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1 | // Maphacks for Duke3D HRP |
1 | // Maphacks for the Duke Nukem 3D High Resolution Pack (HRP) |
2 | // Level: E3L10.MAP - "Tier Drops" (Original Atomic Edition version) |
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3 | // Reviewed by NightFright (February 2012) |
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4 | - | ||
5 | - | ||
6 | - | ||
7 | // CHARACTERS |
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8 | - | ||
9 | // Jibs5 |
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10 | sprite 199 angoff -196 |
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11 | - | ||
12 | // Slime babes |
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13 | sprite 189 angoff -384 |
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14 | sprite 190 angoff -640 |
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15 | sprite 191 angoff 384 |
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16 | - | ||
17 | - | ||
18 | - | ||
19 | // PROPS |
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20 | - | ||
21 | // Sushiplates |
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22 | sprite 192 angoff -384 |
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23 | sprite 195 angoff 768 |
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24 | - | ||
25 | - | ||
26 | - | ||
27 | // ITEMS/POWERUPS |
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28 | - | ||
29 | // Armor |
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30 | sprite 16 angoff -512 |
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31 | sprite 210 angoff -768 |
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32 | - | ||
33 | // Health +10 |
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34 | sprite 11 angoff 512 |
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35 | sprite 293 angoff 512 |
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36 | sprite 294 angoff 512 |
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37 | - | ||
38 | // Health +30 |
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39 | sprite 111 angoff -512 |
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40 | sprite 112 angoff -512 |
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41 | sprite 113 angoff -512 |
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42 | sprite 252 angoff -384 |
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43 | sprite 253 angoff -512 |
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44 | sprite 308 angoff 768 |
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45 | sprite 310 angoff -768 |
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46 | sprite 311 angoff -512 |
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47 | sprite 312 angoff 256 |
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48 | - | ||
49 | // HoloDuke |
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50 | sprite 290 angoff 512 |
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51 | - | ||
52 | // Jetpack |
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53 | sprite 21 angoff 512 |
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54 | - | ||
55 | // Nightvision |
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56 | sprite 17 angoff -768 |
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57 | - | ||
58 | // Steroids |
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59 | sprite 283 angoff 1024 |
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60 | - | ||
61 | - | ||
62 | - | ||
63 | // WEAPONS/AMMO |
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64 | - | ||
65 | // Pistol & ammo |
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66 | sprite 1 angoff -768 |
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67 | sprite 2 angoff -256 |
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68 | sprite 9 angoff 256 |
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69 | sprite 10 angoff 256 |
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70 | sprite 26 angoff 256 |
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71 | sprite 27 angoff 256 |
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72 | sprite 281 angoff 1024 |
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73 | - | ||
74 | // Shotgun & ammo |
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75 | sprite 0 angoff -256 |
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76 | sprite 3 angoff 256 |
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77 | sprite 12 angoff 256 |
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78 | sprite 34 angoff 256 |
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79 | sprite 35 angoff 256 |
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80 | sprite 211 angoff 512 |
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81 | sprite 212 angoff 1024 |
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82 | sprite 213 angoff 512 |
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83 | sprite 256 angoff -512 |
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84 | - | ||
85 | // Chaingun & ammo |
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86 | sprite 22 angoff -256 |
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87 | sprite 23 angoff -256 |
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88 | sprite 251 angoff -512 |
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89 | sprite 275 angoff -512 |
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90 | sprite 305 angoff -256 |
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91 | sprite 307 angoff 512 |
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92 | - | ||
93 | // RPG & ammo |
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94 | sprite 36 angoff 256 |
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95 | sprite 37 angoff 256 |
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96 | sprite 291 angoff -768 |
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97 | - | ||
98 | // Pipebombs |
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99 | sprite 30 angoff 768 |
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100 | sprite 31 angoff 768 |
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101 | - | ||
102 | // Shrinker & ammo |
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103 | sprite 24 angoff -256 |
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104 | sprite 25 angoff -256 |
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105 | sprite 276 angoff 512 |
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106 | - | ||
107 | // Devastator & ammo |
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108 | sprite 4 angoff 512 |
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109 | sprite 28 angoff -768 |
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110 | sprite 29 angoff -768 |
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111 | sprite 282 angoff 1024 |
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112 | - | ||
113 | // Laser Tripbomb |
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114 | sprite 13 angoff 1024 |
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115 | sprite 14 angoff 1024 |
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116 | sprite 15 angoff 1024 |
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117 | - | ||
118 | // Freezethrower & ammo |
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119 | sprite 7 angoff 768 |
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120 | sprite 32 angoff 768 |
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121 | sprite 33 angoff 768 |
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122 | sprite 38 angoff 1024 |
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123 | sprite 274 angoff 1024 |
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124 | - | ||
125 | - | ||
126 | - | ||
127 | // OVERRIDE |
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128 | - | ||
129 | // Fixes for badly aligned sprites |
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130 | sprite 189 mdxoff -9000 // slime babe |
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131 | sprite 189 pitch 1 |
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132 | sprite 190 mdxoff -10000 // slime babe |
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133 | sprite 190 pitch 1 |
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134 | sprite 209 mdzoff -600000 // RPG |
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135 | sprite 209 roll 1 |
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136 | - | ||
137 | // Forcing any floor aligned model to be rendered as sprite |
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138 | sprite 198 notmd |
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139 | 2 | ||
- | 3 | // Title : Tier Drops |
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- | 4 | // Filename : E3L10.MAP |
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- | 5 | // Author : Richard Bailey Gray (The Levelord) |
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- | 6 | // mapmd4 : b2c03269d419574cf1ccd7e0ce08eea5 // 1996-12-11 (1.3D + Atomic GRP) |
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- | 7 | ||
- | 8 | // Curr. HRP: r5.3.657 |
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- | 9 | ||
- | 10 | sprite 111 angoff -512 // tile0052 sixpack |
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- | 11 | sprite 113 angoff -512 // tile0052 sixpack |
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- | 12 | sprite 112 angoff -512 // tile0052 sixpack |
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- | 13 | sprite 16 angoff -512 // tile0054 shield |
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- | 14 | sprite 29 angoff -512 // tile0042 devistatorammo |
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- | 15 | sprite 28 angoff -512 // tile0042 devistatorammo |
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- | 16 | sprite 3 angoff 256 // tile0028 shotgunsprite |
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- | 17 | sprite 3 mdzoff 600000 // tile0028 shotgunsprite |
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- | 18 | sprite 3 roll 1 // tile0028 shotgunsprite |
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- | 19 | sprite 27 angoff 1024 // tile0040 ammo |
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- | 20 | sprite 9 angoff 1024 // tile0040 ammo |
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- | 21 | sprite 26 angoff 1024 // tile0040 ammo |
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- | 22 | sprite 10 angoff 1024 // tile0040 ammo |
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- | 23 | sprite 283 angoff 1024 // tile0055 steroids |
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- | 24 | sprite 8 angoff 512 // tile0040 ammo |
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- | 25 | sprite 13 angoff 1024 // tile0027 tripbombsprite |
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- | 26 | sprite 15 angoff 1024 // tile0027 tripbombsprite |
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- | 27 | sprite 14 angoff 1024 // tile0027 tripbombsprite |
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- | 28 | sprite 14 mdzoff 500000 // tile0027 tripbombsprite |
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- | 29 | sprite 14 pitch -1 // tile0027 tripbombsprite |
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- | 30 | sprite 32 angoff 1024 // tile0037 freezeammo |
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- | 31 | sprite 33 angoff 1024 // tile0037 freezeammo |
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- | 32 | sprite 2 angoff 768 // tile0021 firstgunsprite |
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- | 33 | sprite 2 mdzoff 600000 // tile0021 firstgunsprite |
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- | 34 | sprite 2 roll -1 // tile0021 firstgunsprite |
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- | 35 | sprite 30 angoff 512 // tile0047 hbombammo |
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- | 36 | sprite 30 mdzoff 500000 // tile0047 hbombammo |
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- | 37 | sprite 30 pitch -1 // tile0047 hbombammo |
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- | 38 | sprite 30 roll 1 // tile0047 hbombammo |
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- | 39 | sprite 31 mdzoff 500000 // tile0047 hbombammo |
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- | 40 | sprite 31 pitch 1 // tile0047 hbombammo |
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- | 41 | sprite 31 angoff 512 // tile0047 hbombammo |
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- | 42 | sprite 290 angoff 512 // tile1348 holoduke |
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- | 43 | sprite 280 angoff 1024 // tile0040 ammo |
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- | 44 | sprite 294 angoff 1024 // tile0051 cola |
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- | 45 | sprite 21 angoff 512 // tile0057 jetpack |
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- | 46 | sprite 34 angoff 512 // tile0049 shotgunammo |
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- | 47 | sprite 12 angoff 512 // tile0049 shotgunammo |
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- | 48 | sprite 35 angoff 512 // tile0049 shotgunammo |
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- | 49 | sprite 1 angoff 256 // tile0021 firstgunsprite |
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- | 50 | sprite 36 mdzoff 500000 // tile0044 rpgammo |
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- | 51 | sprite 36 pitch -1 // tile0044 rpgammo |
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- | 52 | sprite 37 mdzoff 900000 // tile0044 rpgammo |
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- | 53 | sprite 37 roll -1 // tile0044 rpgammo |
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- | 54 | sprite 281 angoff -512 // tile0040 ammo |
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- | 55 | sprite 295 angoff 512 // tile0051 cola |
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- | 56 | sprite 0 angoff 768 // tile0028 shotgunsprite |
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- | 57 | sprite 0 mdzoff 600000 // tile0028 shotgunsprite |
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- | 58 | sprite 0 roll 1 // tile0028 shotgunsprite |
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- | 59 | sprite 22 angoff -512 // tile0041 batteryammo |
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- | 60 | sprite 23 angoff -512 // tile0041 batteryammo |
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- | 61 | sprite 17 angoff -512 // tile0059 heatsensor |
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- | 62 | sprite 11 angoff 1024 // tile0051 cola |
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- | 63 | sprite 275 angoff -768 // tile0041 batteryammo |
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- | 64 | sprite 274 angoff 64 // tile0037 freezeammo |
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- | 65 | sprite 276 angoff 512 // tile0025 shrinkersprite |
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- | 66 | sprite 7 angoff -256 // tile0037 freezeammo |
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- | 67 | sprite 212 angoff 1024 // tile0049 shotgunammo |
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- | 68 | sprite 212 mdzoff 500000 // tile0049 shotgunammo |
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- | 69 | sprite 212 pitch -1 // tile0049 shotgunammo |
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- | 70 | sprite 211 angoff 512 // tile0049 shotgunammo |
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- | 71 | sprite 211 mdzoff 500000 // tile0049 shotgunammo |
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- | 72 | sprite 211 pitch -1 // tile0049 shotgunammo |
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- | 73 | sprite 199 angoff -192 // tile2269 (tile2265 jibs5) |
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- | 74 | sprite 200 angoff -384 // tile2269 (tile2265 jibs5) |
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- | 75 | sprite 210 angoff -768 // tile0054 shield |
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- | 76 | sprite 195 angoff 1024 // tile0792 sushiplate5 (hand) |
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- | 77 | sprite 192 angoff -320 // tile0768 sushiplate1 (head) |
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- | 78 | sprite 192 mdxoff -7000 // tile0768 sushiplate1 (head) |
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- | 79 | sprite 192 pitch 1 // tile0768 sushiplate1 (head) |
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- | 80 | sprite 198 notmd // tile2301 wallblood1 |
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- | 81 | sprite 191 angoff -256 // tile0603 naked1 hangbabe |
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- | 82 | sprite 189 angoff -640 // tile1323 fem5 polebabe |
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- | 83 | sprite 189 mdxoff 9000 // tile1323 fem5 polebabe |
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- | 84 | sprite 189 pitch -1 // tile1323 fem5 polebabe |
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- | 85 | //sprite 190 angoff 1024 // tile1334 fem6 padbabe |
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- | 86 | sprite 190 mdyoff -10000 // tile1334 fem6 padbabe |
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- | 87 | sprite 190 mdzoff 600000 // tile1334 fem6 padbabe |
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- | 88 | sprite 190 roll 1 // tile1334 fem6 padbabe |
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- | 89 | sprite 209 mdzoff 600000 // tile0023 rpgsprite |
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- | 90 | sprite 209 roll -1 // tile0023 rpgsprite |
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- | 91 | sprite 214 angoff -512 // tile0049 shotgunammo |
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- | 92 | sprite 4 angoff 512 // tile0042 devistatorammo |
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- | 93 | sprite 4 mdzoff 900000 // tile0042 devistatorammo |
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- | 94 | sprite 4 pitch -1 // tile0042 devistatorammo |
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- | 95 | sprite 213 angoff 512 // tile0049 shotgunammo |
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- | 96 | sprite 256 angoff 1024 // tile0049 shotgunammo |
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- | 97 | sprite 253 angoff -512 // tile0052 sixpack |
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- | 98 | sprite 255 angoff -512 // tile0049 shotgunammo |
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- | 99 | sprite 255 roll -80 // tile0049 shotgunammo |
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- | 100 | sprite 251 angoff -448 // tile0022 chaingunsprite |
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- | 101 | sprite 254 angoff 1024 // tile0046 crystalammo |
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- | 102 | sprite 307 angoff -256 // tile0041 batteryammo |
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- | 103 | sprite 308 angoff 1024 // tile0052 sixpack |
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- | 104 | sprite 304 angoff 128 // tile0041 batteryammo |
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- | 105 | sprite 309 angoff 768 // tile0052 sixpack |
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- | 106 | sprite 310 angoff -128 // tile0052 sixpack |
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- | 107 | sprite 311 angoff 512 // tile0052 sixpack |
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- | 108 | sprite 305 angoff 512 // tile0041 batteryammo |
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- | 109 | sprite 291 angoff -768 // tile0044 rpgammo |
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- | 110 | sprite 312 angoff 1024 // tile0052 sixpack |
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- | 111 | sprite 306 angoff 256 // tile0041 batteryammo |
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- | 112 | sprite 282 angoff 1024 // tile0029 devistatorsprite |
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- | 113 | sprite 38 angoff 1024 // tile0024 freezesprite |
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140 | 114 | ||
141 | 115 | ||
142 | // LIGHTS |
116 | // LIGHTS |
143 | 117 | ||
144 | // by Micky C |
118 | // by Micky C |
- | 119 | // sect x y z range r g b rad fade ang horiz mins maxs prio tile |
|
145 | light 55 -1024 5376 -2048 9000 255 235 225 290 217 1536 100 0 0 0 -1 |
120 | light 55 -1024 5376 -2048 9000 255 235 225 290 217 1536 100 0 0 0 -1 |
146 | light 77 5888 12288 -4096 9000 255 235 225 290 217 0 100 0 0 0 -1 |
121 | light 77 5888 12288 -4096 9000 255 235 225 290 217 0 100 0 0 0 -1 |
147 | light 95 -8192 12288 -1024 9000 255 235 225 290 217 1024 100 0 0 0 -1 |
122 | light 95 -8192 12288 -1024 9000 255 235 225 290 217 1024 100 0 0 0 -1 |
148 | light 97 -1024 19200 -2048 9000 255 235 225 290 217 512 100 0 0 0 -1 |
123 | light 97 -1024 19200 -2048 9000 255 235 225 290 217 512 100 0 0 0 -1 |
149 | light 165 11520 23296 -23552 1500 225 235 255 0 0 1536 -1 0 0 0 -1 |
124 | light 165 11520 23296 -23552 1500 225 235 255 0 0 1536 -1 0 0 0 -1 |