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1 | // Maphacks for Duke3D HRP |
1 | // Maphacks for the Duke Nukem 3D High Resolution Pack (HRP) |
2 | // Level: E2L6.MAP - "Tiberius Station" (Original Atomic Edition version) |
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3 | // Author: Allen H. Blum III |
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4 | // mapmd4: 16bb3a55e73c0e647ecc3bcb0131abde |
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5 | // Reviewed by NightFright (February 2012) |
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6 | - | ||
7 | - | ||
8 | - | ||
9 | // PROPS |
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10 | - | ||
11 | // Chair |
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12 | sprite 240 angoff -512 |
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13 | sprite 241 angoff -512 |
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14 | - | ||
15 | // Toilet |
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16 | sprite 194 angoff -512 |
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17 | - | ||
18 | - | ||
19 | - | ||
20 | // ITEMS/POWERUPS |
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21 | - | ||
22 | // Armor |
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23 | sprite 346 angoff 1024 |
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24 | sprite 347 angoff 1024 |
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25 | - | ||
26 | // Boots |
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27 | sprite 42 angoff 512 |
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28 | - | ||
29 | // Health +30 |
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30 | sprite 48 angoff -256 |
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31 | sprite 49 angoff 256 |
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32 | sprite 106 angoff 512 |
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33 | sprite 170 angoff -512 |
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34 | - | ||
35 | // HoloDuke |
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36 | sprite 509 angoff -768 |
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37 | - | ||
38 | // Jetpack |
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39 | sprite 115 angoff 512 |
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40 | - | ||
41 | // Keycards (B/R) |
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42 | sprite 348 angoff 256 |
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43 | sprite 610 angoff 512 |
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44 | - | ||
45 | // MedKit |
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46 | sprite 549 angoff -256 |
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47 | 2 | ||
48 | // Nightvision |
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49 | sprite 45 angoff 1024 |
3 | // Title : Tiberius Station |
50 | sprite 607 angoff 1024 |
4 | // Filename : E2L6.MAP |
51 | sprite 608 angoff 1024 |
5 | // Author : Allen H. Blum III |
52 | sprite 609 angoff 1024 // Dukematch only |
6 | // mapmd4 : 16bb3a55e73c0e647ecc3bcb0131abde // 1996-12-11 (1.3D + Atomic GRP) |
53 | - | ||
54 | // Scuba gear |
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55 | sprite 43 angoff -768 |
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56 | - | ||
57 | - | ||
58 | - | ||
59 | // WEAPONS/AMMO |
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60 | - | ||
61 | // Pistol & ammo |
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62 | sprite 51 angoff 1024 |
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63 | sprite 550 angoff -256 |
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64 | - | ||
65 | // Shotgun & ammo |
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66 | sprite 33 angoff -512 |
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67 | sprite 44 angoff -512 |
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68 | sprite 492 angoff -512 |
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69 | sprite 508 angoff 512 |
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70 | sprite 523 angoff -256 |
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71 | sprite 605 angoff -512 |
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72 | - | ||
73 | // Chaingun & ammo |
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74 | sprite 105 angoff -512 |
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75 | sprite 491 angoff 512 |
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76 | sprite 525 angoff -512 |
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77 | sprite 551 angoff -768 |
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78 | sprite 604 angoff 512 |
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79 | - | ||
80 | // RPG & ammo |
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81 | sprite 32 angoff -256 |
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82 | sprite 542 angoff 512 |
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83 | sprite 543 angoff -512 |
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84 | sprite 544 angoff -128 |
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85 | - | ||
86 | // Pipebombs |
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87 | sprite 126 angoff 256 |
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88 | sprite 127 angoff -128 |
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89 | sprite 128 angoff 768 |
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90 | sprite 129 angoff 768 |
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91 | sprite 430 angoff -256 |
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92 | sprite 431 angoff -256 |
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93 | sprite 530 angoff -256 |
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94 | - | ||
95 | // Shrinker & ammo |
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96 | sprite 490 angoff 1024 |
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97 | sprite 528 angoff 768 |
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98 | sprite 529 angoff 768 |
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99 | - | ||
100 | // Devastator & ammo |
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101 | sprite 118 angoff 256 |
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102 | - | ||
103 | // Laser tripbomb |
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104 | sprite 567 angoff 512 |
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105 | sprite 568 angoff 512 |
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106 | - | ||
107 | - | ||
108 | - | ||
109 | // OVERRIDE |
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110 | 7 | ||
111 | // Forcing any floor aligned model to be rendered as sprite |
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112 | sprite 172 notmd |
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113 | sprite 285 notmd |
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114 | sprite 321 notmd |
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115 | sprite 322 notmd |
8 | // Curr. HRP: r5.3.665 |
116 | sprite 323 notmd |
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117 | sprite 344 notmd |
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118 | sprite 345 notmd |
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119 | sprite 458 notmd |
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120 | 9 | ||
- | 10 | sprite 550 angoff -256 // tile0021 firstgunsprite |
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- | 11 | sprite 129 angoff 768 // tile0026 heavyhbomb |
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- | 12 | sprite 128 angoff 512 // tile0026 heavyhbomb |
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- | 13 | sprite 128 mdzoff 700000 // tile0026 heavyhbomb |
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- | 14 | sprite 128 roll -1 // tile0026 heavyhbomb |
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- | 15 | sprite 530 angoff -960 // tile0026 heavyhbomb |
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- | 16 | sprite 604 angoff 256 // tile0041 batteryammo |
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- | 17 | sprite 604 mdzoff 200000 // tile0041 batteryammo |
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- | 18 | sprite 604 pitch -1 // tile0041 batteryammo |
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- | 19 | sprite 604 roll -4 // tile0041 batteryammo |
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- | 20 | sprite 491 angoff 512 // tile0041 batteryammo |
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- | 21 | sprite 606 angoff 1024 // tile0046 crystalammo |
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- | 22 | sprite 490 angoff 1024 // tile0025 shrinkersprite |
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- | 23 | sprite 607 angoff 1024 // tile0059 heatsensor |
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- | 24 | sprite 607 mdzoff 200000 // tile0059 heatsensor |
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- | 25 | sprite 607 pitch 1 // tile0059 heatsensor |
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- | 26 | sprite 492 angoff -512 // tile0049 shotgunammo |
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- | 27 | sprite 605 angoff -512 // tile0049 shotgunammo |
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- | 28 | sprite 170 angoff -512 // tile0052 sixpack |
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- | 29 | sprite 172 notmd // tile0342 pannel1 |
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- | 30 | sprite 458 notmd // tile0342 pannel1 |
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- | 31 | sprite 346 angoff 1024 // tile0054 shield |
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- | 32 | sprite 181 angoff 1024 // tile0053 firstaid |
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- | 33 | sprite 347 angoff 1024 // tile0054 shield |
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- | 34 | sprite 33 angoff -512 // tile0049 shotgunammo |
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- | 35 | sprite 523 angoff -256 // tile0049 shotgunammo |
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- | 36 | sprite 523 mdzoff 900000 // tile0049 shotgunammo |
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- | 37 | sprite 523 pitch -1 // tile0049 shotgunammo |
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- | 38 | sprite 127 angoff 128 // tile0026 heavyhbomb |
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- | 39 | sprite 344 notmd // tile0595 grate1 |
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- | 40 | sprite 285 notmd // tile0595 grate1 |
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- | 41 | sprite 345 notmd // tile0595 grate1 |
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- | 42 | sprite 126 angoff 896 // tile0026 heavyhbomb |
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- | 43 | sprite 528 angoff 1024 // tile0046 crystalammo |
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- | 44 | sprite 529 angoff 512 // tile0046 crystalammo |
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- | 45 | sprite 509 angoff -768 // tile1348 holoduke |
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- | 46 | sprite 508 angoff 512 // tile0028 shotgunsprite |
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- | 47 | sprite 52 angoff 1024 // tile0040 ammo |
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- | 48 | sprite 348 angoff 256 // tile0060 accesscard blue |
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- | 49 | sprite 431 angoff -512 // tile0047 hbombammo |
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- | 50 | sprite 525 angoff -512 // tile0041 batteryammo |
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- | 51 | sprite 608 angoff 1024 // tile0059 heatsensor |
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- | 52 | sprite 118 angoff 256 // tile0042 devistatorammo |
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- | 53 | sprite 322 notmd // tile0513 (catwalk) |
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- | 54 | sprite 323 notmd // tile0513 (catwalk) |
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- | 55 | sprite 321 notmd // tile0513 (catwalk) |
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- | 56 | sprite 568 angoff 512 // tile0027 tripbombsprite |
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- | 57 | sprite 567 angoff 512 // tile0027 tripbombsprite |
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- | 58 | sprite 106 angoff 768 // tile0052 sixpack |
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- | 59 | sprite 106 mdzoff 200000 // tile0052 sixpack |
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- | 60 | sprite 106 pitch -6 // tile0052 sixpack |
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- | 61 | sprite 106 roll 1 // tile0052 sixpack |
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- | 62 | sprite 194 angoff -512 // tile0569 toilet |
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- | 63 | sprite 609 angoff 1024 // tile0059 heatsensor (multiplayer) |
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- | 64 | sprite 105 angoff 1024 // tile0041 batteryammo |
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- | 65 | sprite 175 angoff 512 // tile1247 seenine |
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- | 66 | sprite 174 angoff 512 // tile1247 seenine |
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- | 67 | sprite 176 angoff 512 // tile1247 seenine |
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- | 68 | sprite 173 angoff 512 // tile1247 seenine |
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- | 69 | sprite 177 angoff 512 // tile1247 seenine |
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- | 70 | sprite 394 angoff 512 // tile1247 seenine |
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- | 71 | sprite 393 angoff 512 // tile1247 seenine |
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- | 72 | sprite 392 angoff 512 // tile1247 seenine |
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- | 73 | sprite 391 angoff 512 // tile1247 seenine |
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- | 74 | sprite 390 angoff 512 // tile1247 seenine |
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- | 75 | sprite 388 angoff 512 // tile1247 seenine |
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- | 76 | sprite 389 angoff 512 // tile1247 seenine |
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- | 77 | sprite 544 angoff -128 // tile0023 rpgsprite |
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- | 78 | sprite 544 pitch 32 // tile0023 rpgsprite |
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- | 79 | sprite 544 roll 64 // tile0023 rpgsprite |
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- | 80 | sprite 49 angoff 256 // tile0052 sixpack |
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- | 81 | sprite 42 angoff 768 // tile0061 boots |
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- | 82 | sprite 543 angoff -512 // tile0044 rpgammo |
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- | 83 | sprite 542 angoff 512 // tile0044 rpgammo |
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- | 84 | sprite 44 angoff -768 // tile0049 shotgunammo |
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- | 85 | sprite 45 angoff -768 // tile0059 heatsensor |
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- | 86 | sprite 610 angoff 512 // tile0060 accesscard red |
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- | 87 | sprite 43 angoff -640 // tile0056 airtank |
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- | 88 | sprite 545 angoff 1024 // tile0024 freezesprite |
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- | 89 | sprite 241 angoff 896 // tile0557 chair2 |
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- | 90 | sprite 47 angoff 1024 // tile0040 ammo |
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- | 91 | sprite 240 angoff -448 // tile0556 chair1 |
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- | 92 | sprite 115 angoff 1024 // tile0057 jetpack |
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- | 93 | sprite 115 mdzoff 500000 // tile0057 jetpack |
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- | 94 | sprite 115 pitch -1 // tile0057 jetpack |
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- | 95 | sprite 48 angoff -256 // tile0052 sixpack |
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- | 96 | sprite 549 angoff -256 // tile0053 firstaid |
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- | 97 | sprite 32 angoff -768 // tile0023 rpgsprite |
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- | 98 | sprite 53 angoff 1024 // tile0037 freezeammo |
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- | 99 | sprite 551 angoff -768 // tile0022 chaingunsprite |
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- | 100 | sprite 186 angoff 512 // tile1247 seenine |
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- | 101 | sprite 185 angoff 512 // tile1247 seenine |
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- | 102 | sprite 183 angoff 512 // tile1247 seenine |
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- | 103 | sprite 187 angoff 512 // tile1247 seenine |
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- | 104 | sprite 189 angoff 512 // tile1247 seenine |
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- | 105 | sprite 188 angoff 512 // tile1247 seenine |
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- | 106 | sprite 184 angoff 512 // tile1247 seenine |
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121 | 107 | ||
122 | 108 | ||
123 | // LIGHTS |
109 | // LIGHTS |
124 | 110 | ||
125 | // by Micky C |
111 | // by Micky C |
- | 112 | // sect x y z range r g b rad fade ang horiz mins maxs prio tile |
|
126 | light 261 3776 -13760 -20480 1500 255 255 255 0 0 1536 -1 0 0 0 -1 |
113 | light 261 3776 -13760 -20480 1500 255 255 255 0 0 1536 -1 0 0 0 -1 |
127 | light 270 2304 -7424 -21248 6000 255 220 210 296 222 0 -500 0 0 0 -1 |
114 | light 270 2304 -7424 -21248 6000 255 220 210 296 222 0 -500 0 0 0 -1 |
128 | light 102 7936 -13312 9472 1500 100 90 85 0 0 1536 -500 0 0 0 -1 |
115 | light 102 7936 -13312 9472 1500 100 90 85 0 0 1536 -500 0 0 0 -1 |
129 | light 211 18656 -20992 -4864 1200 255 235 225 0 0 1536 -1 0 0 0 -1 |
116 | light 211 18656 -20992 -4864 1200 255 235 225 0 0 1536 -1 0 0 0 -1 |
130 | light 270 9728 -8448 -6912 4000 255 220 210 0 0 1536 -500 0 0 0 -1 |
117 | light 270 9728 -8448 -6912 4000 255 220 210 0 0 1536 -500 0 0 0 -1 |
Line 213... | Line 200... | ||
213 | light 125 14592 -9472 -3072 500 255 255 0 0 0 1536 -1 0 0 0 -1 |
200 | light 125 14592 -9472 -3072 500 255 255 0 0 0 1536 -1 0 0 0 -1 |
214 | light 321 13888 -12736 -19456 1500 255 255 200 0 0 1536 -1 0 0 0 -1 |
201 | light 321 13888 -12736 -19456 1500 255 255 200 0 0 1536 -1 0 0 0 -1 |
215 | 202 | ||
216 | // by Roma Loom (commented out) |
203 | // by Roma Loom (commented out) |
217 | /* |
204 | /* |
- | 205 | // sect x y z range r g b rad fade ang horiz mins maxs prio tile |
|
218 | light 242 1536 5888 -33920 3300 95 95 95 0 0 1536 -1 0 0 0 -1 |
206 | light 242 1536 5888 -33920 3300 95 95 95 0 0 1536 -1 0 0 0 -1 |
219 | light 201 -2279 -639 9472 500 205 205 205 0 0 1536 -1 0 0 0 -1 |
207 | light 201 -2279 -639 9472 500 205 205 205 0 0 1536 -1 0 0 0 -1 |
220 | light 202 -3355 -702 9344 500 205 205 205 0 0 1536 -1 0 0 0 -1 |
208 | light 202 -3355 -702 9344 500 205 205 205 0 0 1536 -1 0 0 0 -1 |
221 | light 47 1548 888 -13568 1400 165 165 165 0 0 1536 -1 0 0 0 -1 |
209 | light 47 1548 888 -13568 1400 165 165 165 0 0 1536 -1 0 0 0 -1 |
222 | light 191 5550 -11821 5248 800 185 185 185 0 0 1536 -1 0 0 0 -1 |
210 | light 191 5550 -11821 5248 800 185 185 185 0 0 1536 -1 0 0 0 -1 |