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1 | // Maphacks for Duke3D HRP |
1 | // Maphacks for Duke3D HRP |
2 | // Level: E3L6.MAP - "Rabid Transit" (Original Atomic Edition version) |
2 | // Level: E3L6.MAP - "Rabid Transit" (Original Atomic Edition version) |
3 | // Reviewed by NightFright (November 2010) |
3 | // Reviewed by NightFright (May 2011) |
4 | 4 | ||
5 | 5 | ||
6 | 6 | ||
7 | // CHARACTERS |
7 | // CHARACTERS |
8 | 8 | ||
Line 121... | Line 121... | ||
121 | sprite 100 pitch 4095 |
121 | sprite 100 pitch 4095 |
122 | sprite 100 roll 1 |
122 | sprite 100 roll 1 |
123 | sprite 113 mdzoff -460000 // crouching babe |
123 | sprite 113 mdzoff -460000 // crouching babe |
124 | sprite 113 pitch 1 |
124 | sprite 113 pitch 1 |
125 | sprite 113 roll 4095 |
125 | sprite 113 roll 4095 |
126 | sprite 307 mdzoff -1060000 // flipped hanging babe |
126 | sprite 307 mdxoff 750000 // flipped hanging babe |
- | 127 | sprite 307 mdzoff 625000 |
|
127 | sprite 307 pitch 1 |
128 | sprite 307 pitch 1 |
128 | 129 | ||
129 | // Forcing any floor aligned model to be rendered as sprite |
130 | // Forcing any floor aligned model to be rendered as sprite |
130 | sprite 99 notmd |
131 | sprite 99 notmd |
131 | sprite 315 notmd |
132 | sprite 315 notmd |