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Rev 722 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 722 Rev 726
Line 51... Line 51...
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sprite   428 notmd                 // tile0418 (round cover plate)
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sprite   428 notmd                 // tile0418 (round cover plate)
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sprite   429 notmd                 // tile0418 (round cover plate)
52
sprite   429 notmd                 // tile0418 (round cover plate)
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sprite   856 angoff    -768        // tile0049 shotgunammo
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sprite   856 angoff    -768        // tile0049 shotgunammo
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sprite   804 angoff    -256        // tile0052 sixpack
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sprite   804 angoff    -256        // tile0052 sixpack
55
sprite   855 angoff     768        // tile0023 rpgsprite
55
sprite   855 angoff     768        // tile0023 rpgsprite
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sprite   699 angoff     512        // tile0060 accesscard blue
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sprite   699 angoff     512        // tile0060 accesscard [blue]
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sprite   533 angoff     256        // tile0021 firstgunsprite
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sprite   533 angoff     256        // tile0021 firstgunsprite
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sprite   748 notmd                 // tile0132 slotdoor
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sprite   748 notmd                 // tile0132 slotdoor
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sprite   601 angoff    -896        // tile0051 cola
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sprite   601 angoff    -896        // tile0051 cola
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sprite   599 angoff     1024       // tile0051 cola
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sprite   599 angoff     1024       // tile0051 cola
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sprite   599 pitch     -1          // tile0051 cola
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sprite   599 pitch     -1          // tile0051 cola
Line 80... Line 80...
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sprite   486 roll      -1          // tile0049 shotgunammo
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sprite   486 roll      -1          // tile0049 shotgunammo
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sprite   486 mdzoff     300000     // tile0049 shotgunammo
81
sprite   486 mdzoff     300000     // tile0049 shotgunammo
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sprite   487 angoff     128        // tile0049 shotgunammo
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sprite   487 angoff     128        // tile0049 shotgunammo
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sprite   487 roll       1          // tile0049 shotgunammo
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sprite   487 roll       1          // tile0049 shotgunammo
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sprite   487 mdzoff     400000     // tile0049 shotgunammo
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sprite   487 mdzoff     400000     // tile0049 shotgunammo
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sprite   485 angoff     0          // tile0060 accesscard yellow
85
sprite   485 angoff     0          // tile0060 accesscard [yellow]
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sprite   844 angoff    -256        // tile0052 sixpack
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sprite   844 angoff    -256        // tile0052 sixpack
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sprite    92 pitch      1          // tile0621 camera1
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sprite    92 pitch      1          // tile0621 camera1
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sprite    92 mdxoff     5000       // tile0621 camera1
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sprite    92 mdxoff     5000       // tile0621 camera1
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sprite   843 angoff     1024       // tile0044 rpgammo
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sprite   843 angoff     1024       // tile0044 rpgammo
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sprite    40 angoff    -128        // tile0052 sixpack
90
sprite    40 angoff    -128        // tile0052 sixpack
Line 103... Line 103...
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sprite    39 angoff    -512        // tile0040 ammo
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sprite    39 angoff    -512        // tile0040 ammo
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sprite    41 angoff    -512        // tile0041 batteryammo
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sprite    41 angoff    -512        // tile0041 batteryammo
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sprite   412 angoff     1024       // tile0041 batteryammo
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sprite   412 angoff     1024       // tile0041 batteryammo
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sprite   840 angoff    -448        // tile0040 ammo
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sprite   840 angoff    -448        // tile0040 ammo
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sprite    59 angoff    -256        // tile0052 sixpack
107
sprite    59 angoff    -256        // tile0052 sixpack
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sprite   850 angoff     0          // tile0060 accesscard red
108
sprite   850 angoff     0          // tile0060 accesscard [red]
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sprite   640 angoff     256        // tile0040 ammo
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sprite   640 angoff     256        // tile0040 ammo
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sprite   807 angoff    -256        // tile0051 cola
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sprite   807 angoff    -256        // tile0051 cola
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sprite   256 angoff     1024       // tile0041 batteryammo (multiplayer)
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sprite   256 angoff     1024       // tile0041 batteryammo (multiplayer)
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sprite   107 angoff     1024       // tile0679 (battlelord holo)
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sprite   107 angoff     1024       // tile0679 (battlelord holo)
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sprite   898 angoff     1024       // tile0022 chaingunsprite
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sprite   898 angoff     1024       // tile0022 chaingunsprite