Subversion Repositories duke3d_hrp

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Rev 722 Rev 724
Line 19... Line 19...
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sprite   397 mdzoff     100000     // tile5477 (decay lamp)
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sprite   397 mdzoff     100000     // tile5477 (decay lamp)
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sprite   878 pitch     -1          // tile6361 (decay deskphone)
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sprite   878 pitch     -1          // tile6361 (decay deskphone)
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sprite   878 mdzoff     200000     // tile6361 (decay deskphone)
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sprite   878 mdzoff     200000     // tile6361 (decay deskphone)
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sprite   283 pitch     -1          // tile0713 (tile0712 lightswitch2)
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sprite   283 pitch     -1          // tile0713 (tile0712 lightswitch2)
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sprite   283 mdzoff     40000      // tile0713 (tile0712 lightswitch2)
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sprite   283 mdzoff     40000      // tile0713 (tile0712 lightswitch2)
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//sprite   493 angoff     0          // tile0060 (decay accesscard blue)
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//sprite   493 angoff     0          // tile0060 accesscard blue
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sprite   400 pitch      1          // tile6983 (decay radiator)
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sprite   400 pitch      1          // tile6983 (decay radiator)
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sprite   400 mdzoff     200000     // tile6983 (decay radiator)
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sprite   400 mdzoff     200000     // tile6983 (decay radiator)
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sprite   442 pitch      48         // tile3808 (decay chair2)
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sprite   442 pitch      48         // tile3808 (decay chair2)
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sprite   442 mdzoff    -1000       // tile3808 (decay chair2)
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sprite   442 mdzoff    -1000       // tile3808 (decay chair2)
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sprite   449 pitch      48         // tile3808 (decay chair2)
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sprite   449 pitch      48         // tile3808 (decay chair2)
Line 56... Line 56...
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sprite   767 mdzoff     200000     // tile3808 (decay chair2)
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sprite   767 mdzoff     200000     // tile3808 (decay chair2)
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sprite   768 roll      -1          // tile3808 (decay chair2)
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sprite   768 roll      -1          // tile3808 (decay chair2)
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sprite   768 mdzoff     100000     // tile3808 (decay chair2)
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sprite   768 mdzoff     100000     // tile3808 (decay chair2)
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sprite   760 pitch      1          // tile6344 (decay dead security guard)
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sprite   760 pitch      1          // tile6344 (decay dead security guard)
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sprite   760 mdzoff     250000     // tile6344 (decay dead security guard)
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sprite   760 mdzoff     250000     // tile6344 (decay dead security guard)
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//sprite   849 angoff     0          // tile0060 (decay accesscard red)
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//sprite   849 angoff     0          // tile0060 accesscard red
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//sprite   846 angoff     0          // tile0060 (decay accesscard green)
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//sprite   846 angoff     0          // tile0060 accesscard yellow
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sprite   387 angoff     896        // tile1232 canwithsomething
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sprite   387 angoff     896        // tile1232 canwithsomething
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sprite   388 angoff     1024       // tile1232 canwithsomething
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sprite   388 angoff     1024       // tile1232 canwithsomething
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sprite   389 angoff    -896        // tile1232 canwithsomething
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sprite   389 angoff    -896        // tile1232 canwithsomething
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sprite   391 angoff     512        // tile1232 canwithsomething
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sprite   391 angoff     512        // tile1232 canwithsomething
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sprite   263 angoff     1024       // tile4264 (decay dumpster)
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sprite   263 angoff     1024       // tile4264 (decay dumpster)