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39 | - prevent objects from clipping into walls or each other |
39 | - prevent objects from clipping into walls or each other |
40 | - by rotating them (models + voxels) |
40 | - by rotating them (models + voxels) |
41 | - by moving their visible representation (not yet implemented for voxels) |
41 | - by moving their visible representation (not yet implemented for voxels) |
42 | - turn the front side of objects to the most likely player position |
42 | - turn the front side of objects to the most likely player position |
43 | - prevent wall/floor aligned decorations from showing up as models/voxels |
43 | - prevent wall/floor aligned decorations from showing up as models/voxels |
44 | - turn off unintended model/voxel animations |
44 | - turn off unintended model animations |
45 | - tilt objects to align to sloped floors (not yet implemented for voxels) |
45 | - tilt objects to align to sloped floors (not yet implemented for voxels) |
46 | - prevent wall-aligned sprites from flickering (mostly a Polymer issue) |
46 | - prevent wall-aligned sprites from flickering (mostly a Polymer issue) |
47 | 47 | ||
48 | 48 | ||
49 | 2) INSTALLATION |
49 | 2) INSTALLATION |
Line 180... | Line 180... | ||
180 | HRP, but they need to be actually checked out, though. |
180 | HRP, but they need to be actually checked out, though. |
181 | 181 | ||
182 | 182 | ||
183 | 5) LICENSE |
183 | 5) LICENSE |
184 | ========== |
184 | ========== |
185 | Maphacks for the original game's maps and official addon maps (Nuclear Winter, |
185 | Maphacks for original game's maps and official addon maps (Caribbean/Vacation, |
186 | Duke in D.C., Caribbean/Vacation) are covered by the HRP Art License. |
186 | Duke in D.C., Nuclear Winter, World Tour) are covered by the High Resolution |
- | 187 | Pack [HRP] Art License or Voxel Pack Art License, respectively. |
|
187 | You are free to copy, alter, reproduce, and redistribute all other maphack files |
188 | You are free to copy, alter, reproduce, and redistribute all other maphack files |
188 | as long as their original author[s] are credited in each *.mhk respectively. |
189 | as long as their original author[s] are credited in each *.mhk, respectively. |
189 | 190 | ||
190 | 191 | ||
191 | 6) CONTACT/LINKS |
192 | 6) CONTACT/LINKS |
192 | ================ |
193 | ================ |
193 | You can check the related EDuke32 forum thread over at Duke4.net: |
194 | You can check the related EDuke32 forum thread over at Duke4.net: |