Subversion Repositories duke3d_hrp

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Rev 722 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 722 Rev 726
Line 13... Line 13...
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sprite  1082 angoff     512        // tile0052 sixpack
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sprite  1082 angoff     512        // tile0052 sixpack
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sprite  1097 angoff     512        // tile0049 shotgunammo
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sprite  1097 angoff     512        // tile0049 shotgunammo
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sprite  1097 pitch     -1          // tile0049 shotgunammo
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sprite  1097 pitch     -1          // tile0049 shotgunammo
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sprite  1097 roll       3          // tile0049 shotgunammo
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sprite  1097 roll       3          // tile0049 shotgunammo
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sprite  1097 mdzoff     100000     // tile0049 shotgunammo
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sprite  1097 mdzoff     100000     // tile0049 shotgunammo
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sprite  1152 roll      -1          // tile0060 accesscard blue
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sprite  1152 roll      -1          // tile0060 accesscard [blue]
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sprite  1152 mdzoff     500000     // tile0060 accesscard blue
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sprite  1152 mdzoff     500000     // tile0060 accesscard [blue]
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sprite  1165 angoff     512        // tile0052 sixpack
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sprite  1165 angoff     512        // tile0052 sixpack
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sprite  1272 angoff     0          // tile0060 accesscard yellow
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sprite  1272 angoff     0          // tile0060 accesscard [yellow]
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sprite   521 angoff     1024       // tile0051 cola
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sprite   521 angoff     1024       // tile0051 cola
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sprite   470 angoff    -768        // tile0049 shotgunammo
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sprite   470 angoff    -768        // tile0049 shotgunammo
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sprite   499 angoff     512        // tile4454 deskphone
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sprite   499 angoff     512        // tile4454 deskphone
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sprite   168 pitch      1          // tile0559 brokenchair
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sprite   168 pitch      1          // tile0559 brokenchair
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sprite   168 mdzoff     700000     // tile0559 brokenchair
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sprite   168 mdzoff     700000     // tile0559 brokenchair
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sprite   608 angoff     512        // tile4454 deskphone
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sprite   608 angoff     512        // tile4454 deskphone
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sprite   473 angoff     512        // tile0060 accesscard red
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sprite   473 angoff     512        // tile0060 accesscard [red]
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sprite    42 angoff    -512        // tile0049 shotgunammo
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sprite    42 angoff    -512        // tile0049 shotgunammo
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sprite    42 roll       1          // tile0049 shotgunammo
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sprite    42 roll       1          // tile0049 shotgunammo
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sprite    42 mdzoff     100000     // tile0049 shotgunammo
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sprite    42 mdzoff     100000     // tile0049 shotgunammo
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sprite    41 angoff    -512        // tile0049 shotgunammo
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sprite    41 angoff    -512        // tile0049 shotgunammo
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sprite    41 roll       1          // tile0049 shotgunammo
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sprite    41 roll       1          // tile0049 shotgunammo
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sprite    41 mdzoff     100000     // tile0049 shotgunammo
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sprite    41 mdzoff     100000     // tile0049 shotgunammo
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sprite  1281 angoff     256        // tile1247 seenine
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sprite  1281 angoff     256        // tile1247 seenine
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sprite  1282 angoff    -512        // tile1247 seenine
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sprite  1282 angoff    -512        // tile1247 seenine
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sprite   112 angoff     0          // tile0060 accesscard blue
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sprite   112 angoff     0          // tile0060 accesscard [blue]
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sprite    59 angoff     1024       // tile0040 ammo
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sprite    59 angoff     1024       // tile0040 ammo
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sprite    57 angoff     512        // tile0040 ammo
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sprite    57 angoff     512        // tile0040 ammo
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sprite    46 angoff    -512        // tile0049 shotgunammo
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sprite    46 angoff    -512        // tile0049 shotgunammo
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sprite  1370 angoff     512        // tile0023 rpgsprite
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sprite  1370 angoff     512        // tile0023 rpgsprite
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sprite  1370 pitch      1          // tile0023 rpgsprite
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sprite  1370 pitch      1          // tile0023 rpgsprite