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Rev 565 Rev 641
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// Fist (1640)
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// Fist (1640)
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model "highres/sprites/firstperson_polymost/1640_fist.md3" {
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model "highres/sprites/firstperson_polymost/1640_fist.md3" {
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   scale 1.9
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   scale 1.9
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   skin { pal 0  file "highres/sprites/firstperson_polymost/1640_fist.png" }
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   skin { pal 0  file "highres/sprites/firstperson_polymost/1640_fist.png" }
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   frame { name "fist" tile 1640 }
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   frame { name "fist" tile 1640 }
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   hud { tile 1640 xadd -0.2 yadd 1.50 zadd -0.4 }
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   hud { tile 1640 xadd -0.2 yadd 1.50 zadd -0.4 }
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   hud { tile 1640 xadd 0.3 yadd 0.1 zadd -0.4 flipped }
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   hud { tile 1640 xadd 0.3 yadd 0.1 zadd -0.4 flipped }
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}
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}
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// Devastator (2510)
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// Devastator (2510)
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model "highres/sprites/firstperson_polymost/2510_devastator.md3" {
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model "highres/sprites/firstperson_polymost/2510_devastator.md3" {
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   scale 1.5
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   scale 1.5
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   skin { pal 0 file "highres/sprites/firstperson_polymost/2510_devastator.jpg" }
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   skin { pal 0 file "highres/sprites/firstperson_polymost/2510_devastator.jpg" }
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   frame { name "Frame 00" tile 2510 }
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   frame { name "Frame 00" tile 2510 }
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   skin { pal 0 file "highres/sprites/firstperson_polymost/2510_devastator_f.jpg" }
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   skin { pal 0 file "highres/sprites/firstperson_polymost/2510_devastator_f.jpg" }
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   glow { file "highres/sprites/firstperson_polymost/2510_devastator_g.png" }
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   glow { file "highres/sprites/firstperson_polymost/2510_devastator_g.png" }
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   frame { name "Frame 01" tile 2511 }
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   frame { name "Frame 01" tile 2511 }
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   hud { tile0 2510 tile1 2511 xadd -0.38 yadd -0.70 zadd 1.42 angadd 1024 flipped } //Left devastator
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   hud { tile0 2510 tile1 2511 xadd -0.38 yadd -0.70 zadd 1.42 angadd 1024 flipped } //Left devastator
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// Pistol (2524)
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// Pistol (2524)
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model "highres/sprites/firstperson_polymost/2524_pistol.md3" {
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model "highres/sprites/firstperson_polymost/2524_pistol.md3" {
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   scale 1.9
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   scale 1.9
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   skin { pal 0 file "highres/sprites/firstperson_polymost/2524_pistol.png" }
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   skin { pal 0 file "highres/sprites/firstperson_polymost/2524_pistol.png" }
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   glow { file "highres/sprites/firstperson_polymost/2524_pistol_g.png" }
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   glow { file "highres/sprites/firstperson_polymost/2524_pistol_g.png" }
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   frame { name "Frame0" tile 2524 }
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   frame { name "Frame0" tile 2524 }
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   anim { frame0 "Frame1" frame1 "Frame5" fps 60 flags 0 }
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   anim { frame0 "Frame1" frame1 "Frame5" fps 60 flags 0 }
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   frame { name "Frame1" tile0 2525 tile1 2526 }
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   frame { name "Frame1" tile0 2525 tile1 2526 }
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   anim { frame0 "Frame6" frame1 "Frame15" fps 12.5 flags 1 }
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   anim { frame0 "Frame6" frame1 "Frame15" fps 12.5 flags 1 }
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   frame { name "Frame6" tile0 2528 tile1 2529 }
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   frame { name "Frame6" tile0 2528 tile1 2529 }
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}
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}
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model "highres/sprites/firstperson_polymost/2532_cliphand.md3" {
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model "highres/sprites/firstperson_polymost/2532_cliphand.md3" {
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   scale 1.9
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   scale 1.9
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   skin { pal 0 file "highres/sprites/firstperson_polymost/2532_cliphand.png" }
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   skin { pal 0 file "highres/sprites/firstperson_polymost/2532_cliphand.png" }
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   frame { name "idle" tile 2532 }
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   frame { name "idle" tile 2532 }
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   hud { tile 2532 xadd 0.35 yadd 1.36 zadd -0.48 angadd -37 }
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   hud { tile 2532 xadd 0.35 yadd 1.36 zadd -0.48 angadd -37 }
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}
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}
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// Chaingun (2536)
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// Chaingun (2536)
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   frame { name "idle" tile 2536 }
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   frame { name "idle" tile 2536 }
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   frame { name "idle" tile0 2541 tile1 2543 }
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   frame { name "idle" tile0 2541 tile1 2543 }
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   hud { tile 2536 hide }
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   hud { tile 2536 hide }
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}
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}
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// Chaingun muzzleflash (2541-2543)
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// Chaingun muzzleflash (2541-2543)
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texture 2541 { pal 0 { file "highres/sprites/firstperson/2541.png" } }
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texture 2541 { pal 0 { file "highres/sprites/firstperson/2541.png" } }
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texture 2542 { pal 0 { file "highres/sprites/firstperson/2542.png" } }
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texture 2542 { pal 0 { file "highres/sprites/firstperson/2542.png" } }
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texture 2543 { pal 0 { file "highres/sprites/firstperson/2543.png" } }
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texture 2543 { pal 0 { file "highres/sprites/firstperson/2543.png" } }
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}
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}
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// RPG muzzleflash (2544-2546)
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// RPG muzzleflash (2544-2546)
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texture 2545 { pal 0 { file "highres/sprites/firstperson_polymost/2545_muzzle_flash.png" } }
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texture 2545 { pal 0 { file "highres/sprites/firstperson_polymost/2545_muzzle_flash.png" } }
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texture 2546 { pal 0 { file "highres/sprites/firstperson_polymost/2545_muzzle_flash.png" } }
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texture 2546 { pal 0 { file "highres/sprites/firstperson_polymost/2545_muzzle_flash.png" } }
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// Freezer (2548)
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// Freezer (2548)
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model "highres/sprites/firstperson/2548_freezer.md3" {
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model "highres/sprites/firstperson/2548_freezer.md3" {
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   scale 1.9
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   scale 1.9
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   skin { pal 0 file "highres/sprites/firstperson_polymost/2548_freezer.jpg" }
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   skin { pal 0 file "highres/sprites/firstperson_polymost/2548_freezer.jpg" }
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   glow { file "highres/sprites/firstperson/2548_freezer_g.png" }
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   glow { file "highres/sprites/firstperson/2548_freezer_g.png" }
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// Shotgun (2613)
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// Shotgun (2613)
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model "highres/sprites/firstperson_polymost/2613_shotgun.md3" {
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model "highres/sprites/firstperson_polymost/2613_shotgun.md3" {
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   scale 1.7
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   scale 1.7
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   skin { pal 0 file "highres/sprites/firstperson_polymost/2613_shotgun.png" }
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   skin { pal 0 file "highres/sprites/firstperson_polymost/2613_shotgun.png" }
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   frame { name "2613" tile 2613 }
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   frame { name "2613" tile 2613 }
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   frame { name "2613" tile 2614 }
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   frame { name "2613" tile 2614 }
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   frame { name "2613" tile 2615 }
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   frame { name "2613" tile 2615 }
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   frame { name "2616" tile 2616 }
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   frame { name "2616" tile 2616 }
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   frame { name "2617" tile 2617 }
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   frame { name "2617" tile 2617 }