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1 | // Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
1 | // Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
2 | 2 | ||
3 | // Title : Lighthouse |
3 | // Title : Lighthouse |
4 | // Filename : biglight.map |
- | |
5 | // Author : Billy Boy |
4 | // Author : Billy Boy |
- | 5 | // Filename : biglight.map |
|
6 | // mapmd4 : f49abc32e1296704c9b67878b4244ebd // 1999-12-11 |
6 | // mapmd4 : f49abc32e1296704c9b67878b4244ebd // 1999-12-11 |
7 | 7 | ||
8 | // Curr. HRP: r5.2.554 |
8 | // Curr. HRP: r5.2.554 |
9 | 9 | ||
10 | /* |
10 | /* |
11 | Lighthouse (aka Biglight) was designed prior to the HRP. Its tiles002.art has |
11 | Lighthouse (aka Biglight) was designed prior to the HRP. Its tiles002.art has |
12 | a few textures conflicting with HRP contents. |
12 | a few textures conflicting with HRP contents. |
13 | To prevent the HRP from overridng these textures, |
13 | To prevent the HRP from overridng these textures, |
14 | get the User ART Compatibility Pack from here: |
14 | get the User ART Compatibility Pack from here: |
15 | https://forums.duke4.net/index.php?showtopic=3513 |
15 | https://forums.duke4.net/index.php?showtopic=3513 |
16 | Copy the duke3d.def I have prepared for Biglight into your EDuke32 folder. |
16 | Copy the duke3d.def I have prepared for Biglight into your EDuke32 folder. |
17 | */ |
17 | */ |
18 | 18 | ||
19 | sprite 3772 roll -32 // tile1734 liztroopdsprite |
19 | sprite 3772 roll -32 // tile1734 liztroopdsprite |
20 | sprite 661 angoff 256 // tile1734 liztroopdsprite |
20 | sprite 661 angoff 256 // tile1734 liztroopdsprite |
21 | sprite 661 pitch 32 // tile1734 liztroopdsprite |
21 | sprite 661 pitch 32 // tile1734 liztroopdsprite |