Rev 722 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed
Rev 722 | Rev 726 | ||
---|---|---|---|
Line 94... | Line 94... | ||
94 | sprite 491 notmd // tile0164 dipswitch2 |
94 | sprite 491 notmd // tile0164 dipswitch2 |
95 | sprite 492 notmd // tile0164 dipswitch2 |
95 | sprite 492 notmd // tile0164 dipswitch2 |
96 | sprite 493 notmd // tile0164 dipswitch2 |
96 | sprite 493 notmd // tile0164 dipswitch2 |
97 | sprite 494 notmd // tile0164 dipswitch2 |
97 | sprite 494 notmd // tile0164 dipswitch2 |
98 | sprite 9 angoff 640 // tile0023 rpgsprite (multiplayer) |
98 | sprite 9 angoff 640 // tile0023 rpgsprite (multiplayer) |
99 | sprite 479 angoff 512 // tile0060 accesscard blue |
99 | sprite 479 angoff 512 // tile0060 accesscard [blue] |
100 | sprite 479 pitch -512 // tile0060 accesscard blue |
100 | sprite 479 pitch -512 // tile0060 accesscard [blue] |
101 | sprite 479 mdzoff -1 // tile0060 accesscard blue |
101 | sprite 479 mdzoff -1 // tile0060 accesscard [blue] |
102 | sprite 237 angoff 1024 // tile0051 cola |
102 | sprite 237 angoff 1024 // tile0051 cola |
103 | sprite 16 angoff 512 // tile0027 tripbombsprite (multiplayer) |
103 | sprite 16 angoff 512 // tile0027 tripbombsprite (multiplayer) |
104 | sprite 17 angoff 512 // tile0027 tripbombsprite (multiplayer) |
104 | sprite 17 angoff 512 // tile0027 tripbombsprite (multiplayer) |
105 | sprite 18 angoff 512 // tile0027 tripbombsprite (multiplayer) |
105 | sprite 18 angoff 512 // tile0027 tripbombsprite (multiplayer) |
106 | sprite 186 pitch -1 // tile0049 shotgunammo |
106 | sprite 186 pitch -1 // tile0049 shotgunammo |
Line 115... | Line 115... | ||
115 | sprite 102 angoff 896 // tile4576 shoppingcart |
115 | sprite 102 angoff 896 // tile4576 shoppingcart |
116 | sprite 108 angoff -768 // tile4400 teddybear |
116 | sprite 108 angoff -768 // tile4400 teddybear |
117 | //sprite 81 notmd // tile0561 (soap) |
117 | //sprite 81 notmd // tile0561 (soap) |
118 | sprite 80 notmd // tile0164 dipswitch2 |
118 | sprite 80 notmd // tile0164 dipswitch2 |
119 | sprite 100 angoff 1024 // tile0051 cola (multiplayer) |
119 | sprite 100 angoff 1024 // tile0051 cola (multiplayer) |
120 | sprite 257 angoff 0 // tile0060 accesscard yellow |
120 | sprite 257 angoff 0 // tile0060 accesscard [yellow] |
121 | sprite 31 angoff 512 // tile0028 shotgunsprite (multiplayer) |
121 | sprite 31 angoff 512 // tile0028 shotgunsprite (multiplayer) |
122 | sprite 31 pitch 1 // tile0028 shotgunsprite (multiplayer) |
122 | sprite 31 pitch 1 // tile0028 shotgunsprite (multiplayer) |
123 | sprite 31 mdzoff 500000 // tile0028 shotgunsprite (multiplayer) |
123 | sprite 31 mdzoff 500000 // tile0028 shotgunsprite (multiplayer) |
124 | sprite 45 angoff 1024 // tile0051 cola |
124 | sprite 45 angoff 1024 // tile0051 cola |
125 | sprite 500 angoff -512 // tile0061 boots |
125 | sprite 500 angoff -512 // tile0061 boots |
Line 127... | Line 127... | ||
127 | sprite 489 notmd // tile0164 dipswitch2 |
127 | sprite 489 notmd // tile0164 dipswitch2 |
128 | sprite 498 angoff 512 // tile0022 chaingunsprite |
128 | sprite 498 angoff 512 // tile0022 chaingunsprite |
129 | sprite 498 pitch -2 // tile0022 chaingunsprite |
129 | sprite 498 pitch -2 // tile0022 chaingunsprite |
130 | sprite 498 roll 3 // tile0022 chaingunsprite |
130 | sprite 498 roll 3 // tile0022 chaingunsprite |
131 | sprite 498 mdzoff 400000 // tile0022 chaingunsprite |
131 | sprite 498 mdzoff 400000 // tile0022 chaingunsprite |
132 | sprite 247 angoff 0 // tile0060 accesscard red |
132 | sprite 247 angoff 0 // tile0060 accesscard [red] |
133 | sprite 522 angoff -832 // tile0028 shotgunsprite |
133 | sprite 522 angoff -832 // tile0028 shotgunsprite |
134 | sprite 522 pitch -1 // tile0028 shotgunsprite |
134 | sprite 522 pitch -1 // tile0028 shotgunsprite |
135 | sprite 522 roll 1 // tile0028 shotgunsprite |
135 | sprite 522 roll 1 // tile0028 shotgunsprite |
136 | sprite 522 mdzoff 100000 // tile0028 shotgunsprite |
136 | sprite 522 mdzoff 100000 // tile0028 shotgunsprite |
137 | sprite 523 pitch -1 // tile0040 ammo |
137 | sprite 523 pitch -1 // tile0040 ammo |