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ÿþT%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%W%
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ÿþT%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%W%
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Q% Duke Caribbean: Life's A Beach Plus (Vaca+) Readme Q%
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Q% Duke Caribbean: Life's A Beach Plus (Vaca+) Readme Q%
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Z%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%d%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%d%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%]%
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Z%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%d%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%d%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%]%
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                 % by Hendricks266 %
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                 % by Hendricks266 %
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                 %%%%%%%%%%%%%%%%%%%
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                 %%%%%%%%%%%%%%%%%%%
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This readme file is best viewed in Courier New, Regular, Any Size, in a Unicode compatible plain text editor/viewer.
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This readme file is best viewed in Courier New, Regular, Any Size, in a Unicode compatible plain text editor/viewer.
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Any modern web browser should also display the file correctly.
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Any modern web browser should also display the file correctly.
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[0.0.0] Table of Contents:
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[0.0.0] Table of Contents:
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[1.0.0] Installation
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[1.0.0] Installation
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[2.0.0] Running Vaca+
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[2.0.0] Running Vaca+
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[3.0.0] Important Info
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[3.0.0] Important Info
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[4.0.0] Change Log
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[4.0.0] Change Log
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  [4.0.n] noctrun's version
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  [4.0.n] noctrun's version
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  [4.1.0] VacaHRP v1.0
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  [4.1.0] VacaHRP v1.0
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  [4.1.5] VacaHRP v1.5
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  [4.1.5] VacaHRP v1.5
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  [4.2.0] Vaca+ v2.0
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  [4.2.0] Vaca+ v2.0
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  [4.X.0] Vaca+ Subversion Repository
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  [4.X.0] Vaca+ Subversion Repository
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[5.0.0] Individual Tile Credits
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[5.0.0] Individual Tile Credits
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  [5.1.0] Textures, Signs, Decals
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  [5.1.0] Textures, Signs, Decals
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  [5.2.0] Models
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  [5.2.0] Models
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  [5.3.0] Skyboxes
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  [5.3.0] Skyboxes
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  [5.4.0] Music
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  [5.4.0] Music
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  [5.5.0] Sounds
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  [5.5.0] Sounds
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  [5.6.0] Cutscenes
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  [5.6.0] Cutscenes
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  [5.7.0] 8-Bit Art
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  [5.7.0] 8-Bit Art
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  [5.8.0] Map Patching
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  [5.8.0] Map Patching
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  [5.9.0] Resources from Duke3D HRP
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  [5.9.0] Resources from Duke3D HRP
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  [5.10.0] Other Resources
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  [5.10.0] Other Resources
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[6.0.0]  How can I help? 
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[6.0.0]  How can I help? 
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[7.0.0] Credits
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[7.0.0] Credits
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[8.0.0] Links
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[8.0.0] Links
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[9.0.0] Contact Info
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[9.0.0] Contact Info
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[1.0.0] Installation:
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[1.0.0] Installation:
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To download, or "check out" the pack, use a Subversion (SVN) client and point it to to the Vaca+ SVN repository:
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To download, or "check out" the pack, use a Subversion (SVN) client and point it to to the Vaca+ SVN repository:
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http://svn.eduke32.com/vaca_plus/
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http://svn.eduke32.com/vaca_plus/
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Then, run Caribbean.bat.
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Then, run Caribbean.bat.
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NW+ is compatible with the Duke3D HRP, update packs, XXX packs, music packs, and more.
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NW+ is compatible with the Duke3D HRP, update packs, XXX packs, music packs, and more.
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See the following links for help:
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See the following links for help:
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1. http://forums.duke4.net/topic/2251-how-to-download-the-hrp-svn-with-tortoisesvn-guide/
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1. http://forums.duke4.net/topic/2251-how-to-download-the-hrp-svn-with-tortoisesvn-guide/
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2. http://forums.duke4.net/topic/2231-the-official-add-on-installation-guide/
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2. http://forums.duke4.net/topic/2231-the-official-add-on-installation-guide/
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To view the SVN in a web-based interface, go to:
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To view the SVN in a web-based interface, go to:
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http://svn.eduke32.com/listing.php?repname=vaca_plus
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http://svn.eduke32.com/listing.php?repname=vaca_plus
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[2.0.0] Running Vaca+:
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[2.0.0] Running Vaca+:
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This file was made so that you have to change absolutely *NOTHING* within your
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This file was made so that you have to change absolutely *NOTHING* within your
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existing HRP. All you have to do is run Caribbean.bat and all of the grunt work
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existing HRP. All you have to do is run Caribbean.bat and all of the grunt work
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will be taken care of.
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will be taken care of.
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[3.0.0] Important Info:
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[3.0.0] Important Info:
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"  "Duke Caribbean: Life's a Beach Plus" is organized similarly to the main Duke3D HRP folder structure.
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"  "Duke Caribbean: Life's a Beach Plus" is organized similarly to the main Duke3D HRP folder structure.
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"  Do *NOT* use maphacks from the original HRP! These are meant for the official episodes *ONLY*!
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"  Do *NOT* use maphacks from the original HRP! These are meant for the official episodes *ONLY*!
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"  I am merely collecting stuff that pops up in the Duke4.net forums or elsewhere; I do *NOT* claim
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"  I am merely collecting stuff that pops up in the Duke4.net forums or elsewhere; I do *NOT* claim
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  to have created every single piece of art contained within this file! See the
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  to have created every single piece of art contained within this file! See the
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  credits section below in order to see where the tiles came from.
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  credits section below in order to see where the tiles came from.
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[4.0.0] Change Log:
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[4.0.0] Change Log:
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This is the timeline of when a piece of artwork or other content was added to Vaca+.
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This is the timeline of when a piece of artwork or other content was added to Vaca+.
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  [4.0.n] Vacation HRP (noctrun's version) - Date Unknown
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  [4.0.n] Vacation HRP (noctrun's version) - Date Unknown
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  "  vaca1.mhk, vaca3.mhk, vaca5.mhk, vacasl.mhk
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  "  vaca1.mhk, vaca3.mhk, vaca5.mhk, vacasl.mhk
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    · These are some very simple maphacks only doing select sprites such as the telephone switches. There are also some notes on the correct locations of sprites and the properties of walls.
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    · These are some very simple maphacks only doing select sprites such as the telephone switches. There are also some notes on the correct locations of sprites and the properties of walls.
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  "  vacation\undef.def:
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  "  vacation\undef.def:
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    · Undefinitions created to enable viewing of changed content if there is no HRP replacement.
71
    · Undefinitions created to enable viewing of changed content if there is no HRP replacement.
72
  "  vacation\atomic.def:
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  "  vacation\atomic.def:
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    · This is for tiles that have a duplicate of themselves in the extra art (TILES014.ART).
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    · This is for tiles that have a duplicate of themselves in the extra art (TILES014.ART).
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  "  vacation\skyboxes\:
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  "  vacation\skyboxes\:
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    · The two of the three Caribbean skyboxes (night & day) are done.  The day one was incorrectly linked to a dawn/dusk one.
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    · The two of the three Caribbean skyboxes (night & day) are done.  The day one was incorrectly linked to a dawn/dusk one.
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  "  vacation\textures\:
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  "  vacation\textures\:
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    · Just one texture, 3643 (Sand).
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    · Just one texture, 3643 (Sand).
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79
  [4.1.0] VacaHRP v1.0 - 2008-02-22
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  [4.1.0] VacaHRP v1.0 - 2008-02-22
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  "  *.con:
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  "  *.con:
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    · All of the Vacation CON files are included.
81
    · All of the Vacation CON files are included.
82
  "  vacation\copies.def:
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  "  vacation\copies.def:
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    · Renamed atomic.def to copies.def.
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    · Renamed atomic.def to copies.def.
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  "  vacation\screen\menu:
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  "  vacation\screen\menu:
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    · 2502-2503 (Duke Caribbean Insignia)
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    · 2502-2503 (Duke Caribbean Insignia)
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    · 2492 (3D Realms Screen - Vaca+ Screen)
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    · 2492 (3D Realms Screen - Vaca+ Screen)
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  "  vacation\sprites\signs:
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  "  vacation\sprites\signs:
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    · 3790 ("KOBAYASHI MARU")
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    · 3790 ("KOBAYASHI MARU")
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  "  vacation\sprites\pickups:
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  "  vacation\sprites\pickups:
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    · 45 (Brown Voodoo Ring Ammo Pickup)
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    · 45 (Brown Voodoo Ring Ammo Pickup)
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  "  vacation\textures:
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  "  vacation\textures:
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    · 96 (LA Night Sky Picture)
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    · 96 (LA Night Sky Picture)
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    · 889-892 (Cleaner, Brighter Waterfall)
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    · 889-892 (Cleaner, Brighter Waterfall)
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    · 3757 (Blue-Tinted Non-Usable Switch)
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    · 3757 (Blue-Tinted Non-Usable Switch)
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    · 3761 (Blue-Tinted Metal)
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    · 3761 (Blue-Tinted Metal)
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    · 3763-3764 (Blue-Tinted Alien Transporter)
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    · 3763-3764 (Blue-Tinted Alien Transporter)
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    · 3768 (Blue-Tinted Grooves)
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    · 3768 (Blue-Tinted Grooves)
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    · 3793-3794 (Red & Blue Beds)
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    · 3793-3794 (Red & Blue Beds)
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  "  vacation\screen\props:
99
  "  vacation\screen\props:
100
    · 680-684 (Folding Chair) - new skin without  Eddy Wood  on the back, all alt-pals done
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    · 680-684 (Folding Chair) - new skin without  Eddy Wood  on the back, all alt-pals done
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101

102
  [4.1.5] VacaHRP v1.5 - 2008-12-21
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  [4.1.5] VacaHRP v1.5 - 2008-12-21
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  "  vacation\sprites\pickups:
103
  "  vacation\sprites\pickups:
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    · 26 (Pineapple)
104
    · 26 (Pineapple)
105
    · 27 (Tripbomb Pickup)
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    · 27 (Tripbomb Pickup)
106
    · 29 (Conchonator Pickup)
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    · 29 (Conchonator Pickup)
107
    · 37-39 (Ice Cubes Pickup)
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    · 37-39 (Ice Cubes Pickup)
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    · 45 (Brown Voodoo Ring Ammo Pickup) - replaced with new version from HRP Update Pack, new skin
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    · 45 (Brown Voodoo Ring Ammo Pickup) - replaced with new version from HRP Update Pack, new skin
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    · 51 (Banana Pickup)
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    · 51 (Banana Pickup)
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    · 52 (Bunch of Bananas Pickup)
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    · 52 (Bunch of Bananas Pickup)
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    · 53 (Crate of Bananas Pickup)
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    · 53 (Crate of Bananas Pickup)
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    · 54 (Suntan Lotion Pickup)
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    · 54 (Suntan Lotion Pickup)
113
    · 55 (Hot Sauce Pickup)
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    · 55 (Hot Sauce Pickup)
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    · 59 (Sunglasses Pickup)
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    · 59 (Sunglasses Pickup)
115
    · 60 (Credit Card Pickup)
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    · 60 (Credit Card Pickup)
116
    · 61 (Sandals Pickup)
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    · 61 (Sandals Pickup)
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  "  vacation\music:
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  "  vacation\music:
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    ·  Doomsday's Comin'  by Mark McWane
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    ·  Doomsday's Comin'  by Mark McWane
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    · all others by Matéos
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    · all others by Matéos
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  "  vacation\sprites\signs:
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  "  vacation\sprites\signs:
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    · 3639 ("Wavemistress")
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    · 3639 ("Wavemistress")
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    · 3668 ("Cruise Director")
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    · 3668 ("Cruise Director")
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    · 3669 ("Dolphin Deck")
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    · 3669 ("Dolphin Deck")
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    · 3685 ("Dance Lessons")
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    · 3685 ("Dance Lessons")
125
    · 3689 ("Elevator Control")
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    · 3689 ("Elevator Control")
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    · 3690 ("Island Gifts")
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    · 3690 ("Island Gifts")
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    · 3691 ("Hotel Registration")
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    · 3691 ("Hotel Registration")
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    · 3692 ("Mr. Splashy's Super Happy Fun Park")
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    · 3692 ("Mr. Splashy's Super Happy Fun Park")
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    · 3693 ("Swimming Pool")
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    · 3693 ("Swimming Pool")
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    · 3694 ("Hot Tubs")
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    · 3694 ("Hot Tubs")
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    · 3696 ("1 Hour Wait From This Point")
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    · 3696 ("1 Hour Wait From This Point")
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    · 3697 ("30 Min. Wait From This Point")
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    · 3697 ("30 Min. Wait From This Point")
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    · 3706 ("Mr. Splashy's")
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    · 3706 ("Mr. Splashy's")
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    · 3707 ("Bridge")
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    · 3707 ("Bridge")
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    · 3762 ("Cha-Cha's Galore")
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    · 3762 ("Cha-Cha's Galore")
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    · 3790_1 (blue "KOBAYASHI MARU")
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    · 3790_1 (blue "KOBAYASHI MARU")
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  "  vacation\sprites\decals:
137
  "  vacation\sprites\decals:
138
    · 952 (Water Splash)
138
    · 952 (Water Splash)
139
    · 3698-3699 (Mr. Splashy)
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    · 3698-3699 (Mr. Splashy)
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  "  vacation\sprites\props:
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  "  vacation\sprites\props:
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    · 3686 (Wooden Jail Bars)
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    · 3686 (Wooden Jail Bars)
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    · 3660-3667 (Beach Ball)
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    · 3660-3667 (Beach Ball)
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    · 3695 (Beach Bather Babe's Umbrella)
143
    · 3695 (Beach Bather Babe's Umbrella)
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    · 3700 (Tiki God Rock Statue)
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    · 3700 (Tiki God Rock Statue)
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    · 3778 (Poker Chips)
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    · 3778 (Poker Chips)
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  "  vacation\textures:
146
  "  vacation\textures:
147
    · 3644 (White Sand) If you look at the original tile, it is a brightened version of #3643.  I replicated this.
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    · 3644 (White Sand) If you look at the original tile, it is a brightened version of #3643.  I replicated this.
148
    · 3687 (Colorful Bricks)
148
    · 3687 (Colorful Bricks)
149
    · 3733-3735 (Wooden Planks)
149
    · 3733-3735 (Wooden Planks)
150
    · 3769-3770 (Building Stones)
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    · 3769-3770 (Building Stones)
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    · 3785-3786 (Boat Wood)
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    · 3785-3786 (Boat Wood)
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    · 3787 (Boat Metal)
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    · 3787 (Boat Metal)
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    · 3788-3789 (More Boat Wood) With this, Duke's boat is complete!
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    · 3788-3789 (More Boat Wood) With this, Duke's boat is complete!
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  "  vacation\screen\menu:
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  "  vacation\screen\menu:
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    · 13 (Prototype Credits Screen)
155
    · 13 (Prototype Credits Screen)
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    · 2492 (3D Realms Screen - Vaca+ Screen) edited to reflect #2502-2503.  .png instead of .jpg.  1600x1200, not 1024x768.
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    · 2492 (3D Realms Screen - Vaca+ Screen) edited to reflect #2502-2503.  .png instead of .jpg.  1600x1200, not 1024x768.
157
    · 2500 (Caribbean Credits Screen (TEN))
157
    · 2500 (Caribbean Credits Screen (TEN))
158
    · 2502-2503 (Duke Caribbean Insignia) removed because it sucked, it didn't look right, and it wasn't there to begin with.
158
    · 2502-2503 (Duke Caribbean Insignia) removed because it sucked, it didn't look right, and it wasn't there to begin with.
159
    · 3240/3245 (End of Level Screen)
159
    · 3240/3245 (End of Level Screen)
160
    · 3281 (Level Loading Screen)
160
    · 3281 (Level Loading Screen)
161
  "  vacation\sprites\firstperson:
161
  "  vacation\sprites\firstperson:
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    · 2510-2511 (HUD Conchonator)
162
    · 2510-2511 (HUD Conchonator)
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    · 2563 (HUD Credit Card-Holding Hand)
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    · 2563 (HUD Credit Card-Holding Hand)
164
    · 2566 (HUD Tripbomb)
164
    · 2566 (HUD Tripbomb)
165
  "  vacation\sprites\effects:
165
  "  vacation\sprites\effects:
166
    · 2595_1, 2595_3 (SHOTSPARK1 alt pals)
166
    · 2595_1, 2595_3 (SHOTSPARK1 alt pals)
167
  "  vacation\screen\hud:
167
  "  vacation\screen\hud:
168
    · 2460 (Banana Crate Inventory HUD Icon)
168
    · 2460 (Banana Crate Inventory HUD Icon)
169
    · 2461 (Sunglasses Inventory HUD Icon)
169
    · 2461 (Sunglasses Inventory HUD Icon)
170
    · 2463 (Sandals Inventory HUD Icon)
170
    · 2463 (Sandals Inventory HUD Icon)
171
    · 2469 (Hot Sauce Inventory HUD Icon)
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    · 2469 (Hot Sauce Inventory HUD Icon)
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    · 2471 (Credit Card HUD Icon)
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    · 2471 (Credit Card HUD Icon)
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  "  vacation\sounds:
173
  "  vacation\sounds:
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    · WIND54 (Ending Cutscene Sound)
174
    · WIND54 (Ending Cutscene Sound)
175
  "  Vacation.con:
175
  "  Vacation.con:
176
    · Made the sparks that fly off of the pistol, etc. a special color depending on the type.
176
    · Made the sparks that fly off of the pistol, etc. a special color depending on the type.
177
    · game name
177
    · game name
178
    · menu tile is now beach view
178
    · menu tile is now beach view
179
    · TEN screen reenabled (Caribbean Credits)
179
    · TEN screen reenabled (Caribbean Credits)
180
    · the Fire Lasers that troopers shoot are now blue
180
    · the Fire Lasers that troopers shoot are now blue
181
  "  VacaEDuke.con:
181
  "  VacaEDuke.con:
182
    · Added so that modders could have an easier time creating addon-themed levels.
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    · Added so that modders could have an easier time creating addon-themed levels.
183
  "  vacation\copies.def:
183
  "  vacation\copies.def:
184
    · 3645 removed (rock, not tree)
184
    · 3645 removed (rock, not tree)
185
    · episode 4 compatibility texture definitions updated
185
    · episode 4 compatibility texture definitions updated
186
  "  vacation\sprites\projectiles:
186
  "  vacation\sprites\projectiles:
187
    · 1625_1 (pal 1 blue Fire Laser)
187
    · 1625_1 (pal 1 blue Fire Laser)
188
    · 1641-1643 (Ice Cube Projectile)
188
    · 1641-1643 (Ice Cube Projectile)
189
    · 2605-2611 (Coconut)
189
    · 2605-2611 (Coconut)
190
  "  vacation\sprites\monsters:
190
  "  vacation\sprites\monsters:
191
    · 3646-3648 (Seagull)
191
    · 3646-3648 (Seagull)
192
  "  vacation\voxels:
192
  "  vacation\voxels:
193
    · created in anticipation of upcoming features
193
    · created in anticipation of upcoming features
194
  "  vacation\8bit:
194
  "  vacation\8bit:
195
    · created for 8-bit tile replacement because the ARTs cannot be redistributed
195
    · created for 8-bit tile replacement because the ARTs cannot be redistributed
196
    · lava voodoo ring: added pickup, edited HUD - #32, #2554-2555
196
    · lava voodoo ring: added pickup, edited HUD - #32, #2554-2555
197
    · shotgun butt from Nuclear Showdown
197
    · shotgun butt from Nuclear Showdown
198
  "  vacation\extra:
198
  "  vacation\extra:
199
    · Created so that imperfect images are not lost to history, and so that WIPs can be distributed easily.
199
    · Created so that imperfect images are not lost to history, and so that WIPs can be distributed easily.
200

200

201
  [4.2.0] Vaca+ v2.0 - 2010-05-02
201
  [4.2.0] Vaca+ v2.0 - 2010-05-02
202
  "  vacation
202
  "  vacation
203
    · all images have been losslessly optimized
203
    · all images have been losslessly optimized
204
    · normal maps added where applicable
204
    · normal maps added where applicable
205
    · annihiliated vanilla cutscenes and help dialogs, as they weren't relevant
205
    · annihiliated vanilla cutscenes and help dialogs, as they weren't relevant
206
  "  caribuninst.bat
206
  "  caribuninst.bat
207
    · uninstaller added at request of a user
207
    · uninstaller added at request of a user
208
  "  vaca_xxx.def
208
  "  vaca_xxx.def
209
    · XXX mode!
209
    · XXX mode!
210
    · 3670-3684 (Beach Walker Babe)
210
    · 3670-3684 (Beach Walker Babe)
211
  "  vacation\8bit:
211
  "  vacation\8bit:
212
    · added 2 Pig Cop tiles to fix a bug, where if you looked at one shoot, it would disappear
212
    · added 2 Pig Cop tiles to fix a bug, where if you looked at one shoot, it would disappear
213
    · lava voodoo ring: added projectile (2448-2451)
213
    · lava voodoo ring: added projectile (2448-2451)
214
    · fixed a bug where banana bunches (52) were slightly in the ground
214
    · fixed a bug where banana bunches (52) were slightly in the ground
215
    · 2930-2965, 3002-3009, 3022 (Orange Redfont)
215
    · 2930-2965, 3002-3009, 3022 (Orange Redfont)
216
  "  vacation\copies:
216
  "  vacation\copies:
217
    · checked for newer status in HRP v4 and Polymer pack
217
    · checked for newer status in HRP v4 and Polymer pack
218
  "  vacation\screen\fonts:
218
  "  vacation\screen\fonts:
219
    · 2929-3022 (redfont)
219
    · 2929-3022 (redfont)
220
  "  vacation\screen\hud:
220
  "  vacation\screen\hud:
221
    · 2471 (Credit Card HUD Icon) alt-pals, new model
221
    · 2471 (Credit Card HUD Icon) alt-pals, new model
222
  "  vacation\screen\menu:
222
  "  vacation\screen\menu:
223
    · 13 (Prototype Credits Screen) correct resolution
223
    · 13 (Prototype Credits Screen) correct resolution
224
    · 2500 (Caribbean Credits Screen (TEN)) correct resolution
224
    · 2500 (Caribbean Credits Screen (TEN)) correct resolution
225
    · 3240/3245 (End of Level Screen) correct resolution
225
    · 3240/3245 (End of Level Screen) correct resolution
226
    · 3281 (Level Loading Screen) correct resolution
226
    · 3281 (Level Loading Screen) correct resolution
227
  "  vacation\sounds:
227
  "  vacation\sounds:
228
    · WIND54 redone to match the new Duke-O OGG
228
    · WIND54 redone to match the new Duke-O OGG
229
  "  vacation\sprites\characters:
229
  "  vacation\sprites\characters:
230
    · 3670-3684 (Beach Walker Babe) including XXX
230
    · 3670-3684 (Beach Walker Babe) including XXX
231
  "  vacation\sprites\decals:
231
  "  vacation\sprites\decals:
232
    · 3779-3781 (White Boxes Puzzle)
232
    · 3779-3781 (White Boxes Puzzle)
233
  "  vacation\sprites\effects:
233
  "  vacation\sprites\effects:
234
    · 2329-2332 (Small Water Splash)
234
    · 2329-2332 (Small Water Splash)
235
    · 2390 (SCRAP6 tile) This tile is used in Shark's Cove as a shark's fin.  I made a render of the shark for use.
235
    · 2390 (SCRAP6 tile) This tile is used in Shark's Cove as a shark's fin.  I made a render of the shark for use.
236
  "  vacation\sprites\firstperson:
236
  "  vacation\sprites\firstperson:
237
    · 2563 (HUD Credit Card-Holding Hand) alt-pals
237
    · 2563 (HUD Credit Card-Holding Hand) alt-pals
238
  "  vacation\sprites\gibs:
238
  "  vacation\sprites\gibs:
239
    · "jibs" now has a correct spelling
239
    · "jibs" now has a correct spelling
240
  "  vacation\sprites\ice:
240
  "  vacation\sprites\ice:
241
    · 59 (Sunglasses Pickup) used on beachwalker
241
    · 59 (Sunglasses Pickup) used on beachwalker
242
    · 3585 (Inflatable Dragon)
242
    · 3585 (Inflatable Dragon)
243
    · 3646-3648 (Seagull)
243
    · 3646-3648 (Seagull)
244
    · 3670 (Beach Walker Babe) inlcuding XXX
244
    · 3670 (Beach Walker Babe) inlcuding XXX
245
  "  vacation\sprites\monsters:
245
  "  vacation\sprites\monsters:
246
    · 3585-3625 (Inflatable Dragon)
246
    · 3585-3625 (Inflatable Dragon)
247
  "  vacation\sprites\pickups:
247
  "  vacation\sprites\pickups:
248
    · 26 (Pineapple) render
248
    · 26 (Pineapple) render
249
    · 27 (Tripbomb Pickup) render
249
    · 27 (Tripbomb Pickup) render
250
    · 29 (Conchonator Pickup) render
250
    · 29 (Conchonator Pickup) render
251
    · 37-39 (Ice Cubes Pickup) render
251
    · 37-39 (Ice Cubes Pickup) render
252
    · 45 (Brown Voodoo Ring Ammo Pickup) render
252
    · 45 (Brown Voodoo Ring Ammo Pickup) render
253
    · 60 (Credit Card Pickup) alt-pals, new model
253
    · 60 (Credit Card Pickup) alt-pals, new model
254
  "  vacation\sprites\props:
254
  "  vacation\sprites\props:
255
    · 680 (Folding Chair) removed; better version integrated into mainline HRP
255
    · 680 (Folding Chair) removed; better version integrated into mainline HRP
256
    · 1055-1056 (Amusement Park Ride Hand Rail)
256
    · 1055-1056 (Amusement Park Ride Hand Rail)
257
    · 1337-1338 (Helicopter)
257
    · 1337-1338 (Helicopter)
258
  "  vacation\music:
258
  "  vacation\music:
259
    · new Roland Sound Canvas SC-55 OGGs by MusicallyInspired
259
    · new Roland Sound Canvas SC-55 OGGs by MusicallyInspired
260
  "  vacation\undef.def:
260
  "  vacation\undef.def:
261
    · I discovered that the helicopter frames, used in Lost Lagoon, are different, with the shadow removed and the door closed.
261
    · I discovered that the helicopter frames, used in Lost Lagoon, are different, with the shadow removed and the door closed.
262
    · I also found that the skybox for Lunar Apocalypse was shortened, to be used as a sprite/wall in Mr. Splashy's.
262
    · I also found that the skybox for Lunar Apocalypse was shortened, to be used as a sprite/wall in Mr. Splashy's.
263
  "  VACA4.MAP
263
  "  VACA4.MAP
264
    · This map was shipped corrupted!  I fixed it, as far as I could tell.  There is one small change, but it is barely noticeable.
264
    · This map was shipped corrupted!  I fixed it, as far as I could tell.  There is one small change, but it is barely noticeable.
265
  "  Vacation.con:
265
  "  Vacation.con:
266
    · eliminated rogue ambient cutscene sounds
266
    · eliminated rogue ambient cutscene sounds
267
    · destroying chairs is better
267
    · destroying chairs is better
268
    · improved randomization of Dukisms
268
    · improved randomization of Dukisms
269
    · new enemies automatically resize on level load
269
    · new enemies automatically resize on level load
270
    · incorporated Jonah Bishop's Unofficial CON Fixes
270
    · incorporated Jonah Bishop's Unofficial CON Fixes
271
    · chairs automatically face any tables within a certain range
271
    · chairs automatically face any tables within a certain range
272
    · if tikigod statues are wall aligned (cstat 16), they automatically render as a texture, instead of a model
272
    · if tikigod statues are wall aligned (cstat 16), they automatically render as a texture, instead of a model
273
    · lava voodoo ring ammo now glows precisely like shrinker ammo
273
    · lava voodoo ring ammo now glows precisely like shrinker ammo
274
  "  VSounds.con, VacaDefs.con, VacaUser.con:
274
  "  VSounds.con, VacaDefs.con, VacaUser.con:
275
    · extended pitch variation on babe death sound
275
    · extended pitch variation on babe death sound
276
    · fixed bug with the expander playing a Duke quote due to overlapping sounds
276
    · fixed bug with the expander playing a Duke quote due to overlapping sounds
277
  "  BeachBabe.con, BeachBather.con, BeachBall.con, Seagull.con, Dragon.con:
277
  "  BeachBabe.con, BeachBather.con, BeachBall.con, Seagull.con, Dragon.con:
278
    · formatted cleanly
278
    · formatted cleanly
279
    · eliminated warnings
279
    · eliminated warnings
280
    · the Dragon now flies in a less predictable direction when killed
280
    · the Dragon now flies in a less predictable direction when killed
281
    · the beach ball makes scraps of different colors, not just white.
281
    · the beach ball makes scraps of different colors, not just white.
282
    · bugs fixed:
282
    · bugs fixed:
283
      · the Dragon would shrink when expanded
283
      · the Dragon would shrink when expanded
284
      · the babes would still be talking when killed
284
      · the babes would still be talking when killed
285
      · any traces of "state jib_sounds" or "addkills 1" have been removed from the babes
285
      · any traces of "state jib_sounds" or "addkills 1" have been removed from the babes
286
      · the Beach Bather can be expanded
286
      · the Beach Bather can be expanded
287
      · the Seagull can be frozen, shrunken, or expanded
287
      · the Seagull can be frozen, shrunken, or expanded
288
      · the Dragon would spawn blood with whatever color it was, rather than red
288
      · the Dragon would spawn blood with whatever color it was, rather than red
289
      · the Dragon would move when expanded
289
      · the Dragon would move when expanded
290

290

291
  [4.X.0] Vaca+ Subversion Repository
291
  [4.X.0] Vaca+ Subversion Repository
292
  "  The Vaca+ changelog following v2.0 is now contained in the logs of its SVN repo.
292
  "  The Vaca+ changelog following v2.0 is now contained in the logs of its SVN repo.
293

293

294
[5.0.0] Individual Tile Credits:
294
[5.0.0] Individual Tile Credits:
295

295

296
  [5.1.0] Textures, Signs, Decals
296
  [5.1.0] Textures, Signs, Decals
297

297

298
  "  noctrun
298
  "  noctrun
299
    3643
299
    3643
300

300

301
  "  DeeperThought
301
  "  DeeperThought
302
    1625_1
302
    1625_1
303

303

304
  "  Captain Awesome
304
  "  Captain Awesome
305
    889-892, 3757, 3761 (previously), 3763-3764 (previously), 3768 (previously), 3793-3794
305
    889-892, 3757, 3761 (previously), 3763-3764 (previously), 3768 (previously), 3793-3794
306

306

307
  "  Flacken.WS
307
  "  Flacken.WS
308
    alt-pals: 60, 2471, 2563
308
    alt-pals: 60, 2471, 2563
309

309

310
  "  Hendricks266
310
  "  Hendricks266
311
    1055-1056, 2492, 2502-2503, 2595_1, 2595_3, 3639, 3644, 3761, 3763-3764, 3768, 3779-3781, 3790
311
    1055-1056, 2492, 2502-2503, 2595_1, 2595_3, 3639, 3644, 3761, 3763-3764, 3768, 3779-3781, 3790
312
    renders: 26, 29, 37-39, 42, 44, 45, 47, 2390, 3700
312
    renders: 26, 29, 37-39, 42, 44, 45, 47, 2390, 3700
313
    normal/specular maps: 3643, 3687, 3769, 3770
313
    normal/specular maps: 3643, 3687, 3769, 3770
314

314

315
  "  chicken
315
  "  chicken
316
    13, 60, 952, 2329-2332, 2460, 2461, 2463, 2469, 2471, 2500, 2568, 2929-3022 (v1.5 sourced font), 3240/3245, 3281, 3639, 3646-3648, 3706, 3733-3735, 3762, 3668, 3669, 3685, 3686, 3687, 3689, 3690, 3691, 3693, 3694, 3696, 3697, 3698-3699, 3707, 3769-3770, 3778, 3785-3786, 3787, 3788-3789
316
    13, 60, 952, 2329-2332, 2460, 2461, 2463, 2469, 2471, 2500, 2568, 2929-3022 (v1.5 sourced font), 3240/3245, 3281, 3639, 3646-3648, 3706, 3733-3735, 3762, 3668, 3669, 3685, 3686, 3687, 3689, 3690, 3691, 3693, 3694, 3696, 3697, 3698-3699, 3707, 3769-3770, 3778, 3785-3786, 3787, 3788-3789
317

317

318
  "  SwissCM
318
  "  SwissCM
319
    2929-3022 (current v1.3D sourced font)
319
    2929-3022 (current v1.3D sourced font)
320

320

321
  "  empy
321
  "  empy
322
    42, 44, 47, 955, 956, 3758_d
322
    42, 44, 47, 955, 956, 3758_d
323

323

324
  "  Parkar
324
  "  Parkar
325
    source release: 2492
325
    source release: 2492
326

326

327
  [5.2.0] Models
327
  [5.2.0] Models
328

328

329
  "  Hendricks266
329
  "  Hendricks266
330
    45 (skin, recolored green -> brown), 1337-1338 (edit)
330
    45 (skin, recolored green -> brown), 1337-1338 (edit)
331

331

332
  "  Tea Monster
332
  "  Tea Monster
333
    680-684 (skin, took original, removed  Eddy Wood , and recolored alt-pals) originally; since removed
333
    680-684 (skin, took original, removed  Eddy Wood , and recolored alt-pals) originally; since removed
334

334

335
  "  chicken
335
  "  chicken
336
    26, 27, 29, 37-39, 51, 52, 53, 54, 55, 59, 60, 61, 1641-1643, 2510-2511, 2566, 2605-2611, 3585-3625, 3646-3648, 3660-3667, 3670-3684, 3695, 3700
336
    26, 27, 29, 37-39, 51, 52, 53, 54, 55, 59, 60, 61, 1641-1643, 2510-2511, 2566, 2605-2611, 3585-3625, 3646-3648, 3660-3667, 3670-3684, 3695, 3700
337

337

338
  [5.3.0] Skyboxes
338
  "  Spiker
339

339
    3649
340
  "  89-93, 94_1 sky_sea*.png by Foe
340

341
       This skybox created by Foe, in Terragen. Please give me credit
341
  [5.3.0] Skyboxes
342
       in your file readme if you use it. Thank you and enjoy! :D 
342

343

343
  "  89-93, 94_1 sky_sea*.png by Foe
344
  "  94 dawn_dusk*.png by Hendricks266
344
       This skybox created by Foe, in Terragen. Please give me credit
345
       I just took sky_sea and colored the sky yellow. =P
345
       in your file readme if you use it. Thank you and enjoy! :D 
346
       The tile is the same as default Duke, but I made this to look more Caribbean. 
346

347

347
  "  94 dawn_dusk*.png by Hendricks266
348
  "  95 _spooky*.png by Jayson  TheBeast  Dehn (superman6t6@hotmail.com)
348
       I just took sky_sea and colored the sky yellow. =P
349
       Chill man, you're expecting me to say don't copy this skybox or I'll sue you, but
349
       The tile is the same as default Duke, but I made this to look more Caribbean. 
350
       I don't really care as long as you ask me before editing it. You can do anything! 
350

351

351
  "  95 _spooky*.png by Jayson  TheBeast  Dehn (superman6t6@hotmail.com)
352
  [5.4.0] Music
352
       Chill man, you're expecting me to say don't copy this skybox or I'll sue you, but
353

353
       I don't really care as long as you ask me before editing it. You can do anything! 
354
  "  Mark McWane
354

355
     Doomsday's Comin' 
355
  [5.4.0] Music
356

356

357
  "  MusicallyInspired
357
  "  Mark McWane
358
    all other music
358
     Doomsday's Comin' 
359

359

360
  [5.5.0] Sounds
360
  "  MusicallyInspired
361

361
    all other music
362
  "  Hendricks266
362

363
    WIND54
363
  [5.5.0] Sounds
364

364

365
  [5.6.0] Cutscenes
365
  "  Hendricks266
366

366
    WIND54
367
  "  chicken
367

368
    CINEOV3.ANM
368
  [5.6.0] Cutscenes
369
    RADLOGO.ANM
369

370
    Note: The cutscenes are just slides.
370
  "  chicken
371
          These have been done.
371
    CINEOV3.ANM
372
          However, there is no way to put them in-game.
372
    RADLOGO.ANM
373
          As a result, they have not been converted to whatever format is required.
373
    Note: The cutscenes are just slides.
374
          They are in the  vacation/extra/cutscene_highres  directory.
374
          These have been done.
375

375
          However, there is no way to put them in-game.
376
  [5.7.0] 8-Bit Art
376
          As a result, they have not been converted to whatever format is required.
377

377
          They are in the  vacation/extra/cutscene_highres  directory.
378
  "  Hendricks266
378

379
    recolors: 32, 2554-2555, 2929-3022
379
  [5.7.0] 8-Bit Art
380

380

381
  "  Captain Awesome
381
  "  Hendricks266
382
    improvements: 2524-2526, 2528-2529, 2544, 2548, 2550, 2554-2555, 2556-2557, 2568-2569, 2573-2574, 2613, 2616-2619
382
    recolors: 32, 2554-2555, 2929-3022
383

383

384
  "  SwissCM
384
  "  Captain Awesome
385
    1739
385
    improvements: 2524-2526, 2528-2529, 2544, 2548, 2550, 2554-2555, 2556-2557, 2568-2569, 2573-2574, 2613, 2616-2619
386

386

387
  "  James/Jblade
387
  "  SwissCM
388
    2063-2064
388
    1739
389

389

390
  [5.7.0] Map Patching
390
  "  James/Jblade
391

391
    2063-2064
392
  "  Hendricks266
392

393
    all maps
393
  [5.7.0] Map Patching
394

394

395
  [5.8.0] Resources from Duke3D HRP
395
  "  Hendricks266
396

396
    all maps
397
  "  Everything in copies.def
397

398
  "  A lot of art has been copied from the standard HRP and modified to fit the needs of the Caribbean art.
398
  [5.8.0] Resources from Duke3D HRP
399
  Duke 3D	Addon
399

400
  322		3768
400
  "  Everything in copies.def
401
  791		3761
401
  "  A lot of art has been copied from the standard HRP and modified to fit the needs of the Caribbean art.
402
  889-892	889-892
402
  Duke 3D	Addon
403
  1097		3758
403
  322		3768
404
  1098		3757
404
  791		3761
405
  1130		3763
405
  889-892	889-892
406
  1131		3764
406
  1097		3758
407
  1135		3760
407
  1098		3757
408

408
  1130		3763
409
  [5.9.0] Other Resources
409
  1131		3764
410

410
  1135		3760
411
  "  Tile #96 taken from DukeDC HRP.
411

412
  "  3D Realms screen background from somewhere (see 3DR thread).
412
  [5.9.0] Other Resources
413

413

414
  "  Some source textures in this tutorial are copyrighted by CGTextures.com.
414
  "  Tile #96 taken from DukeDC HRP.
415
    Permission to use and distribute these specific textures has been granted to the author of this texture pack.
415
  "  3D Realms screen background from somewhere (see 3DR thread).
416
    Textures downloaded from CGTextures.com are copyrighted and may NOT be redistributed or sold.
416

417
    For more information and the full license please visit http://www.cgtextures.com.
417
  "  Some source textures in this tutorial are copyrighted by CGTextures.com.
418

418
    Permission to use and distribute these specific textures has been granted to the author of this texture pack.
419
[6.0.0]  How can I help? 
419
    Textures downloaded from CGTextures.com are copyrighted and may NOT be redistributed or sold.
420

420
    For more information and the full license please visit http://www.cgtextures.com.
421
First, check the to-do list to see what is done and what needs to be done.  
421

422
For the most accurate version, check the website.
422
[6.0.0]  How can I help? 
423

423

424
Second, check the vacation/extra folder to see if there is a WIP.
424
First, check the to-do list to see what is done and what needs to be done.  
425

425
For the most accurate version, check the website.
426
Third, make sure that if you take art from somewhere, check its license first!  
426

427
You should also cite any sources you used, especially another HRP tile.
427
Second, check the vacation/extra folder to see if there is a WIP.
428

428

429
Fourth, do not use any of the original 8-bit art in your final products.  
429
Third, make sure that if you take art from somewhere, check its license first!  
430
You may use the art as placeholders, but do not leave it in the final product.  
430
You should also cite any sources you used, especially another HRP tile.
431
The exception to this rule is when a complex object (such as an enemy) has not been 
431

432
re-done.  It can be added to the interim release version.  However, once a replacement 
432
Fourth, do not use any of the original 8-bit art in your final products.  
433
has become available, then you must use it instead of the original.
433
You may use the art as placeholders, but do not leave it in the final product.  
434

434
The exception to this rule is when a complex object (such as an enemy) has not been 
435
Fifth, make sure textures are exactly 4 times the original size of the tile.  In most cases, 
435
re-done.  It can be added to the interim release version.  However, once a replacement 
436
you should end up with a power of 2 texture (256x256, 512x512, 1024x512, et cetera).  However, 
436
has become available, then you must use it instead of the original.
437
if the original art has a weird resolution, then you should use the original ×4.  Model skins 
437

438
should be power of 2 as well.  It might work better for you if you created the tile in ×8 
438
Fifth, make sure textures are exactly 4 times the original size of the tile.  In most cases, 
439
scale.
439
you should end up with a power of 2 texture (256x256, 512x512, 1024x512, et cetera).  However, 
440

440
if the original art has a weird resolution, then you should use the original ×4.  Model skins 
441
Sixth, post the artwork at the Duke4.net thread.  If you do not have an account, 
441
should be power of 2 as well.  It might work better for you if you created the tile in ×8 
442
e-mail the artwork to me (Hendricks266).  Tell me what you would like to be credited as.
442
scale.
443

443

444
Last, remember to back up your source .psd/.xcf files, and your source models.  It will 
444
Sixth, post the artwork at the Duke4.net thread.  If you do not have an account, 
445
make the above rules much easier. =D
445
e-mail the artwork to me (Hendricks266).  Tell me what you would like to be credited as.
446

446

447
[9.0.0] Credits:
447
Last, remember to back up your source .psd/.xcf files, and your source models.  It will 
448

448
make the above rules much easier. =D
449
"  Hendricks266
449

450
  (Manager of this pack) ............................. See below for contact information.
450
[9.0.0] Credits:
451

451

452
Do not contact the following people concerning this pack. Contact them for issues within their authorship.
452
"  Hendricks266
453

453
  (Manager of this pack) ............................. See below for contact information.
454
"  Parkar
454

455
  (Manager of Duke3D HRP) ............................ parkar82 at gmail dot com
455
Do not contact the following people concerning this pack. Contact them for issues within their authorship.
456

456

457
"  JonoF
457
"  Parkar
458
  (Author of the JFDuke3D port) ...................... jf at jonof dot id dot au
458
  (Manager of Duke3D HRP) ............................ parkar82 at gmail dot com
459

459

460
"  TerminX
460
"  JonoF
461
  (Author of the JFDuke3D-based EDuke32 port) ........ terminx at gmail dot com
461
  (Author of the JFDuke3D port) ...................... jf at jonof dot id dot au
462

462

463

463
"  TerminX
464
[8.0.0] Links:
464
  (Author of the JFDuke3D-based EDuke32 port) ........ terminx at gmail dot com
465

465

466
"  Hendricks266's Site (NW+, Vaca+, and more!)
466

467
  http://hendricks266.duke4.net/
467
[8.0.0] Links:
468

468

469
"  Duke Nukem 3D High-Resolution Pack
469
"  Hendricks266's Site (NW+, Vaca+, and more!)
470
  http://hrp.duke4.net
470
  http://hendricks266.duke4.net/
471

471

472
"  EDuke32
472
"  Duke Nukem 3D High-Resolution Pack
473
  http://www.eduke32.com
473
  http://hrp.duke4.net
474

474

475

475
"  EDuke32
476
[9.0.0] Contact Info:
476
  http://www.eduke32.com
477

477

478
If you need to contact me (Hendricks266):
478

479

479
[9.0.0] Contact Info:
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First, look here: http://hendricks266.duke4.net/vaca_plus.php
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If you need to contact me (Hendricks266):
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AIM: TheHendricks266
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MSN: Hendricks266 at hotmail dot com
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First, look here: http://hendricks266.duke4.net/vaca_plus.php
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email: Hendricks266 at gmail dot com
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Change the  at  and  dot  to their respective characters (@ and .), and get rid of the spaces.
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AIM: TheHendricks266
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MSN: Hendricks266 at hotmail dot com
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 -Hendricks266
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email: Hendricks266 at gmail dot com
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Change the  at  and  dot  to their respective characters (@ and .), and get rid of the spaces.
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Generated by GNU Enscript 1.6.5.90.
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 -Hendricks266
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Generated by GNU Enscript 1.6.5.90.
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