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1 | // Maphack for Duke3D HRP |
1 | // Maphacks for the Duke Nukem 3D High Resolution Pack (HRP) |
2 | // Level: E2L3.MAP - "Warp Factor" (Original Atomic Edition version) |
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3 | // Author: Richard Bailey Gray (The Levelord) |
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4 | // mapmd4: 963c036dd2f0f8b32efbe18e69f50f2e |
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5 | // Reviewed by NightFright (February 2012) |
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6 | - | ||
7 | - | ||
8 | - | ||
9 | // PROPS |
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10 | - | ||
11 | // Bottles |
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12 | sprite 385 angoff 256 |
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13 | sprite 386 angoff -512 |
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14 | sprite 387 angoff 768 |
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15 | sprite 389 angoff 512 |
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16 | sprite 397 angoff -640 |
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17 | sprite 400 angoff 384 |
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18 | sprite 402 angoff -64 |
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19 | - | ||
20 | // Chair |
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21 | sprite 378 angoff 256 |
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22 | sprite 381 angoff 128 |
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23 | sprite 382 angoff -128 |
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24 | sprite 406 angoff 128 |
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25 | sprite 407 angoff -128 |
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26 | - | ||
27 | // Solarpanel |
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28 | sprite 499 angoff 768 |
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29 | - | ||
30 | - | ||
31 | - | ||
32 | // ITEMS/POWERUPS |
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33 | - | ||
34 | // Armor |
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35 | sprite 61 angoff -768 |
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36 | sprite 799 angoff 256 // Dukematch only |
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37 | - | ||
38 | // Health +10 |
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39 | sprite 2 angoff 512 |
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40 | sprite 3 angoff 512 |
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41 | sprite 4 angoff 512 |
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42 | sprite 5 angoff 512 |
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43 | sprite 178 angoff 512 |
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44 | sprite 348 angoff 512 |
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45 | sprite 692 angoff 256 |
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46 | - | ||
47 | // Health +30 |
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48 | sprite 11 angoff -512 // Dukematch only |
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49 | sprite 78 angoff -512 |
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50 | sprite 92 angoff -640 |
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51 | sprite 163 angoff -512 |
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52 | sprite 689 angoff -256 |
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53 | sprite 693 angoff -512 |
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54 | sprite 696 angoff -384 |
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55 | sprite 758 angoff -128 |
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56 | sprite 759 angoff 896 |
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57 | sprite 760 angoff 128 |
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58 | sprite 770 angoff 128 |
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59 | sprite 771 angoff 128 |
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60 | - | ||
61 | // HoloDuke |
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62 | sprite 13 angoff -512 // Dukematch only |
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63 | - | ||
64 | // Jetpack |
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65 | sprite 91 angoff -256 |
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66 | - | ||
67 | // Keycards (B/Y) |
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68 | sprite 14 angoff 896 |
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69 | sprite 316 angoff 512 |
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70 | - | ||
71 | // Medkit |
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72 | sprite 96 angoff 256 |
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73 | sprite 725 angoff 768 |
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74 | - | ||
75 | // Nightvision |
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76 | sprite 694 angoff 1024 |
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77 | 2 | ||
78 | // Steroids |
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79 | sprite 695 angoff -256 |
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80 | - | ||
81 | - | ||
82 | - | ||
83 | // WEAPONS/AMMO |
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84 | - | ||
85 | // Pistol & ammo |
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86 | sprite 707 angoff -512 |
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87 | sprite 708 angoff -512 |
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88 | - | ||
89 | // Shotgun & ammo |
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90 | sprite 10 angoff 512 |
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91 | sprite 156 angoff 512 |
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92 | sprite 161 angoff -512 |
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93 | sprite 768 angoff 128 |
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94 | sprite 802 angoff 768 // Dukematch only |
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95 | - | ||
96 | // Chaingun & ammo |
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97 | sprite 7 angoff 1024 |
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98 | sprite 12 angoff -512 // Dukematch only |
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99 | sprite 691 angoff 512 |
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100 | sprite 801 angoff 256 |
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101 | sprite 803 angoff 256 // Dukematch only |
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102 | sprite 819 angoff 1024 |
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103 | - | ||
104 | // RPG & ammo |
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105 | sprite 772 angoff 1024 |
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106 | sprite 782 angoff 1024 |
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107 | sprite 813 angoff 1024 |
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108 | sprite 821 angoff 256 |
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109 | - | ||
110 | // Pipebombs |
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111 | sprite 820 angoff -640 |
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112 | - | ||
113 | // Shrinker & ammo |
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114 | sprite 47 angoff 512 |
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115 | - | ||
116 | // Laser Tripbomb |
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117 | sprite 162 angoff -512 |
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118 | - | ||
119 | // Devastator & ammo |
3 | // Title : Warp Factor |
120 | sprite 135 angoff 1024 |
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121 | sprite 346 angoff -512 |
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122 | sprite 817 angoff 768 |
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123 | - | ||
124 | // Freezethrower & ammo |
4 | // Filename : E2L3.MAP |
125 | sprite 697 angoff -512 |
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126 | - | ||
127 | - | ||
128 | - | ||
129 | // OVERRIDE |
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130 | - | ||
131 | // Fixes for badly aligned sprites |
5 | // Author : Richard Bailey Gray (The Levelord) |
132 | sprite 499 mdzoff -5600000 |
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133 | sprite 499 pitch 2 |
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134 | sprite 499 roll 1 |
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135 | sprite 754 roll -60 // space shuttle |
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136 | sprite 770 mdxoff 50000 // sixpack stuck in globe |
6 | // mapmd4 : 963c036dd2f0f8b32efbe18e69f50f2e // 1996-12-11 (1.3D + Atomic GRP) |
137 | sprite 770 pitch 1 |
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138 | sprite 771 mdxoff 50000 // sixpack stuck in globe |
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139 | sprite 771 pitch 1 |
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140 | 7 | ||
141 | // Forcing any floor aligned model to be rendered as sprite |
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142 | sprite 218 notmd |
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143 | sprite 379 notmd |
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144 | sprite 380 notmd |
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145 | sprite 401 notmd |
8 | // Curr. HRP: r5.3.665 |
146 | sprite 403 notmd |
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147 | 9 | ||
- | 10 | sprite 178 angoff 512 // tile0051 cola |
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- | 11 | sprite 12 angoff 1024 // tile0041 batteryammo (multiplayer) |
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- | 12 | sprite 12 mdzoff 350000 // tile0041 batteryammo (multiplayer) |
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- | 13 | sprite 12 pitch -1 // tile0041 batteryammo (multiplayer) |
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- | 14 | sprite 12 roll 1 // tile0041 batteryammo (multiplayer) |
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- | 15 | sprite 13 angoff -512 // tile1348 holoduke (multiplayer) |
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- | 16 | sprite 13 mdzoff 300000 // tile1348 holoduke (multiplayer) |
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- | 17 | sprite 13 roll -1 // tile1348 holoduke (multiplayer) |
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- | 18 | sprite 161 angoff -512 // tile0049 shotgunammo |
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- | 19 | sprite 161 mdzoff 300000 // tile0049 shotgunammo |
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- | 20 | sprite 161 roll -1 // tile0049 shotgunammo |
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- | 21 | sprite 11 angoff -512 // tile0052 sixpack (multiplayer) |
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- | 22 | sprite 11 mdzoff 400000 // tile0052 sixpack (multiplayer) |
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- | 23 | sprite 11 roll -1 // tile0052 sixpack (multiplayer) |
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- | 24 | sprite 725 angoff 768 // tile0053 firstaid |
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- | 25 | sprite 6 angoff 1024 // tile0051 cola |
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- | 26 | sprite 707 angoff 512 // tile0021 firstgunsprite |
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- | 27 | sprite 7 angoff 512 // tile0041 batteryammo |
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- | 28 | sprite 7 roll 112 // tile0041 batteryammo |
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- | 29 | sprite 813 angoff 1024 // tile0044 rpgammo |
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- | 30 | sprite 182 mdzoff 400000 // tile0024 freezesprite |
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- | 31 | sprite 182 pitch -1 // tile0024 freezesprite |
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- | 32 | sprite 163 angoff 256 // tile0052 sixpack |
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- | 33 | sprite 693 angoff 256 // tile0052 sixpack |
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- | 34 | sprite 162 angoff -512 // tile0027 tripbombsprite |
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- | 35 | sprite 162 roll -112 // tile0027 tripbombsprite |
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- | 36 | sprite 61 angoff -768 // tile0054 shield |
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- | 37 | sprite 10 angoff -448 // tile0028 shotgunsprite |
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- | 38 | sprite 10 roll -32 // tile0028 shotgunsprite |
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- | 39 | sprite 14 angoff 896 // tile0060 accesscard blue |
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- | 40 | sprite 78 angoff -512 // tile0052 sixpack |
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- | 41 | sprite 5 angoff -512 // tile0051 cola |
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- | 42 | sprite 811 mdzoff 1500000 // tile0042 devistatorammo |
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- | 43 | sprite 811 pitch -1 // tile0042 devistatorammo |
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- | 44 | sprite 348 angoff -512 // tile0051 cola |
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- | 45 | sprite 691 angoff 512 // tile0041 batteryammo |
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- | 46 | sprite 691 mdzoff 2500 // tile0041 batteryammo |
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- | 47 | sprite 691 pitch -64 // tile0041 batteryammo |
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- | 48 | sprite 499 angoff 768 // tile0602 solarpanel |
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- | 49 | sprite 499 mdzoff -22000 // tile0602 solarpanel |
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- | 50 | sprite 499 pitch 128 // tile0602 solarpanel |
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- | 51 | sprite 4 angoff -512 // tile0051 cola |
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- | 52 | sprite 3 angoff -512 // tile0051 cola |
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- | 53 | sprite 346 angoff -512 // tile0042 devistatorammo |
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- | 54 | sprite 689 angoff 768 // tile0052 sixpack |
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- | 55 | sprite 782 angoff 1024 // tile0023 rpgsprite |
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- | 56 | sprite 782 mdzoff 500000 // tile0023 rpgsprite |
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- | 57 | sprite 782 pitch -1 // tile0023 rpgsprite |
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- | 58 | sprite 2 angoff -512 // tile0051 cola |
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- | 59 | sprite 688 mdzoff 500000 // tile0049 shotgunammo |
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- | 60 | sprite 688 roll 1 // tile0049 shotgunammo |
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- | 61 | sprite 316 angoff 512 // tile0060 accesscard yellow |
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- | 62 | sprite 156 angoff 512 // tile0049 shotgunammo |
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- | 63 | sprite 47 angoff 512 // tile0025 shrinkersprite |
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- | 64 | sprite 692 angoff 384 // tile0051 cola |
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- | 65 | sprite 801 angoff -768 // tile0022 chaingunsprite (multiplayer) |
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- | 66 | sprite 708 angoff -384 // tile0040 ammo |
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- | 67 | sprite 768 angoff -896 // tile0028 shotgunsprite |
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- | 68 | sprite 803 angoff 512 // tile0041 batteryammo (multiplayer) |
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- | 69 | sprite 802 angoff 768 // tile0049 shotgunammo (multiplayer) |
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- | 70 | sprite 800 pitch -80 // tile0037 freezeammo (multiplayer) |
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- | 71 | sprite 694 angoff 1024 // tile0059 heatsensor |
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- | 72 | sprite 694 pitch 80 // tile0059 heatsensor |
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- | 73 | sprite 284 mdzoff 100000 // tile0053 firstaid |
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- | 74 | sprite 284 pitch -1 // tile0053 firstaid |
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- | 75 | sprite 135 angoff 1024 // tile0029 devistatorsprite |
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- | 76 | sprite 218 notmd // tile2301 wallblood1 |
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- | 77 | sprite 799 angoff 384 // tile0054 shield (multiplayer) |
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- | 78 | sprite 773 angoff -128 // tile0040 ammo |
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- | 79 | sprite 92 angoff -640 // tile0052 sixpack |
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- | 80 | sprite 696 angoff -384 // tile0052 sixpack |
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- | 81 | sprite 771 angoff -800 // tile0052 sixpack |
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- | 82 | sprite 771 mdxoff 50000 // tile0052 sixpack |
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- | 83 | sprite 771 mdzoff 100000 // tile0052 sixpack |
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- | 84 | sprite 771 pitch 1 // tile0052 sixpack |
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- | 85 | sprite 770 angoff 224 // tile0052 sixpack |
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- | 86 | sprite 770 mdxoff 50000 // tile0052 sixpack |
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- | 87 | sprite 770 mdzoff 100000 // tile0052 sixpack |
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- | 88 | sprite 770 pitch 1 // tile0052 sixpack |
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- | 89 | sprite 754 roll -60 // tile0487 spaceshuttle |
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- | 90 | sprite 695 angoff -384 // tile0055 steroids |
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- | 91 | sprite 407 angoff -128 // tile0557 chair2 |
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- | 92 | sprite 819 angoff 1024 // tile0022 chaingunsprite |
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- | 93 | sprite 819 pitch 128 // tile0022 chaingunsprite |
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- | 94 | sprite 406 angoff 128 // tile0557 chair2 |
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- | 95 | sprite 820 angoff -656 // tile0047 hbombammo |
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- | 96 | sprite 821 angoff 288 // tile0023 rpgsprite |
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- | 97 | sprite 378 angoff 384 // tile0556 chair1 |
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- | 98 | sprite 378 mdzoff 500000 // tile0556 chair1 |
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- | 99 | sprite 378 pitch 1 // tile0556 chair1 |
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- | 100 | sprite 96 angoff 384 // tile0053 firstaid |
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- | 101 | sprite 381 angoff 128 // tile0557 chair2 |
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- | 102 | sprite 381 mdzoff 300000 // tile0557 chair2 |
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- | 103 | sprite 381 pitch -1 // tile0557 chair2 |
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- | 104 | sprite 382 angoff -128 // tile0556 chair1 |
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- | 105 | sprite 382 mdzoff 500000 // tile0556 chair1 |
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- | 106 | sprite 382 pitch -1 // tile0556 chair1 |
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- | 107 | sprite 383 angoff 1024 // tile0136 spacedoorswitch |
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- | 108 | sprite 380 notmd // tile0568 femmag1 |
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- | 109 | sprite 400 angoff 384 // tile1014 bottle8 |
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- | 110 | sprite 379 notmd // tile0568 femmag1 |
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- | 111 | sprite 399 angoff 128 // tile1014 bottle8 |
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- | 112 | sprite 817 angoff 768 // tile0029 devistatorsprite |
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- | 113 | sprite 817 mdzoff 800000 // tile0029 devistatorsprite |
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- | 114 | sprite 817 roll -1 // tile0029 devistatorsprite |
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- | 115 | sprite 385 angoff 256 // tile0956 bottle3 |
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- | 116 | sprite 386 angoff -512 // tile0956 bottle3 |
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- | 117 | sprite 387 angoff 768 // tile0956 bottle3 |
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- | 118 | sprite 388 angoff 64 // tile0956 bottle3 |
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- | 119 | sprite 389 angoff 512 // tile0956 bottle3 |
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- | 120 | sprite 397 angoff -640 // tile1014 bottle8 |
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- | 121 | sprite 402 angoff -64 // tile1014 bottle8 |
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- | 122 | sprite 403 notmd // tile0568 femmag1 |
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- | 123 | sprite 401 notmd // tile0577 femmag2 |
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- | 124 | sprite 772 angoff 1024 // tile0023 rpgsprite |
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- | 125 | sprite 496 angoff 256 // tile1348 holoduke |
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- | 126 | sprite 91 angoff -256 // tile0057 jetpack (multiplayer) |
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- | 127 | sprite 759 angoff 928 // tile0052 sixpack |
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- | 128 | sprite 760 angoff 96 // tile0052 sixpack |
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- | 129 | sprite 758 angoff -96 // tile0052 sixpack |
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148 | 130 | ||
149 | 131 | ||
150 | // LIGHTS |
132 | // LIGHTS |
151 | 133 | ||
152 | // by Micky C |
134 | // by Micky C |
- | 135 | // sect x y z range r g b rad fade ang horiz mins maxs prio tile |
|
153 | light 310 29153 44461 -104704 900 255 255 255 0 0 1536 -1 0 0 0 -1 |
136 | light 310 29153 44461 -104704 900 255 255 255 0 0 1536 -1 0 0 0 -1 |
154 | light 399 29184 46848 -95616 900 255 11 1 0 0 1536 -1 0 0 0 -1 |
137 | light 399 29184 46848 -95616 900 255 11 1 0 0 1536 -1 0 0 0 -1 |
155 | light 312 29298 44096 -106368 1700 255 255 255 0 0 1536 -1 0 0 0 -1 |
138 | light 312 29298 44096 -106368 1700 255 255 255 0 0 1536 -1 0 0 0 -1 |
156 | light 416 26240 36736 -106240 700 0 0 255 0 0 1536 -1 0 0 0 -1 |
139 | light 416 26240 36736 -106240 700 0 0 255 0 0 1536 -1 0 0 0 -1 |
157 | light 461 34944 35456 -35072 2200 115 115 115 0 0 1536 -1 0 0 0 -1 |
140 | light 461 34944 35456 -35072 2200 115 115 115 0 0 1536 -1 0 0 0 -1 |
Line 322... | Line 305... | ||
322 | light 296 23040 43008 -102784 2000 115 115 115 0 0 1536 -1 0 0 0 -1 |
305 | light 296 23040 43008 -102784 2000 115 115 115 0 0 1536 -1 0 0 0 -1 |
323 | light 220 35328 43008 -39168 2200 115 115 115 0 0 1536 -1 0 0 0 -1 |
306 | light 220 35328 43008 -39168 2200 115 115 115 0 0 1536 -1 0 0 0 -1 |
324 | 307 | ||
325 | // by Roma Loom (commented out) |
308 | // by Roma Loom (commented out) |
326 | /* |
309 | /* |
- | 310 | // sect x y z range r g b rad fade ang horiz mins maxs prio tile |
|
327 | light 310 29153 44461 -104704 900 255 255 255 0 0 1536 -1 0 0 0 -1 |
311 | light 310 29153 44461 -104704 900 255 255 255 0 0 1536 -1 0 0 0 -1 |
328 | light 399 29184 46848 -95616 900 255 11 1 0 0 1536 -1 0 0 0 -1 |
312 | light 399 29184 46848 -95616 900 255 11 1 0 0 1536 -1 0 0 0 -1 |
329 | light 312 29298 44096 -106368 1700 255 255 255 0 0 1536 -1 0 0 0 -1 |
313 | light 312 29298 44096 -106368 1700 255 255 255 0 0 1536 -1 0 0 0 -1 |
330 | light 417 25725 37171 -108288 1300 255 51 1 0 0 1536 -1 0 0 0 -1 |
314 | light 417 25725 37171 -108288 1300 255 51 1 0 0 1536 -1 0 0 0 -1 |
331 | light 220 35186 42961 -101632 2200 115 115 115 0 0 1536 -1 0 0 0 -1 |
315 | light 220 35186 42961 -101632 2200 115 115 115 0 0 1536 -1 0 0 0 -1 |