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1 | // Maphacks for Duke3D HRP |
1 | // Maphacks for the Duke Nukem 3D High Resolution Pack (HRP) |
2 | // Level: E2L9.MAP - "Overlord" (Original Atomic Edition version) |
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3 | // Author: Allen H. Blum III |
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4 | // mapmd4: 64d059be3e669ea587ec3e43b15ab3a7 |
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5 | // Reviewed by NightFright (February 2012) |
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6 | - | ||
7 | - | ||
8 | - | ||
9 | // CHARACTERS |
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10 | - | ||
11 | // Slime babes |
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12 | sprite 314 angoff 256 |
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13 | sprite 321 angoff -768 |
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14 | sprite 367 angoff 640 |
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15 | sprite 368 angoff 128 |
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16 | sprite 369 angoff 384 |
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17 | - | ||
18 | - | ||
19 | - | ||
20 | // PROPS |
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21 | - | ||
22 | // Satellite |
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23 | sprite 285 angoff 128 |
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24 | - | ||
25 | - | ||
26 | - | ||
27 | // ITEMS/POWERUPS |
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28 | - | ||
29 | // Armor |
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30 | sprite 8 angoff -256 |
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31 | sprite 9 angoff 768 |
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32 | - | ||
33 | // Health +10 |
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34 | sprite 82 angoff 256 |
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35 | sprite 98 angoff 25 |
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36 | - | ||
37 | // Health +30 |
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38 | sprite 34 angoff 512 |
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39 | sprite 89 angoff -768 |
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40 | sprite 95 angoff 768 |
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41 | sprite 103 angoff 192 |
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42 | - | ||
43 | // HoloDuke |
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44 | sprite 395 angoff -768 |
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45 | - | ||
46 | // Jetpack |
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47 | sprite 396 angoff 1024 |
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48 | - | ||
49 | // MedKit |
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50 | sprite 13 angoff 384 |
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51 | sprite 413 angoff 640 |
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52 | 2 | ||
53 | // Nightvision |
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54 | sprite 14 angoff 512 |
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55 | sprite 81 angoff 1024 |
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56 | - | ||
57 | // Scuba gear |
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58 | sprite 15 angoff -512 |
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59 | sprite 78 angoff 768 |
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60 | - | ||
61 | - | ||
62 | - | ||
63 | // WEAPONS/AMMO |
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64 | - | ||
65 | // Pistol |
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66 | sprite 11 angoff -64 |
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67 | - | ||
68 | // Shotgun & ammo |
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69 | sprite 35 angoff 512 |
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70 | sprite 36 angoff 512 |
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71 | sprite 88 angoff 512 |
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72 | sprite 99 angoff -896 |
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73 | sprite 101 angoff 512 |
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74 | sprite 102 angoff 768 |
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75 | - | ||
76 | // Chaingun & ammo |
3 | // Title : Overlord |
77 | sprite 79 angoff 256 |
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78 | sprite 80 angoff 256 |
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79 | sprite 83 angoff 1024 |
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80 | - | ||
81 | // RPG & ammo |
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82 | sprite 7 angoff 1024 |
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83 | sprite 76 angoff -832 |
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84 | sprite 77 angoff 832 |
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85 | sprite 92 angoff 1024 |
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86 | sprite 96 angoff 384 |
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87 | sprite 467 angoff 672 |
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88 | sprite 468 angoff -672 |
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89 | sprite 469 angoff 256 |
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90 | sprite 470 angoff -256 |
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91 | - | ||
92 | // Pipebombs |
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93 | sprite 424 angoff -128 |
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94 | sprite 425 angoff -512 |
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95 | - | ||
96 | // Shrinker & ammo |
4 | // Filename : E2L9.MAP |
97 | sprite 91 angoff 512 |
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98 | sprite 93 angoff 1024 |
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99 | - | ||
100 | // Devastator & ammo |
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101 | sprite 74 angoff 256 |
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102 | sprite 75 angoff -256 |
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103 | sprite 94 angoff 512 |
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104 | sprite 97 angoff -512 |
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105 | sprite 414 angoff 384 |
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106 | - | ||
107 | // Laser Tripbomb |
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108 | sprite 69 angoff -256 |
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109 | sprite 70 angoff -512 |
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110 | sprite 71 angoff 512 |
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111 | - | ||
112 | // Freezethrower & ammo |
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113 | sprite 100 angoff 1024 |
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114 | sprite 397 angoff 768 |
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115 | sprite 398 angoff 128 |
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116 | - | ||
117 | - | ||
118 | - | ||
119 | // OVERRIDE |
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120 | - | ||
121 | // Fixes for badly aligned sprites |
5 | // Author : Allen H. Blum III |
122 | sprite 7 mdzoff 360000 // RPG |
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123 | sprite 7 roll 1 |
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124 | sprite 93 mdzoff 360000 // Shrinker |
6 | // mapmd4 : 64d059be3e669ea587ec3e43b15ab3a7 // 1996-12-11 (1.3D + Atomic GRP) |
125 | sprite 93 roll 1 |
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126 | 7 | ||
127 | // Forcing any floor aligned model to be rendered as sprite |
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128 | sprite 194 notmd |
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129 | sprite 195 notmd |
8 | // Curr. HRP: r5.3.664 |
130 | 9 | ||
- | 10 | sprite 102 angoff -336 // tile0028 shotgunsprite |
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- | 11 | sprite 101 angoff 512 // tile0049 shotgunammo |
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- | 12 | sprite 103 angoff -128 // tile0052 sixpack |
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- | 13 | sprite 405 notmd // tile1122 pullswitch |
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- | 14 | sprite 398 angoff 128 // tile0037 freezeammo |
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- | 15 | sprite 99 angoff -896 // tile0049 shotgunammo |
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- | 16 | sprite 99 mdzoff 400000 // tile0049 shotgunammo |
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- | 17 | sprite 99 pitch -1 // tile0049 shotgunammo |
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- | 18 | sprite 11 angoff -64 // tile0021 firstgunsprite |
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- | 19 | sprite 78 angoff 832 // tile0056 airtank |
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- | 20 | //sprite 100 angoff 1024 // tile0024 freezesprite |
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- | 21 | sprite 7 angoff 1024 // tile0023 rpgsprite |
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- | 22 | sprite 7 mdzoff 500000 // tile0023 rpgsprite |
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- | 23 | sprite 7 pitch 1 // tile0023 rpgsprite |
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- | 24 | sprite 98 angoff 1024 // tile0051 cola |
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- | 25 | sprite 285 angoff 128 // tile0489 satellite |
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- | 26 | sprite 97 angoff -512 // tile0042 devistatorammo |
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- | 27 | sprite 36 angoff 512 // tile0049 shotgunammo |
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- | 28 | sprite 36 mdzoff 150000 // tile0049 shotgunammo |
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- | 29 | sprite 36 pitch -1 // tile0049 shotgunammo |
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- | 30 | sprite 36 roll -2 // tile0049 shotgunammo |
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- | 31 | sprite 34 angoff 512 // tile0052 sixpack |
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- | 32 | sprite 35 angoff 512 // tile0049 shotgunammo |
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- | 33 | sprite 35 mdzoff 150000 // tile0049 shotgunammo |
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- | 34 | sprite 35 pitch -1 // tile0049 shotgunammo |
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- | 35 | sprite 35 roll 2 // tile0049 shotgunammo |
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- | 36 | sprite 64 angoff 256 // tile1079 oozfilter |
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- | 37 | sprite 65 angoff -256 // tile1079 oozfilter |
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- | 38 | sprite 13 angoff 288 // tile0053 firstaid |
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- | 39 | sprite 13 mdxoff 80 // tile0053 firstaid |
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- | 40 | sprite 13 mdzoff -1700 // tile0053 firstaid |
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- | 41 | sprite 13 pitch -432 // tile0053 firstaid |
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- | 42 | sprite 89 angoff -768 // tile0052 sixpack |
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- | 43 | sprite 395 angoff -768 // tile1348 holoduke |
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- | 44 | sprite 80 angoff 1024 // tile0041 batteryammo |
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- | 45 | sprite 95 angoff 768 // tile0052 sixpack |
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- | 46 | sprite 69 angoff -256 // tile0027 tripbombsprite |
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- | 47 | sprite 88 angoff 256 // tile0049 shotgunammo |
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- | 48 | sprite 425 angoff 512 // tile0047 hbombammo |
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- | 49 | sprite 425 pitch -128 // tile0047 hbombammo |
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- | 50 | sprite 424 angoff 896 // tile0047 hbombammo |
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- | 51 | sprite 424 pitch -128 // tile0047 hbombammo |
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- | 52 | sprite 424 roll 32 // tile0047 hbombammo |
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- | 53 | sprite 314 angoff 256 // tile1294 podfem1 |
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- | 54 | sprite 9 angoff 768 // tile0054 shield |
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- | 55 | sprite 92 angoff 1024 // tile0044 rpgammo |
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- | 56 | sprite 321 angoff -768 // tile1294 podfem1 |
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- | 57 | sprite 321 mdzoff 200000 // tile1294 podfem1 |
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- | 58 | sprite 321 pitch 1 // tile1294 podfem1 |
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- | 59 | sprite 321 roll 1 // tile1294 podfem1 |
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- | 60 | sprite 15 angoff -512 // tile0056 airtank |
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- | 61 | sprite 15 mdzoff 100000 // tile0056 airtank |
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- | 62 | sprite 15 pitch 3 // tile0056 airtank |
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- | 63 | sprite 15 roll -1 // tile0056 airtank |
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- | 64 | sprite 397 angoff -256 // tile0037 freezeammo |
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- | 65 | sprite 96 mdzoff 1500000 // tile0023 rpgsprite |
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- | 66 | sprite 96 pitch -1 // tile0023 rpgsprite |
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- | 67 | sprite 369 angoff -128 // tile0603 naked1 hangbabe // Polymer HRP |
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- | 68 | //sprite 369 angoff 384 // tile0603 naked1 hangbabe // Polymost HRP |
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- | 69 | sprite 367 angoff -256 // tile0603 naked1 hangbabe // Polymer HRP |
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- | 70 | //sprite 367 angoff 256 // tile0603 naked1 hangbabe // Polymost HRP |
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- | 71 | sprite 368 angoff -384 // tile0603 naked1 hangbabe // Polymer HRP |
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- | 72 | //sprite 368 angoff 128 // tile0603 naked1 hangbabe // Polymost HRP |
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- | 73 | sprite 91 angoff 512 // tile0046 crystalammo |
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- | 74 | sprite 14 angoff 512 // tile0059 heatsensor |
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- | 75 | sprite 159 angoff 1024 // tile0047 hbombammo |
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- | 76 | sprite 194 notmd // tile1100 (alien surface) |
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- | 77 | sprite 195 notmd // tile0336 watertile2 |
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- | 78 | sprite 82 angoff 192 // tile0051 cola |
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- | 79 | sprite 8 angoff -192 // tile0054 shield |
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- | 80 | sprite 81 angoff 1024 // tile0059 heatsensor |
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- | 81 | sprite 83 angoff 1024 // tile0022 chaingunsprite |
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- | 82 | sprite 70 angoff -512 // tile0027 tripbombsprite |
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- | 83 | sprite 75 angoff -128 // tile0042 devistatorammo |
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- | 84 | sprite 74 angoff 128 // tile0042 devistatorammo |
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- | 85 | sprite 71 angoff 512 // tile0027 tripbombsprite |
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- | 86 | sprite 396 angoff 1024 // tile0057 jetpack |
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- | 87 | sprite 94 angoff 512 // tile0029 devistatorsprite |
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- | 88 | sprite 466 angoff 1024 // tile0052 sixpack |
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- | 89 | sprite 467 angoff 640 // tile0044 rpgammo |
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- | 90 | sprite 77 angoff 864 // tile0044 rpgammo |
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- | 91 | sprite 76 angoff -864 // tile0044 rpgammo |
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- | 92 | sprite 468 angoff -640 // tile0044 rpgammo |
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- | 93 | sprite 413 angoff -512 // tile0053 firstaid |
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- | 94 | sprite 470 angoff -256 // tile0044 rpgammo |
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- | 95 | sprite 469 angoff 256 // tile0044 rpgammo |
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- | 96 | sprite 414 angoff 512 // tile0042 devistatorammo |
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131 | 97 | ||
132 | 98 | ||
133 | // LIGHTS |
99 | // LIGHTS |
134 | 100 | ||
135 | // by Micky C |
101 | // by Micky C |
- | 102 | // sect x y z range r g b rad fade ang horiz mins maxs prio tile |
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136 | light 229 51840 31936 75520 2000 200 200 0 0 0 1536 -1 0 0 0 -1 |
103 | light 229 51840 31936 75520 2000 200 200 0 0 0 1536 -1 0 0 0 -1 |
137 | light 36 22528 24064 -40960 1500 255 0 0 0 0 1536 -1 0 0 2 -1 |
104 | light 36 22528 24064 -40960 1500 255 0 0 0 0 1536 -1 0 0 2 -1 |
138 | light 86 44032 17408 26368 1800 155 155 255 0 0 1536 -1 0 0 0 -1 |
105 | light 86 44032 17408 26368 1800 155 155 255 0 0 1536 -1 0 0 0 -1 |
139 | light 0 44032 20480 25856 1800 255 0 0 0 0 1536 -1 0 0 0 -1 |
106 | light 0 44032 20480 25856 1800 255 0 0 0 0 1536 -1 0 0 0 -1 |
140 | light 115 34579 30741 21504 4000 155 155 255 0 0 1536 -1 0 0 0 -1 |
107 | light 115 34579 30741 21504 4000 155 155 255 0 0 1536 -1 0 0 0 -1 |
Line 244... | Line 211... | ||
244 | light 27 6400 33664 -34816 2000 10 10 10 0 0 1536 -1 0 0 2 -1 |
211 | light 27 6400 33664 -34816 2000 10 10 10 0 0 1536 -1 0 0 2 -1 |
245 | light 31 19712 36864 -38656 2000 10 10 10 0 0 1536 -1 0 0 2 -1 |
212 | light 31 19712 36864 -38656 2000 10 10 10 0 0 1536 -1 0 0 2 -1 |
246 | 213 | ||
247 | // by Roma Loom (commented out) |
214 | // by Roma Loom (commented out) |
248 | /* |
215 | /* |
- | 216 | // sect x y z range r g b rad fade ang horiz mins maxs prio tile |
|
249 | light 94 40704 13312 19200 1500 155 155 155 0 0 1536 -1 0 0 0 -1 |
217 | light 94 40704 13312 19200 1500 155 155 155 0 0 1536 -1 0 0 0 -1 |
250 | light 210 44046 22361 25856 1000 155 255 155 0 0 1536 -1 0 0 0 -1 |
218 | light 210 44046 22361 25856 1000 155 255 155 0 0 1536 -1 0 0 0 -1 |
251 | light 115 34579 30741 18432 1500 155 155 155 0 0 1536 -1 0 0 0 -1 |
219 | light 115 34579 30741 18432 1500 155 155 155 0 0 1536 -1 0 0 0 -1 |
252 | light 138 36096 30720 86272 1500 155 155 155 0 0 1536 -1 0 0 0 -1 |
220 | light 138 36096 30720 86272 1500 155 155 155 0 0 1536 -1 0 0 0 -1 |
253 | light 250 51039 34689 74752 1900 95 95 95 0 0 1536 -1 0 0 0 -1 |
221 | light 250 51039 34689 74752 1900 95 95 95 0 0 1536 -1 0 0 0 -1 |