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// Title    : Community Build Project 2
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// Title    : Community Build Project 2
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// Author   : The Duke3D Mapping Community
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// Author   : The Duke3D Mapping Community
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// Filename : cbp2.map
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// Filename : cbp2.map
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// mapmd4   : f1cf18e64e3fdb1152025e84373477a5 // 2002-12-23
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// mapmd4   : f1cf18e64e3fdb1152025e84373477a5 // 2002-12-23
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7
 
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// Curr. HRP: r5.3.647
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// Curr. HRP: r5.4.722
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9
 
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sprite  1744 angoff     0          // tile0060 accesscard blue
10
sprite  1744 angoff     0          // tile0060 accesscard blue
11
sprite  1503 mdzoff     200000     // tile0021 firstgunsprite
-
 
12
sprite  1503 pitch      1          // tile0021 firstgunsprite
11
sprite  1503 pitch      1          // tile0021 firstgunsprite
13
sprite  1470 mdzoff     1000000    // tile0633 pipe2b
12
sprite  1503 mdzoff     200000     // tile0021 firstgunsprite
14
sprite  1470 pitch      1          // tile0633 pipe2b
13
sprite  1470 pitch      1          // tile0633 pipe2b
-
 
14
sprite  1470 mdzoff     1000000    // tile0633 pipe2b
15
sprite  1424 notmd                 // tile2405 (tile2404 scrap2)
15
sprite  1424 notmd                 // tile2405 (tile2404 scrap2)
16
sprite  1429 notmd                 // tile2406 (tile2404 scrap2)
16
sprite  1429 notmd                 // tile2406 (tile2404 scrap2)
17
sprite  1428 notmd                 // tile2407 (tile2404 scrap2)
17
sprite  1428 notmd                 // tile2407 (tile2404 scrap2)
18
sprite  1432 notmd                 // tile2406 (tile2404 scrap2)
18
sprite  1432 notmd                 // tile2406 (tile2404 scrap2)
19
sprite  1443 notmd                 // tile2416 scrap5
19
sprite  1443 notmd                 // tile2416 scrap5
Line 29... Line 29...
29
sprite  1415 notmd                 // tile2407 (tile2404 scrap2)
29
sprite  1415 notmd                 // tile2407 (tile2404 scrap2)
30
sprite  1444 notmd                 // tile2403 (tile2400 scrap1)
30
sprite  1444 notmd                 // tile2403 (tile2400 scrap1)
31
sprite  1418 notmd                 // tile2405 (tile2404 scrap2)
31
sprite  1418 notmd                 // tile2405 (tile2404 scrap2)
32
sprite  1417 notmd                 // tile2404 scrap2
32
sprite  1417 notmd                 // tile2404 scrap2
33
sprite  1463 angoff    -512        // tile1238 explodingbarrel
33
sprite  1463 angoff    -512        // tile1238 explodingbarrel
34
sprite  1463 mdzoff     500000     // tile1238 explodingbarrel
-
 
35
sprite  1463 roll       1          // tile1238 explodingbarrel
34
sprite  1463 roll       1          // tile1238 explodingbarrel
-
 
35
sprite  1463 mdzoff     500000     // tile1238 explodingbarrel
36
sprite  1462 angoff    -512        // tile1238 explodingbarrel
36
sprite  1462 angoff    -512        // tile1238 explodingbarrel
37
sprite  1462 mdzoff     500000     // tile1238 explodingbarrel
-
 
38
sprite  1462 pitch     -1          // tile1238 explodingbarrel
37
sprite  1462 pitch     -1          // tile1238 explodingbarrel
39
sprite  1462 roll      -1          // tile1238 explodingbarrel
38
sprite  1462 roll      -1          // tile1238 explodingbarrel
-
 
39
sprite  1462 mdzoff     500000     // tile1238 explodingbarrel
40
sprite  1464 angoff    -512        // tile0028 shotgunsprite
40
sprite  1464 angoff    -512        // tile0028 shotgunsprite
41
sprite  1464 mdzoff     300000     // tile0028 shotgunsprite
-
 
42
sprite  1464 pitch      1          // tile0028 shotgunsprite
41
sprite  1464 pitch      1          // tile0028 shotgunsprite
43
sprite  1464 roll      -2          // tile0028 shotgunsprite
42
sprite  1464 roll      -2          // tile0028 shotgunsprite
-
 
43
sprite  1464 mdzoff     300000     // tile0028 shotgunsprite
44
sprite  1465 angoff     512        // tile0049 shotgunammo
44
sprite  1465 angoff     512        // tile0049 shotgunammo
45
sprite  1792 roll      -48         // tile0026 heavyhbomb
45
sprite  1792 roll      -48         // tile0026 heavyhbomb
46
sprite  1386 mdzoff     350000     // tile0913 maskwall2 (fence)
-
 
47
sprite  1386 pitch     -1          // tile0913 maskwall2 (fence)
46
sprite  1386 pitch     -1          // tile0913 maskwall2 (fence)
48
sprite  1384 mdzoff     350000     // tile0913 maskwall2 (fence)
47
sprite  1386 mdzoff     350000     // tile0913 maskwall2 (fence)
49
sprite  1384 pitch     -1          // tile0913 maskwall2 (fence)
48
sprite  1384 pitch     -1          // tile0913 maskwall2 (fence)
50
sprite  1385 mdzoff     350000     // tile0913 maskwall2 (fence)
49
sprite  1384 mdzoff     350000     // tile0913 maskwall2 (fence)
51
sprite  1385 pitch     -1          // tile0913 maskwall2 (fence)
50
sprite  1385 pitch     -1          // tile0913 maskwall2 (fence)
-
 
51
sprite  1385 mdzoff     350000     // tile0913 maskwall2 (fence)
52
sprite  1791 angoff     512        // tile0023 rpgsprite
52
sprite  1791 angoff     512        // tile0023 rpgsprite
53
sprite  1139 angoff     512        // tile1353 spacemarine
53
sprite  1139 angoff     512        // tile1353 spacemarine
54
sprite  1139 mdxoff     7000       // tile1353 spacemarine
-
 
55
sprite  1139 mdzoff     100000     // tile1353 spacemarine
-
 
56
sprite  1139 pitch      6          // tile1353 spacemarine
54
sprite  1139 pitch      6          // tile1353 spacemarine
57
sprite  1139 roll      -1          // tile1353 spacemarine
55
sprite  1139 roll      -1          // tile1353 spacemarine
58
sprite  1125 mdxoff     5000       // tile0162 dipswitch
56
sprite  1139 mdxoff     7000       // tile1353 spacemarine
-
 
57
sprite  1139 mdzoff     100000     // tile1353 spacemarine
59
sprite  1125 pitch      1          // tile0162 dipswitch
58
sprite  1125 pitch      1          // tile0162 dipswitch
-
 
59
sprite  1125 mdxoff     5000       // tile0162 dipswitch
60
sprite  1126 angoff     1024       // tile0009 respawn [accesscard blue]
60
sprite  1126 angoff     1024       // tile0009 respawn [accesscard blue]
61
sprite  1797 angoff    -576        // tile0556 chair1
61
sprite  1797 angoff    -576        // tile0556 chair1
62
sprite  1852 mdzoff     500000     // tile0022 chaingunsprite
-
 
63
sprite  1852 pitch     -1          // tile0022 chaingunsprite
62
sprite  1852 pitch     -1          // tile0022 chaingunsprite
-
 
63
sprite  1852 mdzoff     500000     // tile0022 chaingunsprite
64
sprite  1104 angoff     1024       // tile0049 shotgunammo
64
sprite  1104 angoff     1024       // tile0049 shotgunammo
65
sprite  1104 mdzoff     300000     // tile0049 shotgunammo
-
 
66
sprite  1104 pitch     -1          // tile0049 shotgunammo
65
sprite  1104 pitch     -1          // tile0049 shotgunammo
-
 
66
sprite  1104 mdzoff     300000     // tile0049 shotgunammo
67
sprite  1080 angoff     512        // tile0610 (lightswitch pole)
67
sprite  1080 angoff     512        // tile0610 (lightswitch pole)
68
sprite  1080 mdxoff     4000       // tile0610 (lightswitch pole)
-
 
69
sprite  1080 pitch      1          // tile0610 (lightswitch pole)
68
sprite  1080 pitch      1          // tile0610 (lightswitch pole)
-
 
69
sprite  1080 mdxoff     4000       // tile0610 (lightswitch pole)
70
sprite  1105 angoff     512        // tile0052 sixpack
70
sprite  1105 angoff     512        // tile0052 sixpack
71
sprite  1103 angoff     768        // tile0022 chaingunsprite
71
sprite  1103 angoff     768        // tile0022 chaingunsprite
72
sprite  1071 notmd                 // tile0132 slotdoor
72
sprite  1071 notmd                 // tile0132 slotdoor
73
sprite  1106 angoff    -768        // tile2254 (tile2250 jibs2 (eye))
73
sprite  1106 angoff    -768        // tile2254 (tile2250 jibs2 (eye))
74
sprite   977 angoff     128        // tile1353 spacemarine
74
sprite   977 angoff     128        // tile1353 spacemarine
75
sprite   976 nomdanim              // tile1537 (tile1536 (duke gibs leg))
75
sprite   976 nomdanim              // tile1537 (tile1536 (duke gibs leg))
76
sprite   976 angoff    -512        // tile1537 (tile1536 (duke gibs leg))
76
sprite   976 angoff    -512        // tile1537 (tile1536 (duke gibs leg))
77
sprite   976 mdzoff     2000       // tile1537 (tile1536 (duke gibs leg))
-
 
78
sprite   976 pitch      96         // tile1537 (tile1536 (duke gibs leg))
77
sprite   976 pitch      96         // tile1537 (tile1536 (duke gibs leg))
79
sprite   976 roll       192        // tile1537 (tile1536 (duke gibs leg))
78
sprite   976 roll       192        // tile1537 (tile1536 (duke gibs leg))
80
sprite  2076 mdzoff     150000     // tile0053 firstaid
79
sprite   976 mdzoff     2000       // tile1537 (tile1536 (duke gibs leg))
81
sprite  2076 pitch     -4          // tile0053 firstaid
80
sprite  2076 pitch     -4          // tile0053 firstaid
82
sprite  2076 roll       1          // tile0053 firstaid
81
sprite  2076 roll       1          // tile0053 firstaid
-
 
82
sprite  2076 mdzoff     150000     // tile0053 firstaid
83
sprite   993 notmd                 // tile0909 (treetrunk)
83
sprite   993 notmd                 // tile0909 (treetrunk)
84
sprite   992 notmd                 // tile0909 (treetrunk)
84
sprite   992 notmd                 // tile0909 (treetrunk)
85
sprite   989 notmd                 // tile0909 (treetrunk)
85
sprite   989 notmd                 // tile0909 (treetrunk)
86
sprite   991 notmd                 // tile0909 (treetrunk)
86
sprite   991 notmd                 // tile0909 (treetrunk)
87
sprite   988 notmd                 // tile0909 (treetrunk)
87
sprite   988 notmd                 // tile0909 (treetrunk)
88
sprite   990 notmd                 // tile0909 (treetrunk)
88
sprite   990 notmd                 // tile0909 (treetrunk)
89
sprite  1011 mdzoff     100000     // tile0134 lightswitch
-
 
90
sprite  1011 pitch     -1          // tile0134 lightswitch
89
sprite  1011 pitch     -1          // tile0134 lightswitch
-
 
90
sprite  1011 mdzoff     100000     // tile0134 lightswitch
91
sprite   914 angoff    -256        // tile0042 devistatorammo
91
sprite   914 angoff    -256        // tile0042 devistatorammo
92
sprite   972 angoff     640        // tile0556 chair1
92
sprite   972 angoff     640        // tile0556 chair1
93
sprite   908 angoff    -512        // tile0029 devistatorsprite
93
sprite   908 angoff    -512        // tile0029 devistatorsprite
94
sprite   907 angoff    -256        // tile0042 devistatorammo
94
sprite   907 angoff    -256        // tile0042 devistatorammo
95
sprite   907 mdzoff     1500000    // tile0042 devistatorammo
-
 
96
sprite   907 pitch     -1          // tile0042 devistatorammo
95
sprite   907 pitch     -1          // tile0042 devistatorammo
-
 
96
sprite   907 mdzoff     1500000    // tile0042 devistatorammo
97
sprite   906 angoff    -256        // tile0042 devistatorammo
97
sprite   906 angoff    -256        // tile0042 devistatorammo
98
sprite   906 mdzoff     200000     // tile0042 devistatorammo
-
 
99
sprite   906 pitch     -1          // tile0042 devistatorammo
98
sprite   906 pitch     -1          // tile0042 devistatorammo
100
sprite   906 roll       1          // tile0042 devistatorammo
99
sprite   906 roll       1          // tile0042 devistatorammo
101
sprite  1055 mdxoff     70000      // tile0910 tree2
100
sprite   906 mdzoff     200000     // tile0042 devistatorammo
102
sprite  1055 pitch      1          // tile0910 tree2
101
sprite  1055 pitch      1          // tile0910 tree2
103
sprite  1054 mdxoff     120000     // tile0910 tree2
102
sprite  1055 mdxoff     70000      // tile0910 tree2
104
sprite  1054 pitch      1          // tile0910 tree2
103
sprite  1054 pitch      1          // tile0910 tree2
105
sprite  1053 mdxoff     100000     // tile0910 tree2
104
sprite  1054 mdxoff     120000     // tile0910 tree2
106
sprite  1053 pitch      1          // tile0910 tree2
105
sprite  1053 pitch      1          // tile0910 tree2
107
sprite  1052 mdxoff     80000      // tile0910 tree2
106
sprite  1053 mdxoff     100000     // tile0910 tree2
108
sprite  1052 pitch      1          // tile0910 tree2
107
sprite  1052 pitch      1          // tile0910 tree2
-
 
108
sprite  1052 mdxoff     80000      // tile0910 tree2
109
sprite   903 angoff     320        // tile0021 firstgunsprite
109
sprite   903 angoff     320        // tile0021 firstgunsprite
110
sprite   895 mdxoff     100000     // tile0909 (treetrunk)
-
 
111
sprite   895 pitch     -1          // tile0909 (treetrunk)
110
sprite   895 pitch     -1          // tile0909 (treetrunk)
-
 
111
sprite   895 mdxoff     100000     // tile0909 (treetrunk)
112
sprite   901 angoff     1024       // tile0049 shotgunammo
112
sprite   901 angoff     1024       // tile0049 shotgunammo
113
sprite  2101 notmd                 // tile2770 (tile2760 boss3 (overlord))
113
sprite  2101 notmd                 // tile2770 (tile2760 boss3 (overlord))
114
sprite   824 angoff     1024       // tile0040 ammo
114
sprite   824 angoff     1024       // tile0040 ammo
115
sprite   821 angoff     1024       // tile0051 cola
115
sprite   821 angoff     1024       // tile0051 cola
116
sprite   820 angoff    -512        // tile0051 cola
116
sprite   820 angoff    -512        // tile0051 cola
Line 122... Line 122...
122
sprite  2158 angoff    -512        // tile0619 pipe1
122
sprite  2158 angoff    -512        // tile0619 pipe1
123
sprite  2135 notmd                 // tile0166 techswitch
123
sprite  2135 notmd                 // tile0166 techswitch
124
sprite  2132 angoff     896        // tile0616 pipe2
124
sprite  2132 angoff     896        // tile0616 pipe2
125
sprite  2133 angoff     896        // tile0619 pipe1
125
sprite  2133 angoff     896        // tile0619 pipe1
126
sprite   720 angoff    -512        // tile0041 batteryammo
126
sprite   720 angoff    -512        // tile0041 batteryammo
127
sprite   720 mdzoff    -150000     // tile0041 batteryammo
-
 
128
sprite   720 pitch      1          // tile0041 batteryammo
127
sprite   720 pitch      1          // tile0041 batteryammo
129
sprite   720 roll      -8          // tile0041 batteryammo
128
sprite   720 roll      -8          // tile0041 batteryammo
130
sprite  2136 mdzoff     100000     // tile0919 (electricmeter)
129
sprite   720 mdzoff    -150000     // tile0041 batteryammo
131
sprite  2136 pitch     -1          // tile0919 (electricmeter)
130
sprite  2136 pitch     -1          // tile0919 (electricmeter)
-
 
131
sprite  2136 mdzoff     100000     // tile0919 (electricmeter)
132
sprite  2140 angoff     1024       // tile0619 pipe1
132
sprite  2140 angoff     1024       // tile0619 pipe1
133
sprite  2140 mdzoff     300000     // tile0619 pipe1
-
 
134
sprite  2140 roll       1          // tile0619 pipe1
133
sprite  2140 roll       1          // tile0619 pipe1
-
 
134
sprite  2140 mdzoff     300000     // tile0619 pipe1
135
sprite  2183 nomdanim              // tile0974 oceansprite4
135
sprite  2183 nomdanim              // tile0974 oceansprite4
136
sprite  2181 nomdanim              // tile0974 oceansprite4
136
sprite  2181 nomdanim              // tile0974 oceansprite4
137
sprite  2182 nomdanim              // tile0974 oceansprite4
137
sprite  2182 nomdanim              // tile0974 oceansprite4
138
sprite  2184 nomdanim              // tile0974 oceansprite4
138
sprite  2184 nomdanim              // tile0974 oceansprite4
139
sprite  2187 nomdanim              // tile0974 oceansprite4
139
sprite  2187 nomdanim              // tile0974 oceansprite4
Line 158... Line 158...
158
sprite  2202 nomdanim              // tile0974 oceansprite4
158
sprite  2202 nomdanim              // tile0974 oceansprite4
159
sprite  2209 nomdanim              // tile0974 oceansprite4
159
sprite  2209 nomdanim              // tile0974 oceansprite4
160
sprite  2208 nomdanim              // tile0974 oceansprite4
160
sprite  2208 nomdanim              // tile0974 oceansprite4
161
sprite  2210 nomdanim              // tile0974 oceansprite4
161
sprite  2210 nomdanim              // tile0974 oceansprite4
162
sprite   335 angoff     682        // tile1227 nukebarrel
162
sprite   335 angoff     682        // tile1227 nukebarrel
163
sprite   335 mdzoff     500000     // tile1227 nukebarrel
-
 
164
sprite   335 pitch     -1          // tile1227 nukebarrel
163
sprite   335 pitch     -1          // tile1227 nukebarrel
-
 
164
sprite   335 mdzoff     500000     // tile1227 nukebarrel
165
sprite   336 angoff    -682        // tile1227 nukebarrel
165
sprite   336 angoff    -682        // tile1227 nukebarrel
166
sprite   336 mdzoff     500000     // tile1227 nukebarrel
-
 
167
sprite   336 pitch     -1          // tile1227 nukebarrel
166
sprite   336 pitch     -1          // tile1227 nukebarrel
-
 
167
sprite   336 mdzoff     500000     // tile1227 nukebarrel
168
sprite   357 angoff    -160        // tile0061 boots
168
sprite   357 angoff    -160        // tile0061 boots
169
sprite   266 angoff     768        // tile0049 shotgunammo
169
sprite   266 angoff     768        // tile0049 shotgunammo
170
sprite  2240 mdzoff     350000     // tile0913 maskwall2 (fence)
-
 
171
sprite  2240 pitch     -1          // tile0913 maskwall2 (fence)
170
sprite  2240 pitch     -1          // tile0913 maskwall2 (fence)
172
sprite  2239 mdzoff     350000     // tile0913 maskwall2 (fence)
171
sprite  2240 mdzoff     350000     // tile0913 maskwall2 (fence)
173
sprite  2239 pitch     -1          // tile0913 maskwall2 (fence)
172
sprite  2239 pitch     -1          // tile0913 maskwall2 (fence)
174
sprite  2238 mdzoff     350000     // tile0913 maskwall2 (fence)
173
sprite  2239 mdzoff     350000     // tile0913 maskwall2 (fence)
175
sprite  2238 pitch     -1          // tile0913 maskwall2 (fence)
174
sprite  2238 pitch     -1          // tile0913 maskwall2 (fence)
176
sprite  2237 mdzoff     350000     // tile0913 maskwall2 (fence)
175
sprite  2238 mdzoff     350000     // tile0913 maskwall2 (fence)
177
sprite  2237 pitch     -1          // tile0913 maskwall2 (fence)
176
sprite  2237 pitch     -1          // tile0913 maskwall2 (fence)
-
 
177
sprite  2237 mdzoff     350000     // tile0913 maskwall2 (fence)
178
sprite  2337 angoff     640        // tile2060 pigcopdeadsprite
178
sprite  2337 angoff     640        // tile2060 pigcopdeadsprite
179
sprite  2337 mdzoff     500000     // tile2060 pigcopdeadsprite
-
 
180
sprite  2337 pitch     -3          // tile2060 pigcopdeadsprite
179
sprite  2337 pitch     -3          // tile2060 pigcopdeadsprite
181
sprite  2337 roll      -2          // tile2060 pigcopdeadsprite
180
sprite  2337 roll      -2          // tile2060 pigcopdeadsprite
-
 
181
sprite  2337 mdzoff     500000     // tile2060 pigcopdeadsprite
182
sprite   264 angoff     256        // tile0052 sixpack
182
sprite   264 angoff     256        // tile0052 sixpack
183
sprite   263 angoff     768        // tile0044 rpgammo
183
sprite   263 angoff     768        // tile0044 rpgammo
184
sprite   245 angoff     1024       // tile0162 dipswitch
184
sprite   245 angoff     1024       // tile0162 dipswitch
185
sprite   245 mdzoff     100000     // tile0162 dipswitch
-
 
186
sprite   245 pitch     -1          // tile0162 dipswitch
185
sprite   245 pitch     -1          // tile0162 dipswitch
-
 
186
sprite   245 mdzoff     100000     // tile0162 dipswitch
187
sprite   104 angoff     1024       // tile0049 shotgunammo
187
sprite   104 angoff     1024       // tile0049 shotgunammo
188
sprite   105 angoff     1024       // tile0040 ammo
188
sprite   105 angoff     1024       // tile0040 ammo
189
sprite   234 angoff     512        // tile0619 pipe1
189
sprite   234 angoff     512        // tile0619 pipe1
190
sprite   235 angoff    -512        // tile0616 pipe2
190
sprite   235 angoff    -512        // tile0616 pipe2
191
sprite   230 notmd                 // tile1048 (pipes)
191
sprite   230 notmd                 // tile1048 (pipes)
Line 197... Line 197...
197
sprite   202 angoff    -896        // tile0619 pipe1
197
sprite   202 angoff    -896        // tile0619 pipe1
198
sprite   197 angoff    -896        // tile0616 pipe2
198
sprite   197 angoff    -896        // tile0616 pipe2
199
sprite   198 angoff    -896        // tile0616 pipe2
199
sprite   198 angoff    -896        // tile0616 pipe2
200
sprite   199 angoff    -896        // tile0619 pipe1
200
sprite   199 angoff    -896        // tile0619 pipe1
201
sprite   200 angoff    -896        // tile0619 pipe1
201
sprite   200 angoff    -896        // tile0619 pipe1
202
sprite   183 mdxoff     1000000    // tile1051 (hand dryer)
-
 
203
sprite   183 pitch     -1          // tile1051 (hand dryer)
202
sprite   183 pitch     -1          // tile1051 (hand dryer)
204
sprite   184 mdxoff     1000000    // tile1051 (hand dryer)
203
sprite   183 mdxoff     1000000    // tile1051 (hand dryer)
205
sprite   184 pitch     -1          // tile1051 (hand dryer)
204
sprite   184 pitch     -1          // tile1051 (hand dryer)
206
sprite   185 mdxoff     1000000    // tile1051 (hand dryer)
205
sprite   184 mdxoff     1000000    // tile1051 (hand dryer)
207
sprite   185 pitch     -1          // tile1051 (hand dryer)
206
sprite   185 pitch     -1          // tile1051 (hand dryer)
-
 
207
sprite   185 mdxoff     1000000    // tile1051 (hand dryer)
208
sprite    74 angoff     512        // tile0023 rpgsprite
208
sprite    74 angoff     512        // tile0023 rpgsprite
209
sprite    73 angoff     512        // tile0044 rpgammo
209
sprite    73 angoff     512        // tile0044 rpgammo
210
sprite    72 angoff     512        // tile0029 devistatorsprite
210
sprite    72 angoff     512        // tile0029 devistatorsprite
211
sprite    75 angoff     512        // tile0042 devistatorammo
211
sprite    75 angoff     512        // tile0042 devistatorammo
212
sprite     1 angoff    -512        // tile0022 chaingunsprite
212
sprite     1 angoff    -512        // tile0022 chaingunsprite