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4 | // Author : Sanek |
4 | // Author : Sanek |
5 | // Map Date : 2010-03-14 |
5 | // Map Date : 2010-03-14 |
6 | // mapmd4 : 6d968a3cfc02ba574f01c14c3f7e41f3 |
6 | // mapmd4 : 6d968a3cfc02ba574f01c14c3f7e41f3 |
7 | // Curr. HRP: r5.3.639 |
7 | // Curr. HRP: r5.3.639 |
8 | 8 | ||
- | 9 | /* |
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- | 10 | Haunted House is not intended to be played using the HRP. But in case, well, |
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- | 11 | if you really want, I have prepared a duke3d.def for you, so that the HRP does |
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- | 12 | not override the custom textures in tiles006.art and tiles018.art. |
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- | 13 | Get the User ART Compatibility Pack from here: |
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- | 14 | http://forums.duke4.net/index.php?showtopic=3513 |
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- | 15 | Copy the duke3d.def for Haunted House into your EDuke32 folder. |
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- | 16 | */ |
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9 | 17 | ||
10 | sprite 902 nomdanim // tile0974 oceansprite4 |
18 | sprite 902 nomdanim // tile0974 oceansprite4 |
11 | sprite 901 nomdanim // tile0974 oceansprite4 |
19 | sprite 901 nomdanim // tile0974 oceansprite4 |
12 | sprite 900 nomdanim // tile0974 oceansprite4 |
20 | sprite 900 nomdanim // tile0974 oceansprite4 |
13 | sprite 899 nomdanim // tile0974 oceansprite4 |
21 | sprite 899 nomdanim // tile0974 oceansprite4 |