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19 | 3) Notes |
19 | 3) Notes |
20 | 4) Support for NightFright's Addon Compilation |
20 | 4) Support for NightFright's Addon Compilation |
21 | 5) License |
21 | 5) License |
22 | 6) Contact/Links |
22 | 6) Contact/Links |
23 | 7) Credits |
23 | 7) Credits |
24 | 8) Changelog |
24 | |
25 | 25 | ||
26 | 26 | ||
27 | 1) ABOUT |
27 | 1) ABOUT |
28 | ======== |
28 | ======== |
29 | Maphacks are used to edit the positioning of objects and other parts of a level |
29 | Maphacks are used to edit the positioning of objects and other parts of a level |
Line 33... | Line 33... | ||
33 | would lead to quite some confusion among players about their respective |
33 | would lead to quite some confusion among players about their respective |
34 | versions. By distributing separated maphacks the original map download archives |
34 | versions. By distributing separated maphacks the original map download archives |
35 | can be kept unchanged. The maphacks are now part of the HRP, but this pack is |
35 | can be kept unchanged. The maphacks are now part of the HRP, but this pack is |
36 | updated more frequently. |
36 | updated more frequently. |
37 | 37 | ||
- | 38 | What maphacks can do: |
|
- | 39 | - prevent objects from clipping into walls or each other |
|
- | 40 | - by rotating them (models + voxels) |
|
- | 41 | - by moving their visible representation (not yet implemented for voxels) |
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- | 42 | - turn the front side of objects to the most likely player position |
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- | 43 | - prevent wall/floor aligned decorations from showing up as models/voxels |
|
- | 44 | - turn off unintended model/voxel animations |
|
- | 45 | - tilt objects to align to sloped floors (not yet implemented for voxels) |
|
- | 46 | - prevent wall-aligned sprites from flickering (mostly a Polymer issue) |
|
- | 47 | ||
38 | 48 | ||
39 | 2) INSTALLATION |
49 | 2) INSTALLATION |
40 | =============== |
50 | =============== |
41 | Technically this is like an HRP update pack with maphack additions and |
51 | Technically this is like an HRP update pack with maphack additions and |
42 | updates only - therefore, if your current HRP's (or regular HRP update pack's) |
52 | updates only - therefore, if your current HRP's (or regular HRP update pack's) |
Line 44... | Line 54... | ||
44 | 54 | ||
45 | Drop this pack into the autoload folder alongside your HRP (5.4 or later) and |
55 | Drop this pack into the autoload folder alongside your HRP (5.4 or later) and |
46 | you should be done. |
56 | you should be done. |
47 | (Standalone invocation: eduke32 -g UserMapHacks.zip -mh maphacks/maphacks.def) |
57 | (Standalone invocation: eduke32 -g UserMapHacks.zip -mh maphacks/maphacks.def) |
48 | 58 | ||
49 | You need a recent EDuke32 executable which has the UserMapHacks functions |
59 | You need a recent EDuke32 executable which has UserMapHacks support |
50 | implemented - at least r4886 (source r4884). (HRP 5.4 comes with r5267.) |
60 | implemented - at least r4886 (source r4884). (HRP 5.4 comes with r5267.) |
51 | 61 | ||
52 | Currently users are reporting various issues with recent EDuke32 builds. If you |
62 | Currently users are reporting various issues with recent EDuke32 builds. If you |
53 | should encounter problems as well, try the r4495 version with backported |
63 | should encounter problems as well, try the r4495 version with backported |
54 | UserMapHack functions from the "Other Stuff" link below. |
64 | UserMapHack support from the "Other Stuff" link below. |
55 | 65 | ||
56 | Your eduke32.log should contain one or more lines similar to this after playing: |
66 | Your eduke32.log should contain one or more lines similar to this after playing: |
57 | Loaded map hack file "maphacks/usermaps/foobar.mhk" |
67 | Loaded map hack file "maphacks/usermaps/foobar.mhk" |
58 | 68 | ||
59 | 69 | ||
Line 158... | Line 168... | ||
158 | quakis.grp : 6/8 |
168 | quakis.grp : 6/8 |
159 | space.grp : 23/38 |
169 | space.grp : 23/38 |
160 | urban.grp : 49/78 |
170 | urban.grp : 49/78 |
161 | 171 | ||
162 | Some GRPs' high resolution contents have been left out from the Addon Pack: |
172 | Some GRPs' high resolution contents have been left out from the Addon Pack: |
163 | infestation.grp : 39/39 : Check out IITTC-HRP-compatibility.zip |
173 | infestation.grp : 39/39 - Check out IITTC-HRP-compatibility.zip |
164 | moonbase.grp : 9/9 |
174 | moonbase.grp : 9/9 |
165 | wgrealms.grp : 6/6 |
175 | wgrealms.grp : 6/6 |
166 | They will probably get recompiled for HRP with the Addon's maps included (54). |
176 | They will probably get recompiled for HRP with the Addon's maps included (54). |
167 | They'll become available at the "Other Stuff" link below. |
177 | They'll become available at the "Other Stuff" link below. |
168 | 178 | ||
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193 | Duke Nukem 3D High-Resolution Pack .......... https://hrp.duke4.net |
203 | Duke Nukem 3D High-Resolution Pack .......... https://hrp.duke4.net |
194 | NightFright's Addon Pack .................... https://hrp.duke4.net |
204 | NightFright's Addon Pack .................... https://hrp.duke4.net |
195 | EDuke32 port ................................ https://eduke32.com |
205 | EDuke32 port ................................ https://eduke32.com |
196 | RHash checksum generator ......... https://sourceforge.net/projects/rhash |
206 | RHash checksum generator ......... https://sourceforge.net/projects/rhash |
197 | Maphacks in the HRP repository ... https://svn.eduke32.com/duke3d_hrp/maphacks |
207 | Maphacks in the HRP repository ... https://svn.eduke32.com/duke3d_hrp/maphacks |
- | 208 | Maphack Wiki entry ............ https://wiki.eduke32.com/wiki/Maphack_Language |
|
198 | 209 | ||
199 | Advertisement: |
210 | Advertisement: |
200 | -------------- |
211 | -------------- |
201 | Other Stuff by LeoD ........ https://forums.duke4.net/index.php?showtopic=3513 |
212 | Other Stuff by LeoD ........ https://forums.duke4.net/index.php?showtopic=3513 |
202 | 213 |