.054 (Jan 07, 2010)                 |
9
         ==================================================================
9
         ==================================================================
10
 
10
 
11
 
11
 
12
 
12
 
13
=======================
13
=======================
14
CONTENTS OF THIS README
14
CONTENTS OF THIS README
15
=======================
15
=======================
16
 
16
 
17
1) About
17
1) About
18
2) Installation
18
2) Installation
19
3) Notes
19
3) Notes
20
   3.1) WIP release
20
   3.1) WIP release
21
   3.2) Known issues
21
   3.2) Known issues
22
   3.3) Title screen art
22
   3.3) Title screen art
23
   3.4) EDuke32 port
23
   3.4) EDuke32 port
24
4) License
24
4) License
25
   4.1) HRP
25
   4.1) HRP
26
   4.2) Others
26
   4.2) Others
27
5) Contact/Links
27
5) Contact/Links
28
6) Credits
28
6) Credits
29
7) Changelog
-
 
30
 
29
 
31
 
30
 
32
 
31
 
33
 
32
 
34
========
33
========
35
1) ABOUT
34
1) ABOUT
36
========
35
========
37
 
36
 
38
Remember "Duke Nukem 3D", the great first-person shooter 3D Realms released back in 
37
Remember "Duke Nukem 3D", the great first-person shooter 3D Realms released back in 
39
1996? Its cool protagonist, ingame atmosphere, original weaponry and many other 
38
1996? Its cool protagonist, ingame atmosphere, original weaponry and many other 
40
features make it worth playing even today.
39
features make it worth playing even today.
41
 
40
 
42
For all Duke fans who want to play the game again in a modern Windows environment 
41
For all Duke fans who want to play the game again in a modern Windows environment 
43
with 3D accelerated graphics, the Duke3D community has created the High Resolution 
42
with 3D accelerated graphics, the Duke3D community has created the High Resolution 
44
Pack (HRP). Utilizing the amazing skills of various texturing and modelling artists, 
43
Pack (HRP). Utilizing the amazing skills of various texturing and modelling artists, 
45
the project´s goal is to replace all textures and sprites with high-res versions, 
44
the project´s goal is to replace all textures and sprites with high-res versions, 
46
optimizing it for latest OpenGL ports.
45
optimizing it for latest OpenGL ports.
47
 
46
 
48
All you need is the "duke3d.grp" file from your original Duke3D v1.3d or 
47
All you need is the "duke3d.grp" file from your original Duke3D v1.3d or 
49
Atomic (v1.5) CD-ROM. You can also play with the shareware version available 
48
Atomic (v1.5) CD-ROM. You can also play with the shareware version available 
50
over at http://www.3drealms.com/downloads.html . 
49
over at http://www.3drealms.com/downloads.html . 
51
 
50
 
52
Here's what the Duke3D HRP has to offer: 
51
Here's what the Duke3D HRP has to offer: 
53
   - EDuke32 port for Duke Nukem 3D (by TerminX and Plagman, based on JFDuke3D by 
52
   - EDuke32 port for Duke Nukem 3D (by TerminX and Plagman, based on JFDuke3D by 
54
     Jonathon "JonoF" Fowler). Which one is included depends on how well they support 
53
     Jonathon "JonoF" Fowler). Which one is included depends on how well they support 
55
     the current HRP version. 
54
     the current HRP version. 
56
     For more info about these ports, check out JonoF's JFDuke3D and the EDuke32 site. 
55
     For more info about these ports, check out JonoF's JFDuke3D and the EDuke32 site. 
57
   - 32-bit high resolution textures with 4-8 times the detail of the original textures. 
56
   - 32-bit high resolution textures with 4-8 times the detail of the original textures. 
58
   - Models instead of the old sprites. 
57
   - Models instead of the old sprites. 
59
 
58
 
60
While the HRP is still "work in progress" and missing quite a few textures and 
59
While the HRP is still "work in progress" and missing quite a few textures and 
61
models, you can check the Duke Nukem 3D source code forums for additional content 
60
models, you can check the Duke Nukem 3D source code forums for additional content 
62
or even better contributing something of your own.
61
or even better contributing something of your own.
63
 
62
 
64
The community's goal is to issue a new HRP version once in 1-2 year(s) or anytime 
63
The community's goal is to issue a new HRP version once in 1-2 year(s) or anytime 
65
JonoF comes up with a new milestone of the JFDuke3D port. For the impatient ones, 
64
JonoF comes up with a new milestone of the JFDuke3D port. For the impatient ones, 
66
NightFright is offering an update pack every one or two months, integrating latest 
65
NightFright is offering an update pack every one or two months, integrating latest 
67
forum contributions and fixes into the HRP. You can find these updates over at
66
forum contributions and fixes into the HRP. You can find these updates over at
68
http://hrpupdate.duke4.net .
67
http://hrpupdate.duke4.net .
69
 
68
 
70
 
69
 
71
 
70
 
72
===============
71
===============
73
2) INSTALLATION
72
2) INSTALLATION
74
===============
73
===============
75
 
74
 
76
Installing is easy:
75
Installing is easy:
77
 
76
 
78
First make sure you have your Duke3D CD in your CD/DVD drive or an existing 
77
First make sure you have your Duke3D CD in your CD/DVD drive or an existing 
79
installation of the game. You can also just have the "duke3d.grp" file somewere 
78
installation of the game. You can also just have the "duke3d.grp" file somewere 
80
on your system.
79
on your system.
81
 
80
 
82
Then run the installer (the file you downloaded/got from a friend or whatever) 
81
Then run the installer (the file you downloaded/got from a friend or whatever) 
83
by double-clicking it. Then just follow the onscreen instructions.
82
by double-clicking it. Then just follow the onscreen instructions.
84
 
83
 
85
After installation, you start the game using the shortcut in the Duke3D folder, 
84
After installation, you start the game using the shortcut in the Duke3D folder, 
86
desktop or start menu called "Duke3D High Resolution Pack". Starting the game 
85
desktop or start menu called "Duke3D High Resolution Pack". Starting the game 
87
directly will start JFDuke3D (or EDuke32) without textures and models.
86
directly will start JFDuke3D (or EDuke32) without textures and models.
88
 
87
 
89
IMPORTANT: To see the high resolution textures and models you have to change the 
88
IMPORTANT: To see the high resolution textures and models you have to change the 
90
           render mode to 32-bit Polymost in the "Video Settings" under "Options" 
89
           render mode to 32-bit Polymost in the "Video Settings" under "Options" 
91
           in the game menu. Otherwise, HRP content will not work!
90
           in the game menu. Otherwise, HRP content will not work!
92
 
91
 
93
It is recommended to run the setup utility in order to set up your video, audio 
92
It is recommended to run the setup utility in order to set up your video, audio 
94
and controls for optimum quality and gameplay experience. However, most of the 
93
and controls for optimum quality and gameplay experience. However, most of the 
95
settings can be changed with EDuke32 ingame menu as well.
94
settings can be changed with EDuke32 ingame menu as well.
96
 
95
 
97
 
96
 
98
 
97
 
99
========
98
========
100
3) NOTES
99
3) NOTES
101
========
100
========
102
 
101
 
103
 
102
 
104
----------------
103
----------------
105
3.1) WIP release
104
3.1) WIP release
106
---------------- 
105
---------------- 
107
Since this is a work in progress version of the pack which has not been tested 
106
Since this is a work in progress version of the pack which has not been tested 
108
extensively, there are probably some issues that need fixing. Please let us 
107
extensively, there are probably some issues that need fixing. Please let us 
109
know of any problems with it so they can be sorted out in future versions. Also 
108
know of any problems with it so they can be sorted out in future versions. Also 
110
notify us if we are missing any art that’s been released prior to the packs 
109
notify us if we are missing any art that’s been released prior to the packs 
111
release date, even though we have skipped some stuff since we simply did not like 
110
release date, even though we have skipped some stuff since we simply did not like 
112
it, there is maybe some stuff that has been missed to include.
111
it, there is maybe some stuff that has been missed to include.
113
 
112
 
114
Please also be aware of the fact that we are still missing models and textures
113
Please also be aware of the fact that we are still missing models and textures
115
because these have not been remade yet by the community. They will probably
114
because these have not been remade yet by the community. They will probably
116
be featured in upcoming releases of the HRP (or updates).
115
be featured in upcoming releases of the HRP (or updates).
117
 
116
 
118
For a full summary of what's left to do, you may have a look at the HRP Wiki
117
For a full summary of what's left to do, you may have a look at the HRP Wiki
119
todo-list: http://hrp.duke4.net/wiki/doku.php?id=other:next_hrp_release
118
todo-list: http://hrp.duke4.net/wiki/doku.php?id=other:next_hrp_release
120
 
119
 
121
 
120
 
122
-----------------
121
-----------------
123
3.2) Known issues
122
3.2) Known issues
124
----------------- 
123
----------------- 
125
Although we tried hard to eliminate or avoid any glitches, unfortunately 
124
Although we tried hard to eliminate or avoid any glitches, unfortunately 
126
some of them could not be removed in this release. Here are those we know of:
125
some of them could not be removed in this release. Here are those we know of:
127
 
126
 
128
- Rarely you will still find props, pickup weapons or the like that are
127
- Rarely you will still find props, pickup weapons or the like that are
129
  clipping into walls, often preventing you from seeing them completely. 
128
  clipping into walls, often preventing you from seeing them completely. 
130
  Maphacks since January 2008 can fix these glitches, so don't hesitate to
129
  Maphacks since January 2008 can fix these glitches, so don't hesitate to
131
  report anything you consider worthy of correcting.
130
  report anything you consider worthy of correcting.
132
 
131
 
133
- Slime babe #1323 has a transparency/clipping bug with her hair. Updating
132
- Slime babe #1323 has a transparency/clipping bug with her hair. Updating
134
  the model should solve that problem.
133
  the model should solve that problem.
135
 
134
 
136
- If you use OpenGL texture compression/disk caching in EDuke32, the skyboxes 
135
- If you use OpenGL texture compression/disk caching in EDuke32, the skyboxes 
137
  will lose detail, i.e. look more pixellated than intended. This can be 
136
  will lose detail, i.e. look more pixellated than intended. This can be 
138
  especially noticed with L.A. Night skybox (as seen in E1L1) when looking at
137
  especially noticed with L.A. Night skybox (as seen in E1L1) when looking at
139
  the clouds. Right now, your only choice to fix this is to deactivate texture 
138
  the clouds. Right now, your only choice to fix this is to deactivate texture 
140
  compression in the menu. Note that this will also deactivate disk caching, so 
139
  compression in the menu. Note that this will also deactivate disk caching, so 
141
  you will have to deal with increased level loading times and possibly jerky 
140
  you will have to deal with increased level loading times and possibly jerky 
142
  framerates in some situations.
141
  framerates in some situations.
143
 
142
 
144
 
143
 
145
---------------------
144
---------------------
146
3.3) Title screen art
145
3.3) Title screen art
147
---------------------
146
---------------------
148
The front screen is a slightly modified and enhanced version of 3DRealms original
147
The front screen is a slightly modified and enhanced version of 3DRealms original
149
art work used with permission.
148
art work used with permission.
150
 
149
 
151
 
150
 
152
-----------------
151
-----------------
153
3.4) EDuke32 port
152
3.4) EDuke32 port
154
-----------------
153
-----------------
155
The EDuke32 port is an enhanced version of JonoF's initial JFDuke3D port and
154
The EDuke32 port is an enhanced version of JonoF's initial JFDuke3D port and
156
features enhanced mod support together with tons of newly-added code. It is 
155
features enhanced mod support together with tons of newly-added code. It is 
157
released and maintained by TerminX.
156
released and maintained by TerminX.
158
For the time being, we recommend using EDuke32 for running HRP because the port 
157
For the time being, we recommend using EDuke32 for running HRP because the port 
159
gets updated much more often and HRP content has been optimized for it.
158
gets updated much more often and HRP content has been optimized for it.
160
 
159
 
161
 
160
 
162
 
161
 
163
===========
162
===========
164
4) LICENSES
163
4) LICENSES
165
===========
164
===========
166
 
165
 
167
 
166
 
168
--------
167
--------
169
4.1) HRP 
168
4.1) HRP 
170
--------
169
--------
171
 
170
 
172
The contents of the High Resolution Pack are licensed under these three licenses:
171
The contents of the High Resolution Pack are licensed under these three licenses:
173
 
172
 
174
- The build engine is licensed under Ken Silverman's Build License which can be 
173
- The build engine is licensed under Ken Silverman's Build License which can be 
175
  found in "BUILDLIC.TXT".
174
  found in "BUILDLIC.TXT".
176
- The EDuke32 port is licensed under the GNU Public license which can be found 
175
- The EDuke32 port is licensed under the GNU Public license which can be found 
177
  in "GNU.TXT".
176
  in "GNU.TXT".
178
- The art content is licensed under the High Resolution Pack Art License which can 
177
- The art content is licensed under the High Resolution Pack Art License which can 
179
  be found in "hrp_art_license.txt".
178
  be found in "hrp_art_license.txt".
180
 
179
 
181
 
180
 
182
-----------
181
-----------
183
4.2) Others
182
4.2) Others
184
-----------
183
-----------
185
 
184
 
186
Some textures in this pack are based on source textures copyrighted by 
185
Some textures in this pack are based on source textures copyrighted by 
187
CGTextures.com. Permission to use and distribute these specific textures has 
186
CGTextures.com. Permission to use and distribute these specific textures has 
188
been granted to the author(s) of this texture pack. Textures downloaded from 
187
been granted to the author(s) of this texture pack. Textures downloaded from 
189
CGTextures.com are copyrighted and may NOT be redistributed or sold. For 
188
CGTextures.com are copyrighted and may NOT be redistributed or sold. For 
190
more information and the full license, please visit http://www.cgtextures.com.
189
more information and the full license, please visit http://www.cgtextures.com.
191
 
190
 
192
This disclaimer applies to the following textures:
191
This disclaimer applies to the following textures:
193
- highres\sprites\props: 585
192
- highres\sprites\props: 585
194
- highres\sprites\signs: 4420, 4949, 4955
193
- highres\sprites\signs: 4420, 4949, 4955
195
- highres\textures: 1120
194
- highres\textures: 1120
196
 
195
 
197
 
196
 
198
 
197
 
199
================
198
================
200
5) CONTACT/LINKS
199
5) CONTACT/LINKS
201
================
200
================
202
 
201
 
203
 
202
 
204
Pär "Parkar" Karlsson 
203
Pär "Parkar" Karlsson 
205
(HRP author) ....................................... parkar82 [at] gmail.com
204
(HRP author) ....................................... parkar82 [at] gmail.com
206
 
205
 
207
 
206
 
208
Robin "NightFright" Reisinger
207
Robin "NightFright" Reisinger
209
(HRP co-author, HRP Update Pack author) ............ hrp_update [at] fastmail.fm
208
(HRP co-author, HRP Update Pack author) ............ hrp_update [at] fastmail.fm
210
 
209
 
211
 
210
 
212
Richard "TerminX" Gobeille
211
Richard "TerminX" Gobeille
213
(EDuke32 port author) .............................. terminx [at] gmail.com
212
(EDuke32 port author) .............................. terminx [at] gmail.com
214
 
213
 
215
 
214
 
216
--------------
215
--------------
217
Message boards
216
Message boards
218
--------------
217
--------------
219
http://forums.duke4.net
218
http://forums.duke4.net
220
 
219
 
221
The texture and model projects can be found in the Duke Nukem 3D source board:
220
The texture and model projects can be found in the Duke Nukem 3D source board:
222
http://forums.duke4.net/index.php?showforum=26
221
http://forums.duke4.net/index.php?showforum=26
223
 
222
 
224
 
223
 
225
------------
224
------------
226
IRC channels
225
IRC channels
227
------------
226
------------
228
- 3D Realms IRC Fan Channel ..... #3dr@irc.quakenet.org
227
- 3D Realms IRC Fan Channel ..... #3dr@irc.quakenet.org
229
- JFDuke3D @ IRC ................ #jfduke@irc.freenode.net
228
- JFDuke3D @ IRC ................ #jfduke@irc.freenode.net
230
 
229
 
231
 
230
 
232
----------------
231
----------------
233
Visit us online!
232
Visit us online!
234
----------------
233
----------------
235
- Duke3D High Resolution Pack ... http://hrp.duke4.net
234
- Duke3D High Resolution Pack ... http://hrp.duke4.net
236
- EDuke32 port (by TerminX) ..... http://eduke32.com
235
- EDuke32 port (by TerminX) ..... http://eduke32.com
237
- Duke4.net ..................... http://www.duke4.net
236
- Duke4.net ..................... http://www.duke4.net
238
 
237
 
239
 
238
 
240
 
239
 
241
==========
240
==========
242
6) CREDITS
241
6) CREDITS
243
==========
242
==========
244
 
243
 
245
All the following people are involved in this release. They all have our gratitude,
244
All the following people are involved in this release. They all have our gratitude,
246
for nothing of the great artwork (or pretty much anything else) would have been 
245
for nothing of the great artwork (or pretty much anything else) would have been 
247
possible to include without their support and effort.  
246
possible to include without their support and effort.  
248
Please notify us if you did contribute to this project without being listed here!
247
Please notify us if you did contribute to this project without being listed here!
249
 
248
 
250
 
249
 
251
-------------
250
-------------
252
JFDuke3D port
251
JFDuke3D port
253
-------------
252
-------------
254
JonoF
253
JonoF
255
Ken Silverman
254
Ken Silverman
256
 
255
 
257
 
256
 
258
------------
257
------------
259
EDuke32 port
258
EDuke32 port
260
------------
259
------------
261
Plagman
260
Plagman
262
TerminX
261
TerminX
263
 
262
 
264
 
263
 
265
----------------
264
----------------
266
Highres textures
265
Highres textures
267
----------------
266
----------------
268
0815Jack
267
0815Jack
269
ADM
268
ADM
270
Alexander Filippov
269
Alexander Filippov
271
AlgorithMan
270
AlgorithMan
272
Conrad Coldwood 
271
Conrad Coldwood 
273
Another Duke Fan
272
Another Duke Fan
274
Armando
273
Armando
275
Audiocraz
274
Audiocraz
276
BlitZ
275
BlitZ
277
cage
276
cage
278
chicken
277
chicken
279
Daedolon
278
Daedolon
280
Devastator
279
Devastator
281
Ding Bat
280
Ding Bat
282
DLT
281
DLT
283
dood!
282
dood!
284
Dreams
283
Dreams
285
DukeAtomic
284
DukeAtomic
286
Ecmaster76
285
Ecmaster76
287
endmilled
286
endmilled
288
Fearpi
287
Fearpi
289
gambini
288
gambini
290
Gman
289
Gman
291
gt1750
290
gt1750
292
Hendricks266
291
Hendricks266
293
Impact
292
Impact
294
JaJo
293
JaJo
295
Jblade
294
Jblade
296
jimbob
295
jimbob
297
Kef Nukem
296
Kef Nukem
298
Kev_Hectic
297
Kev_Hectic
299
Kevin9er
298
Kevin9er
300
Killd a ton
299
Killd a ton
301
L2theKING
300
L2theKING
302
Lemming
301
Lemming
303
marked
302
marked
304
motionblur
303
motionblur
305
NightFright
304
NightFright
306
Night Hacker 
305
Night Hacker 
307
nyne
306
nyne
308
ooppee
307
ooppee
309
Parkar
308
Parkar
310
Piccolo
309
Piccolo
311
Piterplus
310
Piterplus
312
princetonEO
311
princetonEO
313
Rellik66
312
Rellik66
314
Roger
313
Roger
315
Quakis
314
Quakis
316
Semicharm
315
Semicharm
317
Sky Fox
316
Sky Fox
318
Swiss Cheeseman/SwissCM
317
Swiss Cheeseman/SwissCM
319
Tesserex
318
Tesserex
320
theRobot
319
theRobot
321
toadie2k
320
toadie2k
322
Tip
321
Tip
323
Vasilinka
322
Vasilinka
324
Viciarg
323
Viciarg
325
WarHammer
324
WarHammer
326
White Alven
325
White Alven
327
yossa
326
yossa
328
 
327
 
329
 
328
 
330
-------------------
329
-------------------
331
3D models and skins
330
3D models and skins
332
-------------------
331
-------------------
333
alandog
332
alandog
334
AlgorithMan
333
AlgorithMan
335
Besli
334
Besli
336
Blunty 
335
Blunty 
337
Cipher
336
Cipher
338
Conrad Coldwood
337
Conrad Coldwood
339
dood!
338
dood!
340
Dr. Kill
339
Dr. Kill
341
DukeAtomic
340
DukeAtomic
342
drvarek 
341
drvarek 
343
Ecmaster76
342
Ecmaster76
344
efikkan
343
efikkan
345
Eric R
344
Eric R
346
escapist
345
escapist
347
Esslan
346
Esslan
348
FlackenWS
347
FlackenWS
349
Forder
348
Forder
350
General Failure
349
General Failure
351
GodBlitZor
350
GodBlitZor
352
gt1750
351
gt1750
353
Hellbound
352
Hellbound
354
ilovefoxes
353
ilovefoxes
355
Jokke_r
354
Jokke_r
356
Killd a ton
355
Killd a ton
357
Kralex
356
Kralex
358
L2theKING
357
L2theKING
359
Madaut
358
Madaut
360
MagNet
359
MagNet
361
Mean Person
360
Mean Person
362
motionblur
361
motionblur
363
Mr.Fibbles
362
Mr.Fibbles
364
ozz
363
ozz
365
Parkar
364
Parkar
366
Piterplus
365
Piterplus
367
Plagman
366
Plagman
368
Radar1013
367
Radar1013
369
Renegado 
368
Renegado 
370
Roma Loom
369
Roma Loom
371
Sky Fox
370
Sky Fox
372
Soul Collector
371
Soul Collector
373
Swiss Cheeseman/SwissCM
372
Swiss Cheeseman/SwissCM
374
Tea Monster
373
Tea Monster
375
Vasilinka
374
Vasilinka
376
YicklePigeon
375
YicklePigeon
377
zilppuri
376
zilppuri
378
 
377
 
379
 
378
 
380
--------
379
--------
381
Maphacks
380
Maphacks
382
--------
381
--------
383
Dave-ros
382
Dave-ros
384
DSotM
383
DSotM
385
Ecmaster76
384
Ecmaster76
386
endmilled
385
endmilled
387
ikkejw
386
ikkejw
388
Killd a ton
387
Killd a ton
389
Night Hacker
388
Night Hacker
390
noctrun
389
noctrun
391
Okira
390
Okira
392
Piterplus
391
Piterplus
393
Renegado
392
Renegado
394
Zebius
393
Zebius
395
 
394
 
396
 
395
 
397
-----------------
396
-----------------
398
Maphacks Reloaded
397
Maphacks Reloaded
399
-----------------
398
-----------------
400
Hunter_rus
399
Hunter_rus
401
NightFright
400
NightFright
402
 
401
 
403
 
402
 
404
------------
403
------------
405
HRP assembly
404
HRP assembly
406
------------
405
------------
407
NightFright
406
NightFright
408
Parkar
407
Parkar
409
Plagman
408
Plagman
410
 
409
 
411
 
410
 
412
-----------------
411
-----------------
413
Special thanks to
412
Special thanks to
414
-----------------
413
-----------------
415
- 3D Realms, for making this great game in the first place!
414
- 3D Realms, for making this great game in the first place!
416
- The guys at Duke4.net for hosting and help building the HRP website.
415
- The guys at Duke4.net for hosting and help building the HRP website.
417
- All of you who support and contribute to the project.
416
- All of you who support and contribute to the project.
418
- All the mirrors and seeders.
417
- All the mirrors and seeders.
419
 
-
 
420
 
-
 
421
 
-
 
422
============
-
 
423
7) CHANGELOG
-
 
424
============
-
 
425
 
-
 
426
Here is a list of all changes that have been included in this release since last
-
 
427
HRP v4.0 (2009-03-23). Includes any previous Update Packs compiled by NightFright.
-
 
428
 
-
 
429
 
-
 
430
HRP v4.2.037 (2009-12-10)
-
 
431
-------------------------
-
 
432
> General: Support for Polymer engine update added (builds 4.2.001-4.2.017)
-
 
433
 
-
 
434
> Added:
-
 
435
     - Specular maps: 0, 182, 183, 224, 300, 302, 303, 329, 330, 333, 334, 344, 
-
 
436
                      352, 376, 402, 403, 405, 406, 472, 477, 770, 780, 786-788, 
-
 
437
                      800, 1100
-
 
438
     - Normal maps: 0, 182, 183, 224, 300, 303, 329, 330, 333, 334, 344, 352, 
-
 
439
                    376, 402, 403, 405, 406, 472, 477, 609, 770-772, 780, 786-788, 
-
 
440
                    800, 803, 805, 812, 1082-1087, 1101/5108, 1104/5095, 1116, 
-
 
441
                    1132-1135, 4240-4245, 5105, 5107, 5119
-
 
442
     - Palettes: 199_12, 207_14/16, 243_17, 332_24, 365/0366_7, 370_7, 387_12/18, 
-
 
443
                 392_17, 399_17, 428_17, 438/0439_17/19, 545_17, 757_24, 803_7, 
-
 
444
                 881_15, 961_14, 1054_24, 3407_7, 4123/4124_7, 4178_13, 4224_13, 
-
 
445
                 4260-4263_17, 4284-4287_17, 4531_23, 4953_12
-
 
446
 
-
 
447
> Revisions:
-
 
448
     - highres\sprites\firstperson: 2548 (Freezer texture/ozz)
-
 
449
     - highres\sprites\props: 4575
-
 
450
     - highres\sprites\signs: 4953
-
 
451
     - highres\textures: 341_n, 609_n, 1169, 5110-5112, 5110-5112_n
-
 
452
 
-
 
453
> Fixes:
-
 
454
    - highres\sprites\pickups: 53 (missing md3)
-
 
455
    - highres\sprites\props.def: 768, 991 (scales corrections)
-
 
456
    - highres\sprites\signs.def: 961 (scales correction)
-
 
457
    - highres\textures.def: old version of 186 restored; entries for missing 
-
 
458
                            313 (d/n/s/g) and 1024 (d/s) removed; new parallaxscale 
-
 
459
                            for 341-343_n; entry for 718 corrected
-
 
460
 
-
 
461
 
-
 
462
HRP v4.1.1 (2009-09-01)
-
 
463
-----------------------
-
 
464
> Added:
-
 
465
     - highres\textures.def: 446 (pal11/12)
-
 
466
     - highres\sprites\props: 920 (chain/highres sprite)
-
 
467
 
-
 
468
> Fixes:
-
 
469
     - highres\sprites\props: 913
-
 
470
 
-
 
471
> Revisions:
-
 
472
     - highres\screen\hud: 46 (shrinker crystal HUD icon), 2470 (HoloDuke icon)
-
 
473
     - highres\textures: 913
-
 
474
 
-
 
475
 
-
 
476
HRP v4.1 (2009-07-01)
-
 
477
---------------------
-
 
478
> Added:
-
 
479
     - highres\skyboxes: 94
-
 
480
     - highres\sprites\props: 4427 (pal0/14), 4431/4432 (glow),
-
 
481
     - highres\textures: 400, 443, 959, 3407 (pal5/14), 4177, 4202, 4207
-
 
482
 
-
 
483
> Fixes:
-
 
484
     - highres\screen\menu: 2813-2820 (icon rotation), 3190-3196 (icon texture)
-
 
485
     - highres\sprites\firstperson: 2524 (pistol muzzleflash)
-
 
486
     - highres\sprites\monsters.def: 2000 (pal 1/2/5/7-9)
-
 
487
     - highres\sprites\projectiles: 2448-2451 (pal0/2)
-
 
488
 
-
 
489
> Revisions:
-
 
490
     - highres\sprites\characters: 1405 (pal0/10-16/21/23, face)
-
 
491
     - highres\sprites\decals: 4445
-
 
492
     - highres\sprites\effects: 2066-2079, 2270-2283, 2310-2323
-
 
493
     - highres\sprites\pickups: 53 (md3)
-
 
494
     - highres\sprites\projectiles: 2448-2451
-
 
495
     - highres\sprites\props: 569, 571, 573 (md3), 595 (texture), 615 (md3), 
-
 
496
                              4410 (skin), 4430-4432, 4458/4459 (skin), 4496, 
-
 
497
                              4497 (skins), 4502/4503, 4557 (skin)
-
 
498
     - highres\sprites\signs: 1044
-
 
499
     - highres\sprites\switches: 712 (skin), 4883
-
 
500
     - highres\textures: 823, 3407 (pal24)
-
 
501
 
418
 
502

Generated by GNU Enscript 1.6.5.90.
419

Generated by GNU Enscript 1.6.5.90.
503
 
420
 
504
 
421
 
505
 
422