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1 | // Maphacks for Duke3D HRP |
1 | // Maphacks for Duke3D HRP |
2 | // Level: E4L6.MAP - "Going Postal" (Original Atomic Edition version) |
2 | // Level: E4L6.MAP - "Going Postal" (Original Atomic Edition version) |
- | 3 | // Author: Allen H. Blum III |
|
- | 4 | // mapmd4: 2b81ff1d940fa0582795e6f41dbee0eb |
|
3 | // Reviewed by NightFright (February 2012) |
5 | // Reviewed by NightFright (February 2012) |
4 | 6 | ||
5 | 7 | ||
6 | 8 | ||
7 | // PROPS |
9 | // PROPS |
8 | 10 | ||
9 | // Box |
11 | // Box |
10 | sprite 328 angoff -384 |
12 | sprite 328 angoff -384 // tile0951 box |
11 | sprite 329 angoff 64 |
13 | sprite 329 angoff 64 // tile0951 box |
12 | sprite 676 angoff 128 |
14 | sprite 676 angoff 128 // tile0951 box |
13 | sprite 677 angoff -256 |
15 | sprite 677 angoff -256 // tile0951 box |
14 | 16 | ||
15 | // Car mirror |
17 | // Car mirror |
16 | sprite 14 angoff 1024 |
18 | sprite 14 angoff 1024 |
17 | 19 | ||
18 | // Chair |
20 | // Chair |
Line 21... | Line 23... | ||
21 | 23 | ||
22 | // Desklamp |
24 | // Desklamp |
23 | sprite 333 angoff -512 |
25 | sprite 333 angoff -512 |
24 | 26 | ||
25 | // Fire extinguisher |
27 | // Fire extinguisher |
- | 28 | sprite 243 mdzoff 350000 // tile0916 fireext |
|
- | 29 | sprite 243 pitch -1 // tile0916 fireext |
|
26 | sprite 637 angoff -256 |
30 | sprite 637 angoff -256 // tile0916 fireext |
27 | sprite 638 angoff -768 |
31 | sprite 638 angoff -768 // tile0916 fireext |
28 | sprite 640 angoff -256 |
32 | sprite 640 angoff -256 // tile0916 fireext |
29 | 33 | ||
30 | // Fire hydrant |
34 | // Fire hydrant |
31 | sprite 42 angoff 512 |
35 | sprite 42 angoff 512 // tile0981 hydrent |
32 | 36 | ||
33 | // Mail bags |
37 | // Mail bags |
34 | sprite 17 angoff 128 |
38 | sprite 17 angoff 128 |
35 | sprite 110 angoff 256 |
39 | sprite 110 angoff 256 |
36 | sprite 111 angoff -128 |
40 | sprite 111 angoff -128 |
Line 41... | Line 45... | ||
41 | sprite 116 angoff -640 |
45 | sprite 116 angoff -640 |
42 | sprite 117 angoff 256 |
46 | sprite 117 angoff 256 |
43 | sprite 314 angoff 128 |
47 | sprite 314 angoff 128 |
44 | 48 | ||
45 | // Nuke barrel |
49 | // Nuke barrel |
46 | sprite 231 angoff 512 |
50 | sprite 231 angoff 512 // tile1227 nukebarrel |
47 | sprite 232 angoff 640 |
51 | sprite 232 angoff 640 // tile1227 nukebarrel |
48 | sprite 233 angoff -896 |
52 | sprite 233 angoff -896 // tile1227 nukebarrel |
49 | sprite 235 angoff 1024 |
53 | sprite 235 angoff 1024 // tile1227 nukebarrel |
50 | sprite 684 angoff -512 |
54 | sprite 684 angoff -512 // tile1227 nukebarrel |
51 | sprite 685 angoff -512 |
55 | sprite 685 angoff -512 // tile1227 nukebarrel |
52 | sprite 686 angoff 768 |
56 | sprite 686 angoff 768 // tile1227 nukebarrel |
53 | sprite 688 angoff 256 |
57 | sprite 688 angoff 256 // tile1227 nukebarrel |
54 | sprite 689 angoff 512 |
58 | sprite 689 angoff 512 // tile1227 nukebarrel |
55 | sprite 690 angoff 768 |
59 | sprite 690 angoff 768 // tile1227 nukebarrel |
56 | sprite 691 angoff 512 |
60 | sprite 691 angoff 512 // tile1227 nukebarrel |
57 | sprite 693 angoff 512 |
61 | sprite 693 angoff 512 // tile1227 nukebarrel |
58 | sprite 694 angoff 1024 |
62 | sprite 694 angoff 1024 // tile1227 nukebarrel |
59 | sprite 696 angoff -384 |
63 | sprite 696 angoff -384 // tile1227 nukebarrel |
60 | sprite 697 angoff 896 |
64 | sprite 697 angoff 896 // tile1227 nukebarrel |
61 | 65 | ||
62 | // Radar Dish |
66 | // Radar Dish |
63 | sprite 221 angoff 512 |
67 | sprite 221 angoff 512 |
64 | 68 | ||
65 | // Spotlights |
69 | // Spotlights |
66 | sprite 96 angoff 1024 |
70 | sprite 96 angoff 1024 |
67 | sprite 98 angoff 1024 |
71 | sprite 98 angoff 1024 |
68 | 72 | ||
69 | // Toilet |
73 | // Toilet |
70 | sprite 238 angoff 512 |
74 | sprite 238 angoff 512 // tile0569 toilet |
71 | 75 | ||
72 | 76 | ||
73 | 77 | ||
74 | // ITEMS/POWERUPS |
78 | // ITEMS/POWERUPS |
75 | 79 | ||
76 | // Armor |
80 | // Armor |
77 | sprite 209 angoff -256 |
81 | sprite 209 angoff -256 // tile0054 shield |
78 | sprite 286 angoff -512 |
82 | sprite 286 angoff -512 // tile0054 shield |
79 | 83 | ||
80 | // Boots |
84 | // Boots |
81 | sprite 25 angoff 1024 |
85 | sprite 25 angoff 1024 // tile0061 boots |
82 | 86 | ||
83 | // Health +10 |
87 | // Health +10 |
84 | sprite 269 angoff -128 |
88 | sprite 269 angoff -128 // tile0051 cola |
85 | sprite 270 angoff 256 |
89 | sprite 270 angoff 256 // tile0051 cola |
86 | sprite 272 angoff -256 |
90 | sprite 272 angoff -256 // tile0051 cola |
87 | sprite 274 angoff -256 |
91 | sprite 274 angoff -256 // tile0051 cola |
88 | sprite 275 angoff 256 |
92 | sprite 275 angoff 256 // tile0051 cola |
89 | sprite 276 angoff 512 |
93 | sprite 276 angoff 512 // tile0051 cola |
90 | 94 | ||
91 | // Health +30 |
95 | // Health +30 |
92 | sprite 271 angoff -768 |
96 | sprite 271 angoff -768 // tile0052 sixpack |
93 | sprite 285 angoff -512 |
97 | sprite 285 angoff -512 // tile0052 sixpack |
94 | sprite 292 angoff -256 |
98 | sprite 292 angoff -256 // tile0052 sixpack |
95 | sprite 578 angoff -512 |
99 | sprite 578 angoff -512 // tile0052 sixpack |
96 | sprite 579 angoff -512 |
100 | sprite 579 angoff -512 // tile0052 sixpack |
97 | 101 | ||
98 | // HoloDuke |
102 | // HoloDuke |
99 | sprite 277 angoff 256 |
103 | sprite 277 angoff 256 // tile1348 holoduke |
100 | 104 | ||
101 | // Jetpack |
105 | // Jetpack |
102 | sprite 295 angoff -512 // Dukematch only |
106 | sprite 295 angoff -512 // tile0150 jetpack (multiplayer) |
103 | 107 | ||
104 | // Keycards (R/B/Y) |
108 | // Keycards (R/B/Y) |
105 | sprite 145 angoff -512 |
109 | sprite 145 angoff -512 |
106 | sprite 534 angoff -512 |
110 | sprite 534 angoff -512 |
107 | sprite 724 angoff -512 |
111 | sprite 724 angoff -512 |
108 | 112 | ||
109 | // Medkit |
113 | // Medkit |
110 | sprite 296 angoff 512 |
114 | sprite 296 angoff 512 // tile0053 firstaid |
111 | sprite 672 angoff -512 |
115 | sprite 672 angoff -512 // tile0053 firstaid |
112 | 116 | ||
113 | // Steroids |
117 | // Steroids |
114 | sprite 284 angoff -768 |
118 | sprite 284 angoff -768 // tile0055 steroids |
115 | sprite 293 angoff -512 |
119 | sprite 293 angoff -512 // tile0055 steroids |
116 | 120 | ||
117 | 121 | ||
118 | 122 | ||
119 | // WEAPONS/AMMO |
123 | // WEAPONS/AMMO |
120 | 124 | ||
Line 130... | Line 134... | ||
130 | sprite 752 angoff 256 |
134 | sprite 752 angoff 256 |
131 | 135 | ||
132 | // Shotgun & ammo |
136 | // Shotgun & ammo |
133 | sprite 211 angoff 1024 |
137 | sprite 211 angoff 1024 |
134 | sprite 223 angoff 384 |
138 | sprite 223 angoff 384 |
135 | sprite 635 angoff -256 |
139 | sprite 635 angoff -256 // tile0028 shotgunsprite |
- | 140 | sprite 635 mdzoff 375000 // tile0028 shotgunsprite |
|
- | 141 | sprite 635 pitch 1 // tile0028 shotgunsprite |
|
136 | 142 | ||
137 | // Chaingun & ammo |
143 | // Chaingun & ammo |
138 | sprite 206 angoff -512 |
144 | sprite 206 angoff -512 |
139 | sprite 216 angoff -512 |
145 | sprite 216 angoff -512 |
140 | sprite 218 angoff -512 |
146 | sprite 218 angoff -512 |
Line 161... | Line 167... | ||
161 | sprite 26 angoff 64 |
167 | sprite 26 angoff 64 |
162 | sprite 278 angoff 768 |
168 | sprite 278 angoff 768 |
163 | sprite 577 angoff -512 |
169 | sprite 577 angoff -512 |
164 | 170 | ||
165 | // Laser Tripbomb |
171 | // Laser Tripbomb |
166 | sprite 266 angoff 1024 |
172 | sprite 266 angoff 1024 // tile0027 tripbombsprite |
167 | sprite 267 angoff 896 |
173 | sprite 267 angoff 896 // tile0027 tripbombsprite |
168 | 174 | ||
169 | // Freezethrower & ammo |
175 | // Freezethrower & ammo |
170 | sprite 283 angoff 1024 |
176 | sprite 283 angoff 1024 |
171 | 177 | ||
172 | // Forcing any floor aligned model to be rendered as sprite |
178 | // Forcing any floor aligned model to be rendered as sprite |
Line 219... | Line 225... | ||
219 | // OVERRIDE |
225 | // OVERRIDE |
220 | 226 | ||
221 | // Fixes for badly aligned sprites |
227 | // Fixes for badly aligned sprites |
222 | sprite 513 mdyoff -26700 // newspaper |
228 | sprite 513 mdyoff -26700 // newspaper |
223 | sprite 513 roll 5 |
229 | sprite 513 roll 5 |
224 | sprite 635 mdzoff 375000 // shotgun |
- | |
225 | sprite 635 pitch 1 |
- | |
226 | 230 | ||
227 | // Switches to be hidden |
231 | // Switches to be hidden |
228 | sprite 41 notmd // Side of fire engine |
232 | sprite 41 notmd // Side of fire engine |
229 | sprite 147 notmd // Stamps machine |
233 | sprite 147 notmd // Stamps machine |
230 | sprite 633 notmd // Paw-print by PO boxes |
234 | sprite 633 notmd // Paw-print by PO boxes |
Line 232... | Line 236... | ||
232 | 236 | ||
233 | 237 | ||
234 | // LIGHTS |
238 | // LIGHTS |
235 | 239 | ||
236 | // by Devastator |
240 | // by Devastator |
- | 241 | // sect x y z range r g b rad fade ang horiz mins maxs prio tile |
|
237 | light 284 19712 43776 -8192 4900 185 185 185 0 0 1536 -1 0 0 0 -1 |
242 | light 284 19712 43776 -8192 4900 185 185 185 0 0 1536 -1 0 0 0 -1 |
238 | light 284 30976 41216 -8192 6600 185 185 185 0 0 1536 -1 0 0 0 -1 |
243 | light 284 30976 41216 -8192 6600 185 185 185 0 0 1536 -1 0 0 0 -1 |
239 | light 103 31488 30720 4096 2700 95 95 95 0 0 1536 -1 0 0 0 -1 |
244 | light 103 31488 30720 4096 2700 95 95 95 0 0 1536 -1 0 0 0 -1 |
240 | light 284 25344 43008 -8192 4900 255 255 255 0 0 1536 -1 0 0 0 -1 |
245 | light 284 25344 43008 -8192 4900 255 255 255 0 0 1536 -1 0 0 0 -1 |
241 | light 284 20480 34816 -8192 4900 255 255 255 0 0 1536 -1 0 0 0 -1 |
246 | light 284 20480 34816 -8192 4900 255 255 255 0 0 1536 -1 0 0 0 -1 |