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2 | // Duke3D HRP Switches Definitions |
2 | // Duke3D HRP Switches Definitions |
3 | 3 | ||
4 | 4 | ||
5 | // Access Switch (130/131) |
5 | // Access Switch (130/131) |
- | 6 | texture 130 { |
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- | 7 | pal 0 { file "highres/sprites/switches/0130_accessswitch.jpg" } |
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- | 8 | pal 10 { file "highres/sprites/switches/0130_accessswitch_10.jpg" } |
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- | 9 | pal 11 { file "highres/sprites/switches/0130_accessswitch_11_22.jpg" } |
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- | 10 | pal 12 { file "highres/sprites/switches/0130_accessswitch_12_18.jpg" } |
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- | 11 | pal 13 { file "highres/sprites/switches/0130_accessswitch_13.jpg" } |
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- | 12 | pal 14 { file "highres/sprites/switches/0130_accessswitch_14.jpg" } |
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- | 13 | pal 15 { file "highres/sprites/switches/0130_accessswitch_15.jpg" } |
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- | 14 | pal 16 { file "highres/sprites/switches/0130_accessswitch_16.jpg" } |
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- | 15 | pal 18 { file "highres/sprites/switches/0130_accessswitch_12_18.jpg" } |
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- | 16 | pal 21 { file "highres/sprites/switches/0130_accessswitch_21.jpg" } |
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- | 17 | pal 22 { file "highres/sprites/switches/0130_accessswitch_11_22.jpg" } |
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- | 18 | pal 23 { file "highres/sprites/switches/0130_accessswitch_23.jpg" } |
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- | 19 | pal 24 { file "highres/sprites/switches/0130_accessswitch_24.jpg" } |
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- | 20 | detail { file "highres/detail/metal_fine.png" xscale 0.15 yscale 0.3 } |
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- | 21 | glow { file "highres/sprites/switches/0130_accessswitch_g.png" } |
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- | 22 | } |
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- | 23 | texture 131 { |
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- | 24 | pal 0 { file "highres/sprites/switches/0131_accessswitch.jpg" } |
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- | 25 | pal 10 { file "highres/sprites/switches/0131_accessswitch_10.jpg" } |
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- | 26 | pal 11 { file "highres/sprites/switches/0131_accessswitch_11_22.jpg" } |
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- | 27 | pal 12 { file "highres/sprites/switches/0131_accessswitch_12_18.jpg" } |
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- | 28 | pal 13 { file "highres/sprites/switches/0131_accessswitch_13.jpg" } |
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- | 29 | pal 14 { file "highres/sprites/switches/0131_accessswitch_14.jpg" } |
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- | 30 | pal 15 { file "highres/sprites/switches/0131_accessswitch_15.jpg" } |
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- | 31 | pal 16 { file "highres/sprites/switches/0131_accessswitch_16.jpg" } |
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- | 32 | pal 18 { file "highres/sprites/switches/0131_accessswitch_12_18.jpg" } |
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- | 33 | pal 21 { file "highres/sprites/switches/0131_accessswitch_21.jpg" } |
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- | 34 | pal 22 { file "highres/sprites/switches/0131_accessswitch_11_22.jpg" } |
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- | 35 | pal 23 { file "highres/sprites/switches/0131_accessswitch_23.jpg" } |
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- | 36 | pal 24 { file "highres/sprites/switches/0131_accessswitch_24.jpg" } |
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- | 37 | detail { file "highres/detail/metal_fine.png" xscale 0.15 yscale 0.3 } |
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- | 38 | glow { file "highres/sprites/switches/0131_accessswitch_g.png" } |
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- | 39 | } |
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6 | model "highres/sprites/switches/0130_accessswitch.md3" { |
40 | model "highres/sprites/switches/0130_accessswitch.md3" { |
7 | scale 1.24 shade 0 |
41 | scale 1.24 shade 0 |
8 | 42 | ||
9 | skin { pal 0 file "highres/sprites/switches/0130_accessswitch.jpg" } |
43 | skin { pal 0 file "highres/sprites/switches/0130_accessswitch.jpg" } |
10 | skin { pal 10 file "highres/sprites/switches/0130_accessswitch_10.jpg" } |
44 | skin { pal 10 file "highres/sprites/switches/0130_accessswitch_10.jpg" } |
Line 237... | Line 271... | ||
237 | frame { name "idle" tile 169 } |
271 | frame { name "idle" tile 169 } |
238 | } |
272 | } |
239 | 273 | ||
240 | 274 | ||
241 | // Access Switch 2 (170/171) |
275 | // Access Switch 2 (170/171) |
- | 276 | texture 170 { |
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- | 277 | pal 0 { file "highres/sprites/switches/0170_accessswitch2.png" } |
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- | 278 | pal 10 { file "highres/sprites/switches/0170_accessswitch2_10.png" } |
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- | 279 | pal 11 { file "highres/sprites/switches/0170_accessswitch2_11_22.png" } |
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- | 280 | pal 12 { file "highres/sprites/switches/0170_accessswitch2_12_18.png" } |
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- | 281 | pal 13 { file "highres/sprites/switches/0170_accessswitch2_13.png" } |
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- | 282 | pal 14 { file "highres/sprites/switches/0170_accessswitch2_14.png" } |
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- | 283 | pal 15 { file "highres/sprites/switches/0170_accessswitch2_15.png" } |
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- | 284 | pal 16 { file "highres/sprites/switches/0170_accessswitch2_16.png" } |
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- | 285 | pal 18 { file "highres/sprites/switches/0170_accessswitch2_12_18.png" } |
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- | 286 | pal 21 { file "highres/sprites/switches/0170_accessswitch2_21.png" } |
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- | 287 | pal 22 { file "highres/sprites/switches/0170_accessswitch2_11_22.png" } |
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- | 288 | pal 23 { file "highres/sprites/switches/0170_accessswitch2_23.png" } |
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- | 289 | pal 24 { file "highres/sprites/switches/0170_accessswitch2_24.png" } |
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- | 290 | detail { file "highres/detail/metal_fine.png" xscale 0.3 yscale 0.6 } |
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- | 291 | glow { file "highres/sprites/switches/0170_accessswitch2_g.png" } |
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- | 292 | } |
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- | 293 | texture 171 { |
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- | 294 | pal 0 { file "highres/sprites/switches/0171_accessswitch2.png" } |
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- | 295 | pal 10 { file "highres/sprites/switches/0171_accessswitch2_10.png" } |
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- | 296 | pal 11 { file "highres/sprites/switches/0171_accessswitch2_11_22.png" } |
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- | 297 | pal 12 { file "highres/sprites/switches/0171_accessswitch2_12_18.png" } |
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- | 298 | pal 13 { file "highres/sprites/switches/0171_accessswitch2_13.png" } |
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- | 299 | pal 14 { file "highres/sprites/switches/0171_accessswitch2_14.png" } |
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- | 300 | pal 15 { file "highres/sprites/switches/0171_accessswitch2_15.png" } |
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- | 301 | pal 16 { file "highres/sprites/switches/0171_accessswitch2_16.png" } |
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- | 302 | pal 18 { file "highres/sprites/switches/0171_accessswitch2_12_18.png" } |
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- | 303 | pal 21 { file "highres/sprites/switches/0171_accessswitch2_21.png" } |
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- | 304 | pal 22 { file "highres/sprites/switches/0171_accessswitch2_11_22.png" } |
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- | 305 | pal 23 { file "highres/sprites/switches/0171_accessswitch2_23.png" } |
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- | 306 | pal 24 { file "highres/sprites/switches/0171_accessswitch2_24.png" } |
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- | 307 | detail { file "highres/detail/metal_fine.png" xscale 0.3 yscale 0.6 } |
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- | 308 | glow { file "highres/sprites/switches/0171_accessswitch2_g.png" } |
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- | 309 | } |
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242 | model "highres/sprites/switches/0170_accessswitch2.md3" { |
310 | model "highres/sprites/switches/0170_accessswitch2.md3" { |
243 | scale 10 shade 0 |
311 | scale 10 shade 0 |
244 | 312 | ||
245 | skin { pal 0 file "highres/sprites/switches/0170_accessswitch2.png" } |
313 | skin { pal 0 file "highres/sprites/switches/0170_accessswitch2.png" } |
246 | skin { pal 10 file "highres/sprites/switches/0170_accessswitch2_10.png" } |
314 | skin { pal 10 file "highres/sprites/switches/0170_accessswitch2_10.png" } |