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Rev 464 | Rev 479 | ||
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1 | // Maphacks for Duke3D HRP |
1 | // Maphacks for Duke3D HRP |
2 | // Level: E4L11.MAP - "Area 51" (Original Atomic Edition version) |
2 | // Level: E4L11.MAP - "Area 51" (Original Atomic Edition version) |
3 | // Author: Randall S Pitchford II |
3 | // Author: Randall S Pitchford II |
4 | // mapmd4: 3a82e3d183f39ff72600df5b62737394 |
4 | // mapmd4: 3a82e3d183f39ff72600df5b62737394 |
5 | // Reviewed by NightFright (February 2012) |
5 | // Reviewed by NightFright (February 2012) |
6 | 6 | ||
7 | 7 | ||
8 | 8 | ||
9 | // PROPS |
9 | // PROPS |
10 | 10 | ||
11 | // Antenna (bus) |
11 | // Antenna (bus) |
12 | sprite 305 angoff 128 |
12 | sprite 305 angoff 128 |
13 | 13 | ||
14 | // Barrels |
14 | // Barrels |
15 | sprite 728 angoff 512 |
15 | sprite 728 angoff 512 |
16 | sprite 729 angoff -256 |
16 | sprite 729 angoff -256 |
17 | 17 | ||
18 | // Bottle |
18 | // Bottle |
19 | sprite 726 angoff 384 |
19 | sprite 726 angoff 384 |
20 | 20 | ||
21 | // IV Unit |
21 | // IV Unit |
22 | sprite 441 angoff -256 |
22 | sprite 441 angoff -256 |
23 | 23 | ||
24 | // Parking lot light |
24 | // Parking lot light |
25 | sprite 620 angoff -128 |
25 | sprite 620 angoff -128 |
26 | 26 | ||
27 | // Scale |
27 | // Scale |
28 | sprite 442 angoff 256 |
28 | sprite 442 angoff 256 |
29 | 29 | ||
30 | // Tripod camera |
30 | // Tripod camera |
31 | sprite 303 angoff -32 |
31 | sprite 303 angoff -32 |
32 | 32 | ||
33 | 33 | ||
34 | 34 | ||
35 | // ITEMS/POWERUPS |
35 | // ITEMS/POWERUPS |
36 | 36 | ||
37 | // Armor |
37 | // Armor |
38 | sprite 304 angoff 1024 |
38 | sprite 304 angoff 1024 |
39 | sprite 513 angoff 512 |
39 | sprite 513 angoff 512 |
40 | 40 | ||
41 | // Health +10 |
41 | // Health +10 |
42 | sprite 191 angoff 512 |
42 | sprite 191 angoff 512 |
43 | sprite 192 angoff 512 |
43 | sprite 192 angoff 512 |
44 | sprite 263 angoff 256 |
44 | sprite 263 angoff 256 |
45 | sprite 264 angoff -384 |
45 | sprite 264 angoff -384 |
46 | sprite 265 angoff 512 |
46 | sprite 265 angoff 512 |
47 | sprite 266 angoff 640 |
47 | sprite 266 angoff 640 |
48 | sprite 283 angoff -256 |
48 | sprite 283 angoff -256 |
49 | sprite 289 angoff -128 |
49 | sprite 289 angoff -128 |
50 | sprite 290 angoff -128 |
50 | sprite 290 angoff -128 |
51 | sprite 291 angoff -128 |
51 | sprite 291 angoff -128 |
52 | sprite 608 angoff 256 |
52 | sprite 608 angoff 256 |
53 | sprite 609 angoff -256 |
53 | sprite 609 angoff -256 |
54 | 54 | ||
55 | // Health +30 |
55 | // Health +30 |
56 | sprite 201 angoff 512 |
56 | sprite 201 angoff 512 |
57 | sprite 205 angoff -128 |
57 | sprite 205 angoff -128 |
58 | sprite 253 angoff 768 |
58 | sprite 253 angoff 768 |
59 | sprite 255 angoff 1024 |
59 | sprite 255 angoff 1024 |
60 | sprite 267 angoff -512 |
60 | sprite 267 angoff -512 |
61 | sprite 277 angoff -512 |
61 | sprite 277 angoff -512 |
62 | sprite 293 angoff 256 |
62 | sprite 293 angoff 256 |
63 | sprite 296 angoff 768 |
63 | sprite 296 angoff 768 |
64 | sprite 515 angoff -896 |
64 | sprite 515 angoff -896 |
65 | sprite 562 angoff -512 |
65 | sprite 562 angoff -512 |
66 | sprite 563 angoff -512 |
66 | sprite 563 angoff -512 |
67 | sprite 611 angoff -256 |
67 | sprite 611 angoff -256 |
68 | sprite 686 angoff 128 |
68 | sprite 686 angoff 128 |
69 | 69 | ||
70 | // HoloDuke |
70 | // HoloDuke |
71 | sprite 258 angoff -512 |
71 | sprite 258 angoff -512 |
72 | sprite 297 angoff 768 |
72 | sprite 297 angoff 768 |
73 | 73 | ||
74 | // Jetpack |
74 | // Jetpack |
75 | sprite 558 angoff 512 |
75 | sprite 558 angoff 512 |
76 | 76 | ||
77 | // Keycards (B/R/Y) |
77 | // Keycards (B/R/Y) |
78 | sprite 311 angoff -512 |
78 | sprite 311 angoff -512 |
79 | sprite 469 angoff 512 |
79 | sprite 469 angoff 512 |
80 | sprite 690 angoff 1024 |
80 | sprite 690 angoff 1024 |
81 | 81 | ||
82 | // MedKit |
82 | // MedKit |
83 | sprite 301 angoff -768 |
83 | sprite 301 angoff -768 |
84 | 84 | ||
85 | // Nightvision |
85 | // Nightvision |
86 | sprite 234 angoff -256 |
86 | sprite 234 angoff -256 |
87 | sprite 252 angoff 1024 |
87 | sprite 252 angoff 1024 |
88 | 88 | ||
89 | // Scuba gear |
89 | // Scuba gear |
90 | sprite 637 angoff 768 |
90 | sprite 637 angoff 768 |
91 | 91 | ||
92 | // Steroids |
92 | // Steroids |
93 | sprite 299 angoff 768 |
93 | sprite 299 angoff 768 |
94 | 94 | ||
95 | 95 | ||
96 | 96 | ||
97 | // WEAPONS/AMMO |
97 | // WEAPONS/AMMO |
98 | 98 | ||
99 | // Pistol & ammo |
99 | // Pistol & ammo |
100 | sprite 244 angoff 256 |
100 | sprite 244 angoff 256 |
101 | sprite 259 angoff -512 |
101 | sprite 259 angoff -512 |
102 | sprite 260 angoff 512 |
102 | sprite 260 angoff 512 |
103 | sprite 262 angoff 512 |
103 | sprite 262 angoff 512 |
104 | sprite 276 angoff -768 |
104 | sprite 276 angoff -768 |
105 | 105 | ||
106 | // Shotgun & ammo |
106 | // Shotgun & ammo |
107 | sprite 85 angoff 768 |
107 | sprite 85 angoff 768 |
108 | sprite 284 angoff 1024 |
108 | sprite 284 angoff 1024 |
109 | sprite 285 angoff 512 |
109 | sprite 285 angoff 512 |
110 | sprite 286 angoff -256 |
110 | sprite 286 angoff -256 |
111 | 111 | ||
112 | // Chaingun & ammo |
112 | // Chaingun & ammo |
113 | sprite 202 angoff -512 |
113 | sprite 202 angoff -512 |
114 | sprite 256 angoff 512 |
114 | sprite 256 angoff 512 |
115 | sprite 257 angoff 512 |
115 | sprite 257 angoff 512 |
116 | sprite 292 angoff 512 |
116 | sprite 292 angoff 512 |
117 | sprite 335 angoff -768 |
117 | sprite 335 angoff -768 |
118 | sprite 711 angoff 1024 |
118 | sprite 711 angoff 1024 |
119 | 119 | ||
120 | // RPG & ammo |
120 | // RPG & ammo |
121 | sprite 287 angoff 128 |
121 | sprite 287 angoff 128 |
122 | sprite 288 angoff 128 |
122 | sprite 288 angoff 128 |
123 | sprite 568 angoff 1024 |
123 | sprite 568 angoff 1024 |
124 | 124 | ||
125 | // Pipebombs |
125 | // Pipebombs |
126 | sprite 90 angoff 1024 |
126 | sprite 90 angoff 1024 |
127 | sprite 92 angoff -256 |
127 | sprite 92 angoff -256 |
128 | sprite 93 angoff 128 |
128 | sprite 93 angoff 128 |
129 | sprite 94 angoff -768 // Dukematch only |
129 | sprite 94 angoff -768 // Dukematch only |
130 | sprite 95 angoff -384 |
130 | sprite 95 angoff -384 |
131 | sprite 203 angoff -512 |
131 | sprite 203 angoff -512 |
132 | sprite 204 angoff -640 |
132 | sprite 204 angoff -640 |
133 | sprite 254 angoff -512 |
133 | sprite 254 angoff -512 |
134 | sprite 275 angoff 384 |
134 | sprite 275 angoff 384 |
135 | sprite 636 angoff -768 |
135 | sprite 636 angoff -768 |
136 | sprite 655 angoff -256 |
136 | sprite 655 angoff -256 |
137 | sprite 721 angoff 384 |
137 | sprite 721 angoff 384 |
138 | sprite 722 angoff 512 |
138 | sprite 722 angoff 512 |
139 | sprite 723 angoff 1024 |
139 | sprite 723 angoff 1024 |
140 | sprite 724 angoff -256 |
140 | sprite 724 angoff -256 |
141 | 141 | ||
142 | // Shrinker/Expander & ammo |
142 | // Shrinker/Expander & ammo |
143 | sprite 282 angoff -256 // Dukematch only |
143 | sprite 282 angoff -256 // Dukematch only |
144 | sprite 560 angoff 1024 |
144 | sprite 560 angoff 1024 |
145 | sprite 599 angoff -256 // Dukematch only |
145 | sprite 599 angoff -256 // Dukematch only |
146 | sprite 651 angoff -512 |
146 | sprite 651 angoff -512 |
147 | sprite 652 angoff -512 |
147 | sprite 652 angoff -512 |
148 | 148 | ||
149 | // Devastator & ammo |
149 | // Devastator & ammo |
150 | sprite 97 angoff 768 |
150 | sprite 97 angoff 768 |
151 | sprite 98 angoff -768 |
151 | sprite 98 angoff -768 |
152 | sprite 198 angoff 768 |
152 | sprite 198 angoff 768 |
153 | 153 | ||
154 | // Laser Tripbomb |
154 | // Laser Tripbomb |
155 | sprite 294 angoff -512 |
155 | sprite 294 angoff -512 |
156 | sprite 295 angoff -512 |
156 | sprite 295 angoff -512 |
157 | sprite 300 angoff -512 |
157 | sprite 300 angoff -512 |
158 | 158 | ||
159 | // Freezethrower & ammo |
159 | // Freezethrower & ammo |
160 | sprite 280 angoff 512 |
160 | sprite 280 angoff 512 |
161 | sprite 281 angoff 512 |
161 | sprite 281 angoff 512 |
162 | sprite 656 angoff 256 |
162 | sprite 656 angoff 256 |
163 | 163 | ||
164 | 164 | ||
165 | 165 | ||
166 | // OVERRIDE |
166 | // OVERRIDE |
167 | 167 | ||
168 | // Fixes for badly aligned sprites |
168 | // Fixes for badly aligned sprites |
169 | sprite 198 mdzoff -330000 // Devastator |
169 | sprite 198 mdzoff -330000 // Devastator |
170 | sprite 198 roll 1 |
170 | sprite 198 roll 1 |
171 | sprite 198 pitch 1 |
171 | sprite 198 pitch 1 |
172 | sprite 499 mdzoff -150000 // Hotmeat |
172 | sprite 499 mdzoff -150000 // Hotmeat |
173 | sprite 499 roll 1 |
173 | sprite 499 roll 1 |
174 | 174 | ||
175 | // Forcing any floor aligned model to be rendered as sprite |
175 | // Forcing any floor aligned model to be rendered as sprite |
176 | sprite 69 notmd |
176 | sprite 69 notmd |
177 | sprite 75 notmd |
177 | sprite 75 notmd |
178 | sprite 89 notmd |
178 | sprite 89 notmd |
179 | sprite 110 notmd |
179 | sprite 110 notmd |
180 | sprite 111 notmd |
180 | sprite 111 notmd |
181 | sprite 410 notmd |
181 | sprite 410 notmd |
182 | sprite 486 notmd |
182 | sprite 486 notmd |
183 | sprite 491 notmd |
183 | sprite 491 notmd |
184 | sprite 492 notmd |
184 | sprite 492 notmd |
185 | sprite 567 notmd |
185 | sprite 567 notmd |
186 | sprite 574 notmd |
186 | sprite 574 notmd |
187 | sprite 583 notmd |
187 | sprite 583 notmd |
188 | sprite 615 notmd |
188 | sprite 615 notmd |
189 | sprite 616 notmd |
189 | sprite 616 notmd |
190 | sprite 705 notmd |
190 | sprite 705 notmd |
191 | 191 | ||
192 | // Switches to be hidden |
192 | // Switches to be hidden |
193 | sprite 406 notmd |
193 | sprite 406 notmd |
194 | sprite 423 notmd // Computer in section 2 |
194 | sprite 423 notmd // Computer in section 2 |
195 | sprite 421 notmd // Bloody handprint inside crate |
195 | sprite 421 notmd // Bloody handprint inside crate |
196 | sprite 630 notmd // Teleporter in section 2 |
196 | sprite 630 notmd // Teleporter in section 2 |
197 | sprite 683 notmd // Reception computer |
197 | sprite 683 notmd // Reception computer |
198 | 198 | ||
199 | 199 | ||
200 | 200 | ||
201 | // LIGHTS |
201 | // LIGHTS |
202 | 202 |