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4 | // Author : Mariusz |
4 | // Author : Mariusz |
5 | // Map Date : 2000-06-06 |
5 | // Map Date : 2000-06-06 |
6 | // mapmd4 : 5ceb14eff12b4ac9b97269bd742e32a0 |
6 | // mapmd4 : 5ceb14eff12b4ac9b97269bd742e32a0 |
7 | // Curr. HRP: r5.3.591 |
7 | // Curr. HRP: r5.3.591 |
8 | 8 | ||
- | 9 | /* |
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- | 10 | Lost City was designed prior to the HRP. It's tiles002.art has quite a number |
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- | 11 | of textures conflicting with HRP contents. |
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- | 12 | To prevent the HRP from overridng these textures, |
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- | 13 | get the User ART Compatibility Pack from here: |
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- | 14 | http://forums.duke4.net/index.php?showtopic=3513 |
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- | 15 | Copy the duke3d.def I have prepared for lcity into your EDuke32 folder. |
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- | 16 | */ |
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9 | 17 | ||
10 | sprite 313 angoff 1024 // tile0026 heavyhbomb |
18 | sprite 313 angoff 1024 // tile0026 heavyhbomb |
11 | sprite 656 angoff 512 // tile0049 shotgunammo |
19 | sprite 656 angoff 512 // tile0049 shotgunammo |
12 | sprite 677 angoff 512 // tile0055 steroids |
20 | sprite 677 angoff 512 // tile0055 steroids |
13 | sprite 376 mdzoff 300000 // tile0574 (tile0670 (faucet)) |
21 | sprite 376 mdzoff 300000 // tile0574 (tile0670 (faucet)) |