Rev 722 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed
Rev 722 | Rev 726 | ||
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Line 132... | Line 132... | ||
132 | sprite 424 angoff 512 // tile4413 mailbag |
132 | sprite 424 angoff 512 // tile4413 mailbag |
133 | sprite 2466 nomdanim // tile2608 (tile2605 rpg) |
133 | sprite 2466 nomdanim // tile2608 (tile2605 rpg) |
134 | sprite 2466 pitch 512 // tile2608 (tile2605 rpg) |
134 | sprite 2466 pitch 512 // tile2608 (tile2605 rpg) |
135 | sprite 2466 mdxoff -80 // tile2608 (tile2605 rpg) |
135 | sprite 2466 mdxoff -80 // tile2608 (tile2605 rpg) |
136 | sprite 2466 mdzoff 3600 // tile2608 (tile2605 rpg) |
136 | sprite 2466 mdzoff 3600 // tile2608 (tile2605 rpg) |
137 | sprite 2635 angoff 768 // tile0060 accesscard red |
137 | sprite 2635 angoff 768 // tile0060 accesscard [red] |
138 | sprite 3100 angoff 1024 // tile0022 chaingunsprite |
138 | sprite 3100 angoff 1024 // tile0022 chaingunsprite |
139 | sprite 3100 roll -1 // tile0022 chaingunsprite |
139 | sprite 3100 roll -1 // tile0022 chaingunsprite |
140 | sprite 3100 mdzoff 200000 // tile0022 chaingunsprite |
140 | sprite 3100 mdzoff 200000 // tile0022 chaingunsprite |
141 | sprite 2768 angoff 128 // tile0041 batteryammo |
141 | sprite 2768 angoff 128 // tile0041 batteryammo |
142 | sprite 1086 roll -1 // tile4360 gunpowderbarrel |
142 | sprite 1086 roll -1 // tile4360 gunpowderbarrel |
Line 187... | Line 187... | ||
187 | sprite 235 mdzoff 45000 // tile0977 genericpole |
187 | sprite 235 mdzoff 45000 // tile0977 genericpole |
188 | sprite 2465 nomdanim // tile2608 (tile2605 rpg) |
188 | sprite 2465 nomdanim // tile2608 (tile2605 rpg) |
189 | sprite 2465 pitch 512 // tile2608 (tile2605 rpg) |
189 | sprite 2465 pitch 512 // tile2608 (tile2605 rpg) |
190 | sprite 2465 mdxoff -80 // tile2608 (tile2605 rpg) |
190 | sprite 2465 mdxoff -80 // tile2608 (tile2605 rpg) |
191 | sprite 2465 mdzoff 3600 // tile2608 (tile2605 rpg) |
191 | sprite 2465 mdzoff 3600 // tile2608 (tile2605 rpg) |
192 | sprite 2634 angoff 256 // tile0060 accesscard red |
192 | sprite 2634 angoff 256 // tile0060 accesscard [red] |
193 | sprite 303 roll 1 // tile0914 maskwall3 (fence) |
193 | sprite 303 roll 1 // tile0914 maskwall3 (fence) |
194 | sprite 303 mdzoff 30000 // tile0914 maskwall3 (fence) |
194 | sprite 303 mdzoff 30000 // tile0914 maskwall3 (fence) |
195 | sprite 308 roll 1 // tile0977 genericpole |
195 | sprite 308 roll 1 // tile0977 genericpole |
196 | sprite 308 mdzoff 15000 // tile0977 genericpole |
196 | sprite 308 mdzoff 15000 // tile0977 genericpole |
197 | sprite 309 roll 1 // tile0914 maskwall3 (fence) |
197 | sprite 309 roll 1 // tile0914 maskwall3 (fence) |
Line 202... | Line 202... | ||
202 | sprite 306 mdzoff 90000 // tile0914 maskwall3 (fence) |
202 | sprite 306 mdzoff 90000 // tile0914 maskwall3 (fence) |
203 | sprite 304 roll -1 // tile0977 genericpole |
203 | sprite 304 roll -1 // tile0977 genericpole |
204 | sprite 304 mdzoff 20000 // tile0977 genericpole |
204 | sprite 304 mdzoff 20000 // tile0977 genericpole |
205 | sprite 305 roll -1 // tile0914 maskwall3 (fence) |
205 | sprite 305 roll -1 // tile0914 maskwall3 (fence) |
206 | sprite 305 mdzoff 50000 // tile0914 maskwall3 (fence) |
206 | sprite 305 mdzoff 50000 // tile0914 maskwall3 (fence) |
207 | sprite 2633 angoff 0 // tile0060 accesscard red |
207 | sprite 2633 angoff 0 // tile0060 accesscard [red] |
208 | sprite 2971 angoff 1024 // tile0052 sixpack |
208 | sprite 2971 angoff 1024 // tile0052 sixpack |
209 | sprite 3480 angoff 256 // tile0049 shotgunammo (multiplayer) |
209 | sprite 3480 angoff 256 // tile0049 shotgunammo (multiplayer) |
210 | sprite 3480 roll 1 // tile0049 shotgunammo (multiplayer) |
210 | sprite 3480 roll 1 // tile0049 shotgunammo (multiplayer) |
211 | sprite 3480 mdzoff 300000 // tile0049 shotgunammo (multiplayer) |
211 | sprite 3480 mdzoff 300000 // tile0049 shotgunammo (multiplayer) |
212 | sprite 2677 angoff 1024 // tile0028 shotgunsprite |
212 | sprite 2677 angoff 1024 // tile0028 shotgunsprite |
Line 254... | Line 254... | ||
254 | sprite 2758 nomdanim // tile2608 (tile2605 rpg) |
254 | sprite 2758 nomdanim // tile2608 (tile2605 rpg) |
255 | sprite 2758 roll 1 // tile2608 (tile2605 rpg) |
255 | sprite 2758 roll 1 // tile2608 (tile2605 rpg) |
256 | sprite 2758 mdzoff 500000 // tile2608 (tile2605 rpg) |
256 | sprite 2758 mdzoff 500000 // tile2608 (tile2605 rpg) |
257 | sprite 3057 angoff 256 // tile0045 growammo |
257 | sprite 3057 angoff 256 // tile0045 growammo |
258 | sprite 3056 angoff 256 // tile0045 growammo |
258 | sprite 3056 angoff 256 // tile0045 growammo |
259 | sprite 2759 angoff 0 // tile0060 accesscard red |
259 | sprite 2759 angoff 0 // tile0060 accesscard [red] |
260 | sprite 3346 angoff 0 // tile0060 accesscard red |
260 | sprite 3346 angoff 0 // tile0060 accesscard [red] |
261 | sprite 3069 pitch -1 // tile1048 (pipes) |
261 | sprite 3069 pitch -1 // tile1048 (pipes) |
262 | sprite 3069 mdzoff 100000 // tile1048 (pipes) |
262 | sprite 3069 mdzoff 100000 // tile1048 (pipes) |
263 | sprite 2960 pitch -1 // tile1048 (pipes) |
263 | sprite 2960 pitch -1 // tile1048 (pipes) |
264 | sprite 2960 mdzoff 100000 // tile1048 (pipes) |
264 | sprite 2960 mdzoff 100000 // tile1048 (pipes) |
265 | sprite 3363 angoff -512 // tile0040 ammo |
265 | sprite 3363 angoff -512 // tile0040 ammo |
Line 267... | Line 267... | ||
267 | sprite 2954 pitch -1 // tile1048 (pipes) |
267 | sprite 2954 pitch -1 // tile1048 (pipes) |
268 | sprite 2954 mdzoff 100000 // tile1048 (pipes) |
268 | sprite 2954 mdzoff 100000 // tile1048 (pipes) |
269 | sprite 2947 pitch -1 // tile1048 (pipes) |
269 | sprite 2947 pitch -1 // tile1048 (pipes) |
270 | sprite 2947 mdzoff 100000 // tile1048 (pipes) |
270 | sprite 2947 mdzoff 100000 // tile1048 (pipes) |
271 | sprite 3093 angoff 64 // tile0051 cola |
271 | sprite 3093 angoff 64 // tile0051 cola |
272 | sprite 2638 angoff -256 // tile0060 accesscard red |
272 | sprite 2638 angoff -256 // tile0060 accesscard [red] |
273 | sprite 3078 pitch -1 // tile1048 (pipes) |
273 | sprite 3078 pitch -1 // tile1048 (pipes) |
274 | sprite 3078 mdzoff 100000 // tile1048 (pipes) |
274 | sprite 3078 mdzoff 100000 // tile1048 (pipes) |
275 | sprite 2959 pitch -1 // tile1048 (pipes) |
275 | sprite 2959 pitch -1 // tile1048 (pipes) |
276 | sprite 2959 mdzoff 100000 // tile1048 (pipes) |
276 | sprite 2959 mdzoff 100000 // tile1048 (pipes) |
277 | sprite 3494 pitch 1 // tile0621 camera1 |
277 | sprite 3494 pitch 1 // tile0621 camera1 |
Line 282... | Line 282... | ||
282 | sprite 1529 pitch -1 // tile4360 gunpowderbarrel |
282 | sprite 1529 pitch -1 // tile4360 gunpowderbarrel |
283 | sprite 1529 roll -1 // tile4360 gunpowderbarrel |
283 | sprite 1529 roll -1 // tile4360 gunpowderbarrel |
284 | sprite 1529 mdzoff 200000 // tile4360 gunpowderbarrel |
284 | sprite 1529 mdzoff 200000 // tile4360 gunpowderbarrel |
285 | sprite 3264 angoff -512 // tile1238 explodingbarrel |
285 | sprite 3264 angoff -512 // tile1238 explodingbarrel |
286 | sprite 3250 angoff -512 // tile1238 explodingbarrel |
286 | sprite 3250 angoff -512 // tile1238 explodingbarrel |
287 | sprite 2637 angoff 0 // tile0060 accesscard red |
287 | sprite 2637 angoff 0 // tile0060 accesscard [red] |
288 | sprite 77 pitch -1 // tile0914 maskwall3 (fence) |
288 | sprite 77 pitch -1 // tile0914 maskwall3 (fence) |
289 | sprite 77 mdzoff 150000 // tile0914 maskwall3 (fence) |
289 | sprite 77 mdzoff 150000 // tile0914 maskwall3 (fence) |
290 | sprite 76 pitch -1 // tile0914 maskwall3 (fence) |
290 | sprite 76 pitch -1 // tile0914 maskwall3 (fence) |
291 | sprite 76 mdzoff 150000 // tile0914 maskwall3 (fence) |
291 | sprite 76 mdzoff 150000 // tile0914 maskwall3 (fence) |
292 | sprite 75 pitch -1 // tile0914 maskwall3 (fence) |
292 | sprite 75 pitch -1 // tile0914 maskwall3 (fence) |
Line 322... | Line 322... | ||
322 | sprite 2940 pitch -1 // tile1048 (pipes) |
322 | sprite 2940 pitch -1 // tile1048 (pipes) |
323 | sprite 2940 mdzoff 100000 // tile1048 (pipes) |
323 | sprite 2940 mdzoff 100000 // tile1048 (pipes) |
324 | sprite 198 angoff 512 // tile0557 chair2 |
324 | sprite 198 angoff 512 // tile0557 chair2 |
325 | sprite 199 angoff 0 // tile0556 chair1 |
325 | sprite 199 angoff 0 // tile0556 chair1 |
326 | sprite 184 angoff 768 // tile0556 chair1 |
326 | sprite 184 angoff 768 // tile0556 chair1 |
327 | sprite 2636 angoff 0 // tile0060 accesscard red |
327 | sprite 2636 angoff 0 // tile0060 accesscard [red] |
328 | sprite 3034 pitch 1 // tile1062 rubbercan |
328 | sprite 3034 pitch 1 // tile1062 rubbercan |
329 | sprite 3034 mdzoff 300000 // tile1062 rubbercan |
329 | sprite 3034 mdzoff 300000 // tile1062 rubbercan |
330 | sprite 569 angoff 1024 // tile0557 chair2 |
330 | sprite 569 angoff 1024 // tile0557 chair2 |
331 | sprite 1316 angoff -128 // tile1232 canwithsomething |
331 | sprite 1316 angoff -128 // tile1232 canwithsomething |
332 | sprite 1315 angoff -512 // tile1232 canwithsomething |
332 | sprite 1315 angoff -512 // tile1232 canwithsomething |
Line 386... | Line 386... | ||
386 | sprite 2692 angoff 1024 // tile0023 rpgsprite |
386 | sprite 2692 angoff 1024 // tile0023 rpgsprite |
387 | sprite 2694 angoff 1024 // tile0044 rpgammo |
387 | sprite 2694 angoff 1024 // tile0044 rpgammo |
388 | sprite 2726 angoff 896 // tile0556 chair1 |
388 | sprite 2726 angoff 896 // tile0556 chair1 |
389 | sprite 2726 roll 1 // tile0556 chair1 |
389 | sprite 2726 roll 1 // tile0556 chair1 |
390 | sprite 2726 mdzoff 700000 // tile0556 chair1 |
390 | sprite 2726 mdzoff 700000 // tile0556 chair1 |
391 | sprite 3386 angoff 0 // tile0060 accesscard red |
391 | sprite 3386 angoff 0 // tile0060 accesscard [red] |
392 | sprite 4272 pitch 1 // tile0621 camera1 |
392 | sprite 4272 pitch 1 // tile0621 camera1 |
393 | sprite 4272 mdxoff 20000 // tile0621 camera1 |
393 | sprite 4272 mdxoff 20000 // tile0621 camera1 |
394 | sprite 3362 angoff 0 // tile0009 respawn [accesscard blue] |
394 | sprite 3362 angoff 0 // tile0009 respawn [accesscard blue] |
395 | sprite 1319 angoff -512 // tile4443 (flag) |
395 | sprite 1319 angoff -512 // tile4443 (flag) |
396 | sprite 3391 angoff -512 // tile4443 (flag) |
396 | sprite 3391 angoff -512 // tile4443 (flag) |