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1 | // Maphacks for Duke3D HRP |
1 | // Maphacks for Duke3D HRP |
2 | // Level: E3L3.MAP - "Flood Zone" (Original Atomic Edition version) |
2 | // Level: E3L3.MAP - "Flood Zone" (Original Atomic Edition version) |
3 | // Reviewed by NightFright (November 2010) |
3 | // Reviewed by NightFright (May 2011) |
4 | 4 | ||
5 | 5 | ||
6 | 6 | ||
7 | // CHARACTERS |
7 | // CHARACTERS |
8 | 8 | ||
Line 125... | Line 125... | ||
125 | sprite 68 roll -100 |
125 | sprite 68 roll -100 |
126 | sprite 75 mdzoff -600000 // shotgun ammo |
126 | sprite 75 mdzoff -600000 // shotgun ammo |
127 | sprite 75 pitch 1 |
127 | sprite 75 pitch 1 |
128 | sprite 96 mdzoff 1260000 // chaingun (Dukematch only) |
128 | sprite 96 mdzoff 1260000 // chaingun (Dukematch only) |
129 | sprite 96 pitch 1 |
129 | sprite 96 pitch 1 |
130 | sprite 105 pitch 40 // slime babe |
130 | sprite 105 mdxoff 450000 // underwater slime babe |
131 | sprite 105 roll 40 |
131 | sprite 105 pitch 1 |
132 | sprite 447 mdzoff -500 // slime babe |
132 | sprite 447 mdxoff 462000 // underwater slime babe |
133 | sprite 447 roll -50 |
133 | sprite 447 pitch 1 |
134 | sprite 462 mdzoff 360000 // chaingun ammo (found by Hunter_rus) |
134 | sprite 462 mdzoff 360000 // chaingun ammo (found by Hunter_rus) |
135 | sprite 462 roll 1 |
135 | sprite 462 roll 1 |
136 | 136 | ||
137 | // Forcing any floor aligned model to be rendered as sprite |
137 | // Forcing any floor aligned model to be rendered as sprite |
138 | sprite 253 notmd |
138 | sprite 253 notmd |