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// Level:  E1L8.MAP - "User Map" (1.3D retail + shareware version)
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// Maphacks for the Duke Nukem 3D High Resolution Pack (HRP)
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// Author: Allen H. Blum III
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// mapmd4: 38f0de348d3d1e34c1a48f8fb4f6365c
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// Reviewed by LeoD (February 2013)
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// Title    : User Map
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// Filename : E1L8.MAP
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// Author   : Allen H. Blum III
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// mapmd4   : 38f0de348d3d1e34c1a48f8fb4f6365c // 1996-04-19 (1.3D GRP)
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//         <-> E1L8_atomic.mhk
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// ITEMS/POWERUPS
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// Curr. HRP: r5.3.644
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// Armor
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sprite    21 angoff     640        // tile0054 shield
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sprite    21 angoff     640        // tile0054 shield
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// Health +30
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sprite    18 angoff    -128        // tile0052 sixpack
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sprite    22 angoff     896        // tile0055 steroids
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// HoloDuke
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sprite    17 angoff    -384        // tile1348 holoduke
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// Jetpack
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sprite    23 angoff    -896        // tile0057 jetpack
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sprite    23 angoff    -896        // tile0057 jetpack
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sprite    24 angoff    -640        // tile0059 heatsensor
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sprite    17 angoff    -384        // tile1348 holoduke
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// MedKit
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sprite    18 angoff    -128        // tile0052 sixpack
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sprite    19 angoff     128        // tile0053 firstaid
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sprite    19 angoff     128        // tile0053 firstaid
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// Nightvision
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sprite    24 angoff    -768        // tile0059 heatsensor
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// WEAPONS/AMMO
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// Pistol & ammo
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sprite    10 angoff     512        // tile0021 firstgunsprite
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sprite    30 angoff     512        // tile0040 ammo
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sprite    20 angoff     384        // tile0100 atomichealth
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// Shotgun & ammo
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sprite     9 angoff    -256        // tile0028 shotgunsprite
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sprite    31 angoff    -256        // tile0049 shotgunammo
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// RPG & ammo
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sprite    12 angoff     256        // tile0023 rpgsprite
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sprite    26 angoff     256        // tile0044 rpgammo
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// Pipebombs
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sprite    15 angoff     512        // tile0026 heavyhbomb
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sprite    15 angoff     512        // tile0026 heavyhbomb
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sprite    25 angoff     512        // tile0047 hbombammo
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sprite    25 angoff    -512        // tile0047 hbombammo
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// Shrinker & ammo
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sprite    14 angoff    -256        // tile0025 shrinkersprite
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sprite    14 angoff     768        // tile0025 shrinkersprite
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sprite    27 angoff    -256        // tile0046 crystalammo
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// Laser Tripbomb
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sprite     8 angoff     256        // tile0027 tripbombsprite
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sprite    29 angoff     256        // tile0027 tripbombsprite
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// Devastator & ammo
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sprite    27 angoff    -256        // tile0046 crystalammo
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sprite    13 angoff     1024       // tile0029 devistatorsprite
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sprite    13 angoff     1024       // tile0029 devistatorsprite
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sprite    28 angoff     1024       // tile0042 devistatorammo
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sprite    28 angoff     0          // tile0042 devistatorammo
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sprite     8 angoff    -768        // tile0027 tripbombsprite
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sprite    29 angoff     256        // tile0027 tripbombsprite
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sprite    10 angoff    -512        // tile0021 firstgunsprite
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sprite    30 angoff     512        // tile0040 ammo
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sprite     9 angoff     768        // tile0028 shotgunsprite
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sprite    31 angoff     768        // tile0049 shotgunammo
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sprite    11 angoff     0          // tile0022 chaingunsprite
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sprite    32 angoff     512        // tile0041 batteryammo
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// Freezethrower
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sprite    12 angoff     256        // tile0023 rpgsprite
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sprite    26 angoff    -768        // tile0044 rpgammo
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sprite    16 angoff     512        // tile0024 freezesprite
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sprite    16 angoff     512        // tile0024 freezesprite
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// LIGHTS
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// LIGHTS
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// by Micky C
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// by Micky C
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//    sect     x       y       z    range   r   g   b  rad fade  ang  horiz mins maxs prio tile
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//    sect     x       y       z    range   r   g   b  rad fade  ang  horiz mins maxs prio tile
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light    0   40832   30720  -21248   5000  200 200 255 256 192   896    -80   0    0    0    -1
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light    0   40832   30720  -21248   5000  200 200 255 256 192   896    -80   0    0    0    -1