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1 | // Extra additions to the game - Polymost HRP version |
1 | // Extra additions to the game - Polymost HRP version |
2 | 2 | ||
3 | echo "High Resolution Pack Version 5.1.324 Polymost" |
3 | echo "High Resolution Pack Version 5.1.324 Polymost" |
4 | 4 | ||
5 | // You have to copy/rename duke3d_hrp_polymost.def to duke3d_hrp.def |
- | |
6 | // in order to activate the Polymost HRP. |
5 | include polymost/music.def |
7 | // Alternatively you can start EDuke32 with -hduke3d_hrp_polymost.def, |
- | |
8 | // but this may not work in conjunction with mods like DukePlus. |
- | |
9 | // If you are using the Polymost Override Pack, you should be fine already. |
- | |
10 | - | ||
11 | include highres/music.def |
6 | include polymost/build.def |
12 | - | ||
13 | include highres/screen_polymost.def |
7 | include polymost/screen.def |
14 | include highres/skyboxes.def |
8 | include polymost/skyboxes.def |
15 | include highres/sprites_polymost.def |
9 | include polymost/sprites.def |
16 | include highres/textures_polymost.def |
10 | include polymost/textures.def |
17 | 11 | ||
18 | tint { pal 1 red 100 green 120 blue 148 flags 1 } |
12 | tint { pal 1 red 100 green 120 blue 148 flags 1 } |
19 | tint { pal 2 red 255 green 48 blue 0 flags 0 } |
13 | tint { pal 2 red 255 green 48 blue 0 flags 0 } |
20 | tint { pal 4 red 0 green 0 blue 0 flags 0 } |
14 | tint { pal 4 red 0 green 0 blue 0 flags 0 } |
21 | tint { pal 6 red 224 green 255 blue 112 flags 3 } |
15 | tint { pal 6 red 224 green 255 blue 112 flags 3 } |