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Rev 289 Rev 292
Line 37... Line 37...
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sprite 42 angoff 512 // Dukematch only
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sprite 42 angoff 512 // Dukematch only
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sprite 50 angoff 384
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sprite 50 angoff 384
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sprite 63 angoff -512 // Dukematch only
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sprite 63 angoff -512 // Dukematch only
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// Keycards (B/Y/R)
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// Keycards (B/Y/R)
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sprite 171 angoff 512
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sprite 171 angoff 768
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sprite 392 angoff 384
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sprite 392 angoff 896
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sprite 407 angoff 512
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sprite 407 angoff 1024
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// Medkit
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// Medkit
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sprite 200 angoff 512
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sprite 200 angoff 512
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sprite 387 angoff -512
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sprite 387 angoff -512
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Line 62... Line 62...
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sprite 65 angoff 1024
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sprite 65 angoff 1024
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sprite 66 angoff 512
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sprite 66 angoff 512
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sprite 74 angoff 192
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sprite 74 angoff 192
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// Shotgun & ammo
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// Shotgun & ammo
-
 
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sprite 75 angoff 320
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sprite 121 angoff 256
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sprite 121 angoff 768
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sprite 126 angoff 1024
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sprite 126 angoff 1024
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sprite 373 angoff 1024
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sprite 373 angoff 1024
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// Chaingun & ammo
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// Chaingun & ammo
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sprite 96 angoff -512 // Dukematch only
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sprite 96 angoff -512 // Dukematch only
Line 81... Line 82...
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// RPG & ammo
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// RPG & ammo
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sprite 112 angoff 768
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sprite 112 angoff 768
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sprite 169 angoff -512
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sprite 169 angoff -512
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sprite 173 angoff 256
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sprite 173 angoff 256
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sprite 202 angoff 256
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sprite 202 angoff 256
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sprite 204 angoff 1024
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sprite 204 angoff 512
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sprite 374 angoff 768
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sprite 374 angoff 768
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sprite 450 angoff 512 // Dukematch only
-
 
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// Pipebombs
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// Pipebombs
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sprite 256 angoff 1024
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sprite 256 angoff 1024
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// Shrinker & ammo
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// Shrinker & ammo
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sprite 67 angoff -128
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sprite 67 angoff -640
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sprite 73 angoff 512
-
 
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95
 
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// Devastator & ammo
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// Devastator & ammo
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sprite 97 angoff 512 // Dukematch only
-
 
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sprite 109 angoff -512
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sprite 109 angoff -512
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sprite 110 angoff -768
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sprite 110 angoff -768
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sprite 127 angoff -256
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sprite 127 angoff -256
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sprite 191 angoff -64
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sprite 191 angoff -64
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sprite 192 angoff 256
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sprite 192 angoff 256
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sprite 193 angoff 768 
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sprite 193 angoff -720
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sprite 375 angoff 1024
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sprite 375 angoff 1024
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sprite 426 angoff 1024
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sprite 426 angoff 1024
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sprite 427 angoff 768
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sprite 427 angoff 768
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sprite 431 angoff -512
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sprite 431 angoff -512
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sprite 433 angoff -512
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sprite 433 angoff -512
Line 111... Line 109...
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// Laser Tripbomb
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// Laser Tripbomb
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sprite 71 angoff 1024
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sprite 71 angoff 1024
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sprite 72 angoff 1024
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sprite 72 angoff 1024
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112
 
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// Freezethrower & ammo
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// Freezethrower & ammo
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sprite 68 angoff 512
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sprite 68 angoff 1024
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sprite 70 angoff -512
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sprite 69 angoff 512
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// OVERRIDE
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// OVERRIDE
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Line 125... Line 123...
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sprite 68 roll -100
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sprite 68 roll -100
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sprite 75 mdzoff -600000 // shotgun ammo
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sprite 75 mdzoff -600000 // shotgun ammo
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sprite 75 pitch 1
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sprite 75 pitch 1
128
sprite 96 mdzoff 1260000 // chaingun (Dukematch only)
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sprite 96 mdzoff 1260000 // chaingun (Dukematch only)
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sprite 96 pitch 1
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sprite 96 pitch 1
-
 
128
sprite 434 mdxoff 9000 // shotgun ammo
-
 
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sprite 434 pitch 1
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sprite 462 mdzoff 360000 // chaingun ammo (found by Hunter_rus)
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sprite 462 mdzoff 360000 // chaingun ammo (found by Hunter_rus)
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sprite 462 roll 1
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sprite 462 roll 1
132
 
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// Forcing any floor aligned model to be rendered as sprite
133
// Forcing any floor aligned model to be rendered as sprite
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sprite 253 notmd
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sprite 253 notmd
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sprite 277 notmd
-
 
136
 
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// Switches to be hidden
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// Switches to be hidden
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sprite 4 notmd // Hard Hat Area
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sprite 4 notmd // Hard Hat Area
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