Subversion Repositories duke3d_hrp

Rev

Rev 121 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 121 Rev 133
Line 98... Line 98...
98
   normal { file "highres/sprites/monsters/1680_trooper_skin_n.png" parallaxbias 0.1 parallaxscale 0.1 surf 0 }
98
   normal { file "highres/sprites/monsters/1680_trooper_skin_n.png" parallaxbias 0.1 parallaxscale 0.1 surf 0 }
99
   skin { pal 17 surface 0 file "highres/sprites/monsters/1680_trooper_skin_color20_dead.png" }
99
   skin { pal 17 surface 0 file "highres/sprites/monsters/1680_trooper_skin_color20_dead.png" }
100
   skin { pal 19 surface 0 file "highres/sprites/monsters/1680_trooper_skin_color19_dead.png" }
100
   skin { pal 19 surface 0 file "highres/sprites/monsters/1680_trooper_skin_color19_dead.png" }
101
   skin { pal 20 surface 0 file "highres/sprites/monsters/1680_trooper_skin_color20_dead.png" }
101
   skin { pal 20 surface 0 file "highres/sprites/monsters/1680_trooper_skin_color20_dead.png" }
102
 
102
 
103
     
-
 
104
   anim { frame0 "frame_59" frame1 "frame_77" fps 15 flags 1 } // Die
103
   anim { frame0 "frame_59" frame1 "frame_77" fps 15 flags 1 } // Die
105
   frame { name "frame_59" tile0 1731 tile1 1733 smoothduration 0.2 }
104
   frame { name "frame_59" tile0 1731 tile1 1733 smoothduration 0.2 }
106
   
105
   
107
   frame { name "frame_77" tile 1734 } // Dead
106
   frame { name "frame_77" tile 1734 } // Dead
108
   anim { frame0 "frame_78" frame1 "frame_87" fps 12 flags 0 } // Beg
107
   anim { frame0 "frame_78" frame1 "frame_87" fps 12 flags 0 } // Beg
Line 112... Line 111...
112
 
111
 
113
// Octabrain (1820)
112
// Octabrain (1820)
114
model "highres/sprites/monsters/1820_octabrain.md3" {
113
model "highres/sprites/monsters/1820_octabrain.md3" {
115
   scale 11 shade 4
114
   scale 11 shade 4
116
   skin { pal 0 file "highres/sprites/monsters/1820_octabrain.jpg" }
115
   skin { pal 0 file "highres/sprites/monsters/1820_octabrain.jpg" }
-
 
116
   skin { pal 17 file "highres/sprites/monsters/1820_octabrain_17.jpg" }
117
   glow { file "highres/sprites/monsters/1820_octabrain_g.png" }
117
   glow { file "highres/sprites/monsters/1820_octabrain_g.png" }
118
   anim { frame0 "FRAME1" frame1 "FRAME20" fps 18 flags 0 }
118
   anim { frame0 "FRAME1" frame1 "FRAME20" fps 18 flags 0 }
119
   frame { name "FRAME1" tile0 1820 tile1 1839 smoothduration 0.3 }
119
   frame { name "FRAME1" tile0 1820 tile1 1839 smoothduration 0.3 }
120
 
120
 
121
   skin { pal 0 file "highres/sprites/monsters/1820_octabrain_attack.jpg" }
121
   skin { pal 0 file "highres/sprites/monsters/1820_octabrain_attack.jpg" }
-
 
122
   skin { pal 17 file "highres/sprites/monsters/1820_octabrain_attack_17.jpg" }
122
   glow { file "highres/sprites/monsters/1820_octabrain_g.png" }
123
   glow { file "highres/sprites/monsters/1820_octabrain_g.png" }
123
   anim { frame0 "FRAME21" frame1 "FRAME31" fps 10 flags 0 }
124
   anim { frame0 "FRAME21" frame1 "FRAME31" fps 10 flags 0 }
124
   frame { name "FRAME21" tile0 1840 tile1 1844 smoothduration 0.2 }
125
   frame { name "FRAME21" tile0 1840 tile1 1844 smoothduration 0.2 }
125
 
126
 
126
   skin { pal 0 file "highres/sprites/monsters/1820_octabrain_dead.png" }
127
   skin { pal 0 file "highres/sprites/monsters/1820_octabrain_dead.png" }
-
 
128
   skin { pal 17 file "highres/sprites/monsters/1820_octabrain_dead_17.png" }
127
   anim { frame0 "FRAME32" frame1 "FRAME42" fps 8 flags 1 }
129
   anim { frame0 "FRAME32" frame1 "FRAME42" fps 8 flags 1 }
128
   frame { name "FRAME32" tile0 1850 tile1 1855 smoothduration 0.1 }
130
   frame { name "FRAME32" tile0 1850 tile1 1855 smoothduration 0.1 }
129
}
131
}
130
 
132
 
131
 
133