Rev 435 | Rev 590 | Go to most recent revision | Only display areas with differences | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed
Rev 435 | Rev 445 | ||
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1 | // Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
1 | // Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
2 | 2 | ||
3 | // Level : wayne.map - "Duke Knight" by Todd |
3 | // Level : wayne.map - "Duke Knight" by Todd Vance |
4 | // Map Date : 2012-11-12 |
4 | // Map Date : 2012-11-12 |
5 | // mapmd4 : 743c5557ede6eba9f26b36eb2b0b9c25 |
5 | // mapmd4 : 743c5557ede6eba9f26b36eb2b0b9c25 |
6 | // Curr. HRP: r5.2.424 |
6 | // Curr. HRP: r5.2.445 |
7 | 7 | ||
8 | 8 | ||
- | 9 | sprite 1195 angoff -512 // tile0024 freezesprite |
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- | 10 | sprite 879 angoff 512 // tile0049 shotgunammo |
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- | 11 | sprite 880 angoff 512 // tile0049 shotgunammo |
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- | 12 | sprite 881 angoff 256 // tile0028 shotgunsprite |
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- | 13 | sprite 902 angoff 1024 // tile0047 hbombammo |
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- | 14 | sprite 904 angoff 256 // tile0053 firstaid |
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- | 15 | sprite 903 angoff 512 // tile0023 rpgsprite |
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- | 16 | sprite 1187 angoff 768 // tile0029 devistatorsprite |
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- | 17 | sprite 1185 angoff 768 // tile0023 rpgsprite |
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- | 18 | sprite 1186 angoff 768 // tile0022 chaingunsprite |
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- | 19 | sprite 1184 angoff 768 // tile0047 hbombammo |
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- | 20 | sprite 912 angoff -512 // tile0059 heatsensor |
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- | 21 | sprite 969 angoff 512 // tile0049 shotgunammo |
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- | 22 | sprite 970 angoff 512 // tile0049 shotgunammo |
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- | 23 | sprite 971 angoff -512 // tile0041 batteryammo |
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- | 24 | sprite 972 angoff -512 // tile0041 batteryammo |
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- | 25 | sprite 981 angoff -512 // tile0023 rpgsprite |
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- | 26 | sprite 1134 angoff 512 // tile0025 shrinkersprite |
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- | 27 | sprite 1129 angoff 256 // tile0042 devistatorammo |
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- | 28 | sprite 1128 angoff 512 // tile0042 devistatorammo |
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- | 29 | sprite 1130 angoff 768 // tile0042 devistatorammo |
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- | 30 | sprite 1027 angoff 1024 // tile0044 rpgammo |
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- | 31 | sprite 1029 angoff 512 // tile0049 shotgunammo |
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- | 32 | sprite 1032 angoff 512 // tile0049 shotgunammo |
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- | 33 | sprite 1183 angoff -768 // tile0028 shotgunsprite |
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9 | 34 |