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Rev 722 | Go to most recent revision | Show entire file | Ignore whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 722 Rev 726
Line 20... Line 20...
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sprite   173 roll       1          // tile0049 shotgunammo
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sprite   173 roll       1          // tile0049 shotgunammo
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sprite   173 mdzoff     500000     // tile0049 shotgunammo
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sprite   173 mdzoff     500000     // tile0049 shotgunammo
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sprite   198 angoff     512        // tile0028 shotgunsprite (multiplayer)
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sprite   198 angoff     512        // tile0028 shotgunsprite (multiplayer)
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sprite   174 angoff    -768        // tile0021 firstgunsprite
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sprite   174 angoff    -768        // tile0021 firstgunsprite
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sprite   175 angoff    -256        // tile0052 sixpack
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sprite   175 angoff    -256        // tile0052 sixpack
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sprite    85 angoff     0          // tile0060 accesscard blue
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sprite    85 angoff     0          // tile0060 accesscard [blue]
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sprite   171 angoff     256        // tile0051 cola
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sprite   171 angoff     256        // tile0051 cola
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sprite   169 angoff     768        // tile0049 shotgunammo
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sprite   169 angoff     768        // tile0049 shotgunammo
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sprite   178 angoff     256        // tile0049 shotgunammo
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sprite   178 angoff     256        // tile0049 shotgunammo
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sprite   179 angoff     768        // tile0051 cola
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sprite   179 angoff     768        // tile0051 cola
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sprite   176 angoff    -768        // tile0051 cola
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sprite   176 angoff    -768        // tile0051 cola
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sprite   204 angoff     256        // tile0028 shotgunsprite (multiplayer)
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sprite   204 angoff     256        // tile0028 shotgunsprite (multiplayer)
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sprite   215 angoff     512        // tile0049 shotgunammo
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sprite   215 angoff     512        // tile0049 shotgunammo
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sprite   180 angoff    -256        // tile0049 shotgunammo
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sprite   180 angoff    -256        // tile0049 shotgunammo
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sprite   181 angoff     256        // tile0052 sixpack
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sprite   181 angoff     256        // tile0052 sixpack
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sprite   202 angoff     768        // tile0028 shotgunsprite (multiplayer)
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sprite   202 angoff     768        // tile0028 shotgunsprite (multiplayer)
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sprite    86 angoff     0          // tile0060 accesscard yellow
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sprite    86 angoff     0          // tile0060 accesscard [yellow]
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sprite   191 angoff     256        // tile0040 ammo
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sprite   191 angoff     256        // tile0040 ammo
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sprite   190 angoff     512        // tile0053 firstaid
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sprite   190 angoff     512        // tile0053 firstaid
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sprite   192 angoff    -768        // tile0049 shotgunammo
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sprite   192 angoff    -768        // tile0049 shotgunammo
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sprite   214 angoff    -256        // tile0049 shotgunammo
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sprite   214 angoff    -256        // tile0049 shotgunammo
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sprite    95 angoff    -512        // tile0060 accesscard red
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sprite    95 angoff    -512        // tile0060 accesscard [red]
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sprite   212 angoff     1024       // tile0049 shotgunammo
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sprite   212 angoff     1024       // tile0049 shotgunammo
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//sprite    75 nomdanim              // tile2180 (tile2185 lizmandeadsprite)
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//sprite    75 nomdanim              // tile2180 (tile2185 lizmandeadsprite)
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sprite    75 angoff     512        // tile2180 (tile2185 lizmandeadsprite)
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sprite    75 angoff     512        // tile2180 (tile2185 lizmandeadsprite)
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sprite    75 pitch      512        // tile2180 (tile2185 lizmandeadsprite)
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sprite    75 pitch      512        // tile2180 (tile2185 lizmandeadsprite)
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sprite    75 mdxoff     220        // tile2180 (tile2185 lizmandeadsprite)
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sprite    75 mdxoff     220        // tile2180 (tile2185 lizmandeadsprite)