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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Title    : Block City
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// Title    : Block City
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// Author   : Mikko Sandt
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// Author   : Mikko Sandt
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// Filename : blockcty.map
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// Filename : blockcty.map
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// mapmd4   : fc7f9c439ebc4fe7d8849d8a62f0e1e7 // 2015-04-26
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// mapmd4   : fc7f9c439ebc4fe7d8849d8a62f0e1e7 // 2015-04-26
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//         <-> Speedcty.mhk
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//         <-> Speedcty.mhk
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// Curr. HRP: r5.4.722
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// Curr. HRP: r5.4.722
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sprite    24 angoff     512        // tile1232 canwithsomething
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sprite    24 angoff     512        // tile1232 canwithsomething
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sprite    25 angoff    -960        // tile1232 canwithsomething
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sprite    25 angoff    -960        // tile1232 canwithsomething
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sprite    71 angoff    -512        // tile0981 hydrent
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sprite    71 angoff    -512        // tile0981 hydrent
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sprite    87 angoff     512        // tile0040 ammo
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sprite    87 angoff     512        // tile0040 ammo
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sprite    88 angoff     1024       // tile0040 ammo
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sprite    88 angoff     1024       // tile0040 ammo
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sprite    86 angoff    -768        // tile0052 sixpack
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sprite    86 angoff    -768        // tile0052 sixpack
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sprite   242 angoff     1024       // tile0037 freezeammo
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sprite   242 angoff     1024       // tile0037 freezeammo
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sprite   242 pitch     -1          // tile0037 freezeammo
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sprite   242 pitch     -1          // tile0037 freezeammo
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sprite   242 mdzoff     600000     // tile0037 freezeammo
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sprite   242 mdzoff     600000     // tile0037 freezeammo
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sprite   241 angoff    -512        // tile0024 freezesprite
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sprite   241 angoff    -512        // tile0024 freezesprite
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sprite   241 roll       1          // tile0024 freezesprite
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sprite   241 roll       1          // tile0024 freezesprite
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sprite   241 mdzoff     150000     // tile0024 freezesprite
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sprite   241 mdzoff     150000     // tile0024 freezesprite
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sprite    68 pitch     -1          // tile0037 freezeammo
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sprite    68 pitch     -1          // tile0037 freezeammo
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sprite    68 mdzoff     600000     // tile0037 freezeammo
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sprite    68 mdzoff     600000     // tile0037 freezeammo
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sprite    75 angoff    -544        // tile1734 liztroopdsprite
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sprite    75 angoff    -544        // tile1734 liztroopdsprite
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sprite    75 pitch      5          // tile1734 liztroopdsprite
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sprite    75 pitch      5          // tile1734 liztroopdsprite
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sprite    75 mdzoff    -500000     // tile1734 liztroopdsprite
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sprite    75 mdzoff    -500000     // tile1734 liztroopdsprite
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sprite    90 angoff    -512        // tile0028 shotgunsprite
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sprite    90 angoff    -512        // tile0028 shotgunsprite
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sprite    90 roll      -1          // tile0028 shotgunsprite
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sprite    90 roll      -1          // tile0028 shotgunsprite
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sprite    90 mdzoff     500000     // tile0028 shotgunsprite
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sprite    90 mdzoff     500000     // tile0028 shotgunsprite
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sprite    91 angoff     512        // tile0049 shotgunammo
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sprite    91 angoff     512        // tile0049 shotgunammo
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sprite    91 roll       1          // tile0049 shotgunammo
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sprite    91 roll       1          // tile0049 shotgunammo
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sprite    91 mdzoff     500000     // tile0049 shotgunammo
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sprite    91 mdzoff     500000     // tile0049 shotgunammo
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sprite    60 angoff     1024       // tile0060 accesscard red
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sprite    60 angoff     1024       // tile0060 accesscard [red]
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sprite   100 angoff    -768        // tile0054 shield
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sprite   100 angoff    -768        // tile0054 shield
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sprite    34 angoff    -640        // tile0556 chair1
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sprite    34 angoff    -640        // tile0556 chair1
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sprite    49 angoff     896        // tile1234 (tile1233 money)
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sprite    49 angoff     896        // tile1234 (tile1233 money)
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sprite    49 pitch     -1          // tile1234 (tile1233 money)
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sprite    49 pitch     -1          // tile1234 (tile1233 money)
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sprite    49 mdxoff     10000      // tile1234 (tile1233 money)
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sprite    49 mdxoff     10000      // tile1234 (tile1233 money)
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sprite    48 pitch     -1          // tile1234 (tile1233 money)
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sprite    48 pitch     -1          // tile1234 (tile1233 money)
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sprite    48 mdxoff     10000      // tile1234 (tile1233 money)
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sprite    48 mdxoff     10000      // tile1234 (tile1233 money)
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sprite    50 angoff     768        // tile1234 (tile1233 money)
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sprite    50 angoff     768        // tile1234 (tile1233 money)
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sprite    50 pitch     -1          // tile1234 (tile1233 money)
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sprite    50 pitch     -1          // tile1234 (tile1233 money)
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sprite    50 mdxoff     10000      // tile1234 (tile1233 money)
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sprite    50 mdxoff     10000      // tile1234 (tile1233 money)
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sprite    16 angoff    -640        // tile1312 fem1 stripper
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sprite    16 angoff    -640        // tile1312 fem1 stripper
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sprite   105 angoff    -512        // tile0041 batteryammo
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sprite   105 angoff    -512        // tile0041 batteryammo
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sprite    40 angoff    -640        // tile0556 chair1
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sprite    40 angoff    -640        // tile0556 chair1
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sprite    52 angoff     640        // tile1234 (tile1233 money)
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sprite    52 angoff     640        // tile1234 (tile1233 money)
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sprite    52 pitch     -2          // tile1234 (tile1233 money)
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sprite    52 pitch     -2          // tile1234 (tile1233 money)
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sprite    52 mdxoff     5000       // tile1234 (tile1233 money)
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sprite    52 mdxoff     5000       // tile1234 (tile1233 money)
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sprite    51 pitch     -2          // tile1234 (tile1233 money)
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sprite    51 pitch     -2          // tile1234 (tile1233 money)
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sprite    51 mdxoff     5000       // tile1234 (tile1233 money)
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sprite    51 mdxoff     5000       // tile1234 (tile1233 money)
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sprite    59 angoff    -640        // tile0060 accesscard yellow
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sprite    59 angoff    -640        // tile0060 accesscard [yellow]
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sprite   243 angoff    -512        // tile0022 chaingunsprite
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sprite   243 angoff    -512        // tile0022 chaingunsprite
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sprite   131 angoff     448        // tile0556 chair1
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sprite   131 angoff     448        // tile0556 chair1
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sprite   209 pitch      1          // tile0916 fireext
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sprite   209 pitch      1          // tile0916 fireext
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sprite   209 mdzoff     50000      // tile0916 fireext
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sprite   209 mdzoff     50000      // tile0916 fireext
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sprite   246 angoff    -512        // tile0052 sixpack
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sprite   246 angoff    -512        // tile0052 sixpack
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sprite   246 pitch     -1          // tile0052 sixpack
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sprite   246 pitch     -1          // tile0052 sixpack
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sprite   246 mdzoff     500000     // tile0052 sixpack
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sprite   246 mdzoff     500000     // tile0052 sixpack
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sprite   247 angoff    -512        // tile0054 shield
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sprite   247 angoff    -512        // tile0054 shield
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sprite   247 pitch     -1          // tile0054 shield
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sprite   247 pitch     -1          // tile0054 shield
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sprite   247 mdzoff     500000     // tile0054 shield
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sprite   247 mdzoff     500000     // tile0054 shield
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sprite   292 angoff    -512        // tile0060 accesscard blue
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sprite   292 angoff    -512        // tile0060 accesscard [blue]
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sprite   214 angoff    -384        // tile1232 canwithsomething
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sprite   214 angoff    -384        // tile1232 canwithsomething
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sprite   136 angoff     384        // tile1232 canwithsomething
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sprite   136 angoff     384        // tile1232 canwithsomething
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sprite   174 nomdanim              // tile1431 (tile1405 duke)
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sprite   174 nomdanim              // tile1431 (tile1405 duke)
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sprite   175 nomdanim              // tile1990 (tile1975 tank)
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sprite   175 nomdanim              // tile1990 (tile1975 tank)
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sprite   258 angoff    -512        // tile0023 rpgsprite
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sprite   258 angoff    -512        // tile0023 rpgsprite
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