Rev 722 | Rev 726 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed
Rev 722 | Rev 724 | ||
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Line 46... | Line 46... | ||
46 | sprite 599 angoff 832 // tile0046 crystalammo (multiplayer) |
46 | sprite 599 angoff 832 // tile0046 crystalammo (multiplayer) |
47 | sprite 282 angoff 704 // tile0046 crystalammo (multiplayer) |
47 | sprite 282 angoff 704 // tile0046 crystalammo (multiplayer) |
48 | sprite 513 angoff -512 // tile0054 shield |
48 | sprite 513 angoff -512 // tile0054 shield |
49 | sprite 513 pitch -1 // tile0054 shield |
49 | sprite 513 pitch -1 // tile0054 shield |
50 | sprite 513 mdzoff 1200000 // tile0054 shield |
50 | sprite 513 mdzoff 1200000 // tile0054 shield |
- | 51 | sprite 705 notmd // tile0547 crack2 |
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51 | sprite 292 angoff 1024 // tile0041 batteryammo |
52 | sprite 292 angoff 1024 // tile0041 batteryammo |
52 | sprite 311 angoff -512 // tile0060 accesscard blue |
53 | sprite 311 angoff -512 // tile0060 accesscard blue |
53 | sprite 608 angoff -768 // tile0051 cola |
54 | sprite 608 angoff -768 // tile0051 cola |
54 | sprite 90 angoff 1024 // tile0047 hbombammo |
55 | sprite 90 angoff 1024 // tile0047 hbombammo |
55 | sprite 609 angoff 768 // tile0051 cola |
56 | sprite 609 angoff 768 // tile0051 cola |
Line 57... | Line 58... | ||
57 | //sprite 260 angoff -512 // tile0040 ammo |
58 | //sprite 260 angoff -512 // tile0040 ammo |
58 | //sprite 259 angoff 512 // tile0040 ammo |
59 | //sprite 259 angoff 512 // tile0040 ammo |
59 | sprite 281 angoff 512 // tile0037 freezeammo |
60 | sprite 281 angoff 512 // tile0037 freezeammo |
60 | sprite 280 angoff 512 // tile0037 freezeammo |
61 | sprite 280 angoff 512 // tile0037 freezeammo |
61 | sprite 683 notmd // tile0164 dipswitch2 |
62 | sprite 683 notmd // tile0164 dipswitch2 |
62 | sprite 683 pitch -1 // tile0164 dipswitch2 |
63 | //sprite 683 pitch -1 // tile0164 dipswitch2 |
63 | sprite 683 mdzoff 250000 // tile0164 dipswitch2 |
64 | //sprite 683 mdzoff 250000 // tile0164 dipswitch2 |
64 | sprite 297 angoff 768 // tile1348 holoduke |
65 | sprite 297 angoff 768 // tile1348 holoduke |
65 | sprite 299 angoff 768 // tile0055 steroids |
66 | sprite 299 angoff 768 // tile0055 steroids |
66 | sprite 252 angoff -256 // tile0059 heatsensor |
67 | sprite 252 angoff -256 // tile0059 heatsensor |
67 | sprite 252 pitch 64 // tile0059 heatsensor |
68 | sprite 252 pitch 64 // tile0059 heatsensor |
68 | sprite 252 roll 64 // tile0059 heatsensor |
69 | sprite 252 roll 64 // tile0059 heatsensor |
Line 143... | Line 144... | ||
143 | sprite 688 angoff -128 // tile0051 cola |
144 | sprite 688 angoff -128 // tile0051 cola |
144 | sprite 69 notmd // tile4439 (pen & paper) |
145 | sprite 69 notmd // tile4439 (pen & paper) |
145 | sprite 584 angoff 1024 // tile0028 shotgunsprite |
146 | sprite 584 angoff 1024 // tile0028 shotgunsprite |
146 | sprite 690 angoff 1024 // tile0060 accesscard yellow |
147 | sprite 690 angoff 1024 // tile0060 accesscard yellow |
147 | 148 | ||
148 | // Forcing floor aligned model to be rendered as sprite |
- | |
149 | sprite 705 notmd // tile???? |
- | |
150 | - | ||
151 | 149 | ||
152 | // LIGHTS |
150 | // LIGHTS |