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Rev 722 | Rev 724 | ||
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Line 54... | Line 54... | ||
54 | sprite 1617 angoff 1024 // tile0027 tripbombsprite |
54 | sprite 1617 angoff 1024 // tile0027 tripbombsprite |
55 | sprite 1618 angoff 1024 // tile0027 tripbombsprite |
55 | sprite 1618 angoff 1024 // tile0027 tripbombsprite |
56 | sprite 1619 angoff 1024 // tile0027 tripbombsprite |
56 | sprite 1619 angoff 1024 // tile0027 tripbombsprite |
57 | sprite 950 angoff 1024 // tile0026 heavyhbomb |
57 | sprite 950 angoff 1024 // tile0026 heavyhbomb |
58 | sprite 1602 angoff 512 // tile0049 shotgunammo |
58 | sprite 1602 angoff 512 // tile0049 shotgunammo |
59 | sprite 364 angoff 512 // tile6145 laserpistol (dukeplus) |
59 | sprite 364 angoff 512 // tile6145 laserpistol (dukeplus) |
60 | sprite 364 pitch 512 // tile6145 laserpistol (dukeplus) |
60 | sprite 364 pitch 512 // tile6145 laserpistol (dukeplus) |
61 | sprite 213 angoff -128 // tile0981 hydrent |
61 | sprite 213 angoff -128 // tile0981 hydrent |
62 | sprite 271 angoff -768 // tile0977 genericpole |
62 | sprite 271 angoff -768 // tile0977 genericpole |
63 | sprite 271 pitch -1 // tile0977 genericpole |
63 | sprite 271 pitch -1 // tile0977 genericpole |
64 | sprite 271 mdzoff 120000 // tile0977 genericpole |
64 | sprite 271 mdzoff 120000 // tile0977 genericpole |
65 | sprite 229 pitch -1 // tile0913 maskwall2 (fence) |
65 | sprite 229 pitch -1 // tile0913 maskwall2 (fence) |
Line 161... | Line 161... | ||
161 | sprite 807 angoff 512 // tile0049 shotgunammo |
161 | sprite 807 angoff 512 // tile0049 shotgunammo |
162 | sprite 807 pitch -1 // tile0049 shotgunammo |
162 | sprite 807 pitch -1 // tile0049 shotgunammo |
163 | sprite 807 mdzoff 500000 // tile0049 shotgunammo |
163 | sprite 807 mdzoff 500000 // tile0049 shotgunammo |
164 | sprite 1625 roll -1 // tile0055 steroids |
164 | sprite 1625 roll -1 // tile0055 steroids |
165 | sprite 1625 mdzoff 200000 // tile0055 steroids |
165 | sprite 1625 mdzoff 200000 // tile0055 steroids |
166 | sprite 791 angoff 0 // tile0009 respawn [commander -> yellow key] |
166 | sprite 791 angoff 0 // tile0009 respawn [commander -> accesscard yellow] |
167 | sprite 802 angoff 256 // tile0052 sixpack |
167 | sprite 802 angoff 256 // tile0052 sixpack |
168 | sprite 803 angoff 512 // tile0049 shotgunammo |
168 | sprite 803 angoff 512 // tile0049 shotgunammo |
169 | sprite 322 angoff 1024 // tile0052 sixpack |
169 | sprite 322 angoff 1024 // tile0052 sixpack |
170 | sprite 860 angoff -384 // tile1232 canwithsomething |
170 | sprite 860 angoff -384 // tile1232 canwithsomething |
171 | sprite 859 angoff 512 // tile0049 shotgunammo |
171 | sprite 859 angoff 512 // tile0049 shotgunammo |