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// Maphack for Duke3D HRP
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// Maphack for Duke3D HRP
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// Level: E2L3.MAP - "Warp Factor" (Original Atomic Edition version)
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// Level:  E2L3.MAP - "Warp Factor" (Original Atomic Edition version)
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// Author: Richard Bailey Gray (The Levelord)
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// mapmd4: 963c036dd2f0f8b32efbe18e69f50f2e
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// Reviewed by NightFright (February 2012)
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// Reviewed by NightFright (February 2012)
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// PROPS
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// PROPS
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// Bottles
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// Bottles
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sprite 385 angoff 256
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sprite 385 angoff 256
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sprite 386 angoff -512
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sprite 386 angoff -512
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sprite 387 angoff 768
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sprite 387 angoff 768
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sprite 389 angoff 512
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sprite 389 angoff 512
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sprite 397 angoff -640
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sprite 397 angoff -640
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sprite 400 angoff 384
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sprite 400 angoff 384
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sprite 402 angoff -64
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sprite 402 angoff -64
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// Chair
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// Chair
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sprite 378 angoff 256
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sprite 378 angoff 256
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sprite 381 angoff 128
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sprite 381 angoff 128
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sprite 382 angoff -128
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sprite 382 angoff -128
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sprite 406 angoff 128
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sprite 406 angoff 128
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sprite 407 angoff -128
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sprite 407 angoff -128
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// Solarpanel
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// Solarpanel
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sprite 499 angoff 768
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sprite 499 angoff 768
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// ITEMS/POWERUPS
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// ITEMS/POWERUPS
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// Armor
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// Armor
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sprite 61 angoff -768
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sprite 61 angoff -768
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sprite 799 angoff 256 // Dukematch only
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sprite 799 angoff 256 // Dukematch only
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// Health +10
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// Health +10
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sprite 2 angoff 512
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sprite 2 angoff 512
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sprite 3 angoff 512
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sprite 3 angoff 512
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sprite 4 angoff 512
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sprite 4 angoff 512
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sprite 5 angoff 512
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sprite 5 angoff 512
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sprite 178 angoff 512
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sprite 178 angoff 512
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sprite 348 angoff 512
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sprite 348 angoff 512
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sprite 692 angoff 256
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sprite 692 angoff 256
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// Health +30
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// Health +30
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sprite 11 angoff -512 // Dukematch only
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sprite 11 angoff -512 // Dukematch only
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sprite 78 angoff -512
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sprite 78 angoff -512
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sprite 92 angoff -640
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sprite 92 angoff -640
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sprite 163 angoff -512
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sprite 163 angoff -512
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sprite 689 angoff -256
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sprite 689 angoff -256
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sprite 693 angoff -512
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sprite 693 angoff -512
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sprite 696 angoff -384
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sprite 696 angoff -384
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sprite 758 angoff -128
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sprite 758 angoff -128
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sprite 759 angoff 896
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sprite 759 angoff 896
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sprite 760 angoff 128
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sprite 760 angoff 128
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sprite 770 angoff 128
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sprite 770 angoff 128
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sprite 771 angoff 128
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sprite 771 angoff 128
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// HoloDuke
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// HoloDuke
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sprite 13 angoff -512 // Dukematch only
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sprite 13 angoff -512 // Dukematch only
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// Jetpack
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// Jetpack
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sprite 91 angoff -256
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sprite 91 angoff -256
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// Keycards (B/Y)
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// Keycards (B/Y)
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sprite 14 angoff 896
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sprite 14 angoff 896
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sprite 316 angoff 512
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sprite 316 angoff 512
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// Medkit
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// Medkit
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sprite 96 angoff 256
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sprite 96 angoff 256
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sprite 725 angoff 768
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sprite 725 angoff 768
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// Nightvision
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// Nightvision
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sprite 694 angoff 1024
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sprite 694 angoff 1024
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// Steroids
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// Steroids
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sprite 695 angoff -256
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sprite 695 angoff -256
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// WEAPONS/AMMO
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// WEAPONS/AMMO
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// Pistol & ammo
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// Pistol & ammo
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sprite 707 angoff -512
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sprite 707 angoff -512
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sprite 708 angoff -512
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sprite 708 angoff -512
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// Shotgun & ammo
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// Shotgun & ammo
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sprite 10 angoff 512
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sprite 10 angoff 512
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sprite 156 angoff 512
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sprite 156 angoff 512
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sprite 161 angoff -512
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sprite 161 angoff -512
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sprite 768 angoff 128
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sprite 768 angoff 128
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sprite 802 angoff 768 // Dukematch only
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sprite 802 angoff 768 // Dukematch only
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// Chaingun & ammo
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// Chaingun & ammo
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sprite 7 angoff 1024
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sprite 7 angoff 1024
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sprite 12 angoff -512 // Dukematch only
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sprite 12 angoff -512 // Dukematch only
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sprite 691 angoff 512
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sprite 691 angoff 512
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sprite 801 angoff 256
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sprite 801 angoff 256
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sprite 803 angoff 256 // Dukematch only
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sprite 803 angoff 256 // Dukematch only
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sprite 819 angoff 1024
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sprite 819 angoff 1024
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// RPG & ammo
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// RPG & ammo
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sprite 772 angoff 1024
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sprite 772 angoff 1024
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sprite 782 angoff 1024
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sprite 782 angoff 1024
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sprite 813 angoff 1024
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sprite 813 angoff 1024
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sprite 821 angoff 256
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sprite 821 angoff 256
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// Pipebombs
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// Pipebombs
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sprite 820 angoff -640
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sprite 820 angoff -640
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// Shrinker & ammo
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// Shrinker & ammo
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sprite 47 angoff 512
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sprite 47 angoff 512
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// Laser Tripbomb
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// Laser Tripbomb
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sprite 162 angoff -512
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sprite 162 angoff -512
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// Devastator & ammo
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// Devastator & ammo
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sprite 135 angoff 1024
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sprite 135 angoff 1024
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sprite 346 angoff -512
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sprite 346 angoff -512
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sprite 817 angoff 768
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sprite 817 angoff 768
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// Freezethrower & ammo
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// Freezethrower & ammo
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sprite 697 angoff -512
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sprite 697 angoff -512
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// OVERRIDE
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// OVERRIDE
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// Fixes for badly aligned sprites
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// Fixes for badly aligned sprites
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sprite 499 mdzoff -5600000
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sprite 499 mdzoff -5600000
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sprite 499 pitch 2
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sprite 499 pitch 2
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sprite 499 roll 1
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sprite 499 roll 1
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sprite 754 roll -60 // space shuttle
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sprite 754 roll -60 // space shuttle
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sprite 770 mdxoff 50000 // sixpack stuck in globe
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sprite 770 mdxoff 50000 // sixpack stuck in globe
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sprite 770 pitch 1
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sprite 770 pitch 1
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sprite 771 mdxoff 50000 // sixpack stuck in globe
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sprite 771 mdxoff 50000 // sixpack stuck in globe
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sprite 771 pitch 1
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sprite 771 pitch 1
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// Forcing any floor aligned model to be rendered as sprite
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// Forcing any floor aligned model to be rendered as sprite
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sprite 218 notmd
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sprite 218 notmd
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sprite 379 notmd
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sprite 379 notmd
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sprite 380 notmd
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sprite 380 notmd
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sprite 401 notmd
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sprite 401 notmd
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sprite 403 notmd
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sprite 403 notmd
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// LIGHTS
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// LIGHTS
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