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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Title    : Aqua
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// Title    : Aqua
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// Author   : Ben Roffelsen
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// Author   : Ben Roffelsen
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// Filename : AQUA.MAP
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// Filename : AQUA.MAP
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// mapmd4   : e862ae26e492deec3d4fc1cf74aeb846 // 1995-07-11
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// mapmd4   : e862ae26e492deec3d4fc1cf74aeb846 // 1995-07-11
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// mapmd4   : 76cb468407c7341156db7ef4aa4dca69 // 2015-10-13 (Addon Pack)
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// mapmd4   : 76cb468407c7341156db7ef4aa4dca69 // 2015-10-13 (Addon Pack)
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//         <-> AQUA-nsd.mhk
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//         <-> AQUA-nsd.mhk
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// Curr. HRP: r5.4.722
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// Curr. HRP: r5.4.722
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sprite   234 angoff     256        // tile0994 pipe5
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sprite   234 angoff     256        // tile0994 pipe5
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sprite   234 pitch      1          // tile0994 pipe5
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sprite   234 pitch      1          // tile0994 pipe5
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sprite   234 roll      -1          // tile0994 pipe5
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sprite   234 roll      -1          // tile0994 pipe5
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sprite   234 mdzoff     350000     // tile0994 pipe5
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sprite   234 mdzoff     350000     // tile0994 pipe5
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sprite   291 pitch      1          // tile0916 fireext
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sprite   291 pitch      1          // tile0916 fireext
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sprite   291 mdzoff     200000     // tile0916 fireext
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sprite   291 mdzoff     200000     // tile0916 fireext
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sprite   235 angoff    -768        // tile0994 pipe5
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sprite   235 angoff    -768        // tile0994 pipe5
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sprite   235 pitch     -1          // tile0994 pipe5
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sprite   235 pitch     -1          // tile0994 pipe5
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sprite   235 roll       1          // tile0994 pipe5
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sprite   235 roll       1          // tile0994 pipe5
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sprite   235 mdzoff     400000     // tile0994 pipe5
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sprite   235 mdzoff     400000     // tile0994 pipe5
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sprite   444 angoff    -384        // tile1353 spacemarine
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sprite   444 angoff    -384        // tile1353 spacemarine
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//sprite   444 pitch     -1          // tile1353 spacemarine
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//sprite   444 pitch     -1          // tile1353 spacemarine
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//sprite   444 mdzoff     900000     // tile1353 spacemarine
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//sprite   444 mdzoff     900000     // tile1353 spacemarine
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sprite   444 pitch      528        // tile1353 spacemarine
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sprite   444 pitch      528        // tile1353 spacemarine
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sprite   444 mdxoff    -100        // tile1353 spacemarine
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sprite   444 mdxoff    -100        // tile1353 spacemarine
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sprite   444 mdzoff    -1600       // tile1353 spacemarine
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sprite   444 mdzoff    -1600       // tile1353 spacemarine
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sprite   442 pitch      1          // tile1353 spacemarine
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sprite   442 pitch      1          // tile1353 spacemarine
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sprite   442 mdxoff     40000      // tile1353 spacemarine
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sprite   442 mdxoff     40000      // tile1353 spacemarine
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sprite   442 mdzoff     1500000    // tile1353 spacemarine
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sprite   442 mdzoff     1500000    // tile1353 spacemarine
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sprite   509 angoff     1024       // tile0049 shotgunammo
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sprite   509 angoff     1024       // tile0049 shotgunammo
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sprite   509 roll      -192        // tile0049 shotgunammo
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sprite   509 roll      -192        // tile0049 shotgunammo
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sprite   510 angoff     1024       // tile0049 shotgunammo
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sprite   510 angoff     1024       // tile0049 shotgunammo
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sprite   510 roll      -192        // tile0049 shotgunammo
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sprite   510 roll      -192        // tile0049 shotgunammo
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sprite   287 away1                 // tile0502 viewscreen
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sprite   287 away1                 // tile0502 viewscreen
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sprite   250 angoff     1024       // tile0056 airtank
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sprite   250 angoff     1024       // tile0056 airtank
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sprite    62 angoff     1024       // tile0049 shotgunammo
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sprite    62 angoff     1024       // tile0049 shotgunammo
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sprite    62 pitch     -1          // tile0049 shotgunammo
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sprite    62 pitch     -1          // tile0049 shotgunammo
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sprite    62 mdzoff     900000     // tile0049 shotgunammo
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sprite    62 mdzoff     900000     // tile0049 shotgunammo
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sprite   489 angoff     0          // tile0022 chaingunsprite
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sprite   489 angoff     0          // tile0022 chaingunsprite
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sprite   266 angoff     256        // tile0023 rpgsprite (multiplayer)
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sprite   266 angoff     256        // tile0023 rpgsprite (multiplayer)
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sprite   511 angoff     1024       // tile0052 sixpack
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sprite   511 angoff     1024       // tile0052 sixpack
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sprite   279 angoff    -768        // tile0028 shotgunsprite
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sprite   279 angoff    -768        // tile0028 shotgunsprite
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sprite    60 angoff     768        // tile0026 heavyhbomb
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sprite    60 angoff     768        // tile0026 heavyhbomb
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sprite    59 angoff     1024       // tile0026 heavyhbomb
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sprite    59 angoff     1024       // tile0026 heavyhbomb
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sprite    58 angoff    -768        // tile0026 heavyhbomb
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sprite    58 angoff    -768        // tile0026 heavyhbomb
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sprite    52 angoff    -512        // tile0052 sixpack
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sprite    52 angoff    -512        // tile0052 sixpack
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sprite    61 angoff    -256        // tile0026 heavyhbomb
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sprite    61 angoff    -256        // tile0026 heavyhbomb
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sprite   280 angoff    -384        // tile0026 heavyhbomb
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sprite   280 angoff    -384        // tile0026 heavyhbomb
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sprite    51 angoff    -256        // tile0052 sixpack
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sprite    51 angoff    -256        // tile0052 sixpack
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sprite    94 angoff    -128        // tile0023 rpgsprite
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sprite    94 angoff    -128        // tile0023 rpgsprite
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sprite   227 angoff     768        // tile0026 heavyhbomb
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sprite   227 angoff     768        // tile0026 heavyhbomb
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sprite   226 angoff     256        // tile0027 tripbombsprite
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sprite   226 angoff     256        // tile0027 tripbombsprite
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sprite   282 angoff    -512        // tile0027 tripbombsprite
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sprite   282 angoff    -512        // tile0027 tripbombsprite
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sprite   282 roll      -256        // tile0027 tripbombsprite
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sprite   282 roll      -256        // tile0027 tripbombsprite
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sprite   282 mdzoff     2000       // tile0027 tripbombsprite
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sprite   282 mdzoff     2000       // tile0027 tripbombsprite
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sprite    31 angoff     1024       // tile0049 shotgunammo
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sprite    31 angoff     1024       // tile0049 shotgunammo
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sprite    26 angoff     512        // tile0052 sixpack
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sprite    26 angoff     512        // tile0052 sixpack
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sprite   295 pitch     -1          // tile0574 (tile0670 (faucet))
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sprite   295 pitch     -1          // tile0574 (tile0670 (faucet))
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sprite   295 mdzoff     100000     // tile0574 (tile0670 (faucet))
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sprite   295 mdzoff     100000     // tile0574 (tile0670 (faucet))
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sprite   296 pitch     -1          // tile0574 (tile0670 (faucet))
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sprite   296 pitch     -1          // tile0574 (tile0670 (faucet))
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sprite   296 mdzoff     100000     // tile0574 (tile0670 (faucet))
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sprite   296 mdzoff     100000     // tile0574 (tile0670 (faucet))
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sprite   217 pitch      1          // tile1062 rubbercan
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sprite   217 pitch      1          // tile1062 rubbercan
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sprite   217 mdzoff     500000     // tile1062 rubbercan
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sprite   217 mdzoff     500000     // tile1062 rubbercan
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sprite   315 away1                 // tile2984 (greyfont S)
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sprite   315 away1                 // tile2984 (greyfont S)
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sprite   316 away1                 // tile2973 (greyfont H)
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sprite   316 away1                 // tile2973 (greyfont H)
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sprite   317 away1                 // tile2980 (greyfont O)
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sprite   317 away1                 // tile2980 (greyfont O)
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sprite   318 away1                 // tile2988 (greyfont W)
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sprite   318 away1                 // tile2988 (greyfont W)
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sprite   319 away1                 // tile2970 (greyfont E)
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sprite   319 away1                 // tile2970 (greyfont E)
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sprite   320 away1                 // tile2983 (greyfont R)
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sprite   320 away1                 // tile2983 (greyfont R)
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sprite   321 away1                 // tile2984 (greyfont S)
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sprite   321 away1                 // tile2984 (greyfont S)
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sprite   314 angoff    -256        // tile0561 (soap)
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sprite   314 angoff    -256        // tile0561 (soap)
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sprite   313 angoff     128        // tile0561 (soap)
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sprite   313 angoff     128        // tile0561 (soap)
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sprite    32 angoff    -256        // tile0026 heavyhbomb
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sprite    32 angoff    -256        // tile0026 heavyhbomb
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sprite    38 angoff     896        // tile0026 heavyhbomb
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sprite    38 angoff     896        // tile0026 heavyhbomb
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sprite    37 angoff    -896        // tile0026 heavyhbomb
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sprite    37 angoff    -896        // tile0026 heavyhbomb
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sprite    34 angoff     768        // tile0026 heavyhbomb
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sprite    34 angoff     768        // tile0026 heavyhbomb
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sprite    33 angoff     1024       // tile0026 heavyhbomb
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sprite    33 angoff     1024       // tile0026 heavyhbomb
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sprite    36 angoff     128        // tile0026 heavyhbomb
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sprite    36 angoff     128        // tile0026 heavyhbomb
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sprite    35 angoff     384        // tile0026 heavyhbomb
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sprite    35 angoff     384        // tile0026 heavyhbomb
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sprite    10 roll      -1          // tile0040 ammo
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sprite    10 roll      -1          // tile0040 ammo
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sprite    10 mdzoff     900000     // tile0040 ammo
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sprite    10 mdzoff     900000     // tile0040 ammo
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sprite    11 roll      -1          // tile0040 ammo
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sprite    11 roll      -1          // tile0040 ammo
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sprite    11 mdzoff     800000     // tile0040 ammo
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sprite    11 mdzoff     800000     // tile0040 ammo
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sprite     8 roll      -1          // tile0040 ammo
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sprite     8 roll      -1          // tile0040 ammo
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sprite     8 mdzoff     700000     // tile0040 ammo
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sprite     8 mdzoff     700000     // tile0040 ammo
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sprite     9 roll      -1          // tile0040 ammo
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sprite     9 roll      -1          // tile0040 ammo
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sprite     9 mdzoff     600000     // tile0040 ammo
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sprite     9 mdzoff     600000     // tile0040 ammo
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sprite   310 angoff    -640        // tile0056 airtank
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sprite   310 angoff    -640        // tile0056 airtank
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sprite   383 pitch      1          // tile0916 fireext
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sprite   383 pitch      1          // tile0916 fireext
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sprite   383 mdzoff     250000     // tile0916 fireext
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sprite   383 mdzoff     250000     // tile0916 fireext
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sprite    12 angoff     384        // tile0026 heavyhbomb (multiplayer)
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sprite    12 angoff     384        // tile0026 heavyhbomb (multiplayer)
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sprite   152 angoff    -256        // tile0028 shotgunsprite (multiplayer)
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sprite   152 angoff    -256        // tile0028 shotgunsprite (multiplayer)
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sprite   196 pitch     -80         // tile0551 domelite
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sprite   196 pitch     -80         // tile0551 domelite
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sprite   195 pitch     -80         // tile0551 domelite
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sprite   195 pitch     -80         // tile0551 domelite
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sprite    25 angoff    -512        // tile0052 sixpack
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sprite    25 angoff    -512        // tile0052 sixpack
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sprite    57 angoff     768        // tile0026 heavyhbomb
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sprite    57 angoff     768        // tile0026 heavyhbomb
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sprite     6 angoff     1024       // tile0026 heavyhbomb
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sprite     6 angoff     1024       // tile0026 heavyhbomb
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sprite     7 angoff     128        // tile0026 heavyhbomb
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sprite     7 angoff     128        // tile0026 heavyhbomb
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sprite     7 pitch     -1          // tile0026 heavyhbomb
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sprite     7 pitch     -1          // tile0026 heavyhbomb
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sprite     7 mdzoff     300000     // tile0026 heavyhbomb
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sprite     7 mdzoff     300000     // tile0026 heavyhbomb
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sprite    50 angoff    -768        // tile0029 devistatorsprite
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sprite    50 angoff    -768        // tile0029 devistatorsprite
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sprite    49 angoff    -768        // tile0042 devistatorammo
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sprite    49 angoff    -768        // tile0042 devistatorammo
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sprite    48 angoff    -640        // tile0052 sixpack
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sprite    48 angoff    -640        // tile0052 sixpack
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sprite   471 angoff     512        // tile0060 accesscard blue
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sprite   471 angoff     512        // tile0060 accesscard [blue]
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sprite    14 angoff     1024       // tile0022 chaingunsprite (multiplayer)
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sprite    14 angoff     1024       // tile0022 chaingunsprite (multiplayer)
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sprite   175 angoff     320        // tile1247 seenine
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sprite   175 angoff     320        // tile1247 seenine
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sprite   175 pitch     -1          // tile1247 seenine
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sprite   175 pitch     -1          // tile1247 seenine
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sprite   175 roll      -6          // tile1247 seenine
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sprite   175 roll      -6          // tile1247 seenine
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sprite   175 mdzoff     100000     // tile1247 seenine
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sprite   175 mdzoff     100000     // tile1247 seenine
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sprite   178 angoff    -256        // tile1247 seenine
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sprite   178 angoff    -256        // tile1247 seenine
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sprite   178 roll      -1          // tile1247 seenine
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sprite   178 roll      -1          // tile1247 seenine
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sprite   178 mdzoff     500000     // tile1247 seenine
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sprite   178 mdzoff     500000     // tile1247 seenine
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sprite   159 angoff     512        // tile0028 shotgunsprite (multiplayer)
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sprite   159 angoff     512        // tile0028 shotgunsprite (multiplayer)
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sprite   386 pitch      1          // tile0563 waterfountain
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sprite   386 pitch      1          // tile0563 waterfountain
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sprite   386 mdzoff     500000     // tile0563 waterfountain
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sprite   386 mdzoff     500000     // tile0563 waterfountain
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sprite    13 angoff     1024       // tile0028 shotgunsprite (multiplayer)
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sprite    13 angoff     1024       // tile0028 shotgunsprite (multiplayer)
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sprite   475 roll      -1          // tile0140 frankenstineswitch
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sprite   475 roll      -1          // tile0140 frankenstineswitch
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sprite   475 mdzoff     250000     // tile0140 frankenstineswitch
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sprite   475 mdzoff     250000     // tile0140 frankenstineswitch
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sprite   508 angoff    -512        // tile0060 accesscard red
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sprite   508 angoff    -512        // tile0060 accesscard [red]
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sprite   508 pitch     -1          // tile0060 accesscard red
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sprite   508 pitch     -1          // tile0060 accesscard [red]
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sprite   508 mdzoff     900000     // tile0060 accesscard red
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sprite   508 mdzoff     900000     // tile0060 accesscard [red]
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sprite   497 angoff     512        // tile0042 devistatorammo
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sprite   497 angoff     512        // tile0042 devistatorammo
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sprite   497 roll       1          // tile0042 devistatorammo
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sprite   497 roll       1          // tile0042 devistatorammo
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sprite   497 mdzoff     500000     // tile0042 devistatorammo
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sprite   497 mdzoff     500000     // tile0042 devistatorammo
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sprite   404 notmd                 // tile0561 (soap)
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sprite   404 notmd                 // tile0561 (soap)
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sprite   405 notmd                 // tile0561 (soap)
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sprite   405 notmd                 // tile0561 (soap)
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sprite   420 angoff    -512        // tile1227 nukebarrel
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sprite   420 angoff    -512        // tile1227 nukebarrel
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sprite   421 angoff     512        // tile1227 nukebarrel
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sprite   421 angoff     512        // tile1227 nukebarrel
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sprite   422 angoff     1024       // tile1227 nukebarrel
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sprite   422 angoff     1024       // tile1227 nukebarrel
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sprite   422 pitch     -1          // tile1227 nukebarrel
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sprite   422 pitch     -1          // tile1227 nukebarrel
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sprite   422 mdzoff     200000     // tile1227 nukebarrel
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sprite   422 mdzoff     200000     // tile1227 nukebarrel
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sprite   136 pitch      1          // tile0059 heatsensor
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sprite   136 pitch      1          // tile0059 heatsensor
140
sprite   136 roll      -1          // tile0059 heatsensor
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sprite   136 roll      -1          // tile0059 heatsensor
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sprite   136 mdzoff     300000     // tile0059 heatsensor
141
sprite   136 mdzoff     300000     // tile0059 heatsensor
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sprite   494 angoff     1024       // tile0044 rpgammo
142
sprite   494 angoff     1024       // tile0044 rpgammo
143
sprite   493 angoff     128        // tile0044 rpgammo
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sprite   493 angoff     128        // tile0044 rpgammo
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sprite   417 angoff     1024       // tile1227 nukebarrel
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sprite   417 angoff     1024       // tile1227 nukebarrel
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sprite   417 roll      -1          // tile1227 nukebarrel
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sprite   417 roll      -1          // tile1227 nukebarrel
146
sprite   417 mdzoff     300000     // tile1227 nukebarrel
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sprite   417 mdzoff     300000     // tile1227 nukebarrel
147
sprite   418 roll       1          // tile1227 nukebarrel
147
sprite   418 roll       1          // tile1227 nukebarrel
148
sprite   418 mdzoff     600000     // tile1227 nukebarrel
148
sprite   418 mdzoff     600000     // tile1227 nukebarrel
149
sprite   419 angoff     512        // tile1227 nukebarrel
149
sprite   419 angoff     512        // tile1227 nukebarrel
150
sprite   423 angoff     1024       // tile1227 nukebarrel
150
sprite   423 angoff     1024       // tile1227 nukebarrel
151
sprite   496 angoff    -640        // tile0041 batteryammo
151
sprite   496 angoff    -640        // tile0041 batteryammo
152
sprite   427 angoff     512        // tile1227 nukebarrel
152
sprite   427 angoff     512        // tile1227 nukebarrel
153
sprite   426 roll       1          // tile1227 nukebarrel
153
sprite   426 roll       1          // tile1227 nukebarrel
154
sprite   426 mdzoff     300000     // tile1227 nukebarrel
154
sprite   426 mdzoff     300000     // tile1227 nukebarrel
155
sprite   425 roll       1          // tile1227 nukebarrel
155
sprite   425 roll       1          // tile1227 nukebarrel
156
sprite   425 mdzoff     200000     // tile1227 nukebarrel
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sprite   425 mdzoff     200000     // tile1227 nukebarrel
157
sprite    98 angoff     1024       // tile0061 boots
157
sprite    98 angoff     1024       // tile0061 boots
158
sprite    98 pitch      128        // tile0061 boots
158
sprite    98 pitch      128        // tile0061 boots
159
sprite    98 mdzoff    -4000       // tile0061 boots
159
sprite    98 mdzoff    -4000       // tile0061 boots
160
sprite   501 angoff     1024       // tile0052 sixpack
160
sprite   501 angoff     1024       // tile0052 sixpack
161
sprite   502 angoff     1024       // tile0052 sixpack
161
sprite   502 angoff     1024       // tile0052 sixpack
162
sprite   504 angoff     256        // tile0046 crystalammo
162
sprite   504 angoff     256        // tile0046 crystalammo
163
sprite   504 pitch     -1          // tile0046 crystalammo
163
sprite   504 pitch     -1          // tile0046 crystalammo
164
sprite   504 mdzoff     300000     // tile0046 crystalammo
164
sprite   504 mdzoff     300000     // tile0046 crystalammo
165
sprite    99 angoff     0          // tile0060 accesscard yellow
165
sprite    99 angoff     0          // tile0060 accesscard [yellow]
166
sprite   388 angoff     512        // tile0024 freezesprite (multiplayer)
166
sprite   388 angoff     512        // tile0024 freezesprite (multiplayer)
167
sprite   388 pitch      128        // tile0024 freezesprite (multiplayer)
167
sprite   388 pitch      128        // tile0024 freezesprite (multiplayer)
168
sprite   388 mdxoff     100        // tile0024 freezesprite (multiplayer)
168
sprite   388 mdxoff     100        // tile0024 freezesprite (multiplayer)
169
sprite   388 mdzoff    -3000       // tile0024 freezesprite (multiplayer)
169
sprite   388 mdzoff    -3000       // tile0024 freezesprite (multiplayer)
170
sprite    56 angoff     1024       // tile0026 heavyhbomb
170
sprite    56 angoff     1024       // tile0026 heavyhbomb
171
sprite    56 pitch     -1          // tile0026 heavyhbomb
171
sprite    56 pitch     -1          // tile0026 heavyhbomb
172
sprite    56 mdzoff     500000     // tile0026 heavyhbomb
172
sprite    56 mdzoff     500000     // tile0026 heavyhbomb
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