Subversion Repositories duke3d_hrp

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Rev 722 Rev 725
Line 35... Line 35...
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sprite   453 pitch      1          // tile0028 shotgunsprite
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sprite   453 pitch      1          // tile0028 shotgunsprite
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sprite   453 roll      -3          // tile0028 shotgunsprite
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sprite   453 roll      -3          // tile0028 shotgunsprite
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sprite   453 mdzoff     300000     // tile0028 shotgunsprite
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sprite   453 mdzoff     300000     // tile0028 shotgunsprite
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sprite   450 angoff     1024       // tile0024 freezesprite (multiplayer)
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sprite   450 angoff     1024       // tile0024 freezesprite (multiplayer)
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sprite   267 angoff     512        // tile0049 shotgunammo
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sprite   267 angoff     512        // tile0049 shotgunammo
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sprite    23 angoff     512        // tile5136 (nsd m60sprite)
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sprite    23 angoff     512        // tile5136 [nsd m60sprite]
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sprite   242 angoff     768        // tile0047 hbombammo
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sprite   242 angoff     768        // tile0047 hbombammo
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sprite   266 angoff     512        // tile0047 hbombammo (multiplayer)
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sprite   266 angoff     512        // tile0047 hbombammo (multiplayer)
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sprite   266 pitch     -1          // tile0047 hbombammo (multiplayer)
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sprite   266 pitch     -1          // tile0047 hbombammo (multiplayer)
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sprite   266 mdzoff     1100000    // tile0047 hbombammo (multiplayer)
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sprite   266 mdzoff     1100000    // tile0047 hbombammo (multiplayer)
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sprite   233 angoff     1024       // tile0052 sixpack
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sprite   233 angoff     1024       // tile0052 sixpack
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sprite   233 roll       1          // tile0052 sixpack
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sprite   233 roll       1          // tile0052 sixpack
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sprite   233 mdzoff     900000     // tile0052 sixpack
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sprite   233 mdzoff     900000     // tile0052 sixpack
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sprite   263 angoff     1024       // tile0051 cola (multiplayer)
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sprite   263 angoff     1024       // tile0051 cola (multiplayer)
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sprite   234 angoff     512        // tile5135 (nsd mp5ksprite)
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sprite   234 angoff     512        // tile5135 [nsd mp5ksprite]
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sprite   234 roll       1          // tile5135 (nsd mp5ksprite)
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sprite   234 roll       1          // tile5135 [nsd mp5ksprite]
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sprite   234 mdzoff     900000     // tile5135 (nsd mp5ksprite)
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sprite   234 mdzoff     900000     // tile5135 [nsd mp5ksprite]
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sprite   264 angoff     512        // tile0054 shield (multiplayer)
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sprite   264 angoff     512        // tile0054 shield (multiplayer)
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sprite   235 angoff     512        // tile0040 ammo
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sprite   235 angoff     512        // tile0040 ammo
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sprite   268 angoff     512        // tile0040 ammo (multiplayer)
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sprite   268 angoff     512        // tile0040 ammo (multiplayer)
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sprite   236 angoff     1024       // tile0028 shotgunsprite
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sprite   236 angoff     1024       // tile0028 shotgunsprite
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sprite   241 angoff     1024       // tile0055 steroids
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sprite   241 angoff     1024       // tile0055 steroids
Line 79... Line 79...
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sprite    40 roll      -1          // tile0028 shotgunsprite
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sprite    40 roll      -1          // tile0028 shotgunsprite
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sprite    40 mdzoff     700000     // tile0028 shotgunsprite
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sprite    40 mdzoff     700000     // tile0028 shotgunsprite
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sprite   117 notmd                 // tile0164 dipswitch2
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sprite   117 notmd                 // tile0164 dipswitch2
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sprite   113 pitch      1          // tile0054 shield
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sprite   113 pitch      1          // tile0054 shield
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sprite   113 mdzoff     800000     // tile0054 shield
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sprite   113 mdzoff     800000     // tile0054 shield
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sprite   114 pitch      1          // tile5372 (nsd plasmagunsprite)
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sprite   114 pitch      1          // tile5372 [nsd plasmagunsprite]
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sprite   114 mdzoff     200000     // tile5372 (nsd plasmagunsprite)
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sprite   114 mdzoff     200000     // tile5372 [nsd plasmagunsprite]
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sprite    18 roll       1          // tile0037 freezeammo
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sprite    18 roll       1          // tile0037 freezeammo
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sprite    18 mdzoff     200000     // tile0037 freezeammo
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sprite    18 mdzoff     200000     // tile0037 freezeammo
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sprite    17 roll       1          // tile0037 freezeammo
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sprite    17 roll       1          // tile0037 freezeammo