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1 | // Maphacks for Duke3D HRP |
1 | // Maphacks for Duke3D HRP |
2 | // Level: E3L6.MAP - "Rabid Transit" (Original Atomic Edition version) |
2 | // Level: E3L6.MAP - "Rabid Transit" (Original Atomic Edition version) |
3 | // Reviewed by NightFright (May 2011) |
3 | // Reviewed by NightFright (February 2012) |
4 | 4 | ||
5 | 5 | ||
6 | 6 | ||
7 | // CHARACTERS |
7 | // CHARACTERS |
8 | 8 | ||
Line 11... | Line 11... | ||
11 | sprite 66 angoff 1024 |
11 | sprite 66 angoff 1024 |
12 | sprite 100 angoff -550 |
12 | sprite 100 angoff -550 |
13 | sprite 110 angoff 384 |
13 | sprite 110 angoff 384 |
14 | sprite 113 angoff 384 |
14 | sprite 113 angoff 384 |
15 | sprite 125 angoff 512 |
15 | sprite 125 angoff 512 |
16 | sprite 307 angoff 200 |
16 | sprite 307 angoff -210 |
17 | sprite 308 angoff 256 |
17 | sprite 308 angoff 256 |
18 | 18 | ||
19 | 19 | ||
20 | 20 | ||
21 | // PROPS |
21 | // PROPS |
Line 121... | Line 121... | ||
121 | sprite 100 pitch 4095 |
121 | sprite 100 pitch 4095 |
122 | sprite 100 roll 1 |
122 | sprite 100 roll 1 |
123 | sprite 113 mdzoff -460000 // crouching babe |
123 | sprite 113 mdzoff -460000 // crouching babe |
124 | sprite 113 pitch 1 |
124 | sprite 113 pitch 1 |
125 | sprite 113 roll 4095 |
125 | sprite 113 roll 4095 |
126 | sprite 307 mdxoff 750000 // flipped hanging babe |
126 | sprite 307 mdxoff -125000 // flipped hanging babe |
127 | sprite 307 mdzoff 625000 |
127 | sprite 307 mdzoff -11000 |
128 | sprite 307 pitch 1 |
128 | sprite 307 pitch 1 |
129 | 129 | ||
130 | // Forcing any floor aligned model to be rendered as sprite |
130 | // Forcing any floor aligned model to be rendered as sprite |
131 | sprite 99 notmd |
131 | sprite 99 notmd |
132 | sprite 315 notmd |
132 | sprite 315 notmd |