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1 | // Maphacks for Duke3D HRP |
1 | // Maphacks for the Duke Nukem 3D High Resolution Pack (HRP) |
2 | // Level: E4L8.MAP - "Critical Mass" (Original Atomic Edition version) |
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3 | // Reviewed by NightFright (February 2012) |
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4 | - | ||
5 | - | ||
6 | - | ||
7 | // PROPS |
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8 | - | ||
9 | // Bottle |
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10 | sprite 326 angoff 256 |
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11 | sprite 327 angoff 512 |
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12 | - | ||
13 | // Chair |
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14 | sprite 336 angoff -512 |
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15 | sprite 361 angoff 786 |
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16 | sprite 457 angoff -896 |
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17 | sprite 894 angoff 256 |
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18 | - | ||
19 | // Chopper wheel (trash compactor) |
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20 | sprite 684 angoff 128 |
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21 | - | ||
22 | // Donuts |
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23 | sprite 458 angoff -64 |
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24 | sprite 706 angoff -384 |
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25 | sprite 707 angoff 192 |
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26 | - | ||
27 | // Nuke barrel |
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28 | sprite 365 angoff -128 |
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29 | sprite 366 angoff -512 |
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30 | sprite 367 angoff 512 |
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31 | sprite 368 angoff -256 |
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32 | sprite 369 angoff -128 |
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33 | sprite 600 angoff 896 |
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34 | sprite 601 angoff -512 |
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35 | sprite 603 angoff 256 |
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36 | - | ||
37 | // Trashcan |
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38 | sprite 837 angoff -768 |
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39 | sprite 838 angoff 512 |
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40 | - | ||
41 | // US flag |
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42 | sprite 335 angoff 256 |
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43 | - | ||
44 | - | ||
45 | - | ||
46 | // ITEMS/POWERUPS |
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47 | - | ||
48 | // Armor |
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49 | sprite 351 angoff 256 |
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50 | - | ||
51 | // Health +10 |
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52 | sprite 655 angoff 256 |
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53 | sprite 656 angoff -256 |
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54 | sprite 851 angoff 256 |
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55 | sprite 859 angoff 512 |
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56 | - | ||
57 | // Health +30 |
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58 | sprite 610 angoff -128 |
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59 | sprite 654 angoff -768 |
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60 | sprite 657 angoff -256 |
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61 | sprite 732 angoff 512 |
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62 | sprite 1019 angoff -512 |
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63 | - | ||
64 | // HoloDuke |
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65 | sprite 724 angoff 1024 |
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66 | - | ||
67 | // Jetpack |
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68 | sprite 323 angoff 1024 // Dukematch only |
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69 | - | ||
70 | // Keycards (B/Y/R) |
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71 | sprite 386 angoff 1024 |
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72 | sprite 762 angoff 768 |
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73 | sprite 854 angoff 1024 |
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74 | - | ||
75 | // Medkit |
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76 | sprite 733 angoff 256 |
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77 | - | ||
78 | // Scuba gear |
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79 | sprite 863 angoff 768 |
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80 | - | ||
81 | // Steroids |
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82 | sprite 55 angoff -256 |
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83 | sprite 734 angoff 256 |
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84 | - | ||
85 | - | ||
86 | - | ||
87 | // WEAPONS/AMMO |
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88 | - | ||
89 | // Pistol & ammo |
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90 | sprite 607 angoff 256 |
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91 | sprite 608 angoff 256 |
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92 | sprite 609 angoff 256 |
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93 | sprite 829 angoff 512 |
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94 | sprite 865 angoff 512 |
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95 | - | ||
96 | // Shotgun & ammo |
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97 | sprite 352 angoff 64 |
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98 | sprite 714 angoff -256 |
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99 | sprite 715 angoff -512 |
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100 | sprite 731 angoff 512 |
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101 | - | ||
102 | // Chaingun & ammo |
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103 | sprite 561 angoff -512 |
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104 | sprite 611 angoff -512 |
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105 | sprite 615 angoff 512 |
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106 | - | ||
107 | // RPG & ammo |
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108 | sprite 228 angoff -512 |
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109 | sprite 834 angoff 1024 |
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110 | sprite 864 angoff 256 // Dukematch only |
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111 | - | ||
112 | // Pipebombs |
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113 | sprite 140 angoff 1024 |
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114 | sprite 538 angoff -512 |
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115 | sprite 713 angoff -256 |
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116 | sprite 723 angoff 128 |
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117 | sprite 850 angoff 128 |
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118 | - | ||
119 | // Shrinker/Expander & ammo |
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120 | sprite 319 angoff 768 |
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121 | sprite 827 angoff -640 |
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122 | - | ||
123 | // Devastator & ammo |
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124 | sprite 532 angoff 512 |
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125 | sprite 828 angoff -256 |
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126 | - | ||
127 | // Freezethrower & ammo |
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128 | sprite 344 angoff 1024 |
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129 | sprite 831 angoff 128 |
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130 | sprite 868 angoff 256 // Dukematch only |
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131 | - | ||
132 | - | ||
133 | - | ||
134 | // OVERRIDE |
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135 | - | ||
136 | // Fixes for badly aligned sprites |
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137 | sprite 335 mdzoff 530000 // US flag |
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138 | sprite 335 roll 1 |
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139 | - | ||
140 | // Forcing any floor aligned model to be rendered as sprite |
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141 | sprite 330 notmd |
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142 | sprite 360 notmd |
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143 | sprite 364 notmd |
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144 | sprite 893 notmd |
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145 | - | ||
146 | // Switches to be hidden |
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147 | sprite 537 notmd // Pressure maintenance computer |
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148 | - | ||
149 | // Symbols to be rendered as sprites |
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150 | sprite 35 notmd // Atomic symbol on desk |
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151 | sprite 332 notmd // Atomic symbol on desk |
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152 | sprite 1033 notmd // Picture outside building used to hold player flat |
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153 | 2 | ||
- | 3 | // Title : Critical Mass |
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- | 4 | // Filename : E4L8.MAP |
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- | 5 | // Author : Richard Bailey Gray (The Levelord) & Keith Schuler |
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- | 6 | // mapmd4 : ae06f5c692a51a7d326f5ea6af08c0a8 // 1996-12-11 (1.3D + Atomic GRP) |
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- | 7 | // mapmd4 : 9c049dc3d6d1105d63887003c5bb667a // 2014-11-18 (NUKEMDAVE) |
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- | 8 | ||
- | 9 | // Curr. HRP: r5.3.652 |
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- | 10 | ||
- | 11 | sprite 713 angoff -256 // tile0047 hbombammo |
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- | 12 | sprite 868 angoff -768 // tile0024 freezesprite (multiplayer) |
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- | 13 | sprite 613 mdzoff 1200000 // tile0054 shield |
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- | 14 | sprite 613 pitch -1 // tile0054 shield |
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- | 15 | sprite 609 angoff 256 // tile0040 ammo |
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- | 16 | sprite 608 angoff 256 // tile0040 ammo |
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- | 17 | sprite 607 angoff 256 // tile0040 ammo |
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- | 18 | sprite 714 angoff 1024 // tile0028 shotgunsprite |
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- | 19 | sprite 714 mdzoff 500000 // tile0028 shotgunsprite |
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- | 20 | sprite 714 roll 1 // tile0028 shotgunsprite |
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- | 21 | sprite 719 angoff -512 // tile0051 cola |
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- | 22 | sprite 600 angoff 768 // tile1227 nukebarrel |
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- | 23 | sprite 601 angoff -128 // tile1227 nukebarrel |
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- | 24 | sprite 603 angoff 256 // tile1227 nukebarrel |
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- | 25 | sprite 610 angoff -384 // tile0052 sixpack |
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- | 26 | sprite 611 angoff 1024 // tile0041 batteryammo |
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- | 27 | sprite 715 angoff -768 // tile0049 shotgunammo |
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- | 28 | sprite 850 angoff 128 // tile0026 heavyhbomb |
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- | 29 | sprite 313 angoff 512 // tile0059 heatsensor |
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- | 30 | sprite 615 angoff 512 // tile0041 batteryammo |
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- | 31 | sprite 457 angoff -896 // tile0556 chair1 |
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- | 32 | sprite 707 mdzoff -2000 // tile1045 donuts |
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- | 33 | sprite 707 pitch 96 // tile1045 donuts |
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- | 34 | sprite 706 angoff -384 // tile1045 donuts |
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- | 35 | sprite 706 pitch 96 // tile1045 donuts |
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- | 36 | sprite 706 roll -32 // tile1045 donuts |
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- | 37 | sprite 458 mdxoff 1000000 // tile1045 donuts |
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- | 38 | sprite 458 pitch -1 // tile1045 donuts |
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- | 39 | sprite 654 angoff -896 // tile0052 sixpack |
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- | 40 | sprite 655 angoff -768 // tile0051 cola |
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- | 41 | sprite 561 angoff 1024 // tile0041 batteryammo |
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- | 42 | sprite 656 angoff -352 // tile0051 cola |
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- | 43 | sprite 657 angoff -128 // tile0052 sixpack |
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- | 44 | sprite 864 angoff 256 // tile0023 rpgsprite (multiplayer) |
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- | 45 | sprite 864 mdzoff 300000 // tile0023 rpgsprite (multiplayer) |
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- | 46 | sprite 864 roll -1 // tile0023 rpgsprite (multiplayer) |
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- | 47 | sprite 684 angoff 384 // tile1343 (helicopter scrap) |
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- | 48 | sprite 685 mdzoff 700000 // tile1344 (helicopter scrap) |
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- | 49 | sprite 685 pitch -1 // tile1344 (helicopter scrap) |
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- | 50 | sprite 531 mdzoff 300000 // tile0916 fireext |
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- | 51 | sprite 531 pitch 1 // tile0916 fireext |
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- | 52 | sprite 863 angoff 1024 // tile0056 airtank |
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- | 53 | sprite 537 notmd // tile0138 spacelightswitch |
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- | 54 | sprite 538 angoff -512 // tile0047 hbombammo |
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- | 55 | sprite 479 mdzoff 150000 // tile0053 firstaid |
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- | 56 | sprite 479 pitch 3 // tile0053 firstaid |
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- | 57 | sprite 479 roll 1 // tile0053 firstaid |
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- | 58 | sprite 533 mdzoff 100000 // tile0100 atomichealth |
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- | 59 | sprite 533 pitch -2 // tile0100 atomichealth |
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- | 60 | sprite 533 roll -1 // tile0100 atomichealth |
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- | 61 | sprite 534 mdzoff 100000 // tile0052 sixpack |
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- | 62 | sprite 534 pitch -2 // tile0052 sixpack |
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- | 63 | sprite 534 roll -1 // tile0052 sixpack |
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- | 64 | sprite 532 angoff 512 // tile0029 devistatorsprite |
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- | 65 | sprite 319 angoff -512 // tile0045 growammo |
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- | 66 | sprite 522 angoff 1024 // tile0041 batteryammo |
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- | 67 | sprite 723 angoff -896 // tile0026 heavyhbomb |
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- | 68 | sprite 724 angoff 1024 // tile1348 holoduke |
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- | 69 | sprite 734 angoff -256 // tile0055 steroids |
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- | 70 | sprite 829 angoff 512 // tile0021 firstgunsprite |
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- | 71 | sprite 731 angoff 256 // tile0049 shotgunammo |
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- | 72 | sprite 732 angoff 512 // tile0052 sixpack |
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- | 73 | sprite 733 angoff 256 // tile0053 firstaid |
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- | 74 | sprite 837 nomdanim // tile1232 canwithsomething |
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- | 75 | sprite 837 angoff -896 // tile1232 canwithsomething |
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- | 76 | sprite 815 angoff -768 // tile0616 pipe2 |
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- | 77 | sprite 816 angoff 512 // tile0616 pipe2 |
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- | 78 | sprite 816 mdzoff 300000 // tile0616 pipe2 |
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- | 79 | sprite 816 roll -1 // tile0616 pipe2 |
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- | 80 | sprite 361 angoff -128 // tile0556 chair1 |
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- | 81 | sprite 360 notmd // tile4439 (pen & paper) |
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- | 82 | sprite 352 angoff 64 // tile0028 shotgunsprite |
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- | 83 | sprite 351 angoff 512 // tile0054 shield |
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- | 84 | sprite 838 nomdanim // tile1232 canwithsomething |
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- | 85 | sprite 838 angoff 512 // tile1232 canwithsomething |
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- | 86 | sprite 386 angoff 1024 // tile0060 accesscard blue |
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- | 87 | sprite 366 angoff -896 // tile1227 nukebarrel |
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- | 88 | sprite 365 angoff -384 // tile1227 nukebarrel |
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- | 89 | sprite 364 notmd // tile1226 bloodpool |
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- | 90 | sprite 368 angoff -256 // tile1227 nukebarrel |
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- | 91 | sprite 368 mdzoff 300000 // tile1227 nukebarrel |
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- | 92 | sprite 368 pitch -1 // tile1227 nukebarrel |
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- | 93 | sprite 367 angoff 128 // tile1227 nukebarrel |
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- | 94 | sprite 369 angoff -512 // tile1227 nukebarrel |
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- | 95 | sprite 344 angoff 1024 // tile0024 freezesprite |
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- | 96 | sprite 831 angoff 128 // tile0037 freezeammo |
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- | 97 | sprite 876 angoff 512 // tile1079 oozfilter |
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- | 98 | sprite 875 angoff -512 // tile1079 oozfilter |
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- | 99 | sprite 834 angoff 1024 // tile0023 rpgsprite |
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- | 100 | sprite 834 pitch 192 // tile0023 rpgsprite |
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- | 101 | sprite 827 angoff -640 // tile0025 shrinkersprite |
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- | 102 | sprite 828 angoff -384 // tile0042 devistatorammo |
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- | 103 | sprite 762 angoff 0 // tile0060 accesscard yellow |
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- | 104 | sprite 859 angoff -512 // tile0051 cola |
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- | 105 | sprite 865 angoff 512 // tile0040 ammo |
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- | 106 | sprite 332 notmd // tile0109 (tile0100 atomichealth) |
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- | 107 | sprite 333 mdzoff 300000 // tile4370 desklamp |
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- | 108 | sprite 333 pitch -1 // tile4370 desklamp |
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- | 109 | sprite 333 roll 2 // tile4370 desklamp |
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- | 110 | sprite 330 notmd // tile4439 (pen & paper) |
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- | 111 | sprite 336 angoff -512 // tile0556 chair1 |
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- | 112 | sprite 326 angoff 384 // tile1161 bottle14 |
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- | 113 | sprite 327 angoff 512 // tile1163 bottle16 |
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- | 114 | sprite 327 mdzoff 200000 // tile1163 bottle16 |
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- | 115 | sprite 327 roll -1 // tile1163 bottle16 |
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- | 116 | sprite 335 angoff -256 // tile4443 (flag) |
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- | 117 | sprite 335 mdzoff 1000000 // tile4443 (flag) |
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- | 118 | sprite 335 pitch 1 // tile4443 (flag) |
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- | 119 | sprite 851 angoff -768 // tile0051 cola |
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- | 120 | sprite 323 angoff 1024 // tile0057 jetpack (multiplayer) |
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- | 121 | sprite 854 angoff 1024 // tile0060 accesscard red |
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- | 122 | sprite 894 angoff 256 // tile0556 chair1 |
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- | 123 | sprite 35 notmd // tile0109 (tile0100 atomichealth) |
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- | 124 | sprite 893 notmd // tile4439 (pen & paper) |
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- | 125 | sprite 1033 notmd // tile1075 (painting) |
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- | 126 | sprite 1019 angoff -768 // tile0052 sixpack |
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154 | 127 | ||
155 | 128 | ||
156 | // LIGHTS |
129 | // LIGHTS |
157 | 130 | ||
158 | // by Devastator |
131 | // by Devastator |
- | 132 | // sect x y z range r g b rad fade ang horiz mins maxs prio tile |
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159 | light 238 26112 -3840 -3840 1200 91 111 91 0 0 1536 -1 0 0 0 -1 |
133 | light 238 26112 -3840 -3840 1200 91 111 91 0 0 1536 -1 0 0 0 -1 |
160 | light 200 29600 -4960 -3072 3500 126 123 121 0 0 1536 -1 0 0 0 -1 |
134 | light 200 29600 -4960 -3072 3500 126 123 121 0 0 1536 -1 0 0 0 -1 |
161 | light 303 33024 -17408 -5120 2400 91 91 101 0 0 1536 -1 0 0 0 -1 |
135 | light 303 33024 -17408 -5120 2400 91 91 101 0 0 1536 -1 0 0 0 -1 |
162 | light 258 30976 -14080 -5120 1300 115 115 115 0 0 1536 -1 0 0 0 -1 |
136 | light 258 30976 -14080 -5120 1300 115 115 115 0 0 1536 -1 0 0 0 -1 |
163 | light 149 39808 -2176 35072 1200 91 111 91 0 0 1536 -1 0 0 0 -1 |
137 | light 149 39808 -2176 35072 1200 91 111 91 0 0 1536 -1 0 0 0 -1 |