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1 | // Maphacks for Duke3D HRP |
1 | // Maphacks for the Duke Nukem 3D High Resolution Pack (HRP) |
2 | // Level: E3L2.MAP - "Bank Roll" (Original Atomic Edition version) |
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3 | // Author: Richard Bailey Gray (The Levelord) |
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4 | // mapmd4: 6ac5f13f7bc3a78b2a9e0cdac4c86c42 |
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5 | // Reviewed by NightFright (February 2012) |
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6 | - | ||
7 | - | ||
8 | - | ||
9 | // CHARACTERS |
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10 | - | ||
11 | // Slime babes |
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12 | sprite 117 angoff -384 |
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13 | sprite 118 angoff -896 |
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14 | sprite 411 angoff 768 |
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15 | - | ||
16 | - | ||
17 | - | ||
18 | // PROPS |
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19 | - | ||
20 | // Chair |
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21 | sprite 457 angoff 512 |
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22 | - | ||
23 | // Trashcan |
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24 | sprite 426 angoff -768 |
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25 | sprite 427 angoff -256 |
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26 | - | ||
27 | - | ||
28 | - | ||
29 | // ITEMS/POWERUPS |
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30 | - | ||
31 | // Armor |
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32 | sprite 516 angoff -256 |
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33 | - | ||
34 | // Boots |
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35 | sprite 537 angoff 512 |
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36 | - | ||
37 | // Health +10 |
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38 | sprite 266 angoff 512 |
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39 | - | ||
40 | // Health +30 |
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41 | sprite 33 angoff 256 |
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42 | sprite 88 angoff 768 |
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43 | sprite 534 angoff 256 |
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44 | sprite 535 angoff 1024 |
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45 | 2 | ||
46 | // Keycards (R/B) |
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47 | sprite 355 angoff -256 |
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48 | sprite 440 angoff -512 |
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49 | - | ||
50 | // Medkit |
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51 | sprite 265 angoff -256 |
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52 | sprite 533 angoff 512 |
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53 | - | ||
54 | // Steroids |
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55 | sprite 506 angoff -512 |
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56 | - | ||
57 | - | ||
58 | - | ||
59 | // WEAPONS/AMMO |
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60 | - | ||
61 | // Shotgun & ammo |
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62 | sprite 89 angoff -256 |
3 | // Title : Bank Roll |
63 | sprite 90 angoff -512 |
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64 | sprite 424 angoff 512 |
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65 | sprite 513 angoff 512 |
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66 | - | ||
67 | // Pipebombs |
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68 | sprite 66 angoff -512 |
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69 | sprite 106 angoff 256 |
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70 | - | ||
71 | // Shrinker & ammo |
4 | // Filename : E3L2.MAP |
72 | sprite 511 angoff 512 |
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73 | - | ||
74 | // Devastator & ammo |
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75 | sprite 86 angoff -256 |
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76 | - | ||
77 | // Laser Tripbomb |
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78 | sprite 518 angoff 640 |
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79 | sprite 519 angoff 512 |
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80 | - | ||
81 | // Freezethrower & ammo |
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82 | sprite 507 angoff -512 |
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83 | sprite 515 angoff 512 |
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84 | - | ||
85 | - | ||
86 | - | ||
87 | // OVERRIDE |
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88 | - | ||
89 | // Fixes for badly aligned sprites |
5 | // Author : Richard Bailey Gray (The Levelord) |
90 | sprite 538 mdzoff -230000 // drinking fountain |
6 | // mapmd4 : 6ac5f13f7bc3a78b2a9e0cdac4c86c42 // 1996-12-11 (1.3D + Atomic GRP) |
91 | sprite 538 pitch 2 |
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92 | 7 | ||
93 | // Forcing any floor aligned model to be rendered as sprite |
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94 | sprite 113 notmd |
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95 | sprite 191 notmd |
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96 | sprite 283 notmd |
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97 | sprite 284 notmd |
8 | // Curr. HRP: r5.3.662 |
98 | 9 | ||
- | 10 | sprite 66 angoff 1024 // tile0047 hbombammo |
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- | 11 | sprite 66 pitch 48 // tile0047 hbombammo |
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- | 12 | sprite 66 roll -48 // tile0047 hbombammo |
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- | 13 | sprite 424 angoff -256 // tile0028 shotgunsprite |
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- | 14 | sprite 265 angoff -256 // tile0053 firstaid |
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- | 15 | sprite 265 mdzoff -800 // tile0053 firstaid |
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- | 16 | sprite 265 pitch -512 // tile0053 firstaid |
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- | 17 | sprite 90 angoff -512 // tile0049 shotgunammo |
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- | 18 | sprite 264 angoff 256 // tile1232 canwithsomething |
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- | 19 | sprite 427 angoff -896 // tile1232 canwithsomething |
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- | 20 | sprite 426 angoff -384 // tile1232 canwithsomething |
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- | 21 | sprite 88 angoff 768 // tile0052 sixpack |
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- | 22 | sprite 505 angoff 256 // tile0021 firstgunsprite |
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- | 23 | sprite 510 angoff 768 // tile0037 freezeammo |
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- | 24 | sprite 87 angoff 896 // tile0052 sixpack |
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- | 25 | sprite 106 angoff 256 // tile0047 hbombammo |
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- | 26 | sprite 86 angoff -256 // tile0042 devistatorammo |
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- | 27 | sprite 516 angoff -256 // tile0054 shield |
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- | 28 | sprite 518 angoff -896 // tile0027 tripbombsprite |
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- | 29 | sprite 519 angoff 1024 // tile0027 tripbombsprite |
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- | 30 | sprite 286 angoff 256 // tile0994 pipe5 |
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- | 31 | sprite 507 angoff -512 // tile0024 freezesprite |
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- | 32 | sprite 538 mdzoff 460000 // tile0563 waterfountain |
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- | 33 | sprite 538 pitch -1 // tile0563 waterfountain |
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- | 34 | sprite 514 mdzoff 300000 // tile0041 batteryammo |
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- | 35 | sprite 514 pitch -1 // tile0041 batteryammo |
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- | 36 | sprite 484 mdzoff 700000 // tile0029 devistatorsprite |
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- | 37 | sprite 484 pitch 1 // tile0029 devistatorsprite |
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- | 38 | sprite 506 angoff -512 // tile0055 steroids |
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- | 39 | sprite 113 notmd // tile0586 (spreadsheet) |
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- | 40 | sprite 515 angoff -512 // tile0037 freezeammo |
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- | 41 | sprite 440 angoff -512 // tile0060 accesscard blue |
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- | 42 | sprite 33 angoff 256 // tile0052 sixpack |
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- | 43 | sprite 33 mdzoff 300000 // tile0052 sixpack |
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- | 44 | sprite 33 roll 1 // tile0052 sixpack |
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- | 45 | sprite 31 angoff -256 // tile0052 sixpack |
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- | 46 | sprite 536 angoff 1024 // tile0046 crystalammo |
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- | 47 | sprite 513 angoff 512 // tile0049 shotgunammo |
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- | 48 | sprite 266 angoff -768 // tile0051 cola |
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- | 49 | sprite 284 notmd // tile0586 (spreadsheet) |
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- | 50 | sprite 283 notmd // tile0586 (spreadsheet) |
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- | 51 | sprite 35 angoff -128 // tile0051 cola |
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- | 52 | sprite 34 angoff 128 // tile0051 cola |
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- | 53 | sprite 535 angoff 1024 // tile0052 sixpack |
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- | 54 | sprite 191 notmd // tile0586 (spreadsheet) |
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- | 55 | sprite 457 angoff 512 // tile0556 chair1 |
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- | 56 | sprite 511 angoff 512 // tile0025 shrinkersprite |
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- | 57 | sprite 537 angoff 512 // tile0061 boots |
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- | 58 | sprite 534 angoff 256 // tile0052 sixpack |
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- | 59 | sprite 355 angoff 0 // tile0060 accesscard red |
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- | 60 | sprite 411 angoff -512 // tile0603 naked1 hangbabe // Polymer HRP |
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- | 61 | //sprite 411 angoff 0 // tile0603 naked1 hangbabe // Polymost HRP |
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- | 62 | sprite 117 angoff 128 // tile0603 naked1 hangbabe // Polymer HRP |
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- | 63 | //sprite 117 angoff 640 // tile0603 naked1 hangbabe // Polymost HRP |
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- | 64 | sprite 118 angoff 896 // tile0603 naked1 hangbabe // Polymer HRP |
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- | 65 | //sprite 118 angoff -640 // tile0603 naked1 hangbabe // Polymost HRP |
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- | 66 | sprite 469 angoff -768 // tile1079 oozfilter |
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- | 67 | sprite 468 angoff 1024 // tile1079 oozfilter |
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- | 68 | sprite 467 angoff 768 // tile1079 oozfilter |
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- | 69 | sprite 471 angoff 768 // tile1079 oozfilter |
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- | 70 | sprite 470 angoff -768 // tile1079 oozfilter |
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- | 71 | sprite 474 angoff -512 // tile1079 oozfilter |
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- | 72 | sprite 472 angoff 512 // tile1079 oozfilter |
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- | 73 | sprite 476 angoff 256 // tile1079 oozfilter |
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- | 74 | sprite 475 angoff -256 // tile1079 oozfilter |
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- | 75 | sprite 479 angoff -256 // tile1079 oozfilter |
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- | 76 | sprite 477 angoff 256 // tile1079 oozfilter |
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- | 77 | sprite 425 angoff -224 // tile0023 rpgsprite |
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- | 78 | sprite 89 angoff -256 // tile0049 shotgunammo |
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- | 79 | sprite 89 mdzoff 700000 // tile0049 shotgunammo |
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- | 80 | sprite 89 pitch -1 // tile0049 shotgunammo |
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- | 81 | sprite 89 roll -1 // tile0049 shotgunammo |
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- | 82 | sprite 533 angoff 512 // tile0053 firstaid |
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- | 83 | sprite 533 roll 80 // tile0053 firstaid |
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99 | 84 | ||
100 | 85 | ||
101 | // LIGHTS |
86 | // LIGHTS |
102 | 87 | ||
103 | // by Micky C |
88 | // by Micky C |
- | 89 | // sect x y z range r g b rad fade ang horiz mins maxs prio tile |
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104 | light 24 -7168 21504 -124672 18000 255 235 225 194 145 1306 -30 0 0 0 -1 |
90 | light 24 -7168 21504 -124672 18000 255 235 225 194 145 1306 -30 0 0 0 -1 |
105 | light 192 6144 28544 -92160 800 255 235 225 0 0 854 -1 0 0 0 -1 |
91 | light 192 6144 28544 -92160 800 255 235 225 0 0 854 -1 0 0 0 -1 |
106 | light 96 5584 22912 -92928 1800 255 235 225 244 183 6 -30 0 0 0 -1 |
92 | light 96 5584 22912 -92928 1800 255 235 225 244 183 6 -30 0 0 0 -1 |
107 | light 155 10496 18432 -768 2500 255 235 225 0 0 854 -1 0 0 0 -1 |
93 | light 155 10496 18432 -768 2500 255 235 225 0 0 854 -1 0 0 0 -1 |
108 | light 208 -19840 27808 -8960 800 255 235 225 0 0 854 -1 0 0 0 -1 |
94 | light 208 -19840 27808 -8960 800 255 235 225 0 0 854 -1 0 0 0 -1 |