Subversion Repositories duke3d_hrp

Rev

Rev 415 | Go to most recent revision | Only display areas with differences | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 415 Rev 435
1
// Maphacks for Duke3D HRP
1
// Maphacks for Duke3D HRP
2
// Level: E4L11.MAP - "Area 51" (Original Atomic Edition version)
2
// Level:  E4L11.MAP - "Area 51" (Original Atomic Edition version)
-
 
3
// Author: Randall S Pitchford II
-
 
4
// mapmd4: 3a82e3d183f39ff72600df5b62737394
3
// Reviewed by NightFright (February 2012)
5
// Reviewed by NightFright (February 2012)
4
 
6
 
5
 
7
 
6
 
8
 
7
// PROPS
9
// PROPS
8
 
10
 
9
// Antenna (bus)
11
// Antenna (bus)
10
sprite 305 angoff 128
12
sprite 305 angoff 128
11
 
13
 
12
// Barrels
14
// Barrels
13
sprite 728 angoff 512
15
sprite 728 angoff 512
14
sprite 729 angoff -256
16
sprite 729 angoff -256
15
 
17
 
16
// Bottle
18
// Bottle
17
sprite 726 angoff 384
19
sprite 726 angoff 384
18
 
20
 
19
// IV Unit
21
// IV Unit
20
sprite 441 angoff -256
22
sprite 441 angoff -256
21
 
23
 
22
// Parking lot light
24
// Parking lot light
23
sprite 620 angoff -128
25
sprite 620 angoff -128
24
 
26
 
25
// Scale
27
// Scale
26
sprite 442 angoff 256
28
sprite 442 angoff 256
27
 
29
 
28
// Tripod camera
30
// Tripod camera
29
sprite 303 angoff -32
31
sprite 303 angoff -32
30
 
32
 
31
 
33
 
32
 
34
 
33
// ITEMS/POWERUPS
35
// ITEMS/POWERUPS
34
 
36
 
35
// Armor
37
// Armor
36
sprite 304 angoff 1024
38
sprite 304 angoff 1024
37
sprite 513 angoff 512
39
sprite 513 angoff 512
38
 
40
 
39
// Health +10
41
// Health +10
40
sprite 191 angoff 512
42
sprite 191 angoff 512
41
sprite 192 angoff 512
43
sprite 192 angoff 512
42
sprite 263 angoff 256
44
sprite 263 angoff 256
43
sprite 264 angoff -384
45
sprite 264 angoff -384
44
sprite 265 angoff 512
46
sprite 265 angoff 512
45
sprite 266 angoff 640
47
sprite 266 angoff 640
46
sprite 283 angoff -256
48
sprite 283 angoff -256
47
sprite 289 angoff -128
49
sprite 289 angoff -128
48
sprite 290 angoff -128
50
sprite 290 angoff -128
49
sprite 291 angoff -128
51
sprite 291 angoff -128
50
sprite 608 angoff 256
52
sprite 608 angoff 256
51
sprite 609 angoff -256
53
sprite 609 angoff -256
52
 
54
 
53
// Health +30
55
// Health +30
54
sprite 201 angoff 512
56
sprite 201 angoff 512
55
sprite 205 angoff -128
57
sprite 205 angoff -128
56
sprite 253 angoff 768
58
sprite 253 angoff 768
57
sprite 255 angoff 1024
59
sprite 255 angoff 1024
58
sprite 267 angoff -512
60
sprite 267 angoff -512
59
sprite 277 angoff -512
61
sprite 277 angoff -512
60
sprite 293 angoff 256
62
sprite 293 angoff 256
61
sprite 296 angoff 768
63
sprite 296 angoff 768
62
sprite 515 angoff -896
64
sprite 515 angoff -896
63
sprite 562 angoff -512
65
sprite 562 angoff -512
64
sprite 563 angoff -512
66
sprite 563 angoff -512
65
sprite 611 angoff -256
67
sprite 611 angoff -256
66
sprite 686 angoff 128
68
sprite 686 angoff 128
67
 
69
 
68
// HoloDuke
70
// HoloDuke
69
sprite 258 angoff -512
71
sprite 258 angoff -512
70
sprite 297 angoff 768
72
sprite 297 angoff 768
71
 
73
 
72
// Jetpack
74
// Jetpack
73
sprite 558 angoff 512
75
sprite 558 angoff 512
74
 
76
 
75
// Keycards (B/R/Y)
77
// Keycards (B/R/Y)
76
sprite 311 angoff -512
78
sprite 311 angoff -512
77
sprite 469 angoff 512
79
sprite 469 angoff 512
78
sprite 690 angoff 1024
80
sprite 690 angoff 1024
79
 
81
 
80
// MedKit
82
// MedKit
81
sprite 301 angoff -768
83
sprite 301 angoff -768
82
 
84
 
83
// Nightvision
85
// Nightvision
84
sprite 234 angoff -256
86
sprite 234 angoff -256
85
sprite 252 angoff 1024
87
sprite 252 angoff 1024
86
 
88
 
87
// Scuba gear
89
// Scuba gear
88
sprite 637 angoff 768
90
sprite 637 angoff 768
89
 
91
 
90
// Steroids
92
// Steroids
91
sprite 299 angoff 768
93
sprite 299 angoff 768
92
 
94
 
93
 
95
 
94
 
96
 
95
// WEAPONS/AMMO
97
// WEAPONS/AMMO
96
 
98
 
97
// Pistol & ammo
99
// Pistol & ammo
98
sprite 244 angoff 256
100
sprite 244 angoff 256
99
sprite 259 angoff -512
101
sprite 259 angoff -512
100
sprite 260 angoff 512
102
sprite 260 angoff 512
101
sprite 262 angoff 512
103
sprite 262 angoff 512
102
sprite 276 angoff -768
104
sprite 276 angoff -768
103
 
105
 
104
// Shotgun & ammo
106
// Shotgun & ammo
105
sprite 85 angoff 768
107
sprite 85 angoff 768
106
sprite 284 angoff 1024
108
sprite 284 angoff 1024
107
sprite 285 angoff 512
109
sprite 285 angoff 512
108
sprite 286 angoff -256
110
sprite 286 angoff -256
109
 
111
 
110
// Chaingun & ammo
112
// Chaingun & ammo
111
sprite 202 angoff -512
113
sprite 202 angoff -512
112
sprite 256 angoff 512
114
sprite 256 angoff 512
113
sprite 257 angoff 512
115
sprite 257 angoff 512
114
sprite 292 angoff 512
116
sprite 292 angoff 512
115
sprite 335 angoff -768
117
sprite 335 angoff -768
116
sprite 711 angoff 1024
118
sprite 711 angoff 1024
117
 
119
 
118
// RPG & ammo
120
// RPG & ammo
119
sprite 287 angoff 128
121
sprite 287 angoff 128
120
sprite 288 angoff 128
122
sprite 288 angoff 128
121
sprite 568 angoff 1024
123
sprite 568 angoff 1024
122
 
124
 
123
// Pipebombs
125
// Pipebombs
124
sprite 90 angoff 1024
126
sprite 90 angoff 1024
125
sprite 92 angoff -256
127
sprite 92 angoff -256
126
sprite 93 angoff 128
128
sprite 93 angoff 128
127
sprite 94 angoff -768 // Dukematch only
129
sprite 94 angoff -768 // Dukematch only
128
sprite 95 angoff -384
130
sprite 95 angoff -384
129
sprite 203 angoff -512
131
sprite 203 angoff -512
130
sprite 204 angoff -640
132
sprite 204 angoff -640
131
sprite 254 angoff -512
133
sprite 254 angoff -512
132
sprite 275 angoff 384
134
sprite 275 angoff 384
133
sprite 636 angoff -768
135
sprite 636 angoff -768
134
sprite 655 angoff -256
136
sprite 655 angoff -256
135
sprite 721 angoff 384
137
sprite 721 angoff 384
136
sprite 722 angoff 512
138
sprite 722 angoff 512
137
sprite 723 angoff 1024
139
sprite 723 angoff 1024
138
sprite 724 angoff -256
140
sprite 724 angoff -256
139
 
141
 
140
// Shrinker/Expander & ammo
142
// Shrinker/Expander & ammo
141
sprite 282 angoff -256 // Dukematch only
143
sprite 282 angoff -256 // Dukematch only
142
sprite 560 angoff 1024
144
sprite 560 angoff 1024
143
sprite 599 angoff -256 // Dukematch only
145
sprite 599 angoff -256 // Dukematch only
144
sprite 651 angoff -512
146
sprite 651 angoff -512
145
sprite 652 angoff -512
147
sprite 652 angoff -512
146
 
148
 
147
// Devastator & ammo
149
// Devastator & ammo
148
sprite 97 angoff 768
150
sprite 97 angoff 768
149
sprite 98 angoff -768
151
sprite 98 angoff -768
150
sprite 198 angoff 768 
152
sprite 198 angoff 768 
151
 
153
 
152
// Laser Tripbomb
154
// Laser Tripbomb
153
sprite 294 angoff -512
155
sprite 294 angoff -512
154
sprite 295 angoff -512
156
sprite 295 angoff -512
155
sprite 300 angoff -512
157
sprite 300 angoff -512
156
 
158
 
157
// Freezethrower & ammo
159
// Freezethrower & ammo
158
sprite 280 angoff 512
160
sprite 280 angoff 512
159
sprite 281 angoff 512
161
sprite 281 angoff 512
160
sprite 656 angoff 256
162
sprite 656 angoff 256
161
 
163
 
162
 
164
 
163
 
165
 
164
// OVERRIDE
166
// OVERRIDE
165
 
167
 
166
// Fixes for badly aligned sprites
168
// Fixes for badly aligned sprites
167
sprite 198 mdzoff -330000 // Devastator
169
sprite 198 mdzoff -330000 // Devastator
168
sprite 198 roll 1
170
sprite 198 roll 1
169
sprite 198 pitch 1
171
sprite 198 pitch 1
170
sprite 499 mdzoff -150000 // Hotmeat
172
sprite 499 mdzoff -150000 // Hotmeat
171
sprite 499 roll 1
173
sprite 499 roll 1
172
 
174
 
173
// Forcing any floor aligned model to be rendered as sprite
175
// Forcing any floor aligned model to be rendered as sprite
174
sprite 69 notmd
176
sprite 69 notmd
175
sprite 75 notmd
177
sprite 75 notmd
176
sprite 89 notmd
178
sprite 89 notmd
177
sprite 110 notmd
179
sprite 110 notmd
178
sprite 111 notmd
180
sprite 111 notmd
179
sprite 410 notmd
181
sprite 410 notmd
180
sprite 486 notmd
182
sprite 486 notmd
181
sprite 491 notmd
183
sprite 491 notmd
182
sprite 492 notmd
184
sprite 492 notmd
183
sprite 567 notmd
185
sprite 567 notmd
184
sprite 574 notmd
186
sprite 574 notmd
185
sprite 583 notmd
187
sprite 583 notmd
186
sprite 615 notmd
188
sprite 615 notmd
187
sprite 616 notmd
189
sprite 616 notmd
188
sprite 705 notmd
190
sprite 705 notmd
189
 
191
 
190
// Switches to be hidden
192
// Switches to be hidden
191
sprite 406 notmd
193
sprite 406 notmd
192
sprite 423 notmd // Computer in section 2
194
sprite 423 notmd // Computer in section 2
193
sprite 421 notmd // Bloody handprint inside crate
195
sprite 421 notmd // Bloody handprint inside crate
194
sprite 630 notmd // Teleporter in section 2
196
sprite 630 notmd // Teleporter in section 2
195
sprite 683 notmd // Reception computer
197
sprite 683 notmd // Reception computer
196
 
198
 
197
 
199
 
198
 
200
 
199
// LIGHTS
201
// LIGHTS
200
 
202